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Update regarding Multiboxing and input automation

First post First post First post
Author
Nolak Ataru
Hedion University
Amarr Empire
#1801 - 2014-11-29 04:42:31 UTC  |  Edited by: Nolak Ataru
Teckos Pech wrote:
There you go again. We have been over how your case is:

1. Over simplified in that it fails to factor in issues like players making mistakes or not having the same incentives across the fleet.
2. Probably an inappropriate comparison (i.e., a more appropriate comparison is not 10 players in fleet vs. 1 player with ISBoxera and 10 accounts, but 1 player 10 accounts and ISBoxer vs. 1 player 10 accounts no ISBoxer).

In any event, in all cases the issue is rewards per character so your tiresome response is not only tiresome, but has been challenged and you have failed to come with a good response, IMO.

And tell us troglodytes and peons again how you hold no ill will. Roll



1. When someone else attempted to compare a standard fleet of players with human error to some god-human multiboxer who never makes an error, I attempted to compare apples to apples instead of apples to crab-apples. When you present two studies with that level of bias (assuming the non-boxer fleet makes errors while the multiboxer doesn't), you cannot be taken seriously and your work is of such a quality as to be laughed out of a Flat Earth Society meeting.

2. Except all the whiners in the thread were comparing 10 people vs 1 player with 10 accounts using ISBoxer, so that's what I used to debunk their outrageous claims.

e: and once again, the accelerated rewards clause is on a PER. CHARACTER. BASIS.
Stop grasping at straws for a reason to ban broadcasting. It's pathetic.
Remiel Pollard
Aliastra
Gallente Federation
#1802 - 2014-11-29 04:45:11 UTC
Nolak Ataru wrote:
Remiel Pollard wrote:
You people are stupid. Read the OP again. Then once more for posterity.

Multiboxing isn't being banned. Broadcast automation and multiplexing is. You want to tell CCP they've had it easy? Look in a ******* mirror and start clicking for each of your clients or you're little more than a hypocrite.


No, I dare say YOU are the stupid one. The multiboxing community in EVE was created and has grown with the express knowledge that:
1) The accelerated gameplay clause is on a per-toon basis.
2) We will not set up an automated system where we can leave our computer and it will still issue actions.
3) We will receive no special treatment when it comes to protection from gankers, wardecs, or other such harm
4) We will pay, via PLEX or $$$, for each account and there will be no discounts for multiple accounts.

As I've mentioned before, we are being restricted to 50mph in our cars simply because someone had an accident once upon a time. This is censorship, and we will not stand idly by while CCP attempts to remove our way of playing.


No, I'm not stupid at all. I will note first that it is, naturally, only those multiboxers that think they can't handle more than one click for multiple accounts that are complaining about this change. Rules change, deal with it.

And Rain, I respect you and all, but on this one you're wrong. The balance is out of whack when 1 player vs 1 player is actually 50 ships vs 1 ship, with one click per move for both players. If you want to run multiple ships, especially in PVP, then you click for each one, not one click for all. If this was just about CCP 'playing possum' because 'oh noes petitions!' then ganking would have been gone from the game long ago. Don't be naive. I'm not mad at you, and I'm not trying to pick a fight with you, I mean it when I say I respect you, but I also know that you multibox, so your self-interest is noted, and I know that you know better than that. You can't have your cake, and eat it too.

My play style has been affected time and again in the almost three years I've been playing now, but I roll with the punches and adapt to a new one for the simple reason that I know I'm playing a videogame, a sandbox, that can be played in many different ways, and as a result of enjoying every aspect of it from a single account, I've become very adaptable to almost any situation. So no, changes to playstyles, whether mine be nerfed or buffed, don't affect me in any way at all.

