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Update regarding Multiboxing and input automation

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Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2161 - 2014-12-03 02:29:57 UTC
James Baboli wrote:
Only being able to do broadcasting is a hindrance in almost all cases. Being able to broadcast some commands and not others (current) means that you can do some things very very effectively, as you can shoot your target as a broadcast, broadcast the toon which got primaried (if you notice before it dies), anchor up your characters on your broadcaster or the official anchor, manage some of your ewar, etc. Not being able to broadcast, but allowing the sort of management that is still allowed just widens the gap between the best and worst boxers, while leaving <10 client boxers almost untouched if they are willing to expend the effort.

But to see how it gets to be a problem for one of the very best boxers in a pvp situation that isn't a blob fight, and wasn't entirely one sided, go take a look at the NEO video of team cube. He's one of the people who has done alot of things in eve as a boxer, and second and third string teams of real people anhilated him in a small gang fight.
A fundamental miss is considering this from only a PvP perspective. A multiboxing PvP'er will be situationally at a disadvantage when engaging a group of individuals, but in PvE, with considerably fewer chances of the unexpected and largely singular need for awareness the benefits shine. Further, the limitations of PvP'ing with multiple clients will work towards assuring that while isk earning is being multiplied without considerable long term effort, isk expenditure for PvP will be capped at what a smaller number of clients can field, adding triviality to losses.
James Baboli
Warp to Pharmacy
#2162 - 2014-12-03 02:36:45 UTC
Tyberius Franklin wrote:
James Baboli wrote:
Only being able to do broadcasting is a hindrance in almost all cases. Being able to broadcast some commands and not others (current) means that you can do some things very very effectively, as you can shoot your target as a broadcast, broadcast the toon which got primaried (if you notice before it dies), anchor up your characters on your broadcaster or the official anchor, manage some of your ewar, etc. Not being able to broadcast, but allowing the sort of management that is still allowed just widens the gap between the best and worst boxers, while leaving <10 client boxers almost untouched if they are willing to expend the effort.

But to see how it gets to be a problem for one of the very best boxers in a pvp situation that isn't a blob fight, and wasn't entirely one sided, go take a look at the NEO video of team cube. He's one of the people who has done alot of things in eve as a boxer, and second and third string teams of real people anhilated him in a small gang fight.
A fundamental miss is considering this from only a PvP perspective. A multiboxing PvP'er will be situationally at a disadvantage when engaging a group of individuals, but in PvE, with considerably fewer chances of the unexpected and largely singular need for awareness the benefits shine. Further, the limitations of PvP'ing with multiple clients will work towards assuring that while isk earning is being multiplied without considerable long term effort, isk expenditure for PvP will be capped at what a smaller number of clients can field, adding triviality to losses.

Which brings up the issue of PVP balance vs. PVE balance vs. holistic balance vs. perceived balance.

In my opinion, Isboxing is mostly a form of self defense against how dull the PvE content is in eve, and how much grind there is to produce things and similarly, to acquire the isk to be worth it to get other people to run other forms of PvE or industrial content reliably.

In other words, content so grindy and boring that people want to spend as little time at it as possible is the problem which creates the PvE boxing, and so creates an environment where people will go to fairly great lengths to spend less time on it for the same result.

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Flying crazier,

And drinking more

Making battleships worth the warp

Nolak Ataru
Hedion University
Amarr Empire
#2163 - 2014-12-03 02:40:09 UTC
Tyberius Franklin wrote:
Nolak Ataru wrote:
And for your final sentence, I've yet to hear an argument as to why ISBoxing should be banned other than "my feelings got hurt" and "I don't wanna put effort into EVE so he shouldn't box."
The only way you get only that is if you don't read what's being posted to you. It also requires some level of intentional blindness to the fact that assisted multiboxing is less effort intensive that unassisted multiboxing.

