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Update regarding Multiboxing and input automation

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Lucas Kell
Solitude Trading
S.N.O.T.
#2441 - 2014-12-10 18:03:42 UTC
Jason Xado wrote:
Do you really think that is what CCP is trying to accomplish? I'm not disagreeing I just hope they have thought things through more than that.

I personally have no clue what so ever what their overall goal is. They haven't said what it is. I wish they would though.

It feels like their long term goal is to get rid of multiboxing in general, but who knows????
If it's not, then I honestly can't see what else they are trying to accomplish. If there is anything else, then they missed.

I'd be VERY surprised if they tried to get rid of multiboxing altogether.

Eli Apol wrote:
That's exactly the point - if this removes the majority of idiots using ISboxing to 'win at eve' (by earning far more isk/hr than they would otherwise be capable of) and tempers the situation down so that the isk and plex inflation and mineral deflation aren't so affected, then that is all they need to do.
It won't. It will remove at most a minority of ISBoxer users, while the majority of idiots (like yourself) cry about how people still have valid ways of playing with multiple characters. And PLEX prices will always go up. They've dropped for speculation for now, but before long they'll continue their climb. Fact. As for the isk and minerals, you'll have to show me all this inflation they are going through. Last serious analysis that was done actually showed deflation. People tend to keep saying inflation while they don't actually understand what it means, so avoid that bandwagon.

Eli Apol wrote:
But if every single ISboxer then moves to using round robin, macros, setting different keys to send the same command to different clients (and all the other workarounds from dual-boxing.com) then obviously the desired intention will have failed and they'll need to act further...

Or you think they'll give up because of easy workarounds to their policy are still breaking their game balance?
No, I think they'll not take it much further because it will be impossible to control the thousands of piece of software and hardware that could be used for these methods without seriously affecting the whole playerbase. This is why I've said from the very beginning that if they want to make an impact, then gameplay changes are required to make mass multiboxing more difficult in the first place.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2442 - 2014-12-10 18:16:07 UTC  |  Edited by: Eli Apol
Lucas Kell wrote:
It won't. It will remove at most a minority of ISBoxer users, while the majority of idiots (like yourself) cry about how people still have valid ways of playing with multiple characters. And PLEX prices will always go up. They've dropped for speculation for now, but before long they'll continue their climb. Fact. As for the isk and minerals, you'll have to show me all this inflation they are going through. Last serious analysis that was done actually showed deflation. People tend to keep saying inflation while they don't actually understand what it means, so avoid that bandwagon.
Nice ad hominem and speculation of your own - The fact is, CCP have looked at multiboxing and decided to implement this change. That kinda suggests to me (and any one with a degree of rationality) that they think multiboxing, on the scale it curently works at, is breaking the game...or they just hate you superior beings and want to troll your 'gamestyle'

Lucas Kell wrote:
No, I think they'll not take it much further because it will be impossible to control the thousands of piece of software and hardware that could be used for these methods without seriously affecting the whole playerbase. This is why I've said from the very beginning that if they want to make an impact, then gameplay changes are required to make mass multiboxing more difficult in the first place.
Change the game that the majority are happy with to cater for the few that are breaking it? Like changing cloak mechanics or adding 4-digit bomb arming codes...seriously the only two suggestions I've seen from people clinging to their personal isk faucets are completely terrible.

Out of curiosity, what would you say your Net Asset Value is across all your toons - and your personal hourly isk income (after plexing ofc)

Me - 100mil/hr, somewhere between 10 and 100billion....edit: takes me about 20hrs to plex my 2 accounts.

but what would I know, I'm just a salvager

Jason Xado
Doomheim
#2443 - 2014-12-10 18:19:01 UTC  |  Edited by: Jason Xado
Lucas Kell wrote:

If it's not, then I honestly can't see what else they are trying to accomplish. If there is anything else, then they missed.

I'd be VERY surprised if they tried to get rid of multiboxing altogether.


So you are saying they are intentionally just making people happy for a short while? To what end?

There will still be large multiboxing mining fleets after this change.

I just can't believe their goal is just to make people on the forums happy for a couple weeks. There is more here than CCP is saying.

