These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Why I don't go to lowsec.

First post
Author
Lupe Meza
Hedion University
Amarr Empire
#141 - 2014-11-10 23:03:19 UTC
Veers Belvar wrote:


Lots of words, but the core confusion remains.

L5s in lowsec with caps are not "safe" by any stretch of the imagination. There are pirate fleets that live to hunt down and wipe out lowsec mission runners. A single slip up and your whole fleet is gone.

Look what OP wrote...look at the agreement expressed by subsequent posters....no one thinks lowsec is "safe," and for that reason it is the most desolate region in the game. If anything, CCP is looking to buff lowsec rewards to give people a reason to live there.

There are lots of ways to knock out lowsec mission runners....camp station on dockup, scan down and crash missions, blockade their logistics chain, etc....

The nerf highsec folks aren't complaining that it is hard to do non-highsec pve - they are complaining that no other reasonably safe mechanism of regular PvE with the same rewards as L4 exists (now the real cause of this is their coalition leaders renting out so much of their space - but I digress).

Go through the forums - read the locked nerf highsec threads - they have already explained why the other options can't replace the lack of missions in sov null. The fact is that it's not so easy to make a lot of isk in this game....and the high reward options tend to also have a high degree of risk (as it should be!)

But they key here, and to stay on topic, is that I agree with OP (and apparently the vast majority of the playerbase does as well!) - lowsec is far too dangerous for the reward level, and between gatecamps and pirates it just doesn't add up.




My .02 cents:

I'll go into lowsec to do PvE but is more akin to a trip to the casino. I fly a ship that I can afford to lose and hope that by the time I lose it, I made a profit. I don't have the time (or desire) to play EVE all day everyday. When my time is especially limited, and I can only play for an hour or so, I do high sec missions. The return on my my time invested is guaranteed. I don't have to fleetup only to travel somewhere to bail shortly after I get there.

I fly a T1, T2 fit BS, I don't have a pimped out marauder raking in a kajillion and hour raking in the cash. I don't enjoy missioning immensely but I don't hate it either; it is just something I have to do to keep my wallet from hitting 0 when I engage in the activities I do enjoy.

A game can't be setup in a way that denies a player some bare minimum of reward for the time the spent playing it. The line to walk is debatable but no more should a player expect instant gratification in a game than they should to not being able to accomplish anything.

When I want to roll the dice I'll PvE in low, null, or wh space. Missioning is often dull work, but with my particular schedule it keeps me in T1 ships so that I can actually explore other aspects of the game I frankly enjoy more, but offer little in the way of reward outside of enjoying doing them. If i did not have a reliable revenue stream i would be unable to enjoy the game

When I NEED isk I do missions in High Sec. I don't have infinite time, so spending an hour to get a guaranteed 50ish mil is sometimes preferable to spending an hour of my time coming away with nothing. Nerf the rewards and I would then have to spend more time doing an activity that I'm only doing in the first place to fund other activities.

Now do I know when I take a PvE dive into less secure space that I'll walk away "Richie Rich" or be left naked and floating in space? No. I wish I had a Magic 8-ball just for EVE that would tell me before I log on whether or not likely a session I devoted to making some e-cash would in fact, result in no e-cash. I would then know to spend that hour doing just about anything OTHER than playing EVE.

I can still be ganked, griefed, ninja looted, wardecced, and have assorted horrible misdeeds done to me in High. It just can't be done with no way out and no repercussions for the offender. What I won't be doing in high however, is wasting 90% of a limited hour or so play session avoiding PvP in a PvE fit ship and maybe 10% of it actually doing PvE, especially when my goal for that session was to make some ISK.

If that 10% of actual PVE yielded the guaranteed return of a High Sec mission or two, sure I'd do it. But by the time all the prisoners are done chasing me around the shower room it usually doesn't considering how much risk you put yourself in and time you spend mitigating it.

