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Phoebe Feedback

First post First post
Author
Bob Bedala
#281 - 2014-11-07 11:17:53 UTC
Notifications: I'd like to be able to rclick the icon then clear notifications. Also on the cog icon. Rather than open, click cog, find Clear button.
Amrunil
Infinity Bay.
Pandemic Horde
#282 - 2014-11-07 11:55:57 UTC
Overall impressions are good.

Some people were talking about that if you use JB with a small ship, u get more fatigue, than if u use bigger class ship. Dont know if that is the case, or maybe some glitch.

About fatigue, I think its a good thing. Especially for carriers, titans (and their bridges), supers. However, maybe its not that good (as it is right now) for JBs use. If you use "standard" JB in null u get around 40 mins fatigue. Use another one, and you get over 4 hours of fatigue. In my opinion, this pretty much cripples average null-sec sov-dweller in their normal day routine.
This way, you "punish" people for using JB ( which is "sov perk") and negate one of reasons (however small, but still a reason) to hold a sov in null.
Instead of the today's mechanic, CCP could scale down fatigue generated from using JBs, to some level that does not effect that much everyday life in sov null.
Vala Ancalagon
Center for Advanced Studies
Gallente Federation
#283 - 2014-11-07 13:26:42 UTC
After using it a bit, I have to agree with some posters here that the sell menu was easier before in terms of switching between immediate and other (who would use anything but 3 months anyway?), if only because the price automatically changed to the highest buy order when swapping to "simple" previously. If the price swapped when choosing immediate that might provide some benefit, but the best thing about advanced/simple tab before was it kept your settings (3mo for example). I also agree that multi-sell is really only useful when selling "immediate", or else what would be the benefit? Too much risk of a mistake if you used multi-sell for sell orders (putting price in wrong box).
Wilhelm Ormand
The Scope
Gallente Federation
#284 - 2014-11-07 14:05:40 UTC  |  Edited by: Wilhelm Ormand
Some things that I have noticed:

  • Some bookmarks appear twice in space (right besides eachother)
  • The skill tooltips in the skillqueue still mention when something can't be trained on a trial account (I am fully subscribed)
  • Notification sounds aren't categorized in the Advanced Audio Settings (should be under a new category)
  • The notification icon can't be snapped to other windows or the screen edge (offset)
  • (Expanding the notifications panel makes the icon and the window itself wobble)


Suggestions:

  • The option to have planets and celestials on the compass would be quite helpfull
  • Having corp and player bookmarks differentiated by color
  • The option to turn off all fancy animations (industry window, overlay, etc.) would help a lot in reducing the lag (even on a fast computer the performance is subpar)
  • Make the notification icon snappable and don't have it enlarged when moving is active (hard to place accurately)
  • Make the notification icon transparent or pinnable
Nyjil Lizaru
Federal Defense Union
Gallente Federation
#285 - 2014-11-07 14:23:20 UTC
Repeating from the industry feedback thread:

I have a couple questions:

-Overdrive injector systems are 'propulsion upgrades' but did not have their required invention skill/DC changed to Rocket science as it indicated in the Devblog. Error or unannounced late change (e: or do I need my eyes checked)? (I think there are some other cases of this, but CBA to check)

-Making a Stiletto (as an example) uses one science skill for the invention and a different science skill for the manufacture, why? Or why not do it for the other cases?

These are niggling little things, but they seem 'odd' to me.

In other news I have some Rocket Science DCs to sell cheap, PM me!

Nyjil's corollary to Malcanis' Law:   "Any attempt by CCP to smooth the learning curve of EVE Online will be carried out via the addition of extra factors and 'features' such that there is a net increase in complexity."

Lifelongnoob
State War Academy
Caldari State
#286 - 2014-11-07 15:43:47 UTC  |  Edited by: Lifelongnoob
nevermind
AK Shaman
Death Watch Guards
#287 - 2014-11-07 16:04:54 UTC
So where is Exploration improvements ? Data site still drop trash items ..... (after about 50 cleaned in nul sec)
Sam Spock
The Arnold Connection
#288 - 2014-11-07 16:35:42 UTC
Not sure if the change to Expeditions to decrease the number of jumps between sites is working right. Did the Sooth Sayer one last night. The first site was 7 jumps away. Second was 8 from there. Third, 8 more, fourth still 8 more. All of them were in Amarr space which is odd since this is a Guristas expedition. Not too worried about what region since I have been send there before for this one.

Previous to Phoebe I was seeing 4-5 jumps between sites as typical.

Giving you Inconsistent grammar, speilling and Punct-uation since 1974!

SFM Hobb3s
Perkone
Caldari State
#289 - 2014-11-07 18:05:19 UTC
Amrunil wrote:


This way, you "punish" people for using JB ( which is "sov perk") and negate one of reasons (however small, but still a reason) to hold a sov in null.


Pretty sure that was the intent. If you can't defend your sov without the reliance of old power projection meta, well, then it shouldn't be your sov.
Johnny Jackasss
Mutual Security
Mutual Security Alliance
#290 - 2014-11-07 19:15:06 UTC
Just jumping in here to add another complaint about the crazy bright nebulae.

I am not one to complain, but these new bright nebulae are killing me. I have a new task when jumping systems to always rotate camera to a dark patch of space. Please apply some tweaking.

