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The end of Corpmate Awoxxing?

First post First post
Author
Princess Scarlett
Imperial Academy
Amarr Empire
#581 - 2014-10-31 17:24:33 UTC
Save one person from AWOX - save the world
Oscar Schindler

Jonah Gravenstein
Machiavellian Space Bastards
#582 - 2014-10-31 17:25:40 UTC
Mike Azariah wrote:
Jonah Gravenstein wrote:


"This is because EVE Online is essentially a PvP (Player versus Player) game at its core"

[quote] If the other pilot had no right
to attack you then CONCORD will track him down and punish him for his
crimes, so long as the attack took place in high security space.


from the line following

so we are both right, eh?

m
Nope, getting Concordokken is a consequence of initiating PvP in a specific area of space, under specific conditions; PvP still happened.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mike Azariah
The Scope
Gallente Federation
#583 - 2014-10-31 17:25:58 UTC
Quote:
Name 3 things, that are not PvP in Eve.
Mags

Depends on your definition of PvP. as a MMO I am always in competition with other folks but if I mine my own stuff and then use it to build my own ship so I can run missions quietly in a small out of the way system my level of PvP is low, very low. Only interaction with outsiders was buying the bpo's. I do miss drone poo as it allowed me to be very independent when I was that way inclined.

If you define PvP as shooting the other guy there are TONS ofg non PvP things to do. If your definition is broad enough to encompass them then this minor change does not really shift much of the PvP that takes place in hisec every damn day.

which is it?

m

Mike Azariah  ┬──┬ ¯|(ツ)

Dersen Lowery
The Scope
#584 - 2014-10-31 17:26:27 UTC  |  Edited by: Dersen Lowery
Mag's wrote:
Name 3 things, that are not PvP in Eve.


This is where I interject that the term "PvP" is general enough in a game like EVE to be essentially meaningless.

Essentially, EVE is about players interacting with other players. That includes, but is not limited to, what is conventionally considered "PvP."

There are enough different forms that appeal to enough different people that it's worthless to lump them all together. If EVE is a PvP game, where do I get my 8v8 balanced team PvP? Nowhere, because that's not how EVE works, and EVE is simply never going to appeal to people who want sports-style PvP.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Mag's
Azn Empire
#585 - 2014-10-31 17:26:51 UTC
Veers Belvar wrote:
Mag's wrote:
Mike Azariah wrote:
Jonah Gravenstein wrote:


"This is because EVE Online is essentially a PvP (Player versus Player) game at its core"

[quote] If the other pilot had no right
to attack you then CONCORD will track him down and punish him for his
crimes, so long as the attack took place in high security space.


from the line following

so we are both right, eh?

m
Name 3 things, that are not PvP in Eve.


Skill Training
PvE mission running if you dont spend the isk
Mining in a plentiful area if you just use the minerals to manufacture your own ships off the market.
The funny thing is, you believe all that. Lol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Feyd Rautha Harkonnen
Doomheim
#586 - 2014-10-31 17:28:21 UTC
Doc Fury wrote:

...
The FUD and tears are delicious however, please keep them coming...

"The only thing necessary for the triumph of (nerfs) is for good men to do nothing.." - Edmund Burke

The paradox being content creators and asshats in EvE are actually the good guys protecting the sandbox, while carebear CSM's (and court-jester trolltards like yourself) empower the slow creep of nerfdom evil done in the name of 'player retention' (or 'social justice' in the real world...).

F
Mag's
Azn Empire
#587 - 2014-10-31 17:28:32 UTC
Mike Azariah wrote:
Quote:
Name 3 things, that are not PvP in Eve.
Mags

Depends on your definition of PvP. as a MMO I am always in competition with other folks but if I mine my own stuff and then use it to build my own ship so I can run missions quietly in a small out of the way system my level of PvP is low, very low. Only interaction with outsiders was buying the bpo's. I do miss drone poo as it allowed me to be very independent when I was that way inclined.

If you define PvP as shooting the other guy there are TONS ofg non PvP things to do. If your definition is broad enough to encompass them then this minor change does not really shift much of the PvP that takes place in hisec every damn day.

which is it?

m
I define PvP as it is. Player versus Player. Blink

So I am waiting. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jonah Gravenstein
Machiavellian Space Bastards
#588 - 2014-10-31 17:28:48 UTC
Mag's wrote:
The funny thing is, you believe all that. Lol
:Veers: Roll

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Revis Owen
Krigmakt Elite
Safety.
#589 - 2014-10-31 17:28:58 UTC
The type of player that quits or doesn't subscribe to EvE due to the possibility of getting killed by a corpmate is the type that will quit 3 months later due to boredom from their own risk-averse play style.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Marsha Mallow
#590 - 2014-10-31 17:29:08 UTC  |  Edited by: Marsha Mallow
Mike Azariah wrote:
I checked The Games Website and, oddly, I do not see them saying that Eve is a Purely PvP game.

