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Update regarding Multiboxing and input automation

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Lucas Kell
Solitude Trading
S.N.O.T.
#2201 - 2014-12-03 13:17:57 UTC
Drago Shouna wrote:
Sorry but I don't feel shoehorned into using only one account, in fact I have 3, and I never so much as configured a button on my keyboard...I just use it to put in 3 different passwords and then it's all done by mouse clicks in 3 separate clients.
Good for you.

Drago Shouna wrote:
I would also consider multiboxing to be solo play, purely because regardless of the amount of accounts, it's still one, solo, player behind them.
It's clear the terminology being used here is solo: single client, multiboxer: multiple clients. Don't be deliberately obtuse.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2202 - 2014-12-03 14:01:14 UTC
Lucas Kell wrote:
Right, but VideoFX isn't multicasting, so it will be within the rules. It's not really different from sticking the windows side by side, but you can do it with 50 windows without them being too tiny to see.


You're the one who wanted clarification, I was pointing out that the original post was clear enough regarding that feature. You seem to understand that now, so I'm not sure why you were looking for clarification.

Lucas Kell wrote:
How? How exactly is this affecting the game in negative ways? People keep saying this, yet when asked what exactly is being affected they start mumbling about ice and looking at their feet. Following this change there will be no improved gameplay. Multiboxers will still have the advantage over non-multiboxers because players with more characters can do more than players with 1. The only difference is that the multiboxers will have to click a few more times. Considering how little input is required (mining for example takes around 6 clicks every 10 minutes) this is pretty much irrelevant.


Bullsh*t, it's been explained many times in depth over the last 109 pages, some of us actually read them so we know that. But to make it crystal clear: Multiplexing allows levels of efficiency and productivity that surpass a normal multiboxer with the same number of accounts. A person can run incursions with 12 accounts more efficiently by broadcasting to clients with similar roles. The same goes for other things like mining or bombing. A person with a single account operates at one level of efficiency. A person with multiple accounts operates at a higher level even though each account is slightly less efficient than running a single one. A multiplexer running multiple accounts can operate all of those accounts at near single account efficiency, mitigating the affect of running those accounts simultaneously. CCP and many players have a problem with that. They are saying you can have all the accounts you want, but multiplexing is no longer a legal option for mitigating the affects of running multiple account simultaneously.

Lucas Kell wrote:
Still though, they aren't improving the game. They are attacking a playstyle because the vocal minority doesn't like it. It's like if they made concord react twice as fast. They wouldn't be removing ganking, but they'd be attacking the playstyle. The difference being that if they did that they'd actually be improving the game for the vocal minority, where in this case the effect will be practically nil.


You keep using that word, minority, I don't think it means what you think it means. You really don't seem to understand how many people are happy with this change. Once again, read the last 109 pages and realize it's a couple guys saying "no, not in the face" and a lot of other people, solo and multiboxers alike, saying "this is great, thanks." Banning multiplexing isn't attacking a playstyle because it was never about the playstyle, it was about the results. Multiboxing is a playstyle, improved efficiency through linked input is one aspect of that playstyle that not even all multiboxers use. Who's the minority now?

Lucas Kell wrote:
There have been in the past. Honestly, I'm not going to sit around arguing about CCPs crappy support and risking getting myself banned for talking about stuff that is off the table. Hopefully one day you'll get you're ass banned for something you didn't do and realise there's sod all you can do about it though. Then you'll know.


Unlikely, as I tread carefully and take care to know the rules. I'm fine with a loss of efficiency or missed opportunity if the result is that I'm not skirting the rules. I enjoy the game for what it is, not what I can squeeze out of it by pushing the limits of legality.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Lucas Kell
Solitude Trading
S.N.O.T.
#2203 - 2014-12-03 14:29:06 UTC
Niskin wrote:
A person with a single account operates at one level of efficiency. A person with multiple accounts operates at a higher level even though each account is slightly less efficient than running a single one. A multiplexer running multiple accounts can operate all of those accounts at near single account efficiency, mitigating the affect of running those accounts simultaneously.
Complete and utter rubbish. This is the classic argument from someone with absolutely no idea what they are talking about. A multiplexer will operate at a per-character efficiency which is lower than a manual multiboxer. It's a trade of efficiency for ease of control.

