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Caroline Star day-by-day GIF

First post First post
Author
Sol Project
Shitt Outta Luck - GANKING4GOOD
#241 - 2015-01-02 11:58:54 UTC
Thanks!

I used the map as well to figure it out,
but got sidetracked I guess by UA... from the other thread.

I have no idea what I am doing!

But I wondered about something. Unless I am mistaken,
there is a line from gate to gate passing through one of the unaccessible regions.

This makes me curious. It's odd. I feel like we are all missing something ...
... but I guess proteus will reveal it.

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Ferni Ka'Nviiou
Doomheim
#242 - 2015-01-02 12:09:13 UTC
Sol Project wrote:
Thanks!

I used the map as well to figure it out,
but got sidetracked I guess by UA... from the other thread.

I have no idea what I am doing!

But I wondered about something. Unless I am mistaken,
there is a line from gate to gate passing through one of the unaccessible regions.

This makes me curious. It's odd. I feel like we are all missing something ...
... but I guess proteus will reveal it.

The stargate line there is indicative of a really, really long jump from HD-JVQ to MT02-2. It's been there forever, so I wouldn't worry too much about it.
In real life terms, though, a warp field that massive would certainly cause complications for space-time within UUA-F4, so I'm not too suprised that Caroline's Star exists in honesty.

In real life terms, crossing warp paths would be the end of many a capsuleers, so lucky it's just a game.
Daniel Jackson
Universal Exos
#243 - 2015-01-05 07:57:36 UTC
hasn't been there forever m8 (speaking out from a 2003 player here) o and that pic of the dustball in the JVZ system the dustball actually looks like its in the foreground of the jove nebula.
Ferni Ka'Nviiou
Doomheim
#244 - 2015-01-05 08:36:54 UTC
Daniel Jackson wrote:
hasn't been there forever m8 (speaking out from a 2003 player here) o and that pic of the dustball in the JVZ system the dustball actually looks like its in the foreground of the jove nebula.

I am aware that it wasn't there since the initial release.
'Forever' was used in the context that it has been there for a long time beyond this event. It's spoken figuratively, not literally.

Also, that's an interesting observation, but in terms of the way the background is rendered, Caroline's Star is an object presumably in 3D space, placed at varying distances depending on the system location.

The nebula is always in the background.

Lore-wise, we could just dump the reasons in the same place that the reasons for the light from Caroline's Star appearing everywhere at once, have been dumped. 'Because of [insert explanation here]'
Nami Kumamato
Perkone
Caldari State
#245 - 2015-01-05 09:42:36 UTC
Ferni Ka'Nviiou wrote:

In real life terms, crossing warp paths would be the end of many a capsuleers, so lucky it's just a game.


In real life terms crossing warp paths would result in exactly...nothing (as the warp-bubble twists the space around it, thus you could intersect with as many capsuleers you want to).
A warp bubble can theoretically travel through anything as it bends space-time arround it.
That's also the reason you can warp through planets.
That's also the reason warp engines need a defined point of origin and destination to lock on to- so you don't end your travels in a firey death inside the core of a star or 2 inches in front of a station (which combined with the residual acceleration would turn you and the station into Caroline Star Jr.).

Some argue that problems could appear if you would warp through stars as their massive gravity wells could deviate your warp trajectory (gravitational slingshot style) but that's about it .

Fornicate The Constabulary !

Ferni Ka'Nviiou
Doomheim
#246 - 2015-01-05 10:05:38 UTC  |  Edited by: Ferni Ka'Nviiou
Nami Kumamato wrote:
Ferni Ka'Nviiou wrote:

In real life terms, crossing warp paths would be the end of many a capsuleers, so lucky it's just a game.


In real life terms crossing warp paths would result in exactly...nothing (as the warp-bubble twists the space around it, thus you could intersect with as many capsuleers you want to).
A warp bubble can theoretically travel through anything as it bends space-time arround it.
That's also the reason you can warp through planets.
That's also the reason warp engines need a defined point of origin and destination to lock on to- so you don't end your travels in a firey death inside the core of a star or 2 inches in front of a station (which combined with the residual acceleration would turn you and the station into Caroline Star Jr.).

Some argue that problems could appear if you would warp through stars as their massive gravity wells could deviate your warp trajectory (gravitational slingshot style) but that's about it .

Twists... Right... The way I understood it was that space-time is compressed.
What you seemed to just describe was travelling through solid matter. What the heck? Are we talking EVE terms here?