Now I will readily admit that it is a game with PvP in it if you will do the same in respect to PvE, because that is also part of the game. Missions, mining, exploration, are things you can do where you compete (maybe) but don't have to shoot some other player.

This is a really irritating line of argument that keeps popping up. How the hell is anyone playing in a sandbox with a player driven market NOT engaged in PvP, all the time, everywhere. You don't need to shoot another player to compete with them for resources, to have an impact on the economy, or to engage in the metagame. Look at Dinsdale and Gevlon. FFS I can't believe I just had to state that to a CSM. Thank gawd I forgot to vote this year, you were on my list.

Mike Azariah wrote:
So where do all the people whose main argument against this change find the ground to stand on . . . that by shifting a rule that made little sense (It is OK to go Postal if you are in a post office and work there) we are somehow moving away from what the game IS. It is like they are the apostles of a religion within the game but I cannot seem to find their holy book or church.

Why bring religious rhetoric into it, other than to derail the topic? We're not fanatics, and the implication is an unnecessary insult. The topic polarises opinion but that doesn't mean the participants can't take on board the arguments other people present. Don't pat us on the head on the one hand for the quality of the discussion then be so condescending towards those whose viewpoint diverges from yours.

Non consensual combat makes little sense to a certain portion of the playerbase, as does allowing scams. To a lot of people (particularly those who have been playing 5 years or more) removing highsec awoxing - with whatever justification - is simply not a small change. It matters to us and it has wider implications if it's part of a trend to pacify people for the purposes of sub retention at the expense of player driven content. It's not just us who are concerned about what the game IS, CCP reiterate it from time to time, because it's an important thing to protect - and it's been under almost continuous attack since launch.

Mike Azariah wrote:
I still haven't seen an argument that convinces me to go back to CCP and demand that they 'tear down this wall'

We don't need to convince you, and I'm not sure they listen to CSM demands any more than they do us. We can shout over here at CCP just fine.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

La Nariz
Aliastra
Gallente Federation
#591 - 2014-10-31 17:30:14 UTC
Mag's wrote:
Mike Azariah wrote:
Jonah Gravenstein wrote:


"This is because EVE Online is essentially a PvP (Player versus Player) game at its core"

[quote] If the other pilot had no right
to attack you then CONCORD will track him down and punish him for his
crimes, so long as the attack took place in high security space.


from the line following

so we are both right, eh?

m
Name 3 things, that are not PvP in Eve.


Captains quarter and we all know how well that expansion went.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Prince Kobol
#592 - 2014-10-31 17:30:36 UTC
Mike Azariah wrote:
Quote:
Name 3 things, that are not PvP in Eve.
Mags

Depends on your definition of PvP. as a MMO I am always in competition with other folks but if I mine my own stuff and then use it to build my own ship so I can run missions quietly in a small out of the way system my level of PvP is low, very low. Only interaction with outsiders was buying the bpo's. I do miss drone poo as it allowed me to be very independent when I was that way inclined.

If you define PvP as shooting the other guy there are TONS ofg non PvP things to do. If your definition is broad enough to encompass them then this minor change does not really shift much of the PvP that takes place in hisec every damn day.

which is it?

m



Erm.. both are, thats the point isn't it.. that all activities are forms of PvP
Darth Schweinebacke
Wings of Fury.
#593 - 2014-10-31 17:31:39 UTC
Veers Belvar wrote:


Skill Training
PvE mission running if you dont spend the isk
Mining in a plentiful area if you just use the minerals to manufacture your own ships off the market.


If you are mining you are competing with other players for ressources no matter if you do it intentionally or not.

If you run missions you either did build your ship with ressources you mined yourself, or you did spend ISK for it. If you loot / salvage anything you are competing with others on the market.

(Show me just 1 missionrunner who never bought anything from the market and just started out running missions in a rookie ship, never sold anything, only reprocessed loot to build everything he needs. Got all the materials for T2 / faction equipment on his own -> which again is impossible to do without competing with other players).

Indahmawar Fazmarai
#594 - 2014-10-31 17:32:17 UTC
Revis Owen wrote:
Indahmawar Fazmarai wrote:
Maybe those who don't belong in EVE are those who whine about losing impunity...


An awoxer has impunity? The target corp can target and kill the awoxer just as freely. By what twisted logic do awoxers currently have "impunity"?

Any corp that can't defend itself against one pilot isn't a corp worth existing . . . in EvE. EvE should be harsh. Keep it that way.


impunity: exemption or freedom from punishment, harm, or loss

Not being attacked by CONCORD is a case of impunity. And this thread is full of whiners who don't want it to go.
Frostys Virpio
State War Academy
Caldari State
#595 - 2014-10-31 17:32:46 UTC
Jenn aSide wrote:
Mike Azariah wrote:
Jonah Gravenstein wrote:


"This is because EVE Online is essentially a PvP (Player versus Player) game at its core"

[quote] If the other pilot had no right
to attack you then CONCORD will track him down and punish him for his
crimes, so long as the attack took place in high security space.


from the line following

so we are both right, eh?

m


No. guns don't magically stop working in high sec,

X Rebirth is a PVE game, EVE is a PVP (and not just the shooting kind, station traders pvp for example) game with supporting pve elements.