Niskin wrote:
They are saying you can have all the accounts you want, but multiplexing is no longer a legal option for mitigating the affects of running multiple account simultaneously.
Which make no difference. You'll still be back here whining again by February that it's still too easy to multibox. It's got nothing to do with efficiency, or gameplay or the economy. Your problem is that you don't like that a single person might be making more isk than you are because you refuse to use the tools available to you. It's envy, plain and simple. There are marketing tools that do far far FAR more for people's ability to generate isk at a staggering rate, but because they aren't obvious people don't cry about them.

Niskin wrote:
You keep using that word, minority, I don't think it means what you think it means. You really don't seem to understand how many people are happy with this change. Once again, read the last 109 pages and realize it's a couple guys saying "no, not in the face" and a lot of other people, solo and multiboxers alike, saying "this is great, thanks." Banning multiplexing isn't attacking a playstyle because it was never about the playstyle, it was about the results. Multiboxing is a playstyle, improved efficiency through linked input is one aspect of that playstyle that not even all multiboxers use. Who's the minority now?
If everyone on the entire forum were to post and say "we like this" it would *still* be a minority. In this case there are 659 unique posters in this thread. Most people don't actually care how other players in the game play. Of course, the ones on the forum are going to be the most vocal of the playerbase. If they posted up an announcement saying "ganking is banned", you can guarantee that you would have hundreds of players cheering. Do you honestly think that would be a good change too?

Niskin wrote:
Unlikely, as I tread carefully and take care to know the rules. I'm fine with a loss of efficiency or missed opportunity if the result is that I'm not skirting the rules.
And that still doesn't mean you won't be banned. Players have been banned for accepting public contracts which have later turned out to be from players involved in RMT.

Niskin wrote:
I enjoy the game for what it is, not what I can squeeze out of it by pushing the limits of legality.
And because you are a casual player, nobody should be allowed to minmax? There's no "wrong" way to play. Why can't people like you simply not whine about how unfair you think it is that other players don't play the way you do?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Syn Shi
School of Applied Knowledge
Caldari State
#2204 - 2014-12-03 15:21:04 UTC
I wonder how much prices for everything will go up since all minerals in the new year will go up in price?


Wont affect vets since they have a ton of isk.

New players will look at the cost of ships and what little isk they can earn and go wtf..........
Seven Seas
Jump 2 Beacon
OnlyHoles
#2205 - 2014-12-03 15:23:52 UTC
this....nLol:

https://www.youtube.com/watch?v=EqJN3N1wDOw

Hitler reacts to CCP Falcon
Eli Apol
Definitely a nullsec alt
#2206 - 2014-12-03 15:51:23 UTC
Lucas Kell wrote:
A multiplexer will operate at a per-character efficiency which is lower than a manual multiboxer. It's a trade of efficiency for ease of control.
As a non-boxing incursion runner (my second account is PI and trading), my efficiency is zero when I have no fleet to fly with, when other players are busy/asleep, there are no FCs available or on the contrary when there are too many active players at the weekends and it takes forever getting into a fleet in the first place. What's the multiboxer's efficiency at those points? Log on x12 (or 40!), start running instantly at 95%? 95 > 0

Lucas Kell wrote:
You'll still be back here whining again by February that it's still too easy to multibox. It's got nothing to do with efficiency, or gameplay or the economy.
Multiboxers earning more isk affects the economy for everyone - likewise for multiboxing miners flooding the markets with minerals.

Lucas Kell wrote:
If everyone on the entire forum were to post and say "we like this" it would *still* be a minority. In this case there are 659 unique posters in this thread.
So you're a minority of a minority that's whining here? I don't really see how saying 'it's only the 1% of forum users' will help or hinder either sides' arguments.

but what would I know, I'm just a salvager

Dersen Lowery
The Scope
#2207 - 2014-12-03 15:52:21 UTC
Lucas Kell wrote:
To me it's a real shame, not that they've declared it against the rules, but that it's been allowed for so long and they've suddenly done a 180 due to a change in policy for some unknown reason and with little consideration to the effects.


