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Return Shuttles to prominence with 100% jump fatigue reduction

Author
Tappits
Sniggerdly
Pandemic Legion
#21 - 2014-10-29 20:39:10 UTC
Frostys Virpio wrote:

Having the cool down does not kill you, it only prevent you from using a jump drive/jump bridge. It's like they want to make strategic assets a strategic implication to use...


Hay ho... I don't mind the whole fatigue thing (give me a month to see if i am still saying that)
I just think its cool idea for loads of random shuttles been used in eve and how easy they will be to blap when they do.
Gaan Cathal
Angry Mustellid
#22 - 2014-10-29 20:55:16 UTC
Wouldn't this basically undermine the whole purpose behind applying jump fatigue to JB use?
Tappits
Sniggerdly
Pandemic Legion
#23 - 2014-10-29 21:01:04 UTC
Gaan Cathal wrote:
Wouldn't this basically undermine the whole purpose behind applying jump fatigue to JB use?


Not really as you can all ready get round it by using a T1 indi to do the same thing.
This whole thing was about giving the useless shuttles the same bonus.
Hopelesshobo
Hoboland
#24 - 2014-10-29 21:04:15 UTC
Tappits wrote:
Gaan Cathal wrote:
Wouldn't this basically undermine the whole purpose behind applying jump fatigue to JB use?


Not really as you can all ready get round it by using a T1 indi to do the same thing.
This whole thing was about giving the useless shuttles the same bonus.


But it would, since your title still says 100% reduction. Industrials only have a 90% reduction in fatigue. Yes, it does take a bit to build up from industrial ships, but it still adds up, especially if your goal is to get to your carrier and jump that afterwards.

Lowering the average to make you look better since 2012.

Tappits
Sniggerdly
Pandemic Legion
#25 - 2014-10-29 22:38:03 UTC
Hopelesshobo wrote:
Tappits wrote:
Gaan Cathal wrote:
Wouldn't this basically undermine the whole purpose behind applying jump fatigue to JB use?


Not really as you can all ready get round it by using a T1 indi to do the same thing.
This whole thing was about giving the useless shuttles the same bonus.


But it would, since your title still says 100% reduction. Industrials only have a 90% reduction in fatigue. Yes, it does take a bit to build up from industrial ships, but it still adds up, especially if your goal is to get to your carrier and jump that afterwards.


Yer well the OP was dumb to say 100% and should of said 50-90% like every one else has.
The Hamilton
Sebiestor Tribe
Minmatar Republic
#26 - 2014-10-30 02:07:09 UTC
I'm with the opinion that something more like 90% would be better. But absolutely, it would provide a very interesting aspect to the currently unused ship.

Even allow CCP to design shuttles with a variation of jump fatigue effects.
Nadia Charne
Pator Tech School
Minmatar Republic
#27 - 2014-10-30 09:22:35 UTC
+1 I like the idea for all the aforementioned reasons.
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