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Launching a warp disrupt probe will give you aggression and prevent you from docking or jumping.

Author
Zagdul
Federal Navy Academy
Gallente Federation
#1 - 2011-11-28 18:55:13 UTC  |  Edited by: Zagdul
Please... Revert this change.

This change is wrong on so many levels.

Please explain the reasoning on this.

https://forums.eveonline.com/default.aspx?g=posts&m=439230#post439230

Major Trant wrote:
There is a lot of emotion running in this thread. My post is an attempt to assess the impacts logically.

First - I'd like to say that comparing interdiction spheres with Smart Bombs or ECM bursts is just stupid and is fudging the arguments in this thread. Sure they are AOE wpns, but they are instant use, bubbles stay up after deployment. Completely different mindset and tactics for using.

Secondly - I've lived in null sec just over a month now and in that time have been on 89 Killmails, 3 of them were dictors and this is probably a higher ratio than I've met them. It doesn't strike me that dictors had a get out of jail free card before this change. They are extremely easy to kill and what is more, if you take one down it is common to pod the pilot too, because he is caught in his own bubble. I know this that there is real difficulty finding pilots that are prepared to fly dictors, because they are very expensive, die easy and the kill boards don't recognise their efforts most times.

Third - HIC bubbles should be classed identically to dictor bubbles, this change if it is valid should have been applied to them too, it doesn't appear to have been, that is just wrong. I'm also confused as to whether this change has replaced the old mechanic or added to it. ie does the aggression counter still keep getting refreshed by ppl trying to warp out? As for Mobile Warp bubbles giving aggression, that is just silly and the fact that anybody can deploy them coupled with the deployment delay perfectly 'balances' them IMHO.

So can we keep this thread to the merits of the changes to interdictor bubbles please.

I am not an experienced dictor pilot but that 'was' about to change (brought 3 Sabres just last week). There are 3 distinct tactics that this change affects and I'd like to understand them or confirm my current understanding better.

1. Dropping a bubble and jumping through a gate while fleeing a chasing enemy fleet.

This tactics seems great at first glance, but I don't really see how it really is that useful. My understanding is that bubbles do not affect ships that have already entered warp at the time the bubble was posted. That means the enemy fleet has to be at least a full warp (system) away. What is the danger that you are tying to guard against? If you are in a pipe and really expect to be caught eventually, you can warp to a safe and cloak or log. I don't understand why so many pro dictor pilots are complaining about this loss.

2. Letting someone aggress the dictor on the undock. Dictor posts the bubble and docks, friendly fleet undocks and kill the aggressor, who can't dock and can't warp off.

I don't see why this is considered a problem. The aggressor has to be stupid to get caught like this and there are so many other way an idiot on the undock can be caught. A far more common and irritating tactic is the use of the alt in a Carrier repping someone without getting aggression. I don't understand why anti - dictor pilots are saying this is a major problem.

Frankly, and I'm not trying to be a troll here, but the two points above just seem to be more fudge that people are sprouting to strengthen their point of view.

3. So that leaves the double bubble tactic. For those that don't know what that means - There is a base 2 minute RoF timer on the launcher, reduced to 1 minute with Level V Interdictor skill. So the Interdictor pilot fits two launchers sits on one side of the gate, post bubble when an enemy lands on one side, then immediately jumps through and posts bubble on the other side. Thus it no longer matters which side the enemy aggesses on or tries to jump through to escape. This tactic is most effective when you have a small gang that is large enough to be split into two groups without the worry that you are too thin on the ground to prevent warps outs.

I can only believe that it is this final tactic that is the cause of this change and at first glance it seemed to me to be a justifiable one. However, thinking about it deeper I'm not so sure. First, fitting a double bubble set up is difficult, you don't just lose another high slot, but you gimp your CPU and have to use 2 Co-Processors in the lows assuming you fit a cloak as well. Really all you can do after that is drop bubbles, you have no DPS to speak of and only a very limited tank. Secondly, with a bubble on either side of the gate, you can't escape and your victims are going to try and take the dictor with them, because his tank is so paper thin.