After you adjust the brightness, and are tweaking it to get it right, please sit in a dark room, and be at least half drunk to simulate the average EVE player experience. That should give you the right perspective.
Primary This Rifter
Mutual Fund of the Something
#291 - 2014-11-07 19:29:35 UTC  |  Edited by: Primary This Rifter
Amrunil wrote:
Some people were talking about that if you use JB with a small ship, u get more fatigue, than if u use bigger class ship. Dont know if that is the case, or maybe some glitch.

It shouldn't be the case. Fatigue accumulation, barring modifiers that reduce it like the hauler bonus or the covert jump portal, should be the same for all ships given the same jump distance and fatigue amount at the time of the jump.

SFM Hobb3s wrote:
Amrunil wrote:


This way, you "punish" people for using JB ( which is "sov perk") and negate one of reasons (however small, but still a reason) to hold a sov in null.


Pretty sure that was the intent. If you can't defend your sov without the reliance of old power projection meta, well, then it shouldn't be your sov.

He's not talking about defending sov. He's talking about having the jump bridge network as a perk of having sov - ease of movement within your own space is definitely one of them.
SFM Hobb3s
Perkone
Caldari State
#292 - 2014-11-07 21:08:45 UTC
Primary This Rifter wrote:
Amrunil wrote:
Some people were talking about that if you use JB with a small ship, u get more fatigue, than if u use bigger class ship. Dont know if that is the case, or maybe some glitch.

It shouldn't be the case. Fatigue accumulation, barring modifiers that reduce it like the hauler bonus or the covert jump portal, should be the same for all ships given the same jump distance and fatigue amount at the time of the jump.

SFM Hobb3s wrote:
Amrunil wrote:


This way, you "punish" people for using JB ( which is "sov perk") and negate one of reasons (however small, but still a reason) to hold a sov in null.


Pretty sure that was the intent. If you can't defend your sov without the reliance of old power projection meta, well, then it shouldn't be your sov.

He's not talking about defending sov. He's talking about having the jump bridge network as a perk of having sov - ease of movement within your own space is definitely one of them.


...and that's precisely why CCP implemented fatigue on JB, to address the 'ease of movement within your own space'.
Primary This Rifter
Mutual Fund of the Something
#293 - 2014-11-08 03:10:50 UTC  |  Edited by: Primary This Rifter
.
Earadriede Callisto
The Scope
Gallente Federation
#294 - 2014-11-08 05:58:29 UTC
CCP Falcon wrote:
Phoebe has been successfully deployed to Tranquility!

the addition of unlimited skill queues,


Thank you thank you thank you thank you.... can't thank you enough for this particular update.

Everything else works great (Mac client).

Much love to all of the CCP Devs.
Amrunil
Infinity Bay.
Pandemic Horde
#295 - 2014-11-08 09:34:00 UTC  |  Edited by: Amrunil
Primary This Rifter wrote:


SFM Hobb3s wrote:
Amrunil wrote:


This way, you "punish" people for using JB ( which is "sov perk") and negate one of reasons (however small, but still a reason) to hold a sov in null.


Pretty sure that was the intent. If you can't defend your sov without the reliance of old power projection meta, well, then it shouldn't be your sov.

He's not talking about defending sov. He's talking about having the jump bridge network as a perk of having sov - ease of movement within your own space is definitely one of them.



This. :)

And BTW.. BL you wont get Tribute, but you would like to have sov there, wouldn't you? :)
No hard feeling though... :D
Sbrodor
Deep Core Mining Inc.
Caldari State
#296 - 2014-11-08 13:11:29 UTC
is possible think to link fatigue in JB to mass of the ship ? or class? is awful the same fatigue for a erebus and a shuttle!
IlIIlIIIlllIlIllIIIIll
Doomheim
#297 - 2014-11-08 13:43:03 UTC
Jump fatigue is the worst idea ever since this game exist.
Nerfing cap power projection is one thing, but having a blue timer of 5day after a few JB in tengu is another.
You mix everything up and **** thing up even more than WIS.

Abrazzar
Vardaugas Family
#298 - 2014-11-08 16:55:10 UTC
I just noticed that salvage drones are now using the continuous salvager effect instead of shooting wrecks. This come with Phoebe? I love it! Small things that improve immersion.
Draahk Chimera
Supervillains
#299 - 2014-11-08 17:00:44 UTC
I would like to point to the fact that the Data Site rebalance was a complete failure, no offence.

Exploration is my bread and butter. During my corp's off hours I hunt various sites in my wh or in ns around it. Before Phoebe I did not even bother with fitting a Data Analyzer. Having some hope I have subsequently fitted one and ran about 10-15 sites so far. The average value of the entire site, in nullsec, was around 500-1000 isk as seen in the cargo window + around 1-2 million in items that can only be contracted. This is not a joke 500 isk! from nullsec sites. The entire site! This is in sharp comparrison to the poorest relic site I ever found witch netted around 12 million.

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Phlummi
Marine Spezial Kraefte
The Initiative.
#300 - 2014-11-08 20:26:42 UTC
Jump fatigue,

damn folks, Devs and Game designer.
wtf is with you?

This is the bad thing ever. It slows the Game down.
The JB´s are Important for the Game Dynamic and are Strategic valuable.
After a few Days i have now a 4 hours Delay.

That kills the Dynamic for fleet events, supply and so one...

sry this is lame