I've never been publicly vocal against broadcast multiplexers. In fact, I've frequently trolled the threads complaining about them. That's because at the end of the day, I know it's CCP making decisions regarding these sorts of things based on data that neither I nor the OP have access to. I trolled them because I adapted to the situation in-game and handled it just fine. The whole time though, I've taken a serious position against this kind of gameplay - not multiboxing in general, just automated broadcasting like this. Now that it's actually being removed, I stand in 100% support of it. Not because I don't do it, either by choice or otherwise, but because it is demonstrably and objectively unbalanced.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Rain6637
GoonWaffe
Goonswarm Federation
#1803 - 2014-11-29 04:46:00 UTC  |  Edited by: Rain6637
Teckos Pech wrote:
Complete non-sequitur, nowhere in this thread has CCP indicated that multi-boxing is a problem or will be prohibited. You can even use ISBoxer to manage windows, CPU/memory, etc. But using it to issue, in effect, multiple commands with a single click is now prohibited as it probably should always have been.

To be fair, they haven't said much of anything to warrant 90 pages after the initial post.

This is the problem I see with the situation, and why it doesn't bode well. The multiboxed things will continue, and key broadcasting wasn't the thing at all. The situation is still what it was before the announcement.

I'll let you draw your own conclusions. Assume what I just said is true.

In plain English: CCP is vilifying ISBoxer when the root of the issue is multiboxing. Which they're collecting subs for. All the things that were broken by ISBoxing and multiboxing are still broken.

Most of all, bombs. bombs are still broken due to being AOE. They should have been changed to 1m explosion radius. They wouldn't be the big giant explosionuu RP bombs that we imagine, but the stealth platform and lack of target lock should be enough to use them.
Teckos Pech
Hogyoku
Goonswarm Federation
#1804 - 2014-11-29 04:50:12 UTC
Nolak Ataru wrote:
Remiel Pollard wrote:
You people are stupid. Read the OP again. Then once more for posterity.

Multiboxing isn't being banned. Broadcast automation and multiplexing is. You want to tell CCP they've had it easy? Look in a ******* mirror and start clicking for each of your clients or you're little more than a hypocrite.


No, I dare say YOU are the stupid one. The multiboxing community in EVE was created and has grown with the express knowledge that:
1) The accelerated gameplay clause is on a per-toon basis.
2) We will not set up an automated system where we can leave our computer and it will still issue actions.
3) We will receive no special treatment when it comes to protection from gankers, wardecs, or other such harm
4) We will pay, via PLEX or $$$, for each account and there will be no discounts for multiple accounts.

As I've mentioned before, we are being restricted to 50mph in our cars simply because someone had an accident once upon a time. This is censorship, and we will not stand idly by while CCP attempts to remove our way of playing.


This is misleading an inaccurate. Taking the enumerated points,

1) The accelerated gameplay clause is on a per-toon basis.

I and other have addressed this and pointed out the flaws with the case you are using. Yes, if everyone plays perfectly the 10 man fleet vs. the 10 account/1 man fleet would earn equivalent isk. Problem is nobody plays perfectly all the time, or to put it differently playing perfectly is NOT normal game play. Since the EULA clause in question is "normal game" play you are using a faulty metric.

2) We will not set up an automated system where we can leave our computer and it will still issue actions.

This is an overly restrictive reading of the EULA clause in question. That clause says NOTHING about being AFK, it says you cannot use 3rd party software of hardware to acquire Stuff™ faster than "normal game" play. Further, the notion of one click effecting multiple clients is not very much different than 1 click effecting multiple things in a single client (turning on say the mid and low modules).

3) We will receive no special treatment when it comes to protection from gankers, wardecs, or other such harm

Whiskey Tango Foxtrot?

4) We will pay, via PLEX or $$$, for each account and there will be no discounts for multiple accounts.

Whiskey Tango Foxtrot?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#1805 - 2014-11-29 04:53:01 UTC
Rain6637 wrote:
Teckos Pech wrote:
Complete non-sequitur, nowhere in this thread has CCP indicated that multi-boxing is a problem or will be prohibited. You can even use ISBoxer to manage windows, CPU/memory, etc. But using it to issue, in effect, multiple commands with a single click is now prohibited as it probably should always have been.

To be fair, they haven't said much of anything to warrant 90 pages after the initial post.

This is the problem I see with the situation, and why it doesn't bode well. The multiboxed things will continue, and key broadcasting wasn't the thing at all. The situation is still what it was before the announcement.

