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Dev Blog - A new look for EVE’s UI – feedback needed!

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Author
Chribba
Otherworld Enterprises
Otherworld Empire
#281 - 2014-11-08 14:15:35 UTC
I think the icons look dull. The colors we have now helps me navigate, for example I remember that the blueish icon up top is like S&I (that's where I placed it). Now all neocom icons just look the same. Not really a good change imo.

Same goes for station icons.

And with my old color scheme (Silver+no transparency) it looks super bad (and yes I know you're forcing me to change colors now since you don't support me choosing my own colors).

Have you thought about the people with color disabilities and how they will interact with low-contrast colors like this?

/c

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Nagarythe Tinurandir
Einheit X-6
#282 - 2014-11-08 14:22:06 UTC
new UI looks quite nice, but it is still the old UI with new fancy effects and new colour sets.

have you considered to make it more like this mock-up you showed on FanFest13

(http://youtu.be/3J0fztrurIc) time stamp 20:26.
that would be way more futuristic..
Adrie Atticus
Caldari Provisions
Caldari State
#283 - 2014-11-08 14:22:22 UTC
Chribba wrote:
I think the icons look dull. The colors we have now helps me navigate, for example I remember that the blueish icon up top is like S&I (that's where I placed it). Now all neocom icons just look the same. Not really a good change imo.

Same goes for station icons.

And with my old color scheme (Silver+no transparency) it looks super bad (and yes I know you're forcing me to change colors now since you don't support me choosing my own colors).

Have you thought about the people with color disabilities and how they will interact with low-contrast colors like this?

/c


UI and UX design is done by people who don't have these disabilities as it's extremely hard to get any work in graphics and design if you have any issues with your vision or with your motoric functions.

Only way to get the designers to realize that they're doing something wrong is to nag until they manage to fix it; see Battlefield 3 vs Battlefield 4 where former has horrible for people with color blindness and latter has multiple choices in the graphics menu for those who need them.
Jinn Aideron
#284 - 2014-11-08 15:00:59 UTC

    Btw, talking new UI: Any chance for
  1. mouse-gestures? In-place of shortcuts, e.g. close window, scan now, stop, undock, ..
  2. multiple shortcuts for same action?

Big smile

Stealth deletes are bad.

drummendejef maaktnietuit
Ramm's RDI
Tactical Narcotics Team
#285 - 2014-11-08 15:09:32 UTC
imo, it's sad that all the icons are white.
The icons now are very colourfull, which helps in the recognizing of what they mean.
Saiden Dia
#286 - 2014-11-08 15:42:41 UTC
I love the changes. The current UI is so dated that it is painful. Everything looks clean and uncluttered with the changes.
WhyYouHeffToBeMad IsOnlyGame
#287 - 2014-11-08 15:47:20 UTC
why remove colours???

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Saiden Dia
#288 - 2014-11-08 15:48:00 UTC
WhyYouHeffToBeMad IsOnlyGame wrote:
why remove colours???


Because they are unnecessary clutter on the screen.
Grave Digger Eriker
Doomheim
#289 - 2014-11-08 15:50:16 UTC
Nagarythe Tinurandir wrote:
new UI looks quite nice, but it is still the old UI with new fancy effects and new colour sets.

have you considered to make it more like this mock-up you showed on FanFest13

(http://youtu.be/3J0fztrurIc) time stamp 20:26.
that would be way more futuristic..
My gods that has some very nice features. What ever happened to this. Did CCP diregard it? This is the kind of UI that eve deserves
Archind Xeal
Ministry of War
Amarr Empire
#290 - 2014-11-08 16:03:48 UTC  |  Edited by: Archind Xeal
Looks pretty good! My only complaint is the "lighted" appearance of selected tabs. I think it would be better if they just turned a lighter shade. Not major, just personal preference.

Also I would like a white/grey setting for the windows.

In some cases i.e. the Amarr theme the selected windows are unreadable. (http://i.imgur.com/ENjsc6g.jpg).

Good job guys, I now no longer have to fiddle with the settings for 10 minutes to get a...bearable color scheme. rip eve.
Martin Corwin
Doomheim
#291 - 2014-11-08 16:08:03 UTC
Quote:
For the look itself, we want EVE’s UI to look and feel more like something fitting a science fiction universe, and a bit less like an operating system.
On that note: would it be possible to get your new EVE UI theme for $favouriteOS? Cool
Nolan Kotulan
Nova Tabula Rasa
#292 - 2014-11-08 16:20:53 UTC
Here's some feedback from a guy working in the graphic design industry:

Icons
Flat design monochromatic icons is a great and good idea, but I can still see a light gradient in them, and THAT sucks.
Keep them full white without any gradient. About the shapes, I think the whole lacks consistency and simplicity.

Neocom submenu / second column
There is an upper bar on the first column of the Neocom menu. This bar isn't present in the second column (submenu). This lacks consistency. See how it is now, and how it should be.

Neocom alternative
You should add the possibility to display text instead of icons in the Neocom.