CCP Falcon has already stated in other forums that he doesn't like multiboxing and would prefer every character to be controlled by just one player. I just don't see any other reason for this change other than a ramp up to get rid of multiboxing in general (or at least multiboxing with more than two or three characters). Maybe I'm just a conspiracy theorist, but I can't think of any other rational explanation.

I ran the experiments and I can just as easily control my 12 man mining fleet before and after the change with just 12 extra clicks per cycle and a slightly longer (as in half a minute longer) set-up time. You don't even need the round-robin everyone is going on about, you just need video-fx, which CCP has said is fine.

In short, this change will only get rid of people like me who will be quitting on the principle of the matter, and I can't imagine there are very many people who will quit simply on principle, so that will have little impact.

I just don't understand what they are going for. I really, really, really, really wish I did. Only CCP can remedy that problem with a simple post in this forum.

But I'm not holding my breath for that one.
Delt0r Garsk
Shits N Giggles
#2444 - 2014-12-10 18:42:56 UTC
Jason Xado wrote:

CCP Falcon has already stated in other forums that he doesn't like multiboxing and would prefer every character to be controlled by just one player.

Citation required.

There are ships that need you to have multiple accounts to be remotely playable. Unless titan pilots only log in for 5 mins a month to bridge someone, it is expected that they have sitters and cynos and stuff.

I can F1-TAB-F1-TAB-F1 as fast as i can just hit F1 many times. I don't need isboxer for round robin. I don't need anything other than a machine that is good enough to play many clients.

Multiboxing is going nowhere. It is right there in the OP.

AKA the scientist.

Death and Glory!

Well fun is also good.

Lucas Kell
Solitude Trading
S.N.O.T.
#2445 - 2014-12-10 19:04:01 UTC
Eli Apol wrote:
Nice ad hominem and speculation of your own - The fact is, CCP have looked at multiboxing and decided to implement this change. That kinda suggests to me (and any one with a degree of rationality) that they think multiboxing, on the scale it curently works at, is breaking the game...or they just hate you superior beings and want to troll your 'gamestyle'
Well no, the fact is they looked at broadcasting and decided against that. They didn't decide they don't like multiboxing.

By the way you refer to it as "your 'gamestyle'" by the way, I assume you missed that I subbed my isboxer account when this announcement was made specifically to have the facts about the change first hand. While ive isboxed for maybe 6 months in the past (not religiously but from time to time) I've multiboxed manually a lot more. And to be quite honest I don't do either these days because grinding isk is for peasants.

Eli Apol wrote:
Change the game that the majority are happy with to cater for the few that are breaking it? Like changing cloak mechanics or adding 4-digit bomb arming codes...seriously the only two suggestions I've seen from people clinging to their personal isk faucets are completely terrible.
That's because theere's been no serious discussion about it. Just because the only ideas raised up have been quick off the top of the head jobs doesn't mean that the gameplay doesn't need to change. many mechanics are FAR too simple. By the way, the majority of multiboxers are miners, that's not an isk faucet.

Eli Apol wrote:
Out of curiosity, what would you say your Net Asset Value is across all your toons - and your personal hourly isk income (after plexing ofc)

Me - 100mil/hr, somewhere between 10 and 100billion....edit: takes me about 20hrs to plex my 2 accounts.
For my net assets, as a general rule I don't like to get specific, but considerably more than that, put it that way. As for hourly income, not a clue, I don't do anything that generates me income hourly. I'm a trader. I can generally PLEX by the time I get home from work if I log in for 20 minutes at breakfast though.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2446 - 2014-12-10 19:09:38 UTC
Jason Xado wrote:
So you are saying they are intentionally just making people happy for a short while? To what end?
I don't know, ask them. There certainly won't be any other differences from this change though. If I had to guess I'd say that like out here in the forum, within CCP there have been those for an against broadcasting, the discussion has come up and they've gone against it, with very little consideration to any follow up changes.

