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Player Features and Ideas Discussion

 
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250mm Railguns. Ishtars. Heavy Missiles

First post
Author
Harvey James
The Sengoku Legacy
#41 - 2014-11-27 23:57:48 UTC
perhaps if they undone the big buff they made too light missiles then the tracking bonus on the corax might be more meaningful

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

elitatwo
Zansha Expansion
#42 - 2014-11-28 00:05:28 UTC
Viribus wrote:
Harvey James wrote:
corax's, highthawks,dragoons and prophecies whats up with them? .. the rest i get


corax is an inferior talwar, there's really no reason for it to be in the game

nighthawk has a bizzare slot layout, horrible fitting, and uses missiles without having a rapid light bonus

dragoons are just terrible, literally nobody thinks they're good

prophecy's are a worse myrmidon, it's just a big slow garbageheap of a ship that does worse damage than most cruisers


Well the Nighthawk used to be a good command ship, capable of good semi-passive tank, you know back in the day when heavy missiles could be used.

Rapid launchers are the worst thing ever to hit Tranquility, that's like giving all cruisers and battlecruisers alike a 400% range and damage bonus to small turrets.

Nothing could go wrong.

Eve Minions is recruiting.

This is the law of ship progression!

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St'oto
Hell's Death Squad
#43 - 2014-11-28 00:06:34 UTC  |  Edited by: St'oto
Capqu wrote:
Daichi Yamato wrote:
Capqu wrote:

Rails on a Tengu comfortably hit to 130km, Heavy missiles on the same ship will only hit to 88km and do significantly less applied damage at that range than the rails. That is without tracking or range mods for the rails, which the Heavies cannot even have. Not to mention the inherent disadvantage of delayed and destroyable [smartbombing] damage.


Careful what you're saying here

unbonused medium rails dont project anywhere near as much damage at as much range as unbonused heavies do.

nerf tengu?


What? Thats just a straight up lie so okay.
Unbonused ship used (Typhoon).

Range:
http://puu.sh/d7Wji/99ea7590a3.png

Application:
http://puu.sh/d7Wl7/e7a79f690c.png
Target used was an Ishtar burning at 45 degrees.
This is WITHOUT any tracking mods for the railguns [which the missiles cannot have], and they are already better at every range over 15km.

Again, don't forget that missiles deal delayed, destroyable damage.


Ok, I have to point out one massive flaw with all of your arguments regarding missiles in general. - You act like EVERY PVP fitted ship in the game carries a smartbomb or two that is specifically designed for negating missiles. When in reality 2% of PVP fits have smartbombs in them. Usually those utility highs are for nos/neut.

So repeating "destroyable damage" in every post means nothing. As it has never been a REAL WORLD problem for as long as I've been playing EVE. And that's been 11 years now. Yes missiles can be destroyed - but hardly anyone bothers to do so. They either fight the missile boat and win, or die. They don't bother to mitigate damage with a smartbomb. Instead if they want to mitigate damage they use range(less applied damage) or kiting(going faster then what is it...missile velocity to mitigate damage). NOT SMARTBOMBS!

I mean whenever missiles are the "flavor of the month" on the "buff list" everyone uses this "point" in all of their arguments. Which leads me to believe either A) they have no real point to argue on so they have to fall back to this or B) they don't actually PVP at all. Or at least with or against missile boats.

EDIT: I mean hell even "guaranteed" utility slots in the case of Marauders usually end up being filled with Neuts/Nos. Not Smartbombs. So the ONE ship in the game that usually has room to put a decent rack of smartbombs - hardly ever does. So please stop using "but they can be destroyed" as a point in your argument.
MeBiatch
GRR GOONS
#44 - 2014-11-28 00:06:37 UTC
to fix the ishtar follow these stepps.

1. change the sentry optimal range/tracking bonus to medium hybrid turret fall off bonus
2. ????

3. Profit.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MMcha
Broski North
#45 - 2014-11-28 00:10:24 UTC
ArrowWell, Cappu, I really must protest. I personally don't see how the Ishtar is at all overpowered. I don't see why heavy drones shouldn't be able to go as fast as warriors on ALL ships inherently.

ArrowI also don't see why they shouldn't be able to track absolutely anything and carry 2 backup sets of sentries.

They already knerfed drones into the ground by preventing people from assigning to a trigger, are you trying to get drones made useless? for god sake man grow up and stop being a little baby.

The Endgame of EvE Online being dominated by 1 single ship is not a problem its just because people are too LAZY to counter it!