I'll let you draw your own conclusions. Assume what I just said is true.

In plain English: CCP is vilifying ISBoxer when the root of the issue is multiboxing. Which they're collecting subs for. All the things that were broken by ISBoxing and multiboxing are still broken.

Most of all, bombs. bombs are still broken due to being AOE. They should have been changed to 1m explosion radius. They wouldn't be the big giant explosionuu RP bombs that we imagine, but the stealth platform and lack of target lock should be enough to use them.


The people vilifying multi-boxers strike me as a very distinct minority. CCP has also stated, explicitly that multi-boxing is fine. Note they have never, AFAIK, stated that ISBoxer is fine. In the released CSM minutes they note it is a grey area and one they'll likely never explicitly endorse.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Rain6637
GoonWaffe
Goonswarm Federation
#1806 - 2014-11-29 04:57:15 UTC
It's inaction, while continuing to let it happen, promoting it, even. It's an awfully passive stance on something that defines this game.

Stealth bomber with torps... 700 dps per. even blaster harpies are half that. Whatever problem they wanted to fix, it's not fixed.

fast forward another cycle of heartache, and CCP will start streamlining multiboxing, with balance in mind.
Teckos Pech
Hogyoku
Goonswarm Federation
#1807 - 2014-11-29 04:58:30 UTC
Nolak Ataru wrote:
Teckos Pech wrote:
There you go again. We have been over how your case is:

1. Over simplified in that it fails to factor in issues like players making mistakes or not having the same incentives across the fleet.
2. Probably an inappropriate comparison (i.e., a more appropriate comparison is not 10 players in fleet vs. 1 player with ISBoxera and 10 accounts, but 1 player 10 accounts and ISBoxer vs. 1 player 10 accounts no ISBoxer).

In any event, in all cases the issue is rewards per character so your tiresome response is not only tiresome, but has been challenged and you have failed to come with a good response, IMO.

And tell us troglodytes and peons again how you hold no ill will. Roll



1. When someone else attempted to compare a standard fleet of players with human error to some god-human multiboxer who never makes an error, I attempted to compare apples to apples instead of apples to crab-apples. When you present two studies with that level of bias (assuming the non-boxer fleet makes errors while the multiboxer doesn't), you cannot be taken seriously and your work is of such a quality as to be laughed out of a Flat Earth Society meeting.

2. Except all the whiners in the thread were comparing 10 people vs 1 player with 10 accounts using ISBoxer, so that's what I used to debunk their outrageous claims.


1. Is in accurate. Mike Azariah already covered that one.

Suppose the "God like ISBoxer" has an error rate of 5%. What is the probability he'll make an error? Trivial, it is 5%.

Now, our fleet of 10 RL dudes have the same error rate. What is the probability that they will be error free? It is 0.95^10 which comes out close to 60%.

So, real life dudes face a 40% error rate while the ISBoxer faces a 5% error rate. And note, all the players have, individually, the exact same error rate.

There is no bias here. Just some elementary mathematics.

As for 2, I started out comparing the following:

1 ISBoxer 10 accounts vs. 1 non-ISBoxer and 10 accounts.

In this case, it seems reasonable to conclude the ISBoxer would have the edge.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Rain6637
GoonWaffe
Goonswarm Federation
#1808 - 2014-11-29 04:59:38 UTC
Mike is a uniboxer. according to CSM whispers here and there, CCP doesn't talk to them about a lot of things either.
Nolak Ataru
Hedion University
Amarr Empire
#1809 - 2014-11-29 05:03:46 UTC
Teckos Pech wrote:
1. Is in accurate. Mike Azariah already covered that one.

Suppose the "God like ISBoxer" has an error rate of 5%. What is the probability he'll make an error? Trivial, it is 5%.
Now, our fleet of 10 RL dudes have the same error rate. What is the probability that they will be error free? It is 0.95^10 which comes out close to 60%.
So, real life dudes face a 40% error rate while the ISBoxer faces a 5% error rate. And note, all the players have, individually, the exact same error rate.
There is no bias here. Just some elementary mathematics.
As for 2, I started out comparing the following:
1 ISBoxer 10 accounts vs. 1 non-ISBoxer and 10 accounts.
In this case, it seems reasonable to conclude the ISBoxer would have the edge.