I'm curious where the idea comes from that there's anything sudden about this. The Third-Party Policies document published months ago says, in a nutshell, that "it's against the EULA, but we're letting it slide for now," which should have been a cue for any users of "the multiboxing software" to start contingency planning. CCP was pretty obviously uneasy with ISBoxer at the time.

This is only a sudden 180 to people who ignored the way the wind was blowing.

Also, I agree with some previous posters that you're in or awfully near a grey area with your little market helpers. Whenever you find yourself playing internet lawyer with the EULA, you shoudn't be at all surprised if a judge isn't impressed with your self-serving semantic analysis.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Lucas Kell
Solitude Trading
S.N.O.T.
#2208 - 2014-12-03 16:26:43 UTC
Eli Apol wrote:
As a non-boxing incursion runner (my second account is PI and trading), my efficiency is zero when I have no fleet to fly with, when other players are busy/asleep, there are no FCs available or on the contrary when there are too many active players at the weekends and it takes forever getting into a fleet in the first place. What's the multiboxer's efficiency at those points? Log on x12 (or 40!), start running instantly at 95%? 95 > 0
So you are saying that your problem with isboxer is that you don;t have enough friends to be able to actively pursue your interests whenever you want? So I guess someone in a highly active corp that constantly runs incursions should also be banned, since they are unfairly able to do incursions all day long.

What if an isboxer miner wants to go out and mine some ice but there's no belt! Onoes!

Eli Apol wrote:
Multiboxers earning more isk affects the economy for everyone - likewise for multiboxing miners flooding the markets with minerals.
Uhhh, not really, no. The mineral prices didn't drastically drop when eve players started using isboxer, and it's unlikely to drastically rise even if isboxers stop altogether. The whole "the economy!" argument is put forward by people with absolutely no idea how the economy actually functions. People won't suddenly be making billions of isk/hours from their minerals, because as the price increases the amount of people running the activity does too, bringing it back to a normal price, not to metion the trillions of minerals sitting around being trickle fed to the market to keep it from crashing. On top of that, the amount of multiboxers will barely change. Even without isboxers it's easy to run 20 miners all day long. EVE is not a click intensive game.

Eli Apol wrote:
So you're a minority of a minority that's whining here? I don't really see how saying 'it's only the 1% of forum users' will help or hinder either sides' arguments.
Well since whining carebears tend to say "look, we're whining, therefore this is obviously a problem" it's worth mentioning. and yes, on both sides there's a minority. The vast majority of users do not care how everyone else is playing.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Eli Apol
Definitely a nullsec alt
#2209 - 2014-12-03 16:39:14 UTC
Lucas Kell wrote:
So you are saying that your problem with isboxer is that you don;t have enough friends to be able to actively pursue your interests whenever you want? So I guess someone in a highly active corp that constantly runs incursions should also be banned, since they are unfairly able to do incursions all day long.
Not at all, I'm just saying it's less efficient for me than for ISboxers. I still make plenty of isk and have fun doing other stuff when fleets are down (like get some fresh air, venture outside of my pit etc). I was merely disproving your point about multiboxers having bad efficiency. Not to mention that even though they're earning isk on a per character basis at the same rate, it's unlikely that the isk is going to be spent on a per character basis, it all goes into one pot for the user to lavish on one pvp addiction rather than twenty.

Lucas Kell wrote:
as the price increases the amount of people running the activity does too, bringing it back to a normal price, not to metion the trillions of minerals sitting around being trickle fed to the market to keep it from crashing.
So what you're saying is: because ISboxers are lowering the profitability of an activity (by flooding LP stores, mineral markets etc) it becomes less incentive for other individuals to do it on a smaller scale? So unless you're going to ISbox you may as well completely remove the possibility of mining as a profession... That sounds a bit unfair when you flip it like that doesn't it?

