These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Nerf Webs

Author
baltec1
Bat Country
Pandemic Horde
#41 - 2014-11-03 08:27:57 UTC
Azazel The Misanthrope wrote:


Your tracking does not effect your ability to survive like a web effects a frigs ability to not get alpha'd.


If you cannot hit the target that does affect the ability to kill stuff before they kill you.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#42 - 2014-11-03 08:30:37 UTC
baltec1 wrote:
Azazel The Misanthrope wrote:


Your tracking does not effect your ability to survive like a web effects a frigs ability to not get alpha'd.


If you cannot hit the target that does affect the ability to kill stuff before they kill you.


The lone frigate is never going to kill your mega whether you have him webbed or not. It is just a stalemate, and the web itself isn't helping you hit many other things but the frigate. Seeing as other ships are easier to hit.
baltec1
Bat Country
Pandemic Horde
#43 - 2014-11-03 08:32:28 UTC
Azazel The Misanthrope wrote:

The lone frigate is never going to kill your mega whether you have him webbed or not. It is just a stalemate, and the web itself isn't helping you hit many other things but the frigate. Seeing as other ships are easier to hit.


Yes, they can and will kill my battleship.

Also, the web does help me land hits on everything smaller than a capital.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#44 - 2014-11-03 08:33:40 UTC
baltec1 wrote:
Azazel The Misanthrope wrote:
baltec1 wrote:
Azazel The Misanthrope wrote:

A solo bs does not fit 1 web, he fits 2 or more.


Feel free to tell us how you fit two webs on a solo mega.


Simple: A Megathron has 15500 mw pg and 600 cpu base. You carry a mobile depot, and when you are attacked by a frig drop it you will definitely last the 60 seconds, and then equip a web or more. It is really that simple.


So you do without the cap boosters and ammo you need, nevermind the fact there there simply isn't the time to do this.


It is a mobile depot. You are literally just switching all of these things on the spot. You have them throughout. Seeing as frigate versus frigate fights can last 60 seconds, I imagine your battleship would last just as long if not longer especially seeing as it is a battleship.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#45 - 2014-11-03 08:38:26 UTC
baltec1 wrote:
Azazel The Misanthrope wrote:

The lone frigate is never going to kill your mega whether you have him webbed or not. It is just a stalemate, and the web itself isn't helping you hit many other things but the frigate. Seeing as other ships are easier to hit.


Yes, they can and will kill my battleship.

Also, the web does help me land hits on everything smaller than a capital.


I imagine it does, having a web with a weaker penalty is not going to change much for your situation optimally. The key word in this sentence of yours is "They". A lone frigate is not "They", if your lone battleship is being solo'd by lone frigates you have some serious fitting issues. However I do I understand that most buffer tanks will have this problem. Even with that in consideration, you can be reinforced before that becomes a serious issue.
afkalt
Republic Military School
Minmatar Republic
#46 - 2014-11-03 08:39:06 UTC
Azazel The Misanthrope wrote:
The tank on your mega should usually be proficient enough that even a substantially large group of frigates pose no threat to it.


What?

5 merlins can punch out over 1300 DPS...

I don't think you understand this quite as well as you think you do.
baltec1
Bat Country
Pandemic Horde
#47 - 2014-11-03 08:43:03 UTC
Azazel The Misanthrope wrote:
you can be reinforced before that becomes a serious issue.


Wrong again.

There is no help when I am on the other side of the galaxy. This little talk has only shown you have little to no pvp experience in large ships.
Daenika
Chambers of Shaolin
#48 - 2014-11-03 08:47:24 UTC  |  Edited by: Daenika
To throw something else in here:

Any buff you make to frigates in general is going to also buff stealth bombers. Bombers can already tear battleships a new one. A pack of just a couple bombers fit with damps, TDs, and long points can completely negate any possible response from their battleship target, whilst outputting 650-750 DPS, each, against that battleship. Bombers are the frigates designed to be the counter to battleships and battlecruisers.

Most frigates aren't really designed to be able to kill ships larger than cruisers, and that's intended. The entire point of larger ships like battleships and battlecruisers is that they sacrifice a huge amount of mobility and agility for an enormous amount of tank.

I mean, there are a LOT of frigates that can apply 200-300 DPS from well outside web range, while still keeping the target locked down. Many have room to fit a TD to even further nullify turret ships. They won't break the tank of most self-rep battleships, and that's intended, but they can certainly take on cruisers. They just can't brawl with them, and that's fine. Scrams and webs are designed to prevent speed-tanking at brawling ranges.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#49 - 2014-11-03 08:59:33 UTC
afkalt wrote:
Azazel The Misanthrope wrote:
The tank on your mega should usually be proficient enough that even a substantially large group of frigates pose no threat to it.