Regardless though, it has come to annoy me in the past years, is there evidence for claims about warping space-time in such a way as to compress-and-expand space?
Or is it just coming pure and simple out of theory which is related (probably, maybe) in some ways?
Sol Project
Shitt Outta Luck - GANKING4GOOD
#247 - 2015-01-05 10:13:54 UTC
Ferni Ka'Nviiou wrote:
Nami Kumamato wrote:
Ferni Ka'Nviiou wrote:

In real life terms, crossing warp paths would be the end of many a capsuleers, so lucky it's just a game.


In real life terms crossing warp paths would result in exactly...nothing (as the warp-bubble twists the space around it, thus you could intersect with as many capsuleers you want to).
A warp bubble can theoretically travel through anything as it bends space-time arround it.
That's also the reason you can warp through planets.
That's also the reason warp engines need a defined point of origin and destination to lock on to- so you don't end your travels in a firey death inside the core of a star or 2 inches in front of a station (which combined with the residual acceleration would turn you and the station into Caroline Star Jr.).

Some argue that problems could appear if you would warp through stars as their massive gravity wells could deviate your warp trajectory (gravitational slingshot style) but that's about it .

Twists... Right... The way I understood it was that space-time is compressed.
What you seemed to just describe was travelling through solid matter. What the heck? Are we talking EVE terms here?

Regardless though, it has come to annoy me in the past years, has anyone actually got evidence for ANY claims about warping space-time?
Or is it just coming pure and simple out of theory which is related (probably, maybe) in some ways?

Yes.


NASA.

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Ferni Ka'Nviiou
Doomheim
#248 - 2015-01-05 10:23:30 UTC  |  Edited by: Ferni Ka'Nviiou
Sol Project wrote:
Ferni Ka'Nviiou wrote:
Nami Kumamato wrote:
Ferni Ka'Nviiou wrote:

In real life terms, crossing warp paths would be the end of many a capsuleers, so lucky it's just a game.


In real life terms crossing warp paths would result in exactly...nothing (as the warp-bubble twists the space around it, thus you could intersect with as many capsuleers you want to).
A warp bubble can theoretically travel through anything as it bends space-time arround it.
That's also the reason you can warp through planets.
That's also the reason warp engines need a defined point of origin and destination to lock on to- so you don't end your travels in a firey death inside the core of a star or 2 inches in front of a station (which combined with the residual acceleration would turn you and the station into Caroline Star Jr.).

Some argue that problems could appear if you would warp through stars as their massive gravity wells could deviate your warp trajectory (gravitational slingshot style) but that's about it .

Twists... Right... The way I understood it was that space-time is compressed.
What you seemed to just describe was travelling through solid matter. What the heck? Are we talking EVE terms here?

Regardless though, it has come to annoy me in the past years, has anyone actually got evidence for ANY claims about warping space-time?
Or is it just coming pure and simple out of theory which is related (probably, maybe) in some ways?

Yes.


NASA.

Source it.

Light warping around galaxies I do not see as a proof of how spacetime warps could in fact, 'shorten the distance,' say, to your destination; nor how it supposedly passes through solid-matter.
Sol Project
Shitt Outta Luck - GANKING4GOOD
#249 - 2015-01-05 10:48:53 UTC  |  Edited by: Sol Project
Sorry, but I don't care about you believing it or not.

They say that the math works out and that the only real issue is the energy it needs.
This is being addressed and people come up with clever ways of reducing said needs.

You can call it whatever it wants. The "discussion" is pointless,
our opinions are completely pointless and irrelevant
and we might or might not see a warp-drive eventually come into existence.

You know what bothers me far more right now than things that have nothing to do with my reality?



My coffee is cold and I should clean up a bit.



Oh and ... a ship in a warp-bubble does not pass through matter.
That's not how the whole warping-around-spacetime-thing works.

Everything inside is outside of what we would all call "known universe".

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Ferni Ka'Nviiou
Doomheim
#250 - 2015-01-05 10:55:00 UTC
Sol Project wrote:
The discussion completely pointless and irrelevant.

Righty. I'm going to agree, and go back to engineering things for a while, because, well, I hate theory. And I'm good at buiding things. Railguns FTW!
Ok, have a good night.
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#251 - 2015-01-05 11:08:10 UTC
CCP Falcon wrote:
This is pretty awesome.... Big smile

It's getting bigger! Shocked

That's what she said Twisted

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Solecist Project
#252 - 2015-01-05 11:25:40 UTC
Ferni Ka'Nviiou wrote:
Sol Project wrote:
The discussion completely pointless and irrelevant.

Righty. I'm going to agree, and go back to engineering things for a while, because, well, I hate theory. And I'm good at buiding things. Railguns FTW!
Ok, have a good night.

I too believe that's much better.

Just remember that without people theorizing about things
the practical people think make no sense ...

... you wouldn't be engineering things right now.


In general though I agree that practise > theory.