Really the complaint is that you want all the rewards of a series of clients running but don't want to exert the effort of managing them independently. The fact that CCP may have devised an effort barrier for the benefits managing multiple clients is a reason, or that they intend to use this as a means to cap that advantage, but I'm almost sure you will continue to refuse considering those possibilities.


I'm sorry, what? Literally everything you've posted was "I don't want to exert the effort that ISBoxers do ergo they should not be allowed to multibox", "I know nothing about what a group of trained players can do in regards to alpha strikes and general fleet PVP, especially small scale T3 wormhole PVP", and "I know nothing about an economy".

And in your second paragraph you again make the rather ludicrous assumption that multiple accounts do not require $$$ or PLEX to start, do not require time to skill, do not require $$$ or PLEX to keep them active every month, do not require major adjustments on the player's part, and do not require untold hours of fiddling with settings, windows, and VFX that would otherwise be spent earning ISK with a single account.

As I and many others have pointed out countless times, there's a thousand threads in F&I talking about balancing bombers, mining, and incursions. Browse those, specifically the ones regarding the activation code for bombs, the minigame for mining to reward active players that aren't boxed, and reducing ISK payout while increasing LP payouts, then look me in the eye and tell me that none of those would hurt ISBoxers.
Stragak
#2164 - 2014-12-03 02:45:38 UTC  |  Edited by: Stragak
As owner of 5 accounts that do industry. ISboxing kills the fun of running multiple accounts. What is the challenge? +1 ban ISboxing

edit: PS should have done a long time ago

"Oh look, the cat is sitting in the litter box and pooping over the side again" every time we go through these "rough patches". In good humor, and slight annoyance, Boiglio   https://forums.eveonline.com/default.aspx?g=posts&t=238130&p=82

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2165 - 2014-12-03 03:28:10 UTC  |  Edited by: Tyberius Franklin
Nolak Ataru wrote:
Tyberius Franklin wrote:
Nolak Ataru wrote:
And for your final sentence, I've yet to hear an argument as to why ISBoxing should be banned other than "my feelings got hurt" and "I don't wanna put effort into EVE so he shouldn't box."
The only way you get only that is if you don't read what's being posted to you. It also requires some level of intentional blindness to the fact that assisted multiboxing is less effort intensive that unassisted multiboxing.

Really the complaint is that you want all the rewards of a series of clients running but don't want to exert the effort of managing them independently. The fact that CCP may have devised an effort barrier for the benefits managing multiple clients is a reason, or that they intend to use this as a means to cap that advantage, but I'm almost sure you will continue to refuse considering those possibilities.


I'm sorry, what? Literally everything you've posted was "I don't want to exert the effort that ISBoxers do ergo they should not be allowed to multibox", "I know nothing about what a group of trained players can do in regards to alpha strikes and general fleet PVP, especially small scale T3 wormhole PVP", and "I know nothing about an economy".
Again, not the least bit surprised by this intentionally failed interpretation. You are entirely determined to not hear any opposing arguments. You will continue to mischaracterize opposing views and pretend that only complete incompetents ever make mistakes or move outside of perfect unison and all have identical in game skillsets to support synchronization.

Quote:
And in your second paragraph you again make the rather ludicrous assumption that multiple accounts do not require $$$ or PLEX to start, do not require time to skill, do not require $$$ or PLEX to keep them active every month, do not require major adjustments on the player's part, and do not require untold hours of fiddling with settings, windows, and VFX that would otherwise be spent earning ISK with a single account.
Quick rundown of a simple pair of concepts.

1. Initial investment for a permanent advantage from out of game assets doesn't counterbalance that permanent advantage. Lets be generous and give you 100 hours of actual configuration to bring such a setup to functionality. At 10 clients in an isk earning activity you have restored parity with a single account player in 10 hours of gameplay. This conceptually overshadows by a wide and far margin any initial efforts by being quickly compensated and never stopping to return a reward. It also requires the same effort after that initial investment.