Lucas Kell wrote:
Well since whining carebears tend to say "look, we're whining, therefore this is obviously a problem" it's worth mentioning. and yes, on both sides there's a minority. The vast majority of users do not care how everyone else is playing.
zzzz let's just leave the whole minority discussing things in a forum thing alone shall we

but what would I know, I'm just a salvager

Lucas Kell
Solitude Trading
S.N.O.T.
#2210 - 2014-12-03 16:43:10 UTC
Dersen Lowery wrote:
I'm curious where the idea comes from that there's anything sudden about this. The Third-Party Policies document published months ago says, in a nutshell, that "it's against the EULA, but we're letting it slide for now," which should have been a cue for any users of "the multiboxing software" to start contingency planning. CCP was pretty obviously uneasy with ISBoxer at the time.
Third party tools have always been against the EULA. Multiple times over, CCP devs have stated that as long as no automation was taking place, it's fine.

Let's not forget that EVEMon and several other 3rd party tools are also against the EULA, and those are also still allowed.

Dersen Lowery wrote:
Also, I agree with some previous posters that you're in or awfully near a grey area with your little market helpers. Whenever you find yourself playing internet lawyer with the EULA, you shoudn't be at all surprised if a judge isn't impressed with your self-serving semantic analysis.
Well then CCP should ban them. And EVE-central, dotlan, jeveassets, eft, eve-mentat, elinor, eve-mogul, the list goes on and on and ends with several thousands spreadsheets used by traders every day. The fact is that CCP allow tools to augment gameplay. They always have. They even have a whole new site up designed to help people create more third party applications, so it's unlikely they are going to go down that route, no matter how many whining idiots cry about how unfair it is.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2211 - 2014-12-03 17:04:09 UTC
Eli Apol wrote:
Not at all, I'm just saying it's less efficient for me than for ISboxers. I still make plenty of isk and have fun doing other stuff when fleets are down (like get some fresh air, venture outside of my pit etc). I was merely disproving your point about multiboxers having bad efficiency. Not to mention that even though they're earning isk on a per character basis at the same rate, it's unlikely that the isk is going to be spent on a per character basis, it all goes into one pot for the user to lavish on one pvp addiction rather than twenty.
My point was that players performing the actions are more efficient when they are able to take into account individual character circumstance. Yes, in any task someone who is actually performing that task will always be more efficient than someone who is not doing it, but that's unrelated to the point being made.

Eli Apol wrote:
So what you're saying is: because ISboxers are lowering the profitability of an activity (by flooding LP stores, mineral markets etc) it becomes less incentive for other individuals to do it on a smaller scale? So unless you're going to ISbox you may as well completely remove the possibility of mining as a profession... That sounds a bit unfair when you flip it like that doesn't it?
No, what I'm saying is that isboxer or not, the mineral market will get filled, generally by multiboxers and large scale miners. Joe Bloggs in his retriever will be providing a tiny tiny fraction of that ore. Mining done at a single character scale is pointless if your goal is to make isk. Most other methods of earning isk will be better. That won;t be changed by removing broadcasting. Should CCP ever lose their minds and remove multiboxing altogether, then mining might be worthwhile solo.

So if we swap out one word in your final sentence there:
Quote:
unless you're going to multibox you may as well completely remove the possibility of mining as a profession
Then yes, I'd agree. Mining as a profession is terrible for a solo player, which is why mining, as a profession, needs to be looked at in terms of balance (as do a lot of mechanics). Players actively mining and focusing on a single character should have more opportunities to improve than someone who is semi-AFK. Attacking a single function of ISBoxer as if that's going to suddenly fix everything is ludicrously stupid.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

James Baboli
Warp to Pharmacy
#2212 - 2014-12-03 17:10:33 UTC
Eli Apol wrote:
Not at all, I'm just saying it's less efficient for me than for ISboxers. I still make plenty of isk and have fun doing other stuff when fleets are down (like get some fresh air, venture outside of my pit etc). I was merely disproving your point about multiboxers having bad efficiency. Not to mention that even though they're earning isk on a per character basis at the same rate, it's unlikely that the isk is going to be spent on a per character basis, it all goes into one pot for the user to lavish on one pvp addiction rather than twenty.


And how many incursion boxers do you have site times for? On average, a real fleet of comparable investment and skill is 10-20% faster than a boxer. The issue is more that the boxer has control of their own coase cost, and absolute control over the investment applied to the entire fleet. Most boxers are easy enough to shut down through target denial if you actually watch them for a site or two and do a little bit of comp shuffling.

