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100 new wormholes

Author
Phoenix Jones
Small-Arms Fire
#1 - 2014-11-13 17:03:50 UTC  |  Edited by: Phoenix Jones
dev blogs out.
http://community.eveonline.com/news/dev-blogs/thera-and-the-shattered-wormholes/?_ga=1.226482074.1678230665.1413991767

Quick summary.

100 new wormholes.
No space stations.
Planets and are shattered so no poco.
No moons so no pos.
Ice belts present.
75 are standard wormholes,
25 are frigate wormholes (frigs destroyers heavy int only).
Dual statics.
Frig holes are all wolf rayetes (welcome armor).

Some of the standard holes will have wormhole effects.

Sites will be more present here.
Ore belts will be larger
Size of wormholes unknown
Mass of wormholes unknown

And a hunting we will go.

Yaay!!!!

MooMooDachshundCow
University of Caille
Gallente Federation
#2 - 2014-11-13 17:09:01 UTC  |  Edited by: MooMooDachshundCow
....

Yeah, well, it's just like my opinion, man.

Utari Onzo
Escalated.
OnlyFleets.
#3 - 2014-11-13 17:13:08 UTC
The ice must flow!

"Face the enemy as a solid wall For faith is your armor And through it, the enemy will find no breach Wrap your arms around the enemy For faith is your fire And with it, burn away his evil"

Steven Hackett
Overload This
Escalation Theory
#4 - 2014-11-13 17:26:27 UTC
... worst update ever... Even worse than frigat holes and jump mechanics..

Empty space was just what we needed! Fantastic, how did he guess that?
Teleil Zoomers
Royal Sphynx Ltd
#5 - 2014-11-13 17:33:07 UTC
King Fu Hostile
Mea Culpa.
Shadow Cartel
#6 - 2014-11-13 17:33:44 UTC
Sweet stuff <3
Nnezu
Artificial Memories
#7 - 2014-11-13 17:48:38 UTC
Steven Hackett wrote:
... worst update ever... Even worse than frigat holes and jump mechanics..

Empty space was just what we needed! Fantastic, how did he guess that?


You don't need a POS to live in a system <.<
Jonny Copper
The Cadre Arareb Foundation
#8 - 2014-11-13 18:01:55 UTC
/me gets deep safe, parks orca on alt with all resources needed, and starts multiboxing bombers and a dictor.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#9 - 2014-11-13 18:05:28 UTC
Not sure how balanced armor HICs are in the small shattered holes.

scorchlikeshiswhiskey
Totally Abstract
O X I D E
#10 - 2014-11-13 18:06:38 UTC
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?
Ab'del Abu
Atlantis Ascendant
#11 - 2014-11-13 18:07:11 UTC  |  Edited by: Ab'del Abu
Couple pics for those people too lazy to get on Sisi

Apparently Thera has 3 types of static

2xHigh: Q063 doesn't allow BS+
3xLow: V898 allows BS, but no freighters
3xNull: E587 allows freighters, but probably no caps ...

EDIT: So far, every scannable thing in there has a signature of 4-5, even K162 °__° Also wandering holes from C2,C3,C4,C5 all seem to be the same (F135).
Phoenix Jones
Small-Arms Fire
#12 - 2014-11-13 18:13:07 UTC
scorchlikeshiswhiskey wrote:
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?


I can speculate to four reasons

1) there were two options, this or the cataclysmic variable. This was the better option
2) there needed to be a single unified doctrine in wormhole space for small ships to get them to commit going into these frigate wormholes. We don't have a unlimited stock of every type of frigate and fit available at all times. So a specific type may cause people to commit to a doctrine in these small wormholes.
3) stops mass stealth bomber issues regarding endless bombing runs in these wormholes.
4) running sites in a frigate is difficult without the wolf rayet buffer. It's not needed but does make it much easier to run sites with the rayet buff for a frigate.

Yaay!!!!