What?

5 merlins can punch out over 1300 DPS...

I don't think you understand this quite as well as you think you do.


5 merlins are going to have that dps cut down by half at base resistances.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#50 - 2014-11-03 09:03:21 UTC
baltec1 wrote:
Azazel The Misanthrope wrote:
you can be reinforced before that becomes a serious issue.


Wrong again.

There is no help when I am on the other side of the galaxy. This little talk has only shown you have little to no pvp experience in large ships.


You are right, I have little experience flying larges, but I have enough experience flying smalls to know that attacking battleships with frigates are not cost effective.
baltec1
Bat Country
Pandemic Horde
#51 - 2014-11-03 09:08:17 UTC  |  Edited by: baltec1
Azazel The Misanthrope wrote:
baltec1 wrote:
Azazel The Misanthrope wrote:
you can be reinforced before that becomes a serious issue.


Wrong again.

There is no help when I am on the other side of the galaxy. This little talk has only shown you have little to no pvp experience in large ships.


You are right, I have little experience flying larges, but I have enough experience flying smalls to know that attacking battleships with frigates are not cost effective.


Then you are a poor frigate pilot.

http://www.youtube.com/watch?v=6so9AT4UydQ

That is an Iteron V armed with a single small neutron blaster taking out an active tanked mega. A hauler got under the guns of a ship with a tracking bonus. Let that sink in before you start saying tracking doesn't matter to battleships and they dont need webs.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#52 - 2014-11-03 09:11:07 UTC
Daenika wrote:
To throw something else in here:

Any buff you make to frigates in general is going to also buff stealth bombers. Bombers can already tear battleships a new one. A pack of just a couple bombers fit with damps, TDs, and long points can completely negate any possible response from their battleship target, whilst outputting 650-750 DPS, each, against that battleship. Bombers are the frigates designed to be the counter to battleships and battlecruisers.

Most frigates aren't really designed to be able to kill ships larger than cruisers, and that's intended. The entire point of larger ships like battleships and battlecruisers is that they sacrifice a huge amount of mobility and agility for an enormous amount of tank.

I mean, there are a LOT of frigates that can apply 200-300 DPS from well outside web range, while still keeping the target locked down. Many have room to fit a TD to even further nullify turret ships. They won't break the tank of most self-rep battleships, and that's intended, but they can certainly take on cruisers. They just can't brawl with them, and that's fine. Scrams and webs are designed to prevent speed-tanking at brawling ranges.


This is not a buff to frigates. This would not effect stealth bombers seeing as they are never in range of webs as it is. Bombers are a terrible counter to battleships and battlecruisers. They simply aren't cost effective. There are not many frigates that can apply 200-300 dps from outside of web range. The ones that can are niche'd to do that at sacrifice much in other standards. It doesn't make sense that they weren't designed to kill those classes. Any class should kill any class under optimal situations or bad piloting. That is balance. These classes being reserved to only a certain scale of classes limits their existence in game. Scrams and webs are great for stopping speed tanking at brawling ranges, but eliminating a ship classes sole effectiveness is much.
afkalt
Republic Military School
Minmatar Republic
#53 - 2014-11-03 09:12:28 UTC  |  Edited by: afkalt
Azazel The Misanthrope wrote:
afkalt wrote:
Azazel The Misanthrope wrote:
The tank on your mega should usually be proficient enough that even a substantially large group of frigates pose no threat to it.


What?

5 merlins can punch out over 1300 DPS...

I don't think you understand this quite as well as you think you do.


5 merlins are going to have that dps cut down by half at base resistances.



You know what EHP is, right? A typical roaming BS will last about a minute vs those merlins and that's just 5, never mind a dozen.
Kagura Nikon
Native Freshfood
Minmatar Republic
#54 - 2014-11-03 09:13:23 UTC
have you ever PVPED even? Outside of large blob fights you simply cannot get ANY kills if you remove webs. They used to be 4 times more powerful in past ( base ones were 90%).

If you reduce them to 40% for example, they become USELESS and everyone will ALWAYS be able to crash back to a gate.

So if you want to nerf webs you need to provide an alternative way to enforce combat definition.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#55 - 2014-11-03 09:16:54 UTC
Azazel The Misanthrope wrote:
baltec1 wrote:
Azazel The Misanthrope wrote:
you can be reinforced before that becomes a serious issue.


Wrong again.