You want to ***** about no fleet? Either HTFU and FC cause its really easy these days, go shiny enough to get into other communities or found your own.
Eli Apol wrote:

So what you're saying is: because ISboxers are lowering the profitability of an activity (by flooding LP stores, mineral markets etc) it becomes less incentive for other individuals to do it on a smaller scale? So unless you're going to ISbox you may as well completely remove the possibility of mining as a profession... That sounds a bit unfair when you flip it like that doesn't it?

Not quite. Boxers went into mining because it is a safe way to make a reasonable amount for a limited investment and generally safe. They have lower earnings per hour than X individual players in the same fits paying the same amount of attention, and while it does drive the margins down as they are effectively reducing the number of hours that someone must shoot lasers at rocks, they aren't more than a moderate fraction of the market at most. Nothing says you can't mine and make minerals appear from pixels that are labeled rocks and make your space money that way, just nothing forcing people to buy from you at the price that makes it worth it to you to mine.


Eli Apol wrote:

zzzz let's just leave the whole minority discussing things in a forum thing alone shall we

I always suggest not messing with the sort of minority most boxers present: An engaged, competent and individualistic minority with a strong relative stake should not be dismissed quickly.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2213 - 2014-12-03 17:44:28 UTC
Lucas Kell wrote:
Complete and utter rubbish. This is the classic argument from someone with absolutely no idea what they are talking about. A multiplexer will operate at a per-character efficiency which is lower than a manual multiboxer. It's a trade of efficiency for ease of control.


I wasn't sure if you were trolling before, but now I know you are. The definitions of serial and parallel would like to have a word with you about their inherent efficiency characteristics I don't doubt that multiplexing saves wear and tear on the wrists, but multiplexing is still a faster way to do things across multiple accounts at once. It's why people spend all that time setting up their layouts and configurations. The initial investment is worth it in the long term.

Lucas Kell wrote:
Which make no difference. You'll still be back here whining again by February that it's still too easy to multibox. It's got nothing to do with efficiency, or gameplay or the economy. Your problem is that you don't like that a single person might be making more isk than you are because you refuse to use the tools available to you. It's envy, plain and simple. There are marketing tools that do far far FAR more for people's ability to generate isk at a staggering rate, but because they aren't obvious people don't cry about them.


You clearly don't know me so let me make this simple. I didn't call for a nerf, I haven't whined about anybody's playstyle. CCP started this thread and I agree with their actions so I'm defending them. That's it. And as far as making ISK, everybody makes more ISK than I do. Noobs who've played for a month could be making more ISK than I do. It doesn't bother me. I've played long enough to learn how to have fun within the bounds of my earning potential.

Lucas Kell wrote:
If everyone on the entire forum were to post and say "we like this" it would *still* be a minority. In this case there are 659 unique posters in this thread. Most people don't actually care how other players in the game play. Of course, the ones on the forum are going to be the most vocal of the playerbase. If they posted up an announcement saying "ganking is banned", you can guarantee that you would have hundreds of players cheering. Do you honestly think that would be a good change too?


I'm on the fence about where the line should be on high sec ganking. Personally I think the players who engage in it are douchebags, but the ability to do it should still be there. I'm just not sure how easy or costly/profitable it should be. Back to the point though. The responses in this thread indicate support for CCP's actions. Maybe it's not representative, but it's not inversely representative either. It either means what it means or it means nothing. You keep calling a certain group of people a vocal minority even though they seem to be less of a minority and less vocal than the actual minority that was affected by this change.

Lucas Kell wrote:
And that still doesn't mean you won't be banned. Players have been banned for accepting public contracts which have later turned out to be from players involved in RMT.


I'm still not worried, or to say it another way, I'll take my chances.

Lucas Kell wrote:
And because you are a casual player, nobody should be allowed to minmax? There's no "wrong" way to play. Why can't people like you simply not whine about how unfair you think it is that other players don't play the way you do?