Kynric
Sky Fighters
Rote Kapelle
#13 - 2014-11-13 18:27:31 UTC  |  Edited by: Kynric
The strong wolf rayet in the frig systems is a disappointment. I like variety in viable comps and further narrowing the small ships category to armor tankers seems much too limited.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#14 - 2014-11-13 18:39:37 UTC  |  Edited by: scorchlikeshiswhiskey
Kynric wrote:
The strong wolf rayet in the frig systems is a disappointment. I like variety in viable comps and further narrowing the small ships category to armor tankers seems much too limited.

That was my thought as well, it is rather disappointing.

Edit: I haven't seen the lore but, from a gameplay perspective, it seems lacking in creativity as well as shoehorning the doctrine to fit the armor and turret small ships.
Steven Hackett
Overload This
Escalation Theory
#15 - 2014-11-13 18:57:43 UTC  |  Edited by: Steven Hackett
Nnezu wrote:
Steven Hackett wrote:
... worst update ever... Even worse than frigat holes and jump mechanics..

Empty space was just what we needed! Fantastic, how did he guess that?


You don't need a POS to live in a system <.<

I've never claimed you do.. But unless you know a few 100-1000 good friends who wants to move to w-space and live there full time because they are now gonna get icemining, this will still just give us more empty systems...? (or small group people who don't pvp and might as well be empty)
Hatshepsut IV
Un.Reasonable
#16 - 2014-11-13 19:12:54 UTC
scorchlikeshiswhiskey wrote:
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?



FYI Wolf Rayel effects apply to missiles as well, it doesn't correctly display but you definitely get the bonus.

Public Channel | Un.Welcome

MooMooDachshundCow
University of Caille
Gallente Federation
#17 - 2014-11-13 19:16:36 UTC
Hatshepsut IV wrote:
scorchlikeshiswhiskey wrote:
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?



FYI Wolf Rayel effects apply to missiles as well, it doesn't correctly display but you definitely get the bonus.


ANY weapon that uses small-sized charges gets the bonus, right? Like RLML is pretty OP in the new WR IIRC.

Yeah, well, it's just like my opinion, man.

Andrew Jester
Collapsed Out
Pandemic Legion
#18 - 2014-11-13 19:19:58 UTC  |  Edited by: Andrew Jester
scorchlikeshiswhiskey wrote:
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?


TIL small weapons are only turrets. you're dumb

RLML Onyx in these shattered holes the dream))

If thuggin' was a category I'd win a Grammy

Phoenix Jones
Small-Arms Fire
#19 - 2014-11-13 19:24:38 UTC  |  Edited by: Phoenix Jones
Goofing around with fittings atm

Crow, hawk and flycatcher will have some issues in here.

Bombers won't be able to take Anykind of hit or do any damage to begin with.

The onyx and broadsword will hate this place (if rapid lights gain the bonus the onyx is a death machine)

the rest can be fit for a rayet.

50/50 on it. It's a interesting option. Not sold on it but not against it either.

Yaay!!!!

scorchlikeshiswhiskey
Totally Abstract
O X I D E
#20 - 2014-11-13 19:25:38 UTC
Hatshepsut IV wrote:
scorchlikeshiswhiskey wrote:
Out of curiosity, why are the small ship holes all armor/turret bonused? (C-6 Wolf-Rayet)
Because I'm naturally a bit paranoid, this seems to me like it is too close on the heels of the "OP Crow fix" and "OP LML fix" for it to be pure coincidence that 25% of the new space precludes the effective use of shield or missile ships. Anyone with some insight?



FYI Wolf Rayel effects apply to missiles as well, it doesn't correctly display but you definitely get the bonus.

I stand corrected.
You would think I would know that, but I misread "small weapon damage" as "small turret damage" since lights and rockets aren't usually lumped together as small missiles. My fault. (Although, the armor bonus is still more beneficial to turrets but that is separate from the damage bonus as you pointed out.)
I'm still not crazy about the armor only bonus, I still think it could have been done better from a gameplay point of view but I'm trying hard not to point fingers and make a jackass out of myself on this.
So, since it is likely that the armor doctrine will probably spill over to most other organized frig hole useage, what do you guys think about that?
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