Jason Xado wrote:
CCP Falcon has already stated in other forums that he doesn't like multiboxing and would prefer every character to be controlled by just one player. I just don't see any other reason for this change other than a ramp up to get rid of multiboxing in general (or at least multiboxing with more than two or three characters). Maybe I'm just a conspiracy theorist, but I can't think of any other rational explanation.
I think in general most devs, and players, would prefer that. The fact is though that the game has grown into supporting multiboxing so much that they offer special deals specifically to have multiple accounts. I doubt CCP would do anything to try to break that up unless they were in a considerably stronger position than they currently are.

Jason Xado wrote:
I ran the experiments and I can just as easily control my 12 man mining fleet before and after the change with just 12 extra clicks per cycle and a slightly longer (as in half a minute longer) set-up time. You don't even need the round-robin everyone is going on about, you just need video-fx, which CCP has said is fine.

In short, this change will only get rid of people like me who will be quitting on the principle of the matter, and I can't imagine there are very many people who will quit simply on principle, so that will have little impact.
Yeah, that's the conclusion I came to as well. Round robin will be ideal for bombers really. The other type of people it will get rid of (or at least downsize) are the 40+ accounts players, of which there are probably only a few. I can only think of 1 off the top of my head.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2447 - 2014-12-10 19:46:55 UTC  |  Edited by: Eli Apol
So a highly rich trader that's a member of CFC whiteknighting someone else's playstyle...

I have to now wonder what the full repercussions of this change might be for your coalition? I mean I know a handful of CFC members well but not enough to understand how this kind of change might affect the coalition that's supposedly 'winning' nullsec.

And you suggest that the majority of multiboxers are miners - which makes me wonder if CFC overly relies upon these cheaply available minerals for their war machine?

I mean that's a whole other aspect of this kind of multiboxing that hasn't even been touched on in this thread - alliances and coalitions not selling their minerals for personal gain but just having X number of clients supplying their industrial sides pretty much for free... are there not enough industry minded players in the fabulous CFC to keep those Titans rolling off the press?

"Curiouser and curiouser" cried Alice...

but what would I know, I'm just a salvager

James Baboli
Warp to Pharmacy
#2448 - 2014-12-10 19:55:42 UTC
Lucas Kell wrote:
Jason Xado wrote:

In short, this change will only get rid of people like me who will be quitting on the principle of the matter, and I can't imagine there are very many people who will quit simply on principle, so that will have little impact.
Yeah, that's the conclusion I came to as well. Round robin will be ideal for bombers really. The other type of people it will get rid of (or at least downsize) are the 40+ accounts players, of which there are probably only a few. I can only think of 1 off the top of my head.


I was up to 70, but not in PVP.

And I know of Bikkus Dikkus, who is verifiable as running 40 or more toons inHighsec HQ incursions.

As for boxed mining fueling the CFCs industrial arm, boxed mining happens. It happens alot, and tends to run boosted high skill mining fleets for reasonably long periods of time. I wouldn't be surprised if as much as a quarter of all miners came from people running at least 2 accounts.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Lucas Kell
Solitude Trading
S.N.O.T.
#2449 - 2014-12-10 20:01:12 UTC
Eli Apol wrote:
So a highly rich trader that's a member of CFC whiteknighting someone else's playstyle...

I have to now wonder what the full repercussions of this change might be for your coalition? I mean I know a handful of CFC members well but not enough to understand how this kind of change might affect the coalition that's supposedly 'winning' nullsec.
I'm not white knighting anything, and to be honest, you can tinfoil hat about my coalition as much as you want. My words are and always have been my own. With this change I see CCP making a change with little if any benefit, and that's what I'm against. I honestly couldn't care less if you think there's some ulterior motive.

Eli Apol wrote:
And you suggest that the majority of multiboxers are miners - which makes me wonder if CFC overly relies upon these cheaply available minerals for their war machine?
That's not a suggestion, it's a fact. Try showing up to fanfest sometime.

Eli Apol wrote:
I mean that's a whole other aspect of this kind of multiboxing that hasn't even been touched on in this thread - alliances and coalitions not selling their minerals for personal gain but just having X number of clients supplying their industrial sides pretty much for free... are there not enough industry minded players in the fabulous CFC to keep those Titans rolling off the press?
I'm not really sure what you're on about with this one if I'm quite honest. Titan and large scale industry in null has generally always been "Ship materials from Jita -> Build locally". We couldn't give a flying **** who stocks Jita.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2450 - 2014-12-10 20:45:49 UTC
TLDR: You don't care about ISboxers keeping their preferred gamestyle either, you just want it ended in a different way that requires more coding, changing of mechanics and more hassle for the majority of the playerbase - but you agree that multiplexing (and excessive multiboxing of any fashion?) affects the game in a detrimental way.