Min/Maxing is fine, I don't have any envy of how others play. There is a wrong way to play the game, the way that breaks the rules. I'm not whining about anything, players can play the way they want within the rules. You're the one whining about people "attacking a playstyle." I'm supporting CCP's decision and never said a word about it before this announcement. Please feel free to go through my posting history and find any whining I did on this or any other issue, ever.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Bethan Le Troix
Krusual Investigation Agency
#2214 - 2014-12-03 17:55:54 UTC
Lucas Kell wrote:
Bethan Le Troix wrote:
A lot of ordinary non-CODE players of EVE have been hacked off at the amount of obvious ISBoxer use for ages.
Yes, they have been hacked off about the completely legitimate and explicitly allowed multiboxing application ISBoxer. But being hacked off at something doesn't mean the something is inherently wrong. Unfortunately lately it seems it means CCP will come in and nuke it without thought. People were hacked off about awoxing too. Lots of people are hacked off at wardecs, ganking, ninja salvagers and margin scammers. I suppose all of those should go too then, yes?

Bethan Le Troix wrote:
Not all decision can be just financially based though and it is good to keep the player-base happy by doing something like this.
We'll see how happy "the player-base" (by which I mean "the vocal minority") is when they realise it doesn't suddenly mean all of the ice belts are empty of other players. They are happy right now because they think there's going to be a profound difference, which there won't be.


CCP would like more pilots to join player run corporations and to encourage more new pilots to stay long term. AWOXing is probably a spanner in the works for this plan to be successful. Wardecs, suicide ganking, and destruction of ships in general are part of the cycle in New Eden as on Earth. If no humans died on Earth we would be in one hell of a mess. If you don't want to have the risk of losing any of your in-game assets you should play another MMO such as Guild Wars where you can't lose any of your accrued assets. Ninja salvaging/salvaging in general have been hit by the industry changes and the reduction in reprocessing value of loot. Regarding margin scammers and abuse of open trade windows I expect everyone has suffered at least once from those but you learn from your mistakes. I wouldn't bother me if CCP fixed the client so margin scamming and abuse of open trade windows couldn't happen.

I haven't read the latest CSM minutes but I don't expect the CSM would have pushed for some action on ISBoxer use if they didn't believe there was wide support for it and that it would be good for EVE Online.
Eli Apol
Definitely a nullsec alt
#2215 - 2014-12-03 17:58:07 UTC
James Baboli wrote:
~snip~
FWIW I fly shiny enough to and already have previously flown with the majority of incursion communities... which is one of the reasons I'm not posting on my main in a thread where any of the emotionally involved participants might well have 10+ gank alts to take their rage out with.

I'll probably see you (or one of the others of clan Baboli) in fleet again later tonight, maybe Nolak as well lol

And no, I don't ***** about the lack of fleets but nor do I have the time to FC or run a community (or have the desire to create a little sandcastle fleet to play on my own with)...like I say, if fleets are down, there's other forms of entertainment in life, the cut and thrust of public debate being one for example.

James Baboli wrote:
An engaged, competent and individualistic minority with a strong relative stake should not be dismissed quickly.
Commited, satisfactory loners could be another way of putting things....and I really think you're overstating your relative stakes - sure you might be buying a lot of plex on the market with your in-game earnings, but that doesn't correlate to a real-life income for CCP.

The people who bought those plex for RL cash and then sell them on the market are the ones that are paying for the game, a long time before your (or my) incursion iskies arrive on the market.

You're not a whale, you're a leech (same as me, only X times worse).

but what would I know, I'm just a salvager

Lucas Kell
Solitude Trading
S.N.O.T.
#2216 - 2014-12-03 18:08:56 UTC
Niskin wrote:
I wasn't sure if you were trolling before, but now I know you are. The definitions of serial and parallel would like to have a word with you about their inherent efficiency characteristics I don't doubt that multiplexing saves wear and tear on the wrists, but multiplexing is still a faster way to do things across multiple accounts at once. It's why people spend all that time setting up their layouts and configurations. The initial investment is worth it in the long term.
Per-character efficiency. It's the bit you are seeming to miss. Of course having more characters is going to make more isk overall than a single character, isboxer or not, but the fact remains that a single character played manually is more efficient than a single character of a multiboxed set, which is in turn more efficient than a single character of a broadcast controlled set.