All this ignores the fact that some players just prefer PVE and High Sec is more conducive for that type of play. Nerfing it isn't going to turn them into PvPer's or line soldiers for your Null Bloc, it's just going to make them find another game. If anything CCP should present more attractive PvE options in less secure space to attract players there, like they did with the sites that got added to WH's, it'd be healthier for the game. Use positive reinforcement and incentives to nurture the player behavior you want. Everybody gets something then. Don't disenfranchise players, especially when the changes are suggested by those who are the only ones that benefit from them.
Gully Alex Foyle
The Scope
Gallente Federation
#142 - 2014-11-10 23:09:32 UTC
Lupe Meza wrote:
by the time all the prisoners are done chasing me around the shower room
Big smile

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#143 - 2014-11-10 23:47:45 UTC
Veers Belvar wrote:


Wouldn't you like to see more activity? Wouldn't you like to have more people living in the space, doing PvE, and presenting targets? Right now it's pretty desolate - you get some fw activity, and some gatecamps, but not much in the way of PvE or real activity? You wouldn't like to see a much more energetic and occupied space?


I believe that one reason there is not more low security activity is that the buffs to high sec safety have made the transition between high and low to jarring for those who do not understand that losing ships in a spaceship shooting game is normal. The alteration to high sec game mechanics to make it safer have also limited the exposure to said mechanics that high sec dwellers have.




Beers Veldspar
Doomheim
#144 - 2014-11-11 00:59:31 UTC
The Belvarian forces will rule Lowsec soon...

Veers will clean this mess, the golden age of New Eden is only a matter of time !

One Dream
One Law
One Lord
One Veers
One SafeSec !

Omniscient Oracle of New Eden, Incursion Hero, 6 months GCC timer advocate, Leader of bumping is bullying community, Ivy League space-lawyer, future permanent CSM member, the next level of human evolution, the epitome of modesty - Veers Belvar™

Veers Belvar
Swordmasters of New Eden
#145 - 2014-11-11 01:04:37 UTC  |  Edited by: Veers Belvar
Cancel Align NOW wrote:
Veers Belvar wrote:


Wouldn't you like to see more activity? Wouldn't you like to have more people living in the space, doing PvE, and presenting targets? Right now it's pretty desolate - you get some fw activity, and some gatecamps, but not much in the way of PvE or real activity? You wouldn't like to see a much more energetic and occupied space?


I believe that one reason there is not more low security activity is that the buffs to high sec safety have made the transition between high and low to jarring for those who do not understand that losing ships in a spaceship shooting game is normal. The alteration to high sec game mechanics to make it safer have also limited the exposure to said mechanics that high sec dwellers have.






I think the problem with this logic is that it blames the individual new players as opposed to the experienced players. Can new players go to lowsec and set up shop? Of course not...it's a suicide mission. But then again the same applies to null and wormholes. Yet new players move there all the time. Why? Because corps are set up and recruit them. This is not true in lowsec...people don't set up lowsec PvE corps and recruit with them publicly. That tells me that the feeling is that lowsec PvE isn't really viable, and that the risk/reward doesn't justify creation and recruitment into lowsec corps. So it's not highsec risk aversion, it's experienced players deciding that a lowsec PvE corp just ain't worth it.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#146 - 2014-11-11 01:23:01 UTC
Veers Belvar wrote:


I think the problem with this logic is that it blames the individual new players as opposed to the experienced players. Can new players go to lowsec and set up shop? Of course not...it's a suicide mission. But then again the same applies to null and wormholes. Yet new players move there all the time. Why? Because corps are set up and recruit them. This is not true in lowsec...people don't set up lowsec PvE corps and recruit with them publicly. That tells me that the feeling is that lowsec PvE isn't really viable, and that the risk/reward doesn't justify creation and recruitment into lowsec corps. So it's not highsec risk aversion, it's experienced players deciding that a lowsec PvE corp just ain't worth it.



