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delete skills

First post
Author
Hanna Cyrus
Spessart Rebellen
#1 - 2014-10-27 14:09:04 UTC  |  Edited by: Hanna Cyrus
I think it would be nice if i can delete skills, i don't need anymore. NO sp gaining back, NO money back, delete and good. Saves sp, for smaller clones. Maybe a little timer, so you can't rage delete more than you want. What do you think?

edit:

reasons:

- streamline your char for character bazar
- delete mistakes from the past (injected skills that i never need, they look awful between the 5's)
- decrease sp to use smaller clone (reduce cost)
KnowUsByTheDead
Sunlight...Through The Blight.
#2 - 2014-10-27 14:22:24 UTC
Full deletion, with no SP gain, only three skills can be deleted at a time before "timer" kicks in, an isk sink has to be added to be able to do it, to offset clone cost isk sinking that would be lost with the removal of skills from your SP pool, and the timer should be one month to three months in between skill deletions, depending on how many skills you deleted in that deletion session.

1 skill - 1 month - 10m isk.

2 skills - 2 months - 20m isk.

3 skills - 3 months - 30m isk.

With the advent of the infinite trial...

There is no reason why older players should not have a chance to streamline early characters they made to new incoming players who will not be forced to necessarily keep their skills, as they can merely roll the infinite trial.

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Lucrii Dei
Imperial Shipment
Amarr Empire
#3 - 2014-10-27 14:24:32 UTC
What? I don't even. Please clarify what purpose deleting skills would serve?

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EVEcandy™; An EVE Gallery!

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Dustpuppy
New Eden Ferengi
#4 - 2014-10-27 14:25:59 UTC
Save some money on clones. Pfffft...

1) Die less
2) earn more isk Lol
Jean Luc Lemmont
Carebears on Fire
#5 - 2014-10-27 14:36:35 UTC
Lucrii Dei wrote:
What? I don't even. Please clarify what purpose deleting skills would serve?


It will save you a little bit of cash if you delete enough to drop back to the previous clone level. And it would let the more OCD among us clean up their character sheets.

I'm all for it so long as deleting a skill that is a prerequisite of other skills also deletes all the skills that required it.

Accidentlaly deleting spaceship command could really ruin your day that way though.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

Evora Pirkibo
Tribal Liberation Force
Minmatar Republic
#6 - 2014-10-27 14:50:02 UTC
I see no problem with this, but i also dont see enough a gain worth implementation.

On a long enough timeline, the life expectancy of everyone drops to zero.

Celthric Kanerian
Viziam
Amarr Empire
#7 - 2014-10-27 15:40:30 UTC
Hanna Cyrus wrote:

you can't rage delete more than you want.


I wish people would stop having this attitude on the forum... People aren't being mean... Some people just post some dumb **** or posts something which is redundant, which this post is by the way.

To the idea itself... Absolutely not; Unless you want someone to cut into your brain with a scapel.

But sure... If we say 500 million isk per skill rank then sure... Because of the insane amount of clones that need "fixing" and the work itself to cut into the brain.
Ceawlin Cobon-Han
Garoun Investment Bank
Gallente Federation
#8 - 2014-10-27 20:07:00 UTC
Is there some reason why it's "not on" to reclaim SP, for redistribution on other skills?

I'm thinking the player has paid for the SP and spent however long training to accumulate them. Having done that, then decides being a warrior isn't really what he wanted; what he wants is to be a scientist. For 1 or 2 plex the toon's SP are refunded in full, current SP set to 0, and the player then distributes them as required. Operation is a once a year only thing.