There is no help when I am on the other side of the galaxy. This little talk has only shown you have little to no pvp experience in large ships.


You are right, I have little experience flying larges, but I have enough experience flying smalls to know that attacking battleships with frigates are not cost effective.



On the contrary. With a fex exceptions, battleships are not a danger to frigates well flown ( obvious exceptiosn like vindicator and bhaalghorn clearly do not count). While the battleships themselves can frequently just burn to gate or MJD from a single frigate, they are easily overhelmed.

Battleships in fact could very well receive some EHP buff. They take longer to cross 2 systems than it takes for 5 frigates to kill them.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#56 - 2014-11-03 09:21:56 UTC
baltec1 wrote:
Azazel The Misanthrope wrote:
baltec1 wrote:
Azazel The Misanthrope wrote:
you can be reinforced before that becomes a serious issue.


Wrong again.

There is no help when I am on the other side of the galaxy. This little talk has only shown you have little to no pvp experience in large ships.


You are right, I have little experience flying larges, but I have enough experience flying smalls to know that attacking battleships with frigates are not cost effective.


Then you are a poor frigate pilot.

http://www.youtube.com/watch?v=6so9AT4UydQ

That is an Iteron V armed with a single small neutron blaster taking out an active tanked mega. A hauler got under the guns of a ship with a tracking bonus. Let that sink in before you start saying tracking doesn't matter to battleships and they dont need webs.


I fly frigates because they are the most entertaining and challenging ship to fly imo. In a game where I can simply plex for stuff that I want. Wealth isn't an issue. A triple repped Iteron with two injectors and several thousand ehp is not a frigate before that Megathron depleted its capacitor it landed several hits that would have killed a frigate that it made contact with. Also killing a high sec carebear by catching them off guard isn't exactly challenging to begin with. I am not saying that they don't need webs. I am saying that they webs should be more costly for them to fit.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#57 - 2014-11-03 09:26:04 UTC
I have to say that this started off more being aimed at the disparaging cost effectiveness of frigates versus cruisers and battlecrusiers, but I can appreciate the opinions of the concerning groups and battleships.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#58 - 2014-11-03 09:30:37 UTC
afkalt wrote:
Azazel The Misanthrope wrote:
afkalt wrote:
Azazel The Misanthrope wrote:
The tank on your mega should usually be proficient enough that even a substantially large group of frigates pose no threat to it.


What?

5 merlins can punch out over 1300 DPS...

I don't think you understand this quite as well as you think you do.


5 merlins are going to have that dps cut down by half at base resistances.



You know what EHP is, right? A typical roaming BS will last about a minute vs those merlins and that's just 5, never mind a dozen.


Nevermind how it is a terrible idea to solo roam in a battleship in many areas anyway, and while that is an inevitability that a Megathron would be defeated by the Merlins, the idea is; just like the Merlin had to bring more merlins to kill the mega, the mega should bring something to kill the merlins. More merlins are more people. That is capital. A 2 million isk module is not capital.
Azazel The Misanthrope
Oblivion's Pendulum
Top Tier
#59 - 2014-11-03 09:32:14 UTC
Kagura Nikon wrote:
have you ever PVPED even? Outside of large blob fights you simply cannot get ANY kills if you remove webs. They used to be 4 times more powerful in past ( base ones were 90%).

If you reduce them to 40% for example, they become USELESS and everyone will ALWAYS be able to crash back to a gate.

So if you want to nerf webs you need to provide an alternative way to enforce combat definition.


PVP is all that I do actually. All of the times that I do. It is indeed a rare case that I have the opportunity to solo a solo bs. But I have many opportunities to be solo'd by a solo bs.
baltec1
Bat Country
Pandemic Horde
#60 - 2014-11-03 09:34:09 UTC
Azazel The Misanthrope wrote:


I fly frigates because they are the most entertaining and challenging ship to fly imo. In a game where I can simply plex for stuff that I want. Wealth isn't an issue. A triple repped Iteron with two injectors and several thousand ehp is not a frigate before that Megathron depleted its capacitor it landed several hits that would have killed a frigate that it made contact with. Also killing a high sec carebear by catching them off guard isn't exactly challenging to begin with. I am not saying that they don't need webs. I am saying that they webs should be more costly for them to fit.


Frigates get more buffer than that iteron with a vastly smaller sig. That battleship gets a tracking bonus and still couldn't hit something SIX times larger than an assault frigate and it had a whopping 38 DPS compared to the 250-400 dps of a frigate. Nerf webs and you make it impossible for a turret battleship to counter frigates.