Faction Warfare.
Veers Belvar
Swordmasters of New Eden
#147 - 2014-11-11 01:28:47 UTC
Cancel Align NOW wrote:
Veers Belvar wrote:


I think the problem with this logic is that it blames the individual new players as opposed to the experienced players. Can new players go to lowsec and set up shop? Of course not...it's a suicide mission. But then again the same applies to null and wormholes. Yet new players move there all the time. Why? Because corps are set up and recruit them. This is not true in lowsec...people don't set up lowsec PvE corps and recruit with them publicly. That tells me that the feeling is that lowsec PvE isn't really viable, and that the risk/reward doesn't justify creation and recruitment into lowsec corps. So it's not highsec risk aversion, it's experienced players deciding that a lowsec PvE corp just ain't worth it.



Faction Warfare.


Yep - that is the one part of lowsec that has activity and recruitment...and notice that risk aversion doesn't deter highsec players from joining. The question remains why there is no similar structure for doing PvE in lowsec given the substantial awards available.
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#148 - 2014-11-11 01:33:17 UTC
Veers Belvar wrote:
Cancel Align NOW wrote:
Veers Belvar wrote:


I think the problem with this logic is that it blames the individual new players as opposed to the experienced players. Can new players go to lowsec and set up shop? Of course not...it's a suicide mission. But then again the same applies to null and wormholes. Yet new players move there all the time. Why? Because corps are set up and recruit them. This is not true in lowsec...people don't set up lowsec PvE corps and recruit with them publicly. That tells me that the feeling is that lowsec PvE isn't really viable, and that the risk/reward doesn't justify creation and recruitment into lowsec corps. So it's not highsec risk aversion, it's experienced players deciding that a lowsec PvE corp just ain't worth it.



Faction Warfare.


Yep - that is the one part of lowsec that has activity and recruitment...and notice that risk aversion doesn't deter highsec players from joining. The question remains why there is no similar structure for doing PvE in lowsec given the substantial awards available.


Faction warfare is both PVP and PVE
Kaarous Aldurald
Black Hydra Consortium.
#149 - 2014-11-11 11:30:34 UTC
Veers Belvar wrote:
[quote=Cancel Align NOW][quote=Veers Belvar]

Faction Warfare.


Yep - that is the one part of lowsec that has activity and recruitment...and notice that risk aversion doesn't deter highsec players from joining. /quote]

Lol wow. At least warn me beforehand, I need to take a deep breath before I laugh that much.

Yeah, Tears, there are totally no risk averse farmers in faction warfare, right? Roll

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaely Tanniss
The Conference Council
The Conference
#150 - 2014-11-11 11:33:03 UTC
Veers Belvar wrote:
Kaely Tanniss wrote:


Wait...what? So now you're an economic expert too Veers? You ARE one of the incursion runners...so of course you'd defend those actions. I have nothing against lucrative aspects of Eve..I do however have issues with the ability to do so without any risk. I know all too well how incursion fleets work..there is little risk unless you take someone who doesn't know what they're doing. Like Kaarous said, it is being used as an isk press and it is hurting the market..which honestly, I don't care about..but others do. The solution would be to make incursions occur only in low or null sec...then the risk would be equal to the rewards imo...you wouldn't dare fly that shiny nightmare into a lowsec/nullsec pocket..now that's risk vs reward..


Huh? Another deeply confused comment. And yes, I am an economic expert. Thanks for completely failing to refute the actual argument. Roll

As to the rest....Incursions are far, far risker than L4s, than AFK carrier ratting in Deklein, than AFK mining in sov null, than escalations in well controlled wormhole space, etc... Basically, the player powerblocs have made their space vastly safer than empire can ever be.

The market is not "hurting" as prices are dropping, not rising. I'm not sure how you determine "hurt," but I would suggest doing at least a bit of market research before spouting absurdities. I mean, prices are falling, but incursions (far less isk generated than bounties) are somehow "hurting" the market. ShockedWhat?Roll

There are incursions in low sec. Guess what happens....2 groups monopolize them and have a non-agression pact. This is good for the game how exactly? But your brilliant solution is to move even more content out of highsec and into player controlled space, where no one but members of the big power blocs can participate. And you wonder why CCP is worried about people in highsec getting bored and quitting the game. ShockedWhat?