Get good scrub and practice more, perhaps the test server is where you need to go for a while, maybe one day your stupid alliance will be relevant enough to own space. (but i doubt it, LOL)

Peace nerds.

p.s Keep up the great work CCP you're on track to being the best company at losing subs I have ever subscribed too by simply IGNORING the player base on every issue and having no communication with the general public whatsoever.
Viribus
Aurora.
The Initiative.
#46 - 2014-11-28 00:14:46 UTC
St'oto wrote:
blah blah blah i've spent a decade in a scrub-filled echochamber


i take it you've never heard of the "firewall" before

well gather 'round and i'll spin you a yarn of long ago, when people actually flew missile doctrines

it used to be common practice to have a few brick-tanked T3s with smartbombs in your fleet to position between your fleet and the drakes or tengus shooting you

it was actually very effective

fin
El Space Mariachi
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#47 - 2014-11-28 01:32:26 UTC  |  Edited by: El Space Mariachi
St'oto wrote:

So repeating "destroyable damage" in every post means nothing. As it has never been a REAL WORLD problem for as long as I've been playing EVE. And that's been 11 years now. Yes missiles can be destroyed - but hardly anyone bothers to do so. They either fight the missile boat and win, or die. They don't bother to mitigate damage with a smartbomb.


as viribus pointed out in the post above firewalling used to be an incredibly common counter to drake/thundercat tengu/cruise missile fleets and has even been used recently against anyone unfortunate enough who attempts to use missiles in fleets for some reason (source : i was in one of those fleets). I don't know what you've spent the last 11 years doing but whatever your area of focus in the game, taking five minutes to learn anything about mid-to-large scale fleet fights is not it.

of course not everybody fits smartbombs just in case they encounter a heavy missile user in small gang or solo situations because A) nobody uses heavy missiles in small gang or solo (or any) pvp situations and B) fitting reactively to something you aren't certain will be there "just in case" when it gimps the rest of your fit so hard would be ********. It's not the same as fitting ECCM in lowsec because at least in lowsec you're certain to find a falcon(s). None of that says firewalling isn't still a weakness of heavy missiles in large scale encounters, because it quite emphatically is.

St'oto wrote:
EDIT: I mean hell even "guaranteed" utility slots in the case of Marauders usually end up being filled with Neuts/Nos. Not Smartbombs. So the ONE ship in the game that usually has room to put a decent rack of smartbombs - hardly ever does. So please stop using "but they can be destroyed" as a point in your argument.


Actually I have a smartbomb fit to my Golem right at this very moment

see i can bring up an edge case to deflect an argument too

but yeah smartbombs are fantastic for killing drones on a marauder and you have the capacity to comfortably fit one alongside a neut and a cyno, so I do. I guess I could also use it to near-totally neutralise a HML drake fleet but if I encounter one of those I'd be more concerned with working out how I'd gone back in time to 2011 and telling my past self not to give away my first character.

gay gamers for jesus

Omega Crendraven
The Scope
Gallente Federation
#48 - 2014-11-28 01:49:03 UTC
Lets not forget the RLML Genocide
the slaved Caldari race to the kinetic damage
the TE nerf
Where is the strong HML, the independent caldari who needs no scourge?

now you make "scorch rebalance", the "light missile rebalance", but what about the Ishtar, the 73km Rep range without falloff and siqq t3 subsystem resistance. Listen to valuable feedback dumb brutors, this thread is full of serbian wisdom. fukk thera, fukk the confessor and the scorch, I want the ishtar beheaded and the HML king to return
El Space Mariachi
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#49 - 2014-11-28 01:59:50 UTC  |  Edited by: El Space Mariachi
Omega Crendraven wrote:
Lets not forget the RLML Genocide
the slaved Caldari race to the kinetic damage
the TE nerf
Where is the strong HML, the independent caldari who needs no scourge?

now you make "scorch rebalance", the "light missile rebalance", but what about the Ishtar, the 73km Rep range without falloff and siqq t3 subsystem resistance. Listen to valuable feedback dumb brutors, this thread is full of serbian wisdom. fukk thera, fukk the confessor and the scorch, I want the ishtar beheaded and the HML king to return


xaxaxa 6pytna yes one day railgun rascal wil returned to the zoo and hml/scortch overlord reign supreme

ishtar spels no match for strong CJIABA tactics

fozzie may live in a yurt XAXAXAXA

gay gamers for jesus

Zavand Crendraven
Federal Navy Academy
Gallente Federation
#50 - 2014-11-28 02:03:24 UTC
Viribus wrote:
anyway while we're living in a fantasy world where CCP actually takes an interest in the balance of their game, i've compiled an abridged list of things that are a complete joke in PVP for the highly-competent balance wizards of Crowd Control Productions to consider:


  • Medium autocannons
  • Hurricanes
  • Drakes
  • Harbingers
  • Prophecies
  • Brutixes
  • Heavy missiles
  • Cruise missiles
  • Torpedoes
  • Pretty much every tech 1 battleship, but especially the Raven and Whyphoon (named because why would you fly one??)
  • Target spectrum breakers (i forgot these existed for the better part of a year)
  • Pilgrims
  • Every sansha ship
  • Cynabals
  • Dragoons
  • Coraxes
  • Exequror NIs
  • Nighthawks


while we're at it, whatever genius thought it was a good idea to give bubble immunity to interceptors needs his brain examined, maybe even replaced

i dunno cruise missiles seems quite ok and sansha ship seems to kinda work but yea else cant say i disagree. though i think raven and phoon might be tied to torps being quite literal ****
Arthur Aihaken
CODE.d
#51 - 2014-11-28 03:00:09 UTC
The Ishtar must die. That is all.

