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New Rig: Hyperbolic Photon Wave Inverter Matrix

Author
Michael Ignis Archangel
Deep Core Mining Inc.
Caldari State
#21 - 2014-11-13 01:59:40 UTC
I dig the idea of this as maybe one of those rarer weapons dropped via BPCs. Having as a rig is odd, but keeping it laser-bonused is interesting.

Maybe rather than having it make overheating dangerous, have the weapon actually just add heat to the rack, as mentioned above. Make the heat added in inversion proportion to the mass of the ship to prevent this becoming an unbalanced super-killer.

At the risk of dating myself, I did always think it'd be neat to have something like Ion Pulse Cannon from MOO2 back in the day - something that assaulted the target's modules and systems as opposed to purely inducing structural failure.
Tabyll Altol
Viziam
Amarr Empire
#22 - 2014-11-13 13:05:36 UTC
Shivanthar wrote:
Under Energy Weapon Rigs:
(Or somewhere more suitible)
Large Hyperbolic Projected Photon Wave Inverter Matrix

TL;DR - Convert high-slot laser into an ewar with a rig, which makes target ship's modules heat faster when overheated, thus limiting overheating oppurtunity to some degree.

This ship modification is designed to modify photon wave in advanced beam lasers in order to make target's subsystems more vulnerable to heat at the expense of shields.

Rate of Fire: -%100 (constant fire)
Damage Bonus:-%100 (no damage)
Activation Cost: -%75
Shields: -%10
Target Heat Damage Multiplier: +%12,5

P.S: I also think this in a way that it could be a some kind of crystal, but this is what came out right now.

Basically any battleship with t2 laser and this rig would become a some kind of high-slot target painter where each laser turret increases target heat damage multiplied by 2 if there are 8 laser turrets . Since lasers will still suck your cap, this would make host ship quite vulnerable to cap warfare. On the other hand, I think it would be a strange fleet doctrine!

What do you think? Shocked


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