I mean if you care about risk/reward you should be advocating turning Deklein into a desolate wasteland where only L1s are available, and mining is impossible. But gee, somehow I don't see you doing that. It wouldn't really fit in with your nerf highsec agenda or crazy economic arguments. UghPirate



LOL...I don't think you realize what I'm talking about or what I'm about..I am ALL FOR keeping content in hi-sec. So let me get this straight...you're a lawyer, an economics expert, an Eve master, Hi-sec incursion whiz, Anti-ganking guru, forum warrior, AND you can read my mind and know what I'm all about. You're absolutely amazing Veers. I applaud you. You claim to "know" so many things yet hide from others in your little world. You dodge war decs, you give bad advice, and you hold yourself "above" others who know as much, if not more, than you do and are unwilling to listen to anyone who offers a viable point if it contradicts what you believe. I have no need to explain markets to you, nor do I feel the need to explain anything else to you. If you actually did something besides PvE you'd realize that prices are not going down everywhere. You are nothing but a forum and blog troll. If you spent half the time actually playing Eve as you do posting on forums and blogs...maybe you'd actually be having fun playing the game. Stop being so bitter and bored and do some of the things you are "so good" at.

So what's the problem with 2 groups "monopolizing" an incursion? Afraid to fight anything other than an npc with that shiny ship? Have you actually EVER lived in low or null...I mean LIVE..not been there. Have you ever lived in a c6? Have you ever done FW..or PvP other than whoring on concord kms? You claim to know so much, but reading things on forums does not mean you know how it is. Don't get me wrong, I have nothing against you personally...but I do have an issue with your constant "know it all" banter..and I can guarantee I'm not the only one. I listen to you in your channels every day...I know who you are far better than you know me. I listen to your hate speech and your incorrect advice. Instead of being a keyboard warrior, try getting out there and doing the things you preach about..or try new things. Try to actually BE what you claim to everyone every day.

With that being said, I digress..as I have already gone far off topic. Enjoy your grandeur, you won't get far running off of ego alone...Big smile

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

The Tomonator
Federal Navy Academy
Gallente Federation
#151 - 2014-11-11 14:50:25 UTC
Hal Morsh wrote:
Mharius Skjem wrote:
You obviously lack experience, you need to check the map and learn how to move around in low sec.

lowsec is as safe as highsec if you know what you are doing.



No amount of map checking is going to tell me the ships sitting on the next gate, they could be anywhere. But put murphies law to it and they will only be there if I jump, so the best decision is to not jump.

I figure if you put murphies law into the game you should be pretty safe. I decided against the obvious and lost stuff. Course having alts takes care of most of those problems, while friends do not. I mean whos wanting to jump into a meat grinder so their friend can jump through and go get his content.


er ... the corpies who share their rewards, and don't remain insular and independent. There's a reason why some pople are successful in corps.
Veers Belvar
Swordmasters of New Eden
#152 - 2014-11-11 15:30:28 UTC
Cancel Align NOW wrote:
Veers Belvar wrote:
Cancel Align NOW wrote:
Veers Belvar wrote:


I think the problem with this logic is that it blames the individual new players as opposed to the experienced players. Can new players go to lowsec and set up shop? Of course not...it's a suicide mission. But then again the same applies to null and wormholes. Yet new players move there all the time. Why? Because corps are set up and recruit them. This is not true in lowsec...people don't set up lowsec PvE corps and recruit with them publicly. That tells me that the feeling is that lowsec PvE isn't really viable, and that the risk/reward doesn't justify creation and recruitment into lowsec corps. So it's not highsec risk aversion, it's experienced players deciding that a lowsec PvE corp just ain't worth it.



Faction Warfare.


Yep - that is the one part of lowsec that has activity and recruitment...and notice that risk aversion doesn't deter highsec players from joining. The question remains why there is no similar structure for doing PvE in lowsec given the substantial awards available.