__________________

TLDR - This is a poorly thought out knee jerk change to prevent the double bubble tactic. However, there are already sever penalties to employing a double bubble setup and given the expensive of the ship and it's limited survivability, there is already a problem finding pilots willing to fly dictors. If CCP don't want dictors in the game they should remove them, not gimp them to the point that nobody will fly them. Finding willing dictor pilots was already a problem.

If people want to argue over the merits of that, go ahead, but please stop wading in with bullshit to fudge the real issue.

Dual Pane idea: Click!

CCP Please Implement

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#2 - 2011-11-28 18:57:23 UTC
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?
Ranger 1
Ranger Corp
Vae. Victis.
#3 - 2011-11-28 19:01:31 UTC
I wondered how long it would take someone to notice this.

Although this makes dictor pilots lives a bit more challenging, it does make sense. Launching a warp disruption probe is no more or less an aggressive act that activating a warp disruption module on someone. The only difference is that previously someone actually had to be inhibited by the probe for aggression to take place, instead of the probe (with the intent to disrupt clear) simply being launched.

It will certainly make life interesting for dictors for awhile. Smile

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L'ouris
Have Naught Subsidiaries
#4 - 2011-11-28 19:01:57 UTC
As a non-dic pilot;

Could you explain at least some of the wrong?

My impression would be you bring another DIC with you instead of another DPS boat.

Not much, but at least a token step towards fleet diversification?
Zagdul
Federal Navy Academy
Gallente Federation
#5 - 2011-11-28 19:01:59 UTC
I mean... you just removed so many tactics from the game from this simple change I can't even count.

If you wanna make a change to it, make it so that anyone engaging warp in a dicter bubble, no matter where that bubble is refreshes the dicters aggression.

But on launch... that's dumb!

Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#6 - 2011-11-28 19:03:15 UTC
Sentient Blade wrote:
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?


LAUNCHING a bubble =/= agression.

Someone warping in a dicter bubble does.

Dual Pane idea: Click!

CCP Please Implement

Ranger 1
Ranger Corp
Vae. Victis.
#7 - 2011-11-28 19:07:25 UTC  |  Edited by: Ranger 1
Zagdul wrote:
I mean... you just removed so many tactics from the game from this simple change I can't even count.

If you wanna make a change to it, make it so that anyone engaging warp in a dicter bubble, no matter where that bubble is refreshes the dicters aggression.

But on launch... that's dumb!


So...... when YOU launch a dictor bubble you have no hostile intent. Smile
Would you be so kind as to list the benign reasons to launch a warp disruption probe?

Yes, some tactics will have to change. Notice "change" does not equate with "remove".

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Vircomore Amilupar
Viziam
Amarr Empire
#8 - 2011-11-28 19:07:48 UTC
Zagdul wrote:
Sentient Blade wrote:
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?


LAUNCHING a bubble =/= agression.

Someone warping in a dicter bubble does.



And how many people do you know that choose to warp into a dictor bubble?

That's like blaming a bombing victim for walking over the tripwire. You are placing an "attack" in space - to say "that's not a crime until it hits someone" is the dumbest thing I've ever heard.
Alexandros Balfros
Liberty Rogues
Aprilon Dynasty
#9 - 2011-11-28 19:08:46 UTC
Zagdul wrote:
Sentient Blade wrote:
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?


LAUNCHING a bubble =/= agression.

Someone warping in a dicter bubble does.



It creates a negative area of space, just consider it aggression against space, it actually makes sense, also you aggress yourself the second you drop the bubble as you cause a negative effect on your own ship so use that if you really really really need to justify it :P
Mr Epeen
It's All About Me
#10 - 2011-11-28 19:09:12 UTC
You don't launch a bubble because it looks pretty sitting there in space. You do it to catch someone.

It's an act of aggression and should be flagged as such.