And you disagree that hard bans on some of the specific techniques of doing this will be successful?

:)

but what would I know, I'm just a salvager

Lucas Kell
Solitude Trading
S.N.O.T.
#2451 - 2014-12-10 21:16:02 UTC
Eli Apol wrote:
TLDR: You don't care about ISboxers keeping their preferred gamestyle either, you just want it ended in a different way that requires more coding, changing of mechanics and more hassle for the majority of the playerbase - but you agree that multiplexing (and excessive multiboxing of any fashion?) affects the game in a detrimental way.

And you disagree that hard bans on some of the specific techniques of doing this will be successful?:)
Pretty much. It's nice to see playstyles not need to get nuked, but it happens, adapt or die. What I don't like to see though is CCP shooting off down the wrong avenue to apply a fix and causing nothing but more tension between parts of the community.

But no, I don't believe multiplexing has any detrimental effect on the game at all, and the economy stats certainly support that. It would be nice for the focus to shift from alts to player interaction, because that's generally more fun for all involved, but no, I wouldn't see any problem with broadcasting/multiplexing continuing to exist. At the end of the day, the people against it wouldn't care if they didn't know it was one player controlling them, so clearly it's driven by envy, not some mystical effect multiboxers are having on the game.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2452 - 2014-12-10 21:34:05 UTC
See I'm not envious at all - but it does negatively affect me by making plex more expensive meaning I have to spend extra time to continue playing for free which isn't the same thing as envy at all. Likewise any small scale miners get negatively affected by bad mineral prices without having any need to be envious of the person making more isk than them.

Unless you're Bill Gates you must surely have become accustomed to others having more than you in the real world, let alone having it upset you in a videogame - so yeah I think 'envy' is not the reason that people have a chip on their shoulder about ISboxers - that's without even getting into the direct pvp results where 1 man can effectively suicide gank almost any ship in the game without any need of outside assistance if you cross him the wrong way - or take down a POS - or completely swing a whole battle in nullsec... I can't think of an RL analogy for this.

but what would I know, I'm just a salvager

kraken11 jensen
ROOKS AND KRAKENS
#2453 - 2014-12-10 21:38:18 UTC
i'm very grateful to the mass scale miners (or solo miners) and all miners who make ships and modules affordable. if they use isboxer or not would've not have made much difference for me. And it's already very expensive going out in battleships for most players. and to alliances etc which need ships. and i do believe that it's fair that people use multiple accounts. and its great for people that sell plex that prices are very large, they really deserve as much isk as possible, because they in fact use the real money here. But if an person buy an plex off another player, with isk he have earned. well, it is fair. and it's healthy and nice for the player who sell their plexes for isk. and for people who think its negative for economy etc. well, i have been thinking over it. so why? Mining is one of the most boring things in eve (personal opinion) some people feel that it is relaxing, or funny to manufacture etc.
(and i do have narcolepsy, (this is a bit off theme) and it's incredibly hard for me to mine just around 15 minutes. So i want to thank everyone that mine here :) and thank to everyone who support the community. small or large. LolPirateSmile
kraken11 jensen
ROOKS AND KRAKENS
#2454 - 2014-12-10 21:39:19 UTC  |  Edited by: kraken11 jensen
dual post, lol
Lucas Kell
Solitude Trading
S.N.O.T.
#2455 - 2014-12-10 21:53:01 UTC  |  Edited by: Lucas Kell
Eli Apol wrote:
See I'm not envious at all - but it does negatively affect me by making plex more expensive meaning I have to spend extra time to continue playing for free which isn't the same thing as envy at all. Likewise any small scale miners get negatively affected by bad mineral prices without having any need to be envious of the person making more isk than them.
Well I hate to break it to you but PLEX prices will always go up, even without ISBoxer players. PLEX prices are unlikely to go down for any significant amount of time, as people tend to be less eager to buy them for cash when they go down from the last time they bought them. As for mineral prices, they are up, have been up for a long time, even before ISBoxer was big, so I have my doubts on whether that has any effect either. And in both cases, an ISBoxer player has no more effect than the same amount of characters played solo and/or by manual multiboxers. So really, your problem there is the fact that other people exist.