So again, we're back to the point that you issues isn't with them more efficient, your issue is that someone has more characters than you, which will still be the case even without broadcasting.

Niskin wrote:
You clearly don't know me so let me make this simple. I didn't call for a nerf, I haven't whined about anybody's playstyle. CCP started this thread and I agree with their actions so I'm defending them. That's it.
No, I can see that you've jumped into the thread with seemingly very little knowledge of the subject matter talking about how hard done by people are who are being crush by zee evil multiboxers and their superior efficiency.

Niskin wrote:
The responses in this thread indicate support for CCP's actions. Maybe it's not representative, but it's not inversely representative either. It either means what it means or it means nothing. You keep calling a certain group of people a vocal minority even though they seem to be less of a minority and less vocal than the actual minority that was affected by this change.
You must be new to the forums. Pretty much every time any change is suggested which makes the game easier for players who have just migrated from WoW, there's mass cheering. It's because there's quite a large collection of players who want to sit in complete safety in a completely fair game. Well that's just not EVE. People will scam and gank, metagame and minmax their way through the entire game. A bunch of people on the forums supporting a change doesn't automatically make that change a good idea.

Niskin wrote:
Min/Maxing is fine, I don't have any envy of how others play. There is a wrong way to play the game, the way that breaks the rules.
Yes, like the rules that broadcasting input was completely fine. the rules that have been in place for years and that people have based the development of their gameplay style off of. The rules that are being changed to solve an issue that the rule change will not solve.

Niskin wrote:
I'm not whining about anything, players can play the way they want within the rules. You're the one whining about people "attacking a playstyle." I'm supporting CCP's decision and never said a word about it before this announcement. Please feel free to go through my posting history and find any whining I did on this or any other issue, ever.
Well that's probably because you either have no stake in the matter or, like many, you post your whining under an alt. But of course you have no problem with someone else's playstyle being banned. It doesn't affect you one way or the other.

The Indecisive Noob - EVE fan blog.

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kraken11 jensen
ROOKS AND KRAKENS
#2217 - 2014-12-03 18:12:07 UTC  |  Edited by: kraken11 jensen
Eli Apol wrote:
James Baboli wrote:
~snip~
FWIW I fly shiny enough to and already have previously flown with the majority of incursion communities... which is one of the reasons I'm not posting on my main in a thread where any of the emotionally involved participants might well have 10+ gank alts to take their rage out with.

I'll probably see you (or one of the others of clan Baboli) in fleet again later tonight, maybe Nolak as well lol

And no, I don't ***** about the lack of fleets but nor do I have the time to FC or run a community (or have the desire to create a little sandcastle fleet to play on my own with)...like I say, if fleets are down, there's other forms of entertainment in life, the cut and thrust of public debate being one for example.

James Baboli wrote:
An engaged, competent and individualistic minority with a strong relative stake should not be dismissed quickly.
Commited, satisfactory loners could be another way of putting things....and I really think you're overstating your relative stakes - sure you might be buying a lot of plex on the market with your in-game earnings, but that doesn't correlate to a real-life income for CCP.

The people who bought those plex for RL cash and then sell them on the market are the ones that are paying for the game, a long time before your (or my) incursion iskies arrive on the market.

You're not a whale, you're a leech (same as me, only X times worse).


i dont see anything wrong With that People pay With isk for plex.because it benefit both parts, the person who sell the plex get isk, and the person who buy the plex pay isk. I pay With real cash atm for my 3 accounts. and if someone earn isk for buying plex. what so? its a lot better that People buy it and use it than if People just horde it up. lol (and also benefit plex sellers when prices are huge lol, anyway. please dont have name calling :) And ccp get Money from the plex anyway, i hear someone talked about that it was 2.5 characters for each real person in eve, i dont know if thats true or not. but. Yeah. :)

Edit: anyway, everyone need to pay real cash at the start.
Nolak Ataru
Hedion University
Amarr Empire
#2218 - 2014-12-03 18:16:43 UTC
Eli Apol wrote:
James Baboli wrote:
~snip~
FWIW I fly shiny enough to and already have previously flown with the majority of incursion communities... which is one of the reasons I'm not posting on my main in a thread where any of the emotionally involved participants might well have 10+ gank alts to take their rage out with.