I'm pretty sure he didn't say the gun would have to turn off but was pointing at the fact there were no kill rights or war declaration but somehow in corp violence didn't trigger CONCORD's reaction. For someone who has been playing for a while, it makes sense because we mostly know the rules, for others, it does not because they were never told. That is the issue CCP has with it. If your corp does not teach you player on player combat can happen inside the corp without concord intervention, there isn't all that much way to find out inside the game.
Doc Fury
Furious Enterprises
#596 - 2014-10-31 17:33:32 UTC  |  Edited by: Doc Fury
Feyd Rautha Harkonnen wrote:
Doc Fury wrote:

...
The FUD and tears are delicious however, please keep them coming...

"The only thing necessary for the triumph of (nerfs) is for good men to do nothing.." - Edmund Burke

The paradox being content creators and asshats in EvE are actually the good guys protecting the sandbox, while carebear CSM's (and court-jester trolltards like yourself) empower the slow creep of nerfdom evil done in the name of 'player retention' (or 'social justice' in the real world...).

F


Concern trolling detected.

You'll excuse me if I don't get all weepy and hysterical until proposed changes actually make it into the game.

There's a million angry citizens looking down their tubes..at me.

Lucas Kell
Solitude Trading
S.N.O.T.
#597 - 2014-10-31 17:34:17 UTC
Jenn aSide wrote:
So now we have to have something personally at stake to comment on something. I've come to expect such irrational double standards from you. You don't live in high sec and are not a new player (I at least live in high sec) so why are you in this discussion then? Because obviously it doesn't affect you either, right?
Well it seems that according to you I need proof of everything, and am not allowed to use personal experience or have opinions on anything, yet you seem to be able to whine endlessly about changes which you are claiming will not affect you in the slightest yet somehow will destroy the essence of EVE.

Jenn aSide wrote:
Ain;'t that sweet, Lucas Kell thinks people who would have quit EVE if it allowed the awoxing that's been possible for 11 years will engage in 'conflict' later on lol.
Are you being deliberately obtuse or do you really not understand? Types of players who want to join in but are currently refused access to corporations because awoxing is possible, currently join the ranks of the solo highsec bear and for the most part quit. If awoxing were not, those same players would be engaging with others and may go on to play for a long time. Long terms players tend to be more capable and motivated to join in conflicts.

In all seriousness, if you aren't going to bring anything reasonable to the table and are going to continue acting like a spoiled little brat who's being told he has to share his sandpit, then I'm done with you.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Black Pedro
Mine.
#598 - 2014-10-31 17:34:58 UTC
Mike Azariah wrote:
I checked The Games Website and, oddly, I do not see them saying that Eve is a Purely PvP game.

Now I will readily admit that it is a game with PvP in it if you will do the same in respect to PvE, because that is also part of the game. Missions, mining, exploration, are things you can do where you compete (maybe) but don't have to shoot some other player.

So where do all the people whose main argument against this change find the ground to stand on . . . that by shifting a rule that made little sense (It is OK to go Postal if you are in a post office and work there) we are somehow moving away from what the game IS. It is like they are the apostles of a religion within the game but I cannot seem to find their holy book or church.


Articles with comments from the designers like this New York Times one, or statements from the Eve site that this game a competitive sandbox in which "[my] actions in the Sandbox can lead to the destruction of starships" make it quite clear what type of game this is at least marketed as.

A sandbox is a sandbox is a sandbox. This continual nerfing of risk and buffing of rewards will eventually cause everything to come tumbling down.

Jonah Gravenstein
Machiavellian Space Bastards
#599 - 2014-10-31 17:35:52 UTC  |  Edited by: Jonah Gravenstein
Frostys Virpio wrote:
If your corp does not teach you player on player combat can happen inside the corp without concord intervention, there isn't all that much way to find out inside the game.
Unfortunately this is the norm, shite corps run by incompetents who take no steps to protect their corp assets, or teach their corp members how to protect themselves.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

KnowUsByTheDead
Sunlight...Through The Blight.
#600 - 2014-10-31 17:39:48 UTC
Jonah Gravenstein wrote:
Frostys Virpio wrote:
If your corp does not teach you player on player combat can happen inside the corp without concord intervention, there isn't all that much way to find out inside the game.
Unfortunately this is the norm, shite corps run by incompetents who take no steps to protect their corp assets, or teach their corp members how to protect themselves.


Ironically, one of the reasons I chose this play style, straight out of the gate. Because while I may end up being the "bad guy," I have taught a valuable lesson, not easily forgotten by incompetent corp leaders, or their line members. Yep, such a horrible, horrible thing to do.

Roll

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.