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Crime & Punishment

 
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Suicide gank, a simple answer !

Author
Eldwinn
Deep Core Mining Inc.
Caldari State
#21 - 2014-11-07 19:28:10 UTC
Jonah Gravenstein wrote:
Amra Ni-Yesta wrote:
Jonah Gravenstein wrote:
Suicide ganking is only easy when the target makes it easy.

Suicide gank is easy in every case, every case.
Bullshit.

You've never suicide ganked have you?


Yes and it is easy. Get better scrub
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#22 - 2014-11-07 19:29:14 UTC  |  Edited by: Amra Ni-Yesta
Eldwinn wrote:
Amra Ni-Yesta wrote:
Really ? Explain me how with a -10 security statue you can stay in high sec ?


Undock warp to instant undock -> warp to ping from target -> warp to target and kill them -> wait for concord to kill me

Only possible in 0.5, not higher

/////////////
Suicide gank is easy in every case, every case.
///////////
Bullshit.

You've never suicide ganked have you?

////// Bullshit, what is hard to suicide gank ?


/---------> Edit : May I have to explain how easy it was when Markee dragon took a bunch of new players to make catalyst suicde gank and how fast he did money ?
Ralph King-Griffin
New Eden Tech Support
#23 - 2014-11-07 19:30:49 UTC
Eldwinn wrote:
Jonah Gravenstein wrote:
Amra Ni-Yesta wrote:
Jonah Gravenstein wrote:
Suicide ganking is only easy when the target makes it easy.

Suicide gank is easy in every case, every case.
Bullshit.

You've never suicide ganked have you?


Yes and it is easy. Get better scrub

I doubt it's easy in every case.
aware bears use dscan, watch local, and generally ARE skittish.
Ralph King-Griffin
New Eden Tech Support
#24 - 2014-11-07 19:32:20 UTC
Amra Ni-Yesta wrote:
Eldwinn wrote:
Amra Ni-Yesta wrote:
Really ? Explain me how with a -10 security statue you can stay in high sec ?


Undock warp to instant undock -> warp to ping from target -> warp to target and kill them -> wait for concord to kill me

Only possible in 0.5, not higher

Explain this.
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#25 - 2014-11-07 19:34:16 UTC
Ralph King-Griffin wrote:
Eldwinn wrote:
Jonah Gravenstein wrote:
Amra Ni-Yesta wrote:
Jonah Gravenstein wrote:
Suicide ganking is only easy when the target makes it easy.

Suicide gank is easy in every case, every case.
Bullshit.

You've never suicide ganked have you?


Yes and it is easy. Get better scrub

I doubt it's easy in every case.
aware bears use dscan, watch local, and generally ARE skittish.

I edited my post but i will say it again : We had demonstrations that it is really accessible to the first one. Are you serious when you speak about D-scan for a gate camp in high sec ? Let me laugh.

It can be "hard" to retrive the loot quickly only, but it is not hard to warp on a safe quickly...
Ralph King-Griffin
New Eden Tech Support
#26 - 2014-11-07 19:37:51 UTC
No you would use a scout for that.
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#27 - 2014-11-07 19:39:30 UTC
Ralph King-Griffin wrote:
Amra Ni-Yesta wrote:
Eldwinn wrote:
Amra Ni-Yesta wrote:
Really ? Explain me how with a -10 security statue you can stay in high sec ?


Undock warp to instant undock -> warp to ping from target -> warp to target and kill them -> wait for concord to kill me

Only possible in 0.5, not higher

Explain this.

Concord reaction is slow in low high sec, and react really really fast up to 0.8 I don't think the guy who use insta undock and warp to point have time to stay alive near 0.8 and higher with a -4.5 and more security statue.

Only in pod, maybe i missed the pod suicide gank...
Ralph King-Griffin
New Eden Tech Support
#28 - 2014-11-07 19:42:55 UTC  |  Edited by: Ralph King-Griffin
Amra Ni-Yesta wrote:
I don't think


Pertinent word there.
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#29 - 2014-11-07 19:44:31 UTC
Ralph King-Griffin wrote:
No you would use a scout for that.

The fact is not to speak about how to avoid or not suicide gank. This is not the point of my thread.

The point is : With a reall low penalty like we have now, the frequency of suide gank is too high and there is no challange for poeple who do them. The aftermath of it is not ballance compare to what you can get.
Eldwinn
Deep Core Mining Inc.
Caldari State
#30 - 2014-11-07 19:47:05 UTC
OP what exactly are you suggesting then as a solution? Unfortunately I do not speak whatever you are trying to say.
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#31 - 2014-11-07 19:49:58 UTC
Eldwinn wrote:
OP what exactly are you suggesting then as a solution? Unfortunately I do not speak whatever you are trying to say.