Warping our warm, soft bodies together makes so much more sense anyway.... ;)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Mattias Uta
Caldari Provisions
Caldari State
#253 - 2015-01-05 14:37:54 UTC  |  Edited by: Mattias Uta
Solecist Project wrote:
Ferni Ka'Nviiou wrote:
Sol Project wrote:
The discussion completely pointless and irrelevant.

Righty. I'm going to agree, and go back to engineering things for a while, because, well, I hate theory. And I'm good at buiding things. Railguns FTW!
Ok, have a good night.

I too believe that's much better.

Just remember that without people theorizing about things
the practical people think make no sense ...

... you wouldn't be engineering things right now.


In general though I agree that practise > theory.


Warping our warm, soft bodies together makes so much more sense anyway.... ;)


I would argue that experiment and theory are indistinguishable unless you are comparing which of the two better describes observation. Eg gravity.
Ferni Ka'Nviiou
Doomheim
#254 - 2015-01-05 23:19:44 UTC
I really.. Gotta.. Stop posting when I'm completely fatigued.

Those comments I made sound like absolute lunacy.
Daniel Jackson
Universal Exos
#255 - 2015-01-06 07:48:33 UTC
ok guys i have posted the last image (day 40) because i haven't noticed any changes in the past few days.

you can see it on the very first post
Ferni Ka'Nviiou
Doomheim
#256 - 2015-01-06 07:53:17 UTC
I did find it quite strange how it slows so quickly.

Then again, fluid-dynamics and all..
Daniel Jackson
Universal Exos
#257 - 2015-01-06 07:58:05 UTC  |  Edited by: Daniel Jackson
Ferni Ka'Nviiou wrote:
I did find it quite strange how it slows so quickly.

Then again, fluid-dynamics and all..

its also just a game as well and ccp dident want it to take forever :P

btw im kinda glad the thing stoped changing because i had to stay up till around 2:30 am ish my time just to keep the pics time consistency
Ferni Ka'Nviiou
Doomheim
#258 - 2015-01-06 09:44:47 UTC  |  Edited by: Ferni Ka'Nviiou
Daniel Jackson wrote:
ok guys i have posted the last image (day 40) because i haven't noticed any changes in the past few days.

you can see it on the very first post

Since it's your last, I'll do a full-resolution GIF. It'll take a bit, but anyway.
Ferni Ka'Nviiou
Doomheim
#259 - 2015-01-07 11:31:49 UTC
I sink way too much of my life into these...
OK, after... 11 hours of work, I've got these damn GIFs as promised.

Here is the full-resolution, stabilised GIFs made from Daniel's original 40 days of Caroline's Star.
There is no more, as the dust cloud stopped expanding at Day 35. So this may as well be the last you see of this thread.

For compatibility, viewing pleasure, and analysis purposes, I have made multiple versions and speeds of the GIF.

Note: some areas of space in the animation are warped due to my error.

Fast (70ms):
http://i.imgur.com/nM7BrOy.gifv
http://i.imgur.com/nM7BrOy.webm

Medium (150ms):
http://i.imgur.com/M7czGlX.gifv
http://i.imgur.com/M7czGlX.webm

Long (400ms):
http://i.imgur.com/wV60mmF.gifv
http://i.imgur.com/wV60mmF.webm

Reversed (100ms)
http://i.imgur.com/AA07txt.gifv
http://i.imgur.com/AA07txt.webm

Uncropped (300ms):
http://i.imgur.com/RyOZG5e.gifv
http://i.imgur.com/RyOZG5e.webm

Small (for compatibility) (70ms):
http://i.imgur.com/HMVAV9g.gif

______________________________________________________________________________________

For those interested,

the reason why it took around eleven hours to finish was because I went through a lot of effort to try and keep the frames stable.

I stablised it initially first in After Effects, using default plugins,

then took it to Photoshop and warped, rotated, scaled, and re-positioned every frame (yes, every single frame had to have each of those transformations applied differently). It was taking a peak of 50 minutes per frame, and the smallest amount of time was around 5 minutes for those last frames.

Following that, I actually took it back into After Effects and stabilised it again, twice, to try and remove the warp.
And again, following the export back into Photoshop I had to remake the Video Timeline for the GIF (which I had to do it every time).

But even after that, the background stars are still not perfectly still.
It was my own error, but I'm just gonna blame the Camera Drones for zooming, rotating, and swaying around so damn much.

So I'm sorry for taking so long, but yeah. Enjoy the makings of that ugly brown splotch in your viewfinder.

Also, Daniel Jackson, you may want to link one of these full-res GIFs in your original post, so people skim reading the thread can see it easily.
Solecist Project
#260 - 2015-01-07 12:52:58 UTC
I have no idea what a .gifv is and I only see a single picture.

Why not regular gif?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia