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Warfare & Tactics

 
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Farewell to all that

Author
SmokinJs Arthie
Black Eagle5
#41 - 2014-11-28 18:41:08 UTC
Flyinghotpocket wrote:
exiik Shardani wrote:
Kourmonen is the key for Huola. Burn Huola was not successful, because Minmatars hold Kourmonen. Last week (after many fights/plexing last month) we definitively took Kourmonen back and Huola coalition is in decay.

Remember day of 25. November when Amarrians took Kourmonen back and way to liberate Huola started ;-)

- - - - - - -

Anyway thx for fights. TZ coverage in FW is not be easily harmonize with jobs and families. It is so hard to hold FW system due TZ... When you plan fight DbD then we have same enemy ;-)

no. burn huola wasnt successful because jesus saved them.

True Story
Flyinghotpocket
Doomheim
#42 - 2014-11-28 20:46:01 UTC
SmokinJs Arthie wrote:
Flyinghotpocket wrote:
exiik Shardani wrote:
Kourmonen is the key for Huola. Burn Huola was not successful, because Minmatars hold Kourmonen. Last week (after many fights/plexing last month) we definitively took Kourmonen back and Huola coalition is in decay.

Remember day of 25. November when Amarrians took Kourmonen back and way to liberate Huola started ;-)

- - - - - - -

Anyway thx for fights. TZ coverage in FW is not be easily harmonize with jobs and families. It is so hard to hold FW system due TZ... When you plan fight DbD then we have same enemy ;-)

no. burn huola wasnt successful because jesus saved them.

True Story



Even Truer Story

Amarr Militia Representative - A jar of nitro

SmokinJs Arthie
Black Eagle5
#43 - 2014-11-29 08:04:26 UTC
what happened? came to huola, almost no minnies.
Zen Guerrilla
CTRL-Q
#44 - 2014-11-29 10:33:28 UTC
SmokinJs Arthie wrote:
what happened? came to huola, almost no minnies.

Over the last months quite a few US based Minmatar left the area. Which lead to the Amarr absolutely dominating US and AUS times while we held EU timezones with little opposition.

So they plexed without getting many fights, then we plexed without getting many fights. It was boring.

Then the usual swing occured. Farmers switched sides, systems fell for the amarr, more famers joined the Amarr, things got boring, more people jumped on the Amarr FOTM train for easy iskies and pvp.

So now there's a very solid Amarr pve force and barely any Minnies left to care.

pew pew

Bienator II
madmen of the skies
#45 - 2014-11-29 16:27:31 UTC
happy huola day

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Nestene Corsten
Sebiestor Tribe
Minmatar Republic
#46 - 2014-11-29 16:55:25 UTC
Happy Huola Day. Lol
Rahelis
Doomheim
#47 - 2014-11-29 18:19:24 UTC
GF minnies - Huola fell without a sigh.

That is what I mentioned would happen at the beginning of the burn huola push earlier this year.

The gals saved you first time - no gals any more - no saviour.

We all agree the FW system is massivley ****** up - but to leave without a fight is real minnie style.

Enjoy farming in the ashes of FW.
Moglarr
Operation Meatshield
#48 - 2014-11-29 18:24:26 UTC
Zen Guerrilla wrote:
Then the usual swing occured. Farmers switched sides, systems fell for the amarr, more famers joined the Amarr, things got boring, more people jumped on the Amarr FOTM train for easy iskies and pvp.


But if you held opposite TZs how was there easy PVP? Since you had just said that there was barely any fighting.

Another question. If the Gallente are all soooo bored in the Cal/Gal WZ, why did they not even bother trying to help their Minmatar buddies not collapse in on themselves?
Andreus Ixiris
Duty.
SE7EN-SINS
#49 - 2014-11-29 18:56:09 UTC
Do you guys think that cruiser and battleship gangs will start picking up again now that hotdropping from halfway across New Eden is much harder to do?

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Crosi Wesdo
War and Order
#50 - 2014-11-29 19:50:08 UTC  |  Edited by: Crosi Wesdo
Andreus Ixiris wrote:
Do you guys think that cruiser and battleship gangs will start picking up again now that hotdropping from halfway across New Eden is much harder to do?


Depends if there is a strategic reason to do so. If the attacking team wants to take a large plex and the defending team want to prevent them, it should be a foregone conclusion that battleships be fielded (or at least long range doctrines instead). As with all things in eve its people choice, hard to predict.

Inherent problem with large plexes is that if your enemy is tied up in BS inside the large plex for 20 minutes, why not just run all 3 other plexes in smaller hulls and make net gain.

Some of our guys are looking outside the FW to engineer larger fights and it seems to be working.
Master Sergeant MacRobert
Space-Brewery-Association
Local Is Primary
#51 - 2014-11-29 20:02:09 UTC
There are all sorts of possibilities that CCP could have utilised that would promote use of larger ships.

However I think they were right to fix the capital power projection first.

Yeah sure their eyes are focused a lot on null sec but, if they should recognise that there are a large number of subs that are tied to worn out, burnt out or mature with RL issues players who need FW to offer casual gameplay with fun, variety and meaning.

I think two adjustments would preciptate a more varied battle zone:

1. Bring back a gated Battlecruiser complex
2. At 95% and above contested levels, stop any new novice and small complex spawns and allow only medium & above. (heck it could eve be at 98%+)

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Zen Guerrilla
CTRL-Q
#52 - 2014-11-29 20:28:46 UTC
Rahelis wrote:
GF minnies - Huola fell without a sigh.

That is what I mentioned would happen at the beginning of the burn huola push earlier this year.

The gals saved you first time - no gals any more - no saviour.

We all agree the FW system is massivley ****** up - but to leave without a fight is real minnie style.