Windows corners
That is the worst thing you have introduced with this new design. Don't know who got this idea but this is graphicaly horrible, useless, distracting and unconsistent with anything except maybe the "military" look you are talking about in the devblog, which is a terribly wrong vision of what should be the UI. The UI shouldn't look like a military thing at all in a game like EVE where a lot of players don't have anything to do with military. The UI should remain as neutral, simple, readable and undistracting as possible. Remove these corners, please.

Tones of grey
For the same reason as explained above (the UI should remain as neutral, simple, readable and undistracting as possible), you should reduce the number of different grey tones used in the different fields of the Windows. Actually, there is a lot of different tones and this lacks consistency and affects negatively the readability.

Unpinned Windows
Unpinned Windows should remain totaly opaque, or at least, give us an option to make them opaque. Again, this is all about readability.

Modules buttons
This is one of the most bad looking part of the actual UI so you should redesign them as well. Why to not make them simple semi-transparent flat and round buttons? Actual ones are aliazed and cheap as hell.

Notifications
You still need to make the width customisable...


Please don't release this until its totally finished, as the UI is probably the most important thing in the game and the actual work in progress isn't good enough at all.

Per aspera ad astra

Indahmawar Fazmarai
#293 - 2014-11-08 16:41:17 UTC
Wait wait wait a minute, you mean that all windows will be always transparent? By God, NO, I beg you!!! That would render the game UNPLAYABLE to me!!! SadSadSad

I TOTALLY and COMPLETELY nead a solid color background to read any text -PERIOD- No "ifs" or "maybes" or "whys" or "we can tune it", I suffer macular degeneration and I CAN NOT READ TEXT ON TEXTURED BACKGROUNDS.

Do whatever you want to pinned windows, I never pinned none exactly for this reason -but I need the option to have a solid color background behind every text, always and everywhere. Just an OPTION, no need to make the whole design revolve around the needs of people with visual impairment -but mind of it!





Marlene Dakenek
Devid Ventures
#294 - 2014-11-08 16:41:19 UTC
I absolutely hate how everything has to be grey. Looking at those dull grey and flat icons makes me sick. Why does CCP hate having colorful icons so much? First you changed the skillbooks and info icons and now you ruin the whole UI? Please let us keep the old icons if we want.
Altrue
Exploration Frontier inc
Tactical-Retreat
#295 - 2014-11-08 16:58:54 UTC
I feel like CCP is removing stuff from the UI (customization and icon colors), while at the same time trying to make us believe its for the better Sad

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Caroline Grace
Retrostellar Boulevard
#296 - 2014-11-08 17:06:46 UTC
The neocom icons look fantastic. I'm surprised how I like them without color.

The blue-ish setting is extremely calming and great. I feel happy and calm when I look at it. Big smile

I hope this goes for every color set you will make, because to find the right smoothing and fluffing colors is extremely important for this to be a success.

Also I would like to add that this is indeed just a new skin, not a new or revamped UI. It looks great, but in overall it looks just the same, so I hope in the future there will some more dramatic changes. Don't be afraid of them!

I'm Caroline Grace, and this is my favorite musical on the Citadel.

Amylee Chan
Garoun Investment Bank
Gallente Federation
#297 - 2014-11-08 17:36:53 UTC
Looks very cool and is long overdue tbh !

Dont really have any Problem with the blur .
The Thing the annoys me the most would be the lack of possibilities to arrange chat windows especially the local + intel channels.

What about an option to turn on / off an modification to make new people in local pop up in an overlay so u are instantly notified if someone enters your system incl. standings so i get notified if an red / neut enters my local but to separate it and avoid spam do like a whitelist for it so it ignores blues or ppl in the corp / ally or even bluelist certain toons also with an option to turn off when in empire or only enable in empire for ppl u specified as in like an KOS List.

Thats what i would like to see the most just for pure "quality of life experience" and would help new players as well !

Just my 2 cents
Nolan Kotulan
Nova Tabula Rasa
#298 - 2014-11-08 17:46:32 UTC  |  Edited by: Nolan Kotulan
Amylee Chan wrote:

What about an option to turn on / off an modification to make new people in local pop up in an overlay so u are instantly notified if someone enters your system incl. standings so i get notified if an red / neut enters my local but to separate it and avoid spam do like a whitelist for it so it ignores blues or ppl in the corp / ally or even bluelist certain toons also with an option to turn off when in empire or only enable in empire for ppl u specified as in like an KOS List.

Thats what i would like to see the most just for pure "quality of life experience" and would help new players as well !

Just my 2 cents

The local channel is just a chat channel. The strategic use of it made by players is an undeniable fact, but that's not the initial purpose of the thing and so, they shouldn't develop any new "tools" to "improve" the use of it made by players...

That's just my opinion...

Per aspera ad astra

CaCi-A 001Me
Doomheim
#299 - 2014-11-08 17:52:23 UTC
when will we be getting the new ship class icons anyway? i'm sick of looking at brackets while ISIS is constantly teasing me with those awesome icons...

i don't play real life, the balancing sucks!

Unezka Turigahl
Det Som Engang Var
#300 - 2014-11-08 17:54:55 UTC
WhyYouHeffToBeMad IsOnlyGame wrote:
why remove colours???


I see a red NES and I want it painted black
No colors anymore, I want them to turn black
I see the SOE fly by in their white and rose
I have to turn my head until my darkness goes