2. The plex or $$$ argument reaks of the expectation to have a P2W scenario more so than now. And with plex it becomes even worse. Not being able to broadcast commands reduces the effectiveness and accuracy of multi-boxing as well as at a point capping the number of concurrent clients that can be used. If all accounts are making plex and more the ability to add more clients near perfectly adds that extra income beyond plex for each client running. A non-assisted multi-boxer runs at a lower return per client and if saturated a lower client count. This creates a clear advantage.

I made no assumptions regarding what it takes to run several accounts, I know because I DO run several accounts.

Quote:
As I and many others have pointed out countless times, there's a thousand threads in F&I talking about balancing bombers, mining, and incursions. Browse those, specifically the ones regarding the activation code for bombs, the minigame for mining to reward active players that aren't boxed, and reducing ISK payout while increasing LP payouts, then look me in the eye and tell me that none of those would hurt ISBoxers.
So what you are saying is that we have ways to do this including mechanically retool everything to rid us of the vast majority of even unassisted multi-boxing, and for that matter adding annoyances to solo boxing. I've already stated to you that they would hurt multi-boxers, and in the same post told you that the effects wouldn't be limited to multi-boxers, hurting those who don't use tools the worst. To be honest this position doesn't even make sense. the result is still the effective elimination of assisted multi-boxing, but at the expense of wiping out unassisted multi-boxing and creating annoyances in solo client play.

Also increasing LP payouts/decreasing isk specifically confuses me as this does nothing but move the multiplied income to another source. Even if you are counting on market saturation of LP goods to lower overall income the result is still the same in that both single and multi-client players are using the same saturated market but with the multi client players still having more stock to sell. Comparatively it changes nothing (seriously calling into question your barb about understanding the economy after that one).

Some of what you describe makes sense when trying to eliminate all multi-boxing, but that isn't the stated goal. Also there is no justification regarding this issue itself to damage solo play. Captchas and codes especially are very poor player experiences. Making solo players endure them because of some multi-boxers makes far less sense than banning the activity of the offending multiboxers. Such a suggestion reeks of retaliatory intent, ruining everyones experience if yours is nerfed.
Lady Rift
His Majesty's Privateers
#2166 - 2014-12-03 03:40:41 UTC  |  Edited by: Lady Rift
Nolak Ataru wrote:
Tyberius Franklin wrote:
Nolak Ataru wrote:
And for your final sentence, I've yet to hear an argument as to why ISBoxing should be banned other than "my feelings got hurt" and "I don't wanna put effort into EVE so he shouldn't box."
The only way you get only that is if you don't read what's being posted to you. It also requires some level of intentional blindness to the fact that assisted multiboxing is less effort intensive that unassisted multiboxing.

Really the complaint is that you want all the rewards of a series of clients running but don't want to exert the effort of managing them independently. The fact that CCP may have devised an effort barrier for the benefits managing multiple clients is a reason, or that they intend to use this as a means to cap that advantage, but I'm almost sure you will continue to refuse considering those possibilities.


I'm sorry, what? Literally everything you've posted was "I don't want to exert the effort that ISBoxers do ergo they should not be allowed to multibox", "I know nothing about what a group of trained players can do in regards to alpha strikes and general fleet PVP, especially small scale T3 wormhole PVP", and "I know nothing about an economy".

And in your second paragraph you again make the rather ludicrous assumption that multiple accounts do not require $$$ or PLEX to start, do not require time to skill, do not require $$$ or PLEX to keep them active every month, do not require major adjustments on the player's part, and do not require untold hours of fiddling with settings, windows, and VFX that would otherwise be spent earning ISK with a single account.

As I and many others have pointed out countless times, there's a thousand threads in F&I talking about balancing bombers, mining, and incursions. Browse those, specifically the ones regarding the activation code for bombs, the minigame for mining to reward active players that aren't boxed, and reducing ISK payout while increasing LP payouts, then look me in the eye and tell me that none of those would hurt ISBoxers.



they would hurt isboxing as much as they hurt me a guy with only 4 accounts. isboxer is still legal. muti input or whatever they are calling is not stop calling that isboxer cause its lieing about the better features of the program. Its like saying that evemon is just a cachescraping program.
Teckos Pech
Hogyoku
Goonswarm Federation
#2167 - 2014-12-03 04:03:07 UTC  |  Edited by: Teckos Pech
Lucas Kell wrote:
Lord Battlestar wrote:
The problem with ISBoxer is that it does it's job too perfectly and you can have an instant command sent to every character instantly. Whereas if I have to alt tab windows or whatnot to put in those same commands you are going to win. If I am 2-3 character mining operation in a belt multiboxing the old fashioned way, there is no way I can compete with a person multiboxing a 20 mining character operation and being able to instantly send commands to every character.
Even following this change you still won't be able to compete. The other non-banned features of ISBoxer are easily powerful enough to crush a non-isboxer user. Take for example VideoFX - this allows you to place segments of another EVE window into a single window (like this}. With this, an isboxer can put all of his module controls in a neat little block. No alt tabbing or broadcasting required.

If you ever watch someone efficiently isboxing miners on a mid scale (not he 100+, more like 20-30), they'll usually only broadcast up until they start mining. Following that they'll usually deal with individual miners modules, then broadcast drag the ore to the orca, then drag it to the hauler.

After the change, they can still log in broadcasting, they then round robin the undock, fleet warp to location, then just use the VideoFX panels to target an start lasers on each client and move cargo individually. It really is minimal extra effort because mining mechanics require so little input.

Lord Battlestar wrote:
Same thing in PVP, is it fair that a single person can run an entire pvp fleet from a single keyboard? If I tried to pvp with 20 characters without ISboxer I would likely see them all die because I couldn't switch tabs fast enough.
Depends on the PvP. In "normal" PvP isboxers die too. They only benefit in ganks and bombing runs, which can be done without isboxer relatively easily.

Lord Battlestar wrote:
The only reason people are mad now is they are losing a distinct and massive advantage they have clung onto, and now they are mad because they no longer have that massive advantage.
No, they aren't. They will still have a massive advantage.


You are making a good argument to ban ISBoxer entirely Lucas.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#2168 - 2014-12-03 04:19:13 UTC
James Baboli wrote:
Rosewalker wrote:

I still haven't read a good explanation of why input broadcasting/multiplexing is good for EVE.


It isn't inherently good for EvE. I is essential to the current state of the markets, which means doing something like this with a months notice is creating more than a bit of turbulance.


Baloney. The market will be fine. Sure it may change, but this notion that the market is dependent on ISBoxer is nonsense.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Nolak Ataru
Hedion University
Amarr Empire
#2169 - 2014-12-03 04:27:37 UTC
Lady Rift wrote:
they would hurt isboxing as much as they hurt me a guy with only 4 accounts. isboxer is still legal. muti input or whatever they are calling is not stop calling that isboxer cause its lieing about the better features of the program. Its like saying that evemon is just a cachescraping program.


The general broadcast ban was aimed at multiple account users using any form of software to play EVE, despite not doing any research into the penalties the usage of ISBoxer incurs. I do apologize for not making enough of a distinction from multi-account users, multiboxers, ISBoxers without broadcasting, ISBoxers with broadcasting, and people who claim they have single accounts but know all about ISBoxer. I will attempt to make better distinctions in the future. I do hope you weren't triggered by my misplaced pronouns.
Lady Rift
His Majesty's Privateers
#2170 - 2014-12-03 05:30:52 UTC
Nolak Ataru wrote:
Lady Rift wrote:
they would hurt isboxing as much as they hurt me a guy with only 4 accounts. isboxer is still legal. muti input or whatever they are calling is not stop calling that isboxer cause its lieing about the better features of the program. Its like saying that evemon is just a cachescraping program.


The general broadcast ban was aimed at multiple account users using any form of software to play EVE, despite not doing any research into the penalties the usage of ISBoxer incurs. I do apologize for not making enough of a distinction from multi-account users, multiboxers, ISBoxers without broadcasting, ISBoxers with broadcasting, and people who claim they have single accounts but know all about ISBoxer. I will attempt to make better distinctions in the future. I do hope you weren't triggered by my misplaced pronouns.



really didn't know it was aimed at people that multi box. Also it was aimed specific at those who multi broadcast. Isbox is still a valid tool and I really did enjoy my free trials with it but as my accounts tend to do different things at the same time it wasn't worth the money involved for me. As we don't know how many people use it only for that feature we cant know how many are quitting, this might not hurt eve at all.
Lucas Kell
Solitude Trading
S.N.O.T.
#2171 - 2014-12-03 07:49:34 UTC
Niskin wrote:
You seem like a smart enough guy to read this and understand it. If you still think VideoFX is a problem after reading that I can't help you. Round robin is a grey area, if it is too efficient then it might get flagged. Again, this is why the change is ideal, it is based on how it looks on their end. Anything that is too much like multicasting might as well be multicasting, the means by which it was achieved is irrelevant.
Right, but VideoFX isn't multicasting, so it will be within the rules. It's not really different from sticking the windows side by side, but you can do it with 50 windows without them being too tiny to see.

Niskin wrote:
I'm being honest, they are doing it because it's affecting the game in negative ways for actual players. They have to draw the line so they have a basis to police it on. And they drew it in a pretty fair place considering that isboxer will still see widespread use for it's various other features going forward.
How? How exactly is this affecting the game in negative ways? People keep saying this, yet when asked what exactly is being affected they start mumbling about ice and looking at their feet. Following this change there will be no improved gameplay. Multiboxers will still have the advantage over non-multiboxers because players with more characters can do more than players with 1. The only difference is that the multiboxers will have to click a few more times. Considering how little input is required (mining for example takes around 6 clicks every 10 minutes) this is pretty much irrelevant.

Niskin wrote:
They took away one aspect of a playstyle with this change, multiboxing is still valid, isboxer is still useful. I don't think they will just pull the trigger on any old ban, they are going to have a case built with data. Only time will tell though.
Still though, they aren't improving the game. They are attacking a playstyle because the vocal minority doesn't like it. It's like if they made concord react twice as fast. They wouldn't be removing ganking, but they'd be attacking the playstyle. The difference being that if they did that they'd actually be improving the game for the vocal minority, where in this case the effect will be practically nil.

Niskin wrote:
Is there a collection of blogs made by the hordes of unfairly banned players out there somewhere detailing this injustice? I'm just not seeing it. It's not like CCP has a global mafia that silences the banned. If this were rampant it would be on gaming news sites or something somewhere.
There have been in the past. Honestly, I'm not going to sit around arguing about CCPs crappy support and risking getting myself banned for talking about stuff that is off the table. Hopefully one day you'll get you're ass banned for something you didn't do and realise there's sod all you can do about it though. Then you'll know.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#2172 - 2014-12-03 08:02:24 UTC
Tyberius Franklin wrote:
What is the threshold for a legitimate complaint vs a whine. I see a number of accusations about whining, but also a lot of concessions of the advantages of assisted multiboxing, as if to suggest that it cannot be valid for someone to find that the use of tools outside of the client to drastically boost effectiveness and coordination inside of the client cannot be legitimate.
Well when you are complaining because someone else is playing the game more effectively than you, and you want a change not to improve the gamplay but to simply attack the other players playstyle because you don;t like it, that's a whine. In this case it's even more so, because the thing they are complaining about - outside tools improving efficiency - exists all over the place. EFT, jeveassests, eve-central, eve-market data for example. Hell, elinor automatically takes market exports and copies prices to your clipboard for you. Why is it that the only people being attacked are the ones looking to reduce RSI while multiboxing in a game where the UI and control system is terribly designed?

Tyberius Franklin wrote:
That seems like a very strong case to dismiss the claims that this is a response to whining. Add to that the fact that nothing that actually supports this decision being the result of anything other than balancing the affect a player can have on the game and we have the crux of the issue with this claim. No one is stating objectively why this change shouldn't happen.
Nobody is stating objectively why it *should* happen. Even with the change, multiboxers will still multibox and be better than a non-multiboxer (even without tools), so the thing they think is unfair will still exist. There will still be parts of the tools which still give them a massive advantage (round robin keybinds and VideoFX beign the biggest). The thing is, the complaint is made by people who don't understand how isboxer works and implemented by people who seemingly don't know how isboxer work, to solve a problem which exists because of bad gameplay design and the promotion of multiboxing in the first place. It's a pointless change implemented to stop the whiners whining, which it will fail to do once those whiners realise it doesn't mean that all mutliboxers quit. Arguably, the group of players who this change was finally triggered by, the bombers running bomb fleets, will be the least affected, since the only thing they have to replicate across clients is the "launch bomb" command. The rest of the run can be done by fleet warping.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#2173 - 2014-12-03 08:09:12 UTC  |  Edited by: Lucas Kell
Eryn Velasquez wrote:
The more i read your posts, the more i'm hoping 3rd party tools like ISBoxer will get banned completely.

May the EVE client detect them running in the same address space, using ressources on the graphics card, whatever.

It's people like you, using those external tools and pushing them to the edge, gaining advantages over regular players which only use what the client allows.

The user interface as provided by CCP is optimized by ISBoxer in a way i call cheating.

Good night.
I have multiple monitors and multiple PCs as well. Should that be banned too, since I can tile so many windows across my monitors without using any tools at all?

At the end of the day, people will optimise their play to gain the most advantage over competitors. Regardless of what rules they put in place, this will always be the case. Don't like it? Think it's unfair? Well life isn't fair. If you don't want to put he effort in to optimising the way you play, don't come whining every time someone does better than you.

By the way, when you say "people like you", you do realise I haven't used isboxer in a long time, right? I've actually resubbed it specifically because this rule change is coming in and I wanted to get a setup which requires no broadcasting. The thing is I make far more isk roflstomping the market, using custom built analytics tools so I don't need to even thing about what to trade, where and for how much. I guess I should also be banned for that too right?

Stragak wrote:
As owner of 5 accounts that do industry. ISboxing kills the fun of running multiple accounts. What is the challenge? +1 ban ISboxing

edit: PS should have done a long time ago
Well ISBoxing isn't banned. So too bad. And no, ISBoxing makes running accounts more efficient. Even just the windows layout, quick switching and CPU/FPS management which have no direct gameplay benefits make it a much smoother experience overall.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2174 - 2014-12-03 08:26:47 UTC
Teckos Pech wrote:
You are making a good argument to ban ISBoxer entirely Lucas.
That might be the case. And if they did, it would at least have an actual impact on what the whiners are whining about. As it stands the change is pointless because the impact will be minimal. Considering I don't use ISBoxer generally, I'm not particularly invested in it and don't really care if it goes. What I care about is knee-jerk changes with no gameplay value being added to appease whining carebears for a week until they realise it didn't change much. People playing with ISBoxer are generally going to be better at the game than a solo carebear whining in an ice belt. Even if all tools were completely banned they would still be at the bottom of the most peasant level income.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Josef Djugashvilis
#2175 - 2014-12-03 08:42:42 UTC
Lucas Kell wrote:
Teckos Pech wrote:
You are making a good argument to ban ISBoxer entirely Lucas.
That might be the case. And if they did, it would at least have an actual impact on what the whiners are whining about. As it stands the change is pointless because the impact will be minimal. Considering I don't use ISBoxer generally, I'm not particularly invested in it and don't really care if it goes. What I care about is knee-jerk changes with no gameplay value being added to appease whining carebears for a week until they realise it didn't change much. People playing with ISBoxer are generally going to be better at the game than a solo carebear whining in an ice belt. Even if all tools were completely banned they would still be at the bottom of the most peasant level income.


So, an ISboxer mining ice is a 'player' but the solo ice miner next to him is a 'whining carebear'?

One of my favourite things about the Eve forums is the casual use of the supposed insult' 'carebear' to descibe anyone who holds a contrary view.

This is not a signature.

Lucas Kell
Solitude Trading
S.N.O.T.
#2176 - 2014-12-03 08:54:08 UTC
Josef Djugashvilis wrote:
Lucas Kell wrote:
Teckos Pech wrote:
You are making a good argument to ban ISBoxer entirely Lucas.
That might be the case. And if they did, it would at least have an actual impact on what the whiners are whining about. As it stands the change is pointless because the impact will be minimal. Considering I don't use ISBoxer generally, I'm not particularly invested in it and don't really care if it goes. What I care about is knee-jerk changes with no gameplay value being added to appease whining carebears for a week until they realise it didn't change much. People playing with ISBoxer are generally going to be better at the game than a solo carebear whining in an ice belt. Even if all tools were completely banned they would still be at the bottom of the most peasant level income.
So, an ISboxer mining ice is a 'player' but the solo ice miner next to him is a 'whining carebear'?

One of my favourite things about the Eve forums is the casual use of the supposed insult' 'carebear' to descibe anyone who holds a contrary view.
No, a whining carebear is someone who refuses to learn how to play the game and instead whines to CCP to change eveything so their inferior style of play is no longer inferior. Someone who sits there mining in a solo, unboosted, untanked barge, whining that someone else is taking all of "their" ice is a whining carebear. If they were to think for 5 minutes and jump to one of the hundreds of methods of taking the initiative and competing with of fighting the other player, they wouldn't be a whining carebear.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Josef Djugashvilis
#2177 - 2014-12-03 09:18:36 UTC  |  Edited by: Josef Djugashvilis
Dear Lucas, I was a happy chap when my Dominix had a 10% drone tracking bonus, but those whinging carebears moaned and cried to CCP and got the tracking bonus nerfed.

So I can see where you are coming from with this.

With regard to ISboxer, I would be pleased if everyone in the game (except me of course) used ISboxer all the time to mine so that my ships become dirt cheap.

I am broadly opposed to ISboxer because being ganked by 10 players seems 'right' being ganked by on player controlling X ships with one key press just seems wrong to me.

My favourite ISbox defence thus far is, 'but it took me ages to set up, so I should be allowed to continue to use it as currently allowed'

This is not a signature.

Eryn Velasquez
#2178 - 2014-12-03 09:30:26 UTC
Nolak Ataru wrote:
.... and do not require untold hours of fiddling with settings, windows, and VFX that would otherwise be spent earning ISK with a single account.


Would be nice if you stop complaining about the "countless hours" you had to invest to set up your cheating prog. It's completely irrelevant.

_“A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” ― Jean-Jacques Rousseau _

kraken11 jensen
ROOKS AND KRAKENS
#2179 - 2014-12-03 09:40:43 UTC
Stragak wrote:
As owner of 5 accounts that do industry. ISboxing kills the fun of running multiple accounts. What is the challenge? +1 ban ISboxing

edit: PS should have done a long time ago


'etc? what are you doing?
Whats is the Challenge? , well. tell me in what combination you have used it. or you just have watched youtube videos? And if you dislike, it doesn't mean that everyone dislikes it, but for others it might be funny? every player might have different things they like and prefer, so. yeah.
kraken11 jensen
ROOKS AND KRAKENS
#2180 - 2014-12-03 09:41:52 UTC
Eryn Velasquez wrote:
Nolak Ataru wrote:
.... and do not require untold hours of fiddling with settings, windows, and VFX that would otherwise be spent earning ISK with a single account.


Would be nice if you stop complaining about the "countless hours" you had to invest to set up your cheating prog. It's completely irrelevant.


you even know what he's talking about?