Enjoy farming in the ashes of FW.

Haha, are you all still bitter that we had friends and you didn't? I surely enjoyed wiping the floor with you guys back then.

Bear

pew pew

Zen Guerrilla
CTRL-Q
#53 - 2014-11-29 20:35:05 UTC
Master Sergeant MacRobert wrote:
There are all sorts of possibilities that CCP could have utilised that would promote use of larger ships.

However I think they were right to fix the capital power projection first.

Yeah sure their eyes are focused a lot on null sec but, if they should recognise that there are a large number of subs that are tied to worn out, burnt out or mature with RL issues players who need FW to offer casual gameplay with fun, variety and meaning.

I think two adjustments would preciptate a more varied battle zone:

1. Bring back a gated Battlecruiser complex
2. At 95% and above contested levels, stop any new novice and small complex spawns and allow only medium & above. (heck it could eve be at 98%+)

At those levels you can be very sure that whoever is plexing the system will have enough people to just run those plexes without problems anyway.

I think it should generally be that you won't get new novice and small plexes when you dont finish med and large ones. Novices should also count less while large plexes should count more. .5% for novice, .6% for small, .7% for med and .8% for large plexes. Something like that.

I completely agree on BC plexes tho, it would be awesome to have gated plexes for BCs. Large plexes just don't work for that.

pew pew

Master Sergeant MacRobert
Space-Brewery-Association
Local Is Primary
#54 - 2014-11-29 21:07:56 UTC  |  Edited by: Master Sergeant MacRobert
Zen Guerrilla wrote:
Master Sergeant MacRobert wrote:
There are all sorts of possibilities that CCP could have utilised that would promote use of larger ships.

However I think they were right to fix the capital power projection first.

Yeah sure their eyes are focused a lot on null sec but, if they should recognise that there are a large number of subs that are tied to worn out, burnt out or mature with RL issues players who need FW to offer casual gameplay with fun, variety and meaning.

I think two adjustments would preciptate a more varied battle zone:

1. Bring back a gated Battlecruiser complex
2. At 95% and above contested levels, stop any new novice and small complex spawns and allow only medium & above. (heck it could eve be at 98%+)

At those levels you can be very sure that whoever is plexing the system will have enough people to just run those plexes without problems anyway.

I think it should generally be that you won't get new novice and small plexes when you dont finish med and large ones. Novices should also count less while large plexes should count more. .5% for novice, .6% for small, .7% for med and .8% for large plexes. Something like that.

I completely agree on BC plexes tho, it would be awesome to have gated plexes for BCs. Large plexes just don't work for that.


Well I'm happy with your stance too. I was trying to not be too hard on those that love status quo.

As for different rates of change based on the size of plex, I see no pitfalls to that change either.

I'd like them to change ihubs and have level upgrades destroyable (as ihub hard points - the same as nullsec station services)
Changing the tier system is number 1 priority but there are at least 10 things I think they should do.

EDIT:
Zen Guerrilla wrote:
At those levels you can be very sure that whoever is plexing the system will have enough people to just run those plexes without problems anyway.

Does not matter. The proposal allows for escalation and use of doctrine tactics to outdo the enemy. This currently only happens on rare occasions when someone actually attempts to defend a vulnerable iHub.

Also knowing a system will only have mediums and above at 98%+ gives PVP groups an incentive to take a HAC gang, BC or BS out on a roam.

It might just be the catalyst that draws back the more committed outfits to the militias. We need Tiercide first to stop the flip flop

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Flyinghotpocket
Doomheim
#55 - 2014-11-29 21:36:31 UTC
Zen Guerrilla wrote:

I completely agree on BC plexes tho, it would be awesome to have gated plexes for BCs. Large plexes just don't work for that.

EVEN THE MINNIES AGREE!!!!!

bc plexs!

larges sux

Amarr Militia Representative - A jar of nitro

Andreus Ixiris
Duty.
SE7EN-SINS
#56 - 2014-11-29 22:41:50 UTC
Crosi Wesdo wrote:
Inherent problem with large plexes is that if your enemy is tied up in BS inside the large plex for 20 minutes, why not just run all 3 other plexes in smaller hulls and make net gain.

Well that's just down to FW's mechanics being broken as hell.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Aslon Seridith
Valklears.
WINMATAR.
#57 - 2014-11-30 03:18:54 UTC
To think all of this started about a moon

Congratz Amarr - u were the right choice.

㋡ it's ASLON SERIDTH? | Minmatar Most Loved #1 | Gave Amarr a Medal | Orchestrator of BurnHuola'14 |

Author of: How to win FW in 3 months | Nullsec Bittervet | www.winmatar.com

RonPaul Rox
Federal Navy Academy
Gallente Federation
#58 - 2014-11-30 08:50:59 UTC
Rahelis wrote:
GF minnies - Huola fell without a sigh.

That is what I mentioned would happen at the beginning of the burn huola push earlier this year.

The gals saved you first time - no gals any more - no saviour.

We all agree the FW system is massivley ****** up - but to leave without a fight is real minnie style.

Enjoy farming in the ashes of FW.


this guy, my favorite poster by far.

You stay classy buddy

http://imgur.com/EGjYLSL

greg01
T.R.I.A.D
Ushra'Khan
#59 - 2014-11-30 09:02:19 UTC
Good luck with your corps future David. Remember FW will always be around. Sometimes it is good to take a break. Fly dangerous brother o/
Crosi Wesdo
War and Order
#60 - 2014-11-30 10:25:48 UTC
Master Sergeant MacRobert wrote:

2. At 95% and above contested levels, stop any new novice and small complex spawns and allow only medium & above. (heck it could eve be at 98%+)


Nice idea