Eli Apol wrote:
Unless you're Bill Gates you must surely have become accustomed to others having more than you in the real world, let alone having it upset you in a videogame - so yeah I think 'envy' is not the reason that people have a chip on their shoulder about ISboxers - that's without even getting into the direct pvp results where 1 man can effectively suicide gank almost any ship in the game without any need of outside assistance if you cross him the wrong way - or take down a POS - or completely swing a whole battle in nullsec... I can't think of an RL analogy for this.
You'd really be surprised how seriously some people take other people having more to them. Suicide gankers and bombers are an issue, sure, but again they are no more an issue than the same amount of players. If you didn't know they were all being played by one guy, you wouldn't care, so why does the amount of physical players behind the screen matter? Annoy a leader of a strong corp and you can find more solo characters coming down on you than multiboxers tend to run.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Nolak Ataru
Hedion University
Amarr Empire
#2456 - 2014-12-10 21:57:57 UTC
Eli Apol wrote:
See I'm not envious at all - but it does negatively affect me by making plex more expensive meaning I have to spend extra time to continue playing for free which isn't the same thing as envy at all. Likewise any small scale miners get negatively affected by bad mineral prices without having any need to be envious of the person making more isk than them.

Unless you're Bill Gates you must surely have become accustomed to others having more than you in the real world, let alone having it upset you in a videogame - so yeah I think 'envy' is not the reason that people have a chip on their shoulder about ISboxers - that's without even getting into the direct pvp results where 1 man can effectively suicide gank almost any ship in the game without any need of outside assistance if you cross him the wrong way - or take down a POS - or completely swing a whole battle in nullsec... I can't think of an RL analogy for this.


You're implying that PLEX increasing is relatively recent and is only caused by multiboxed accounts when CCP themselves admitted that less plex was being moved on the market. PLEX is a consumable item that has had it's demand increase thanks to dual character training and there are many people who hoard hundreds if not thousands of PLEX like it was gold. In this case correlation =/= causation.

As I've said and as Lucas has mentioned in previous posts, there is a very vocal subset of the playerbase that hates "Alts Online" and will QQ if you use two toons at once, let alone a fleet. These were the ones running about screaming about bots in local whenever they encountered a mining fleet, or sending hundreds of petitions because they disliked ISBoxing because they couldn't do it or they didn't want to do it.

ISBoxers have always had a "live and let live" policy when it comes to other players partially due to the fact that we sacrifice quite a bit when we box a fleet.
Solops Crendraven
University of Caille
Gallente Federation
#2457 - 2014-12-11 10:36:52 UTC
Long Live multiplexing! Blink

Moving To Las Vegas Watch Me Play Poker! enter link description here

Eli Apol
Definitely a nullsec alt
#2458 - 2014-12-11 13:33:31 UTC
Nolak Ataru wrote:
You're implying that PLEX increasing is relatively recent and is only caused by multiboxed accounts when CCP themselves admitted that less plex was being moved on the market. PLEX is a consumable item that has had it's demand increase thanks to dual character training and there are many people who hoard hundreds if not thousands of PLEX like it was gold. In this case correlation =/= causation.

As I've said and as Lucas has mentioned in previous posts, there is a very vocal subset of the playerbase that hates "Alts Online" and will QQ if you use two toons at once, let alone a fleet. These were the ones running about screaming about bots in local whenever they encountered a mining fleet, or sending hundreds of petitions because they disliked ISBoxing because they couldn't do it or they didn't want to do it.

ISBoxers have always had a "live and let live" policy when it comes to other players partially due to the fact that we sacrifice quite a bit when we box a fleet.

It might not be the only cause but when you have players that have excessive isk/hr earning potential and are using increasing numbers of plex across all their accounts, then it's going to exacerbate the problems of plex shortages.