My suggestion is simple : Increase the penalty of breaking the concord's rules. But with sens. I mean : Actually if you pod kill someone in low sec you have a bigger lost of security statue. I can understand that you can fail your shoot, or something can goes bad for the suicide ganker so : If you use modules against someone you loose : -2.5 of security statue /like it is now, and if you destroy a ship : you loose -7.5 of security statue.
Ralph King-Griffin
New Eden Tech Support
#32 - 2014-11-07 19:52:48 UTC
How would this effect someone already -10 ?
Jonah Gravenstein
Machiavellian Space Bastards
#33 - 2014-11-07 19:56:44 UTC  |  Edited by: Jonah Gravenstein
Eldwinn wrote:
Jonah Gravenstein wrote:
Amra Ni-Yesta wrote:
Jonah Gravenstein wrote:
Suicide ganking is only easy when the target makes it easy.

Suicide gank is easy in every case, every case.
Bullshit.

You've never suicide ganked have you?


Yes and it is easy. Get better scrub
Wasn't addressed at you, but thanks for your input.

It's only easy when the target makes it easy, avoiding choke points, being careful what I haul, knowing who the gankers are, not afking and fitting a tank has served me well in the past tyvm, although a couple have tried, and failed.

You don't have to outrun the wolves, you just have to outrun the the guy next to you. I make somebody else a more attractive/profitable target.

In the beginning there was nothing, which exploded.

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Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#34 - 2014-11-07 19:58:43 UTC
Ralph King-Griffin wrote:
How would this effect someone already -10 ?

It won't, but someone with a -10 sec statue will only stay near 0.5 spots. It will be more juicy to gank in higher sec statue area because : If you have less gank in higher sec statue area, poeple are less carefull, will transport more expensiv stuffs, but you will loose more sec statue.

With a logic like this we invert the low sec/null sec logic, witch means, more you will go higher secure zone, more it will be interresting for suicide gankers, but more you will have to work on your own security statue to be able to access back higher areas
Ralph King-Griffin
New Eden Tech Support
#35 - 2014-11-07 20:06:56 UTC
Have you heard about "burn jita" ?
Amra Ni-Yesta
Wormhole Police Department
THE Wormhole Police Department
#36 - 2014-11-07 20:08:34 UTC
Ralph King-Griffin wrote:
Have you heard about "burn jita" ?

Yes I did.
Tengu Grib
Caldari Provisions
Caldari State
#37 - 2014-11-07 20:13:46 UTC
OP I don't think you actually understand how sec status works in HS.

at -10, there is nothing stopping you from going anywhere you want. If you are in a ship, the faction police will come and kill you after a certain time, but they do not automatically scram you like Concord does, so as long as you keep moving you'll be fine.

When it comes to moving around at -10, there is no difference between 1.0 and 0.5 systems.

Gankers like to hang around 0.5 and 0.6 systems because you require fewer gankers to kill the same target, that's it, that's the only reason.

As far as ganking being easy, sure, it can be. Can being the pertinent word. Killing a retriever with no tank when the pilot is not paying attention or completely AFK, yeah that's easy. Killing an orca or a freighter takes coordination between multiple people, and a lot of preparation. Try it sometime and you'll see. It's by no means easy.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Tengu Grib
Caldari Provisions
Caldari State
#38 - 2014-11-07 20:15:20 UTC
Amra Ni-Yesta wrote:
Ralph King-Griffin wrote:
Have you heard about "burn jita" ?

Yes I did.


Then explain how -10's were in Jita killing freighters when you say they cannot go into 0.9 systems.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Ralph King-Griffin
New Eden Tech Support
#39 - 2014-11-07 20:17:52 UTC
Yet you say someone with a -10 sec statue will only stay near 0.5 spots.
The reason I keep coming to this is because you clearly don't understand the nuance involved in the activitiy,
this pretty much disqualifys your suggestions as you are in no position to be balancing something you don't fully understand.
go try it for a while and learn how it's done then make suggestions
(and if you mention markee as an authority on anything again I'll gank you.)
Eldwinn
Deep Core Mining Inc.
Caldari State
#40 - 2014-11-07 20:18:42 UTC
Amra Ni-Yesta wrote:
Ralph King-Griffin wrote:
How would this effect someone already -10 ?

It won't, but someone with a -10 sec statue will only stay near 0.5 spots. It will be more juicy to gank in higher sec statue area because : If you have less gank in higher sec statue area, poeple are less carefull, will transport more expensiv stuffs, but you will loose more sec statue.

With a logic like this we invert the low sec/null sec logic, witch means, more you will go higher secure zone, more it will be interresting for suicide gankers, but more you will have to work on your own security statue to be able to access back higher areas


Wut. This thread is unreal.