Mr Epeen Cool
Zagdul
Federal Navy Academy
Gallente Federation
#11 - 2011-11-28 19:10:07 UTC
Alexandros Balfros wrote:
Zagdul wrote:
Sentient Blade wrote:
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?


LAUNCHING a bubble =/= agression.

Someone warping in a dicter bubble does.



It creates a negative area of space, just consider it aggression against space, it actually makes sense, also you aggress yourself the second you drop the bubble as you cause a negative effect on your own ship so use that if you really really really need to justify it :P


Crimes against space!

It would agress me if I warped in my dicter bubble, that would make sense sure.

Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#12 - 2011-11-28 19:11:07 UTC
Mr Epeen wrote:
You don't launch a bubble because it looks pretty sitting there in space. You do it to catch someone.

It's an act of aggression and should be flagged as such.

Mr Epeen Cool


If someone lands in the bubble, sure give me agression, I can deal with that.

Dual Pane idea: Click!

CCP Please Implement

Ranger 1
Ranger Corp
Vae. Victis.
#13 - 2011-11-28 19:12:17 UTC
Vircomore Amilupar wrote:
Zagdul wrote:
Sentient Blade wrote:
Hang on... you're complaining that taking a hostile action gets you a an aggression timer?


LAUNCHING a bubble =/= agression.

Someone warping in a dicter bubble does.



And how many people do you know that choose to warp into a dictor bubble?

That's like blaming a bombing victim for walking over the tripwire. You are placing an "attack" in space - to say "that's not a crime until it hits someone" is the dumbest thing I've ever heard.



Exactly.

The OP might have a point of if a warp disruption probe's effect was limited to merely stopping a ship from warping (not really, but lets be nice), however the fact that they can aggressively pull a ship out of warp if lined up properly means that ships could be pulled into a trap without any aggression flag activating on the launcher what-so-ever.

This puts it squarely into the realm of an item that has offensive uses beyond simply stopping someone that tries to activate warp inside it's area of effect.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Emiko Luan
Aliastra
Gallente Federation
#14 - 2011-11-28 19:12:47 UTC
Please list the benign reasons for launching a bubble. Or just come join us in w-space, no docking or jumping aggression timers here :3

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Ocih
Space Mermaids
#15 - 2011-11-28 19:13:36 UTC
I think the issue is, now they can't be used like logistical landmines. I'd say the reason CCP did it was, they don't want them to be used as logistical landmines. Go to DRF space if you need to ask why they don't want that.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#16 - 2011-11-28 19:15:24 UTC
If I shoot a gun towards your head and miss, you should treat me as your friend?

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Dr Karsun
Coffee Lovers Brewing Club
#17 - 2011-11-28 19:16:50 UTC
NOES! Dictor pilots won't be able to drop bubbles when running away to slow down their enemies on gates...

Those are the endless amounts of tactics that have been made a bit harder to executre?

Oh and no docking games with a dictor won't be as easy now... No more bubble-instadock-undock with dps ship? Gonna die of laughter.

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Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#18 - 2011-11-28 19:17:21 UTC
im gonna be swinging my arms like this and if you get hit its YOUR fault

well im gonna be kicking my leg like this and if you get its YOUR FAULT
Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#19 - 2011-11-28 19:18:54 UTC
Next I want 1 m isk docking fees if you dock more than once per day ...

NO MORE STATION GAMES!
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Ranger 1
Ranger Corp
Vae. Victis.
#20 - 2011-11-28 19:19:01 UTC
More to the point, they decided they didn't like the tactic of dropping a bubble and then jumping through a gate or docking.

Granted, the tactic made a dictor pilots life easier, and allowed them to drop, jump thru a gate, and get set up on the other side quickly and safely.

Now a second dictor (or it's equivalent) will be needed to secure both sides of a gate. Also, dictor pilots will be committed to being on the side where their bubble is, and any ensuing combat.

This will have a small but noticeable effect on dictor fittings... and the tactics FC's use, as well as to fleet composition.

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