1. Mike also explained that the 5% when the ISBoxer does make a mistake, EVERYTHING REPLICATES THAT MISTAKE. As such, there is more ISK at risk when the ISBoxer makes his 5% mistake than when 40% of the non-boxed fleet makes a mistake.

2. I draw your attention to this picture: http://www.imageurlhost.com/images/wmyyw90899ha490gktl1.jpg.
The man is not using ISBoxer, nor was he in violation of ISBoxer. He created that setup to flaunt the fact that the ISBoxer program is not the problem. That was accomplished with tape, dowels, and some cheap penny-nails.
Rain6637
GoonWaffe
Goonswarm Federation
#1810 - 2014-11-29 05:06:50 UTC
I hate to say it, but what really needs to happen to put the complete issue to rest is only allow one client at a time.
Lady Rift
His Majesty's Privateers
#1811 - 2014-11-29 05:07:48 UTC
Nolak Ataru wrote:
Teckos Pech wrote:
1. Is in accurate. Mike Azariah already covered that one.

Suppose the "God like ISBoxer" has an error rate of 5%. What is the probability he'll make an error? Trivial, it is 5%.
Now, our fleet of 10 RL dudes have the same error rate. What is the probability that they will be error free? It is 0.95^10 which comes out close to 60%.
So, real life dudes face a 40% error rate while the ISBoxer faces a 5% error rate. And note, all the players have, individually, the exact same error rate.
There is no bias here. Just some elementary mathematics.
As for 2, I started out comparing the following:
1 ISBoxer 10 accounts vs. 1 non-ISBoxer and 10 accounts.
In this case, it seems reasonable to conclude the ISBoxer would have the edge.


1. Mike also explained that the 5% when the ISBoxer does make a mistake, EVERYTHING REPLICATES THAT MISTAKE. As such, there is more ISK at risk when the ISBoxer makes his 5% mistake than when 40% of the non-boxed fleet makes a mistake.

2. I draw your attention to this picture: http://www.imageurlhost.com/images/wmyyw90899ha490gktl1.jpg.
The man is not using ISBoxer, nor was he in violation of ISBoxer. He created that setup to flaunt the fact that the ISBoxer program is not the problem. That was accomplished with tape, dowels, and some cheap penny-nails.



which is why they banned hardware modifications from being able to mulitbroadcast also
Lady Rift
His Majesty's Privateers
#1812 - 2014-11-29 05:10:46 UTC
Rain6637 wrote:
I hate to say it, but what really needs to happen to put the complete issue to rest is only allow one client at a time.



ccp promotes more than one account so I dont think they will ever do this. Also wouldn't just loading other clients in vm behind vpn make it so you could run more than one client anyway
Rain6637
GoonWaffe
Goonswarm Federation
#1813 - 2014-11-29 05:15:03 UTC
One client instance at a time, is all I mean to say. That's the only solution to this -thing- in EVE called multiboxing.
Nolak Ataru
Hedion University
Amarr Empire
#1814 - 2014-11-29 05:17:28 UTC
Lady Rift wrote:
ccp promotes more than one account


ThatsThePoint.JPG

Lady Rift wrote:
which is why they banned hardware modifications from being able to mulitbroadcast also