70/40/20/10 accounts being plexed by one player every month? At the high end of the spectrum that's close to 5 years worth of gametime for someone with a single account all gone in a month and all used in bringing in either exorbitant amounts of isk, LP or minerals that are affecting the markets for everyone - it's like a double whammy of bad for the game. And then some of those players falsely claim that they're a key market for CCP because of using these plex (which would get used by other players if they cost less isk anyways) - leeches not whales.

I've never screamed about bots or QQ'd about multiboxers - but I will cheer efforts to restrict them down to less superhuman levels of income multiplication because it's a fix for the game and - as I've already said - I think that people trying to sidestep the implemented measures on technicalities are fighting against the ones making the rules and on a slippery slope to more draconian measures.

It seems that Lucas actually doesn't really care about maintaining ISboxers' playstyles at all so I wouldn't really reference him in your points - he just doesn't believe that this specific change will work as a form of controlling the symptom - which he's currently correct about since there's so many workarounds to the current policy. Where we differ is that I believe the policy can be tightened up to close those loopholes whilst he believes a complete redesign of the core gameplay mechanics is required to do so.

but what would I know, I'm just a salvager

Lucas Kell
Solitude Trading
S.N.O.T.
#2459 - 2014-12-11 13:46:58 UTC
Eli Apol wrote:
It might not be the only cause but when you have players that have excessive isk/hr earning potential and are using increasing numbers of plex across all their accounts, then it's going to exacerbate the problems of plex shortages.

70/40/20/10 accounts being plexed by one player every month? At the high end of the spectrum that's close to 5 years worth of gametime for someone with a single account all gone in a month and all used in bringing in either exorbitant amounts of isk, LP or minerals that are affecting the markets for everyone - it's like a double whammy of bad for the game. And then some of those players falsely claim that they're a key market for CCP because of using these plex (which would get used by other players if they cost less isk anyways) - leeches not whales.
What plex shortages?
Seriously, look at the market statistics. compare when ISBoxer became more commonplace. PLEX will continue to go up even without ISBoxer accounts. If PLEX going down, if that's really, honestly what you were hoping is going to happen, then you will not be best pleased. There might be a short drop in January from speculation, but by this time next year, we'll be well over the billion mark. Amusingly though, even if PLEX were significantly affected by the change, consider what happens to many these multiboxed miners. They get sold on to new owners to be used in smaller groups, at the cost of 2 PLEX for the transfer and still a PLEX per month.

People always talk about "the economy" in relation to multiboxing, but nobody has been able to offer anything beyond anecdotal evidence that any such correlation exists. Supposedly mineral prices should be in the dirt by now, but even before this thread we were cruising to an all time high.

Eli Apol wrote:
It seems that Lucas actually doesn't really care about maintaining ISboxers' playstyles at all so I wouldn't really reference him in your points - he just doesn't believe that this specific change will work as a form of controlling the symptom - which he's currently correct about since there's so many workarounds to the current policy. Where we differ is that I believe the policy can be tightened up to close those loopholes whilst he believes a complete redesign of the core gameplay mechanics is required to do so.
That doesn't mean he can't reference my posts. We may have slightly differing viewpoints, but we both recognise that the argument of "multiboxers hurt the economy" is both incorrect and irrelevant (since multiboxing, be it manual or using tools, will continue). It's clear that while your own opinion might not be the same, many people simply hate people who run multiple characters. Some believe it should be one account, some thing a couple or 3 is OK and beyond that it's madness. Dig through some of the old "Die multiboxers die" threads and you'll see it clearly.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2460 - 2014-12-11 13:54:23 UTC
The only people with access to full details about the effects of multiboxers on the economy are CCP... and guess who's implementing this change?

So lets think about reasons WHY they might be implementing this:

- because lots of non-multiboxers are whining?
- because it was being used as an excuse by various botters?
- because it adversely affects their game design (through breaking pvp combat with bombers and screwing up their player driven economy)?

Feel free to come up with your own and try to figure out which are the most likely reasons for them to restrict a playstyle like this.

but what would I know, I'm just a salvager