I am currently away, traveling through time and will be returning last week.

FT Diomedes
The Graduates
#52 - 2014-11-28 03:05:36 UTC
The question is: how much does the Ishtar need to be nerfed so that it is neither useless nor OP.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Arthur Aihaken
CODE.d
#53 - 2014-11-28 03:09:12 UTC
FT Diomedes wrote:
The question is: how much does the Ishtar need to be nerfed so that it is neither useless nor OP.

No heavy or sentry drones.

I am currently away, traveling through time and will be returning last week.

FT Diomedes
The Graduates
#54 - 2014-11-28 03:12:46 UTC
Arthur Aihaken wrote:
FT Diomedes wrote:
The question is: how much does the Ishtar need to be nerfed so that it is neither useless nor OP.

No heavy or sentry drones.


This would extend to the Vexor as well? So would BC's be able to use heavies and sentries?

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Arthur Aihaken
CODE.d
#55 - 2014-11-28 03:15:28 UTC
FT Diomedes wrote:
This would extend to the Vexor as well? So would BC's be able to use heavies and sentries?

I think all ships aside from battlecruisers and battleships should be restricted to light and medium drones. No sentries and definitely no Geckos.

I am currently away, traveling through time and will be returning last week.

Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#56 - 2014-11-28 08:18:01 UTC  |  Edited by: Capqu
FT Diomedes wrote:
The question is: how much does the Ishtar need to be nerfed so that it is neither useless nor OP.


I think -25 drone mb & -75m3 drone bay would be a good start.

Thats basically making it 20% worse across the board, which might just be enough without looking at doing anything radical like changing what weapon systems it uses.
afkalt
Republic Military School
Minmatar Republic
#57 - 2014-11-28 08:35:52 UTC
Capqu wrote:
FT Diomedes wrote:
The question is: how much does the Ishtar need to be nerfed so that it is neither useless nor OP.


I think -25 drone mb & -75m3 drone bay would be a good start.

Thats basically making it 20% worse across the board, which might just be enough without looking at doing anything radical like changing what weapon systems it uses.


Drop the drone range bonus and hack the cpu down so they have to chose between range or damage.

I'd also nerf the capacitor slightly as it was left from a time when they were expected to fit guns, it's too stable.

Drop a mid to a low, force an armor tank.

Any combination of the above will work and will do no harm to the in your face brawler fits (which I quite like)
King Fu Hostile
Mea Culpa.
Shadow Cartel
#58 - 2014-11-28 10:49:52 UTC
Capqu wrote:
Daichi Yamato wrote:
Capqu wrote:
Daichi Yamato wrote:
Capqu wrote:

Rails on a Tengu comfortably hit to 130km, Heavy missiles on the same ship will only hit to 88km and do significantly less applied damage at that range than the rails. That is without tracking or range mods for the rails, which the Heavies cannot even have. Not to mention the inherent disadvantage of delayed and destroyable [smartbombing] damage.


Careful what you're saying here

unbonused medium rails dont project anywhere near as much damage at as much range as unbonused heavies do.

nerf tengu?


What? Thats just a straight up lie so okay.
Unbonused ship used (Typhoon).

Range:
http://puu.sh/d7Wji/99ea7590a3.png

Application:
http://puu.sh/d7Wl7/e7a79f690c.png
Target used was an Ishtar burning at 45 degrees.
This is WITHOUT any tracking mods for the railguns [which the missiles cannot have], and they are already better at every range over 15km.

Again, don't forget that missiles deal delayed, destroyable damage.


im not getting that...


update your eft you may be missing the 500% damage bonus fozzie fell down the stairs and tripped over his keyboard and accidentally added a few patches back


Put one web on the target and HMs suddenly outdamage rails from 0-62.9km, no matter how many tracking comps you pile on, while having twice as much alpha and selectable damage.




Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#59 - 2014-11-28 10:56:43 UTC  |  Edited by: Capqu
King Fu Hostile wrote:


Put one web on the target and HMs suddenly outdamage rails from 0-62.9km, no matter how many tracking comps you pile on, while having twice as much alpha and selectable damage.






try loading higher dps ammo and putting down the crack, there is a reason tengus are flown with rails exclusively in fleet pvp and it's not because noone has heavies trained

not to mention even if what you said was true [it isn't] then you have to bare in mind that it is not possible to keep huiginns alive vs railgus and you end up using the weaponsystem that doesn't require stupid amounts of nursing to deal reasonable dps
elitatwo
Zansha Expansion
#60 - 2014-11-28 11:22:25 UTC
King Fu Hostile wrote:

Put one web on the target and HMs suddenly outdamage rails from 0-62.9km, no matter how many tracking comps you pile on, while having twice as much alpha and selectable damage.


Oh gawd, that is so wrong on so many levels, I don't even..

That is like saying that long range turrets and missile are only to be used in scram range. Do you even ships at all?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever