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Save Our Clones Initiative.

First post First post First post
Author
Jvpiter
Science and Trade Institute
Caldari State
#361 - 2014-11-19 21:38:35 UTC
Kamahl Daikun wrote:
He obviously does engage Sabres. That's only half of the problem.

The other half of the problem is how you're spending 80m per clone but somehow losing enough clones fast enough to buy a Nyx.


It's quite baffling that you think in fights people "choose" to engage this ship or that ship. You also continue to completely ignore what bubbles do and how they work.


As for your second statement, if they lose that Nyx, then they chose to buy that ship and are facing the consequence of a choice. Nobody chooses to increment skill points. It is the base mechanic of the game applied to any pilot who needs to be flying around in space. Explain to me why being an older pilot should be automatic penalty that hits your ship budget to the extent that it does?


That isn't HTFU, it's just punishing people for the sake of punishment. The penalty won't make you a better pilot or understand EVE mechanics any better. There is nothing to learn from having made the mistake.


People are using RL insurance and car license fees as an example. Those things are some of the worst offenders of RL tedium. Why would you want to put that in a game that's supposed to be fun?

Call me Joe.

Iain Cariaba
#362 - 2014-11-19 23:12:16 UTC
Of all the changes in Rhea, the removal of medical clones is the only change I like.

The new UI looks like crap.
Thera and the new wormholes seem gimicky, and once the new feature smell wears off, probably isn't going to drive much content beyond the already experienced wormholers and a few NPC null corps.
The new destroyer is an interesting concept, but is likely going to cost far more than I am willing to spend on a ship to lose, as all the recently released new ships have been.
The Bowhead falls far short of it's potential, and in it's current incarnation is little more than a gank magnet.
The redesigned ships are okay, but since I fly none of those hulls, it has no impact on me.

But the ability to jump into an empty clone, slap on a hero tackle frig, and not give 2 fuxs about repeatedly getting my face melted because my clone no longer costs more than my ship... yeah, that'll be fun. Twisted
13kr1d1
Hedion University
Amarr Empire
#363 - 2014-11-20 07:22:36 UTC
Iain Cariaba wrote:
Of all the changes in Rhea, the removal of medical clones is the only change I like.

The new UI looks like crap.
Thera and the new wormholes seem gimicky, and once the new feature smell wears off, probably isn't going to drive much content beyond the already experienced wormholers and a few NPC null corps.
The new destroyer is an interesting concept, but is likely going to cost far more than I am willing to spend on a ship to lose, as all the recently released new ships have been.
The Bowhead falls far short of it's potential, and in it's current incarnation is little more than a gank magnet.
The redesigned ships are okay, but since I fly none of those hulls, it has no impact on me.

But the ability to jump into an empty clone, slap on a hero tackle frig, and not give 2 fuxs about repeatedly getting my face melted because my clone no longer costs more than my ship... yeah, that'll be fun. Twisted


At least I'll agree with you the UI is crap.

Going from full colored 3D shapes to grayscale 2D pictures? Really? That's an improvement? Hope someone got fired for that nugget.

Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

Luwc
State War Academy
Caldari State
#364 - 2014-11-20 08:02:18 UTC  |  Edited by: Luwc
Troll or not.

**** this World of Spaceships ****.

I started playing eve because it was challenging and vast not because I wanted my little pony online.

EvE need to be an unforgiving *****.
It needs to tease you to then kick you in the nuts
Punish you for every little mistake you make
Give you anything you ever wanted and then break it infront of your eyes.

Rhea is a great patch but I am getting tired of all this "Easymode"-Crap inviting 9 year old COD-Players into the game.

http://hugelolcdn.com/i/267520.gif

Mharius Skjem
Guardians of the Underworld
#365 - 2014-11-20 08:09:41 UTC
13kr1d1 wrote:
Iain Cariaba wrote:
Of all the changes in Rhea, the removal of medical clones is the only change I like.

The new UI looks like crap.
Thera and the new wormholes seem gimicky, and once the new feature smell wears off, probably isn't going to drive much content beyond the already experienced wormholers and a few NPC null corps.
The new destroyer is an interesting concept, but is likely going to cost far more than I am willing to spend on a ship to lose, as all the recently released new ships have been.
The Bowhead falls far short of it's potential, and in it's current incarnation is little more than a gank magnet.
The redesigned ships are okay, but since I fly none of those hulls, it has no impact on me.

But the ability to jump into an empty clone, slap on a hero tackle frig, and not give 2 fuxs about repeatedly getting my face melted because my clone no longer costs more than my ship... yeah, that'll be fun. Twisted


At least I'll agree with you the UI is crap.

Going from full colored 3D shapes to grayscale 2D pictures? Really? That's an improvement? Hope someone got fired for that nugget.


It be touch screen fever...

I'm fed up of it, myself, windows 8 is **** and so is any other desktop designed for 'touch' like gnome 3, unity on linux etc. That's because most people want desktops to work and look like desktops, not mobile phones.

I was waiting for this type of thing to infect eve and it's come along in the form of new icons that from a Sci Fi point of view don't actually look more Sci Fi, they'd seem retrograde in fact in the time that eve is supposed to be set. These icons are supposed to be residing within your neocom, an implant within your brain that is sophisticated enough to link to and manage the capsule interface, whilst managing more mundane stuff like the market etc.

The icons if anything should be beefed up into 3d full colour animations, not simplified.

On the plus side though we'll all probably stop noticing them after a week or so.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Mharius Skjem
Guardians of the Underworld
#366 - 2014-11-20 08:25:42 UTC
Luwc wrote:
Troll or not.

**** this World of Spaceships ****.

I started playing eve because it was challenging and vast not because I wanted my little pony online.

EvE need to be an unforgiving *****.
It needs to tease you to then kick you in the nuts
Punish you for every little mistake you make
Give you anything you ever wanted and then break it infront of your eyes.

Rhea is a great patch but I am getting tired of all this "Easymode"-Crap inviting 9 year old COD-Players into the game.


I agree with that.

I remember eve before pegi 12 when corpses were naked.
This easy mode **** is ruining the game.
The 9 year old cod players will force out the older players.
Eve can never truly be adapted to mass market appeal and that's not the fault of the game, it's the fault of CCP who have encouraged years of HTFU amongst their existing player base before realising that that was the number 1 reason why it wasn't beating wow in subscriber numbers.

They can't change that without alienating the folk who like the HTFU stuff which is a problem as they pay the bills, generate the headlines and make for fine marketing material, hence the slow degrees of change as they try to keep them on board paying the bills whilst they try to easy mode eve enough that the 9 year old cod players stick around.

It won't happen though not even when free to play toons hit the server, because bitter vets like me, will make their lives hell and simply tell them to HTFU.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Vol Arm'OOO
Central Co-Prosperity Union
#367 - 2014-11-20 15:10:50 UTC
Mharius Skjem wrote:
Luwc wrote:
Troll or not.

**** this World of Spaceships ****.

I started playing eve because it was challenging and vast not because I wanted my little pony online.

EvE need to be an unforgiving *****.
It needs to tease you to then kick you in the nuts
Punish you for every little mistake you make
Give you anything you ever wanted and then break it infront of your eyes.

Rhea is a great patch but I am getting tired of all this "Easymode"-Crap inviting 9 year old COD-Players into the game.


I agree with that.

I remember eve before pegi 12 when corpses were naked.
This easy mode **** is ruining the game.
The 9 year old cod players will force out the older players.
Eve can never truly be adapted to mass market appeal and that's not the fault of the game, it's the fault of CCP who have encouraged years of HTFU amongst their existing player base before realising that that was the number 1 reason why it wasn't beating wow in subscriber numbers.

They can't change that without alienating the folk who like the HTFU stuff which is a problem as they pay the bills, generate the headlines and make for fine marketing material, hence the slow degrees of change as they try to keep them on board paying the bills whilst they try to easy mode eve enough that the 9 year old cod players stick around.

It won't happen though not even when free to play toons hit the server, because bitter vets like me, will make their lives hell and simply tell them to HTFU.


CCP's current overall direction for eve is unfortunate. They keep hoping to stem the tide of folk leaving by doubling down on making eve more friendly. However, i strongly suspect that the People who have played eve for a long time dont want a friendly game; that we are all here for eve being a harsh reality type sandbox. Cutting back on the death penalty is just the wrong way to go, if ccp wants its pvp to have meaning.

I don't play, I just fourm warrior.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#368 - 2014-11-20 15:31:37 UTC
Vol Arm'OOO wrote:
CCP's current overall direction for eve is unfortunate. They keep hoping to stem the tide of folk leaving by doubling down on making eve more friendly. However, i strongly suspect that the People who have played eve for a long time dont want a friendly game; that we are all here for eve being a harsh reality type sandbox. Cutting back on the death penalty is just the wrong way to go, if ccp wants its pvp to have meaning.


QFT!

Eve has made it 11 years being a harsh, HTFU, kick you in the balls type of MMO. It was always a niche game, not a mass-appeal game. It's very frustrating to see CCP basically killing their own game by alienating their playerbase who have kept them going this long in the hopes of gaining more players in a "kinder, genter" Eve.

Ive been playing MMO's sinve the old text-based MUDs, then 2D cartoony ones like The Realm.. I remember being shocked and angry that this new game here called Everquest was going to require you to buy one of them thar newfangled 3D Video Cards!

My point is that I noticed years ago that most if not all MMO's have a rather predicable life-cycle, and literally every game I ever quit was because the things that drew me to the game in the first place got changed and hosed by Devs who tried to sell everyone on something half-assed rather than keeping their product "pure" and selling to their dedicated customers.

I used to feel some pride in being an Eve player. Now it's just more ho-hum.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#369 - 2014-11-20 15:44:04 UTC
Mharius Skjem wrote:


Sorry to have caused offence, it's not meant.

I was thinking about this earlier on today, and i'd like to propose the following system.

Get podded and lose ability to train skills for a set period of time due to the trauma of the brain scanning etc.

apply a cumulative afffect for repeated podding (i.e within 24 hours)

1st - podding is free
2nd - cant train skills for 1 hour.
3rd- cant train skills for 4 hours etc.
4th -cant train skills for 1 day etc.

So in other words a timer.

An alternative idea might be to slow down the training queue so that skill training goes on but at a vastly decellerated rate.

The exact penalty should be agreed upon by the Devs and the player base for repeated poddings. In this type of system, death still has a consequnce but there's no SP loss, just an automatic pause or slowdown in the skill training queue.

Costing people money who can easily afford to pay that money isn't realy a penalty which is the whole crux of the matter.


The problem with this is it inverts the problem.

At 91 million sp, if I took a couple of days of reduced skill speed (or no skilling), I'd just shrug and carry on, Capital Ships 5 is still a month from completion, that day or two longer means nothing in the scheme of things. But hitting some newbie with a 2-3 day block when he's trying to open up a T2 mod would be catastrophic - especially as he has to fly that flimsy T1 frig, while I'm making a consious choice if I do so.

Personally, I'd prefer a "support stat" reduction if we wanted to place a punishment on pod loss. Give someone who loses a pod a short duration (1-2 hours tops) debuff that effects their combat ability, something that means they can still jump in a ship and +1 in a tight spot, but means they aren't 100% effective. I say this, as we are back to the "no choice", since without some punishment, there is no longer a reason not to self destruct (implants not withstanding).

I would think something along the lines of a tracking reduction or scan res reduction, the sort of negative modifiers you can get off boosters; not crippling, but something that might make a player hesitate. Maybe even impose a fatigue timer (although this is dodgy, since you wouldn't want it to stack on or replace someones existing fatigue otherwise this could be unnecessarily brutal and/or exploitable).
Maekchu
Doomheim
#370 - 2014-11-20 15:44:23 UTC
This discussion is not about HTFU or people forgetting to upgrade a clone and not being able to cover the cost. If you think, that removing the clone costs only has these effects, then you truly cannot think outside the boundaries of your limiting head.

What removing the clone costs in reality will accomplish, is getting older players out in space more frequently and in smaller ships. This will improve EVE overall, since there will be more stuff to shoot.

I will never understand risk averse players. But undocking a 10M frigate just to lose a 100M clone, is not risk averse. That is just stupid. Yes, you can get your pod out 99% in lowsec and highsec. But what about nullsec? You cannot just say, "Well getting your pod out is easy", when you are sitting in a bubble. Come on guys, use your freaking head.

This "Save our Clones Initiative" is just for people who have a hard time with changes, or are smartbombing gatecampiners in Rancer. For improvement of EVE in general, you should welcome this change with open arms.

I'm all for having risk when losing your ships, don't get me wrong. But that risk should be tied to your ship. I will welcome skill loss on capital and subcapital ships (just as with T3s) with open arms. I'd welcome decreasing, or even removing the ISK from insurance. I'd welcome changes that increase the costs of ships. But you all cry for risk, but if any of these changes would be introduced, we'd have another river of tears coming.

Now, where can we sign up for a petition to get this change out even sooner?

Jenn aSide
Soul Machines
The Initiative.
#371 - 2014-11-20 15:45:33 UTC
Ssabat Thraxx wrote:
Vol Arm'OOO wrote:
CCP's current overall direction for eve is unfortunate. They keep hoping to stem the tide of folk leaving by doubling down on making eve more friendly. However, i strongly suspect that the People who have played eve for a long time dont want a friendly game; that we are all here for eve being a harsh reality type sandbox. Cutting back on the death penalty is just the wrong way to go, if ccp wants its pvp to have meaning.


QFT!

Eve has made it 11 years being a harsh, HTFU, kick you in the balls type of MMO. It was always a niche game, not a mass-appeal game. It's very frustrating to see CCP basically killing their own game by alienating their playerbase who have kept them going this long in the hopes of gaining more players in a "kinder, genter" Eve.

Ive been playing MMO's sinve the old text-based MUDs, then 2D cartoony ones like The Realm.. I remember being shocked and angry that this new game here called Everquest was going to require you to buy one of them thar newfangled 3D Video Cards!

My point is that I noticed years ago that most if not all MMO's have a rather predicable life-cycle, and literally every game I ever quit was because the things that drew me to the game in the first place got changed and hosed by Devs who tried to sell everyone on something half-assed rather than keeping their product "pure" and selling to their dedicated customers.

I used to feel some pride in being an Eve player. Now it's just more ho-hum.



I'm not quite there yet, but what you are saying is the truth.

I think it's a combination of overly optimistic game developers (who think that 'being nice' to customers gets them to stay) along with the profit motive (stake holders always want more profits so developers try to 'mass appeal' their game to get more).

While I like a lot of what CCP is doing (and I'm not at all mad at clone grades going away), I do sense that underlying "a game should be fun" mistake lurking around in their thinking. "Fun" games get played for a while and let go of. CHALLENGING and DEEP games get played for ever ('FUN' doesn't generate loyalty, Deep does, men marry 'fun' women all the time, iut's the smart, caring, selfless women who make good wives, not the 'fun' ones lol)..

Sometimes CCP makes the well intentioned mistake of swallowing out the game in the name of 'fun'. in the long run this is a mistake because they will trade a hard core hobbyist fanbase for a short term 'fun seeking' ADHD crowd.
Mashie Saldana
V0LTA
WE FORM V0LTA
#372 - 2014-11-20 15:50:41 UTC
This change is great. I have about 188m sp and a new clone costs me more than 50m isk. I mostly do pvp in lowsec so I rarely lose my pod but if I lived in null I'd hate to spend 50 mil just on clones.


Good job CCP
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#373 - 2014-11-20 16:04:38 UTC
Mashie Saldana wrote:
This change is great. I have about 188m sp and a new clone costs me more than 50m isk. I mostly do pvp in lowsec so I rarely lose my pod but if I lived in null I'd hate to spend 50 mil just on clones.


Good job CCP


You have 188m SP and a 50m hit on what I would expect to be a less than average death rate is upsetting to you?

I have about 31M sp and I can wipe my arse with 50M Isk Bills.

He who does not learn from the past is doomed to repeat it:

RIP Every other MMO that went soft hoping to draw in more of the Mighty Morphing Power Rangers generation.



\m/ O.o \m/

"You're a freak ..." - Solecist Project

Dersen Lowery
The Scope
#374 - 2014-11-20 16:08:51 UTC
Vol Arm'OOO wrote:
However, i strongly suspect that the People who have played eve for a long time dont want a friendly game; that we are all here for eve being a harsh reality type sandbox. Cutting back on the death penalty is just the wrong way to go, if ccp wants its pvp to have meaning.


Vol Arm'OOO's signature wrote:
I don't play, I just fourm[sic] warrior.


So, how's that harsh reality type sandbox working out for you?

I am enjoying all the complaints about the move toward both risk and loss being entirely player-generated. You choose your ship; someone else chooses to shoot it out from under you. Oh, no, the sandbox is dead!

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Mashie Saldana
V0LTA
WE FORM V0LTA
#375 - 2014-11-20 16:18:18 UTC
Ssabat Thraxx wrote:
Mashie Saldana wrote:
This change is great. I have about 188m sp and a new clone costs me more than 50m isk. I mostly do pvp in lowsec so I rarely lose my pod but if I lived in null I'd hate to spend 50 mil just on clones.


Good job CCP


You have 188m SP and a 50m hit on what I would expect to be a less than average death rate is upsetting to you?

I have about 31M sp and I can wipe my arse with 50M Isk Bills.

He who does not learn from the past is doomed to repeat it:

RIP Every other MMO that went soft hoping to draw in more of the Mighty Morphing Power Rangers generation.





Who said it's upsetting me? Learn to read bro. I said if I lived in null I woudn't like to pay for them clones. Not like it would hurt my wallet a lot, but why should I pay more than someone else just because I have more SP?

This change will bring more pvp into eve. More targets is always good. And that's what it is all about.

This mechanic was pretty stupid in the first place. If you think this is somehow going to soften eve then you're wrong.
Rain6637
GoonWaffe
Goonswarm Federation
#376 - 2014-11-20 16:20:59 UTC
there will still be clones that cost something. just won't be loss of subscription fees.

whoa suddenly a mashie saldana
Jvpiter
Science and Trade Institute
Caldari State
#377 - 2014-11-20 16:27:06 UTC
Ssabat Thraxx wrote:
You have 188m SP and a 50m hit on what I would expect to be a less than average death rate is upsetting to you?

I have about 31M sp and I can wipe my arse with 50M Isk Bills.

He who does not learn from the past is doomed to repeat it:

RIP Every other MMO that went soft hoping to draw in more of the Mighty Morphing Power Rangers generation.





The imaginary slippery slope is a great platform for outrage without the need for things like data or arguments or any sort of detailed discussion of game mechanics.


Feel free to vote with your wallet and move to another MMO. But we both know you'll be back.

Call me Joe.

Nat Silverguard
Aideron Robotics
Aideron Robotics.
#378 - 2014-11-20 16:32:21 UTC
Ssabat Thraxx wrote:
[

You have 188m SP and a 50m hit on what I would expect to be a less than average death rate is upsetting to you?

I have about 31M sp and I can wipe my arse with 50M Isk Bills.

He who does not learn from the past is doomed to repeat it:

RIP Every other MMO that went soft hoping to draw in more of the Mighty Morphing Power Rangers generation.



so does this mean i can haz your stuffz? o.O

btw, #savethelance

Just Add Water

Rain6637
GoonWaffe
Goonswarm Federation
#379 - 2014-11-20 16:35:29 UTC
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#380 - 2014-11-20 16:38:12 UTC
Rain6637 wrote:
ok, I give up: who is lance?


Lance

seriously, #savethelance

Just Add Water