Faction warfare is both PVP and PVE


The corps that recruit do it for the PvP. Note that you don't see L5 lowsec corps or lowsec mining corps or lowsec exploration corps recruiting....those folks all base out of high, wormholes, or sov null. But there seems to be almost no organized pure PvE activity in lowsec. That should tell you that those in the know don't see it is profitable in the current meta.
Gully Alex Foyle
The Scope
Gallente Federation
#153 - 2014-11-11 15:35:19 UTC
Veers Belvar wrote:
[That should tell you that those in the know don't see it is profitable in the current meta.
It's more like those in the pew see it's fun to keep it unprofitable.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Jvpiter
Science and Trade Institute
Caldari State
#154 - 2014-11-11 15:51:00 UTC
Veers Belvar wrote:
The corps that recruit do it for the PvP. Note that you don't see L5 lowsec corps or lowsec mining corps or lowsec exploration corps recruiting....those folks all base out of high, wormholes, or sov null. But there seems to be almost no organized pure PvE activity in lowsec. That should tell you that those in the know don't see it is profitable in the current meta.


I apologize for my ignorance.

Are there hisec L4 corps or *successful* hisec mining corps?


I'd "venture" to say that there is no organized PVE activity anywhere in hisec or lowsec. Null and WH are a separate matter.

Call me Joe.

Lfod Shi
Lfod's Ratting and Salvage
#155 - 2014-11-11 16:14:37 UTC
Geeze, after reading the OP, I wonder how I ever manage to zip in and out of low on such a regular basis! I must be doing it wrong.

♪ They'll always be bloodclaws to me ♫

Ralph King-Griffin
New Eden Tech Support
#156 - 2014-11-11 16:21:10 UTC
Veers Belvar wrote:
Inflation isn't about how much isk is in circulation

thank you veers, thank you soo much.

this is actually the funniest thing you have typed yet.

i may have peed a little.
Gallowmere Rorschach
The Scope
Gallente Federation
#157 - 2014-11-11 16:27:32 UTC
Ralph King-Griffin wrote:
Veers Belvar wrote:
Inflation isn't about how much isk is in circulation

thank you veers, thank you soo much.

this is actually the funniest thing you have typed yet.

i may have peed a little.

I can't believe that I actually just read what you quoted. Is this what the internet does to people?
Benny Ohu
Royal Amarr Institute
Amarr Empire
#158 - 2014-11-11 16:30:30 UTC  |  Edited by: Benny Ohu
Gallowmere Rorschach wrote:
Ralph King-Griffin wrote:
Veers Belvar wrote:
Inflation isn't about how much isk is in circulation

thank you veers, thank you soo much.

this is actually the funniest thing you have typed yet.

i may have peed a little.

I can't believe that I actually just read what you quoted. Is this what the internet does to people?

incontinence has many causes. i haven't heard of internet usage being one of them

e: argh, the 'what you quoted' phrase kills the joke
Veers Belvar
Swordmasters of New Eden
#159 - 2014-11-11 17:32:37 UTC
Ralph King-Griffin wrote:
Veers Belvar wrote:
Inflation isn't about how much isk is in circulation

thank you veers, thank you soo much.

this is actually the funniest thing you have typed yet.

i may have peed a little.


Ha! No time to explain this, but money supply does not determine inflation. You need to look at supply/demand curves, and here if stuff is increasing more than isk, that means more demand for isk, and deflation, even with increasing money supply. Exactly what is happening in Eve. Stop laughing and start thinking a bit.
Ralph King-Griffin
New Eden Tech Support
#160 - 2014-11-11 17:34:20 UTC
Veers Belvar wrote:
Ralph King-Griffin wrote:
Veers Belvar wrote:
Inflation isn't about how much isk is in circulation

thank you veers, thank you soo much.

this is actually the funniest thing you have typed yet.

i may have peed a little.


Ha! No time to explain this, but money supply does not determine inflation. You need to look at supply/demand curves, and here if stuff is increasing more than isk, that means more demand for isk, and deflation, even with increasing money supply. Exactly what is happening in Eve. Stop laughing and start thinking a bit.

i would if you'd stop saying pants on head ******** **** like that veers