That picture was taken around the same time that ISBoxer and input broadcasting came into the light. It was made in direct response to GM's declaring ISBoxer against the EULA until they could discuss it in depth. CCP's attempts to police out-of-game spaces and hardware is laughable. Next, we will be forced to limit our clients to 15fps and have a 500ms ping to even the playing field for those with substandard hardware or a poor ISP.
Pain Time
Ministry of War
Amarr Empire
#1815 - 2014-11-29 05:22:27 UTC
As I view it, even multiboxing will be penalized I'n the future, and as such have jumped ship away from eve. Agreed,you'll Only fix multiboxing by only allowing one sub per meat shield.
Rain6637
GoonWaffe
Goonswarm Federation
#1816 - 2014-11-29 05:24:32 UTC
It jives with the stipulations in the OP. only allowing one client at a time means you won't be affecting -anything- in an adverse or imbalanced way. So multiple accounts would be limited to people who do industry or research chains, and such. It seems to be the pure game people want. I'll be honest with you, fleeting with 8k DPS in subcaps including logi is kind of broken, don't you think. if I eat someone alive with a multiboxed setup, even if I didn't use keystroke broadcasting... I still faceroll them by using 8 clients. key broadcast changes nothing
Remiel Pollard
Aliastra
Gallente Federation
#1817 - 2014-11-29 05:31:07 UTC
Teckos Pech wrote:
Rain6637 wrote:
Teckos Pech wrote:
Complete non-sequitur, nowhere in this thread has CCP indicated that multi-boxing is a problem or will be prohibited. You can even use ISBoxer to manage windows, CPU/memory, etc. But using it to issue, in effect, multiple commands with a single click is now prohibited as it probably should always have been.

To be fair, they haven't said much of anything to warrant 90 pages after the initial post.

This is the problem I see with the situation, and why it doesn't bode well. The multiboxed things will continue, and key broadcasting wasn't the thing at all. The situation is still what it was before the announcement.

I'll let you draw your own conclusions. Assume what I just said is true.

In plain English: CCP is vilifying ISBoxer when the root of the issue is multiboxing. Which they're collecting subs for. All the things that were broken by ISBoxing and multiboxing are still broken.

Most of all, bombs. bombs are still broken due to being AOE. They should have been changed to 1m explosion radius. They wouldn't be the big giant explosionuu RP bombs that we imagine, but the stealth platform and lack of target lock should be enough to use them.


The people vilifying multi-boxers strike me as a very distinct minority. CCP has also stated, explicitly that multi-boxing is fine. Note they have never, AFAIK, stated that ISBoxer is fine. In the released CSM minutes they note it is a grey area and one they'll likely never explicitly endorse.


As long as I've played, CCP's stance on ISboxer has been "use at your own risk". So no, not explicitly endorsed at all.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Pain Time
Ministry of War
Amarr Empire
#1818 - 2014-11-29 05:32:31 UTC
Simple answer: No. One account. One person. Totallarian approach or ccp is just half ass doing a job.
Doc Fury
Furious Enterprises
#1819 - 2014-11-29 05:33:44 UTC
Rain6637 wrote:
GUYS. It is very important that we don't argue amongst ourselves. Not right now, not this time.

Multiboxers have paid subs for how long and all we're given is another client with no integration. This is a self-serving move they're doing with the ISBoxer change. Because of reimbursements given to players who cried about believing someone was ISBoxing and cheating. It solves a very short term problem, but it's the wrong move.

Put yourself in CCP's shoes. Right now they're trying to cater to everyone, and 33% of their subs are from +n accounts. So what do you do? Live a facade that you're not responsible for what multiboxers do, and play like you thought people only used multiboxing for scouting?

Then there's this thread. They've said nothing to continue the dialog with players, in what should be a customer service / feedback type line of communication. Instead they're hiding, saying nothing, letting players argue with each other about whatever, when CCP is the deciding authority here. We're basically left listening to muzak, waiting for the next available customer service representative for ... 4 days now.

Click through the dev posts and all you'll get are "read the OP," a dev hacked inline image because falcon is so edgy, another dev saying workarounds will be caught.

when the -real- issue is CCP is playing possum, waiting to see what players do in the long term.

so. let's not get upset at each other. That's what CCP wants, and that's what they're counting on. For everyone to believe this is a multiboxer vs uniboxer issue. It's not. The real issue is why multiboxing is sold and promoted, but hasn't been supported in the client in a way that can be balanced, that we can more or less agree with.

This time it happens to be my playstyle. Next time it could be yours. This is sort of a big thing. If it was something you paid for, wouldn't you care?


Tinfoil much?

There's a million angry citizens looking down their tubes..at me.

Rain6637
GoonWaffe
Goonswarm Federation
#1820 - 2014-11-29 05:35:43 UTC
I'm trying on several hats in this discussion, one of them may have high tin content.