I'll probably see you (or one of the others of clan Baboli) in fleet again later tonight, maybe Nolak as well lol

And no, I don't ***** about the lack of fleets but nor do I have the time to FC or run a community (or have the desire to create a little sandcastle fleet to play on my own with)...like I say, if fleets are down, there's other forms of entertainment in life, the cut and thrust of public debate being one for example.

James Baboli wrote:
An engaged, competent and individualistic minority with a strong relative stake should not be dismissed quickly.
Commited, satisfactory loners could be another way of putting things....and I really think you're overstating your relative stakes - sure you might be buying a lot of plex on the market with your in-game earnings, but that doesn't correlate to a real-life income for CCP.

The people who bought those plex for RL cash and then sell them on the market are the ones that are paying for the game, a long time before your (or my) incursion iskies arrive on the market.

You're not a whale, you're a leech (same as me, only X times worse).


Attempting to compare WTM or TDF to an ISBoxer is akin to comparing WTM to ISN or ICU.
Many ISBoxers are members of alliances and communities. It's very hard to be the equivalent of the lone gung-ho elite special forces in a game such as this. Even bomber boxers are members of an alliance and interact with others.
I'm not going to touch the PLEX thing because we get mixed signals from CCP about it. But reduced demand with constant supply will reduce the prices of PLEX.
Eli Apol
Definitely a nullsec alt
#2219 - 2014-12-03 18:17:41 UTC  |  Edited by: Eli Apol
kraken11 jensen wrote:
i dont see anything wrong With that People pay With isk for plex. that benifit both parts, the person who sell the plex, and the person who buy the plex. I pay With real cash atm for my 3 accounts. and if someone earn isk for buying plex. what so? its a lot better that People buy it and use it than if People just horde it up. lol (and also benifit plex sellers when prices hige) lol, anyway. please dont have name calling :) And ccp get Money from the plex anyway, i hear someone talked about that it was 2.5 charaters for each real person in eve, i dont know if thats true or not. but. Yeah. :)

Ofc I don't see a problem with it, since I plex my accounts as well, hence why I myself am a leech - the difference is that I don't see myself as holding a 'relative stake' in the gameplay decision making process when I'm in effect a free to play user. ISboxers thinking they're important because they use so much plex is a complete fabrication.

If they didn't use those plex the price would drop uptil a point where eventually someone else will consider the grind time worthwhile and train up a second toon or run a second account themselves, all that the increased demand from ISboxers does is create an artificial demand for them which increases prices somewhat (ignoring market speculators and hikers) - ideally CCP would probably prefer plex to drop in priceso that people need to buy more of them to replace their carrier losses = more RL money for for the same amount of isk.

@Nolak, sorry that probably came off unnecessarily harsh at ISboxers. Individually I have no issues with any of the ones I know and I do understand the challenge they seek but some of the posters in this thread are completely trying to buff over the fact that it's a serious isk/hr multiplier with the only real limiting factor being upfront investment (IRL on equipment and software as well as in-game on training and fits).

but what would I know, I'm just a salvager

Dersen Lowery
The Scope
#2220 - 2014-12-03 18:37:33 UTC
Lucas Kell wrote:
Dersen Lowery wrote:
I'm curious where the idea comes from that there's anything sudden about this. The Third-Party Policies document published months ago says, in a nutshell, that "it's against the EULA, but we're letting it slide for now," which should have been a cue for any users of "the multiboxing software" to start contingency planning. CCP was pretty obviously uneasy with ISBoxer at the time.
Third party tools have always been against the EULA. Multiple times over, CCP devs have stated that as long as no automation was taking place, it's fine.

Let's not forget that EVEMon and several other 3rd party tools are also against the EULA, and those are also still allowed.


If by "allowed," you mean "tolerated because CCP sees that they fill a need that their tools don't yet satisfy," then, yeah, sure.

If you're arguing that this means that people think they can continue cache-scraping with impunity when CCP rolls out the CREST functionality that replaces it, I have news for you. The relevant developers already know that the writing is on the wall.

When you're in a grey area, keep your eyes open, tread carefully and take nothing for granted.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!