How is this a game-breaker? I realise some bittervets will whine about a facility "we never had when we started out", but their super-SP may well need some tidying up. This wouldn't benefit newbs anyway, as they have no SP to speak of. Finally, repeating what I noted above: the player has paid for the SP and spent however long training to accumulate them.
Mike Azariah
The Scope
Gallente Federation
#9 - 2014-10-27 22:19:58 UTC
Three reasons for it

OCD clean up the specified character (The universe increases in entropy, get used to it)

Trim for sales (if the skill is worthless then that should not be an issue)

Trim to cut the cost of the clone replacement (ah, here is the likely suspect)

Sadly I do not support this proposal but, instead, support the idea that clone replacement IS too much and should be addressed directly, not with loopholes in other 'cleanup proposals'.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#10 - 2014-10-27 22:24:18 UTC
Mike Azariah wrote:
Three reasons for it

OCD clean up the specified character (The universe increases in entropy, get used to it)

Trim for sales (if the skill is worthless then that should not be an issue)

Trim to cut the cost of the clone replacement (ah, here is the likely suspect)

Sadly I do not support this proposal but, instead, support the idea that clone replacement IS too much and should be addressed directly, not with loopholes in other 'cleanup proposals'.

m

These are definitely 3 great reasons. Confirming I am OCD about my skillsheet, but pruning for sales is very useful too. Why do you not support this?
voetius
Grundrisse
#11 - 2014-10-27 22:30:31 UTC
it's been proposed many times before and ignored. I've often wondered why and my current thinking is that :

1. ensuring that there are no unforeseen consequences (by the person deleting skills) due to dependencies could be messy and

2. CCP don't want the extra work of dealing with petitions for lost skillpoints due to 1.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#12 - 2014-10-27 22:39:16 UTC
This has come up before, and my thought is still "What a silly idea to waste programming time on"
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#13 - 2014-10-27 23:05:36 UTC
scorchlikeshiswhiskey wrote:
This has come up before, and my thought is still "What a silly idea to waste programming time on"

This is a video game. Your argument is invalid.
Sara Adoulin
Center for Advanced Studies
Gallente Federation
#14 - 2014-10-28 00:53:02 UTC
Makes sense for veterans who want to jump back a clone level, if anything wouldn't it encourage more pvp? As people would be less afraid of losing a pod that's worth more than the BC they are flying.

Allows them to be less afraid of flying T1 frigates and such.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#15 - 2014-10-28 02:39:25 UTC
Sara Adoulin wrote:
Makes sense for veterans who want to jump back a clone level, if anything wouldn't it encourage more pvp? As people would be less afraid of losing a pod that's worth more than the BC they are flying.

Allows them to be less afraid of flying T1 frigates and such.

Don't fly what you can't afford to lose?
Besides, if you are a PvPer who is too poor to afford a sufficient med clone, you could always get one a grade lower and delete skills that way. Unless you fly around nullsec losing empty pods all day, in which case I think you have bigger issues.
Jack Carrigan
Order of the Shadow
#16 - 2014-10-28 04:50:18 UTC
Abso****inglutely not. You chose to train the skills, live with the consequences.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mike Azariah
The Scope
Gallente Federation
#17 - 2014-10-28 06:39:15 UTC
Carmen Electra wrote:
Confirming I am OCD about my skillsheet, but pruning for sales is very useful too. Why do you not support this?


I do not support this because (as Jack says above) Eve is a game about living with the consequences of decisions. For me this includes your name, your corp history and your skills as well as the actions you take in game and the things you say.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Tabyll Altol
Viziam
Amarr Empire
#18 - 2014-10-28 07:02:04 UTC
Hanna Cyrus wrote:
I think it would be nice if i can delete skills, i don't need anymore. NO sp gaining back, NO money back, delete and good. Saves sp, for smaller clones. Maybe a little timer, so you can't rage delete more than you want. What do you think?

edit:

reasons:

- streamline your char for character bazar
- delete mistakes from the past (injected skills that i never need, they look awful between the 5's)
- decrease sp to use smaller clone (reduce cost)


Would be okay with that, but at my point of view no real need. So nice 2 have.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#19 - 2014-10-28 09:22:09 UTC  |  Edited by: Corraidhin Farsaidh
Mike Azariah wrote:
Carmen Electra wrote:
Confirming I am OCD about my skillsheet, but pruning for sales is very useful too. Why do you not support this?


I do not support this because (as Jack says above) Eve is a game about living with the consequences of decisions. For me this includes your name, your corp history and your skills as well as the actions you take in game and the things you say.

m


I would also add that any precedent for messing with the SP system and undoing or re-making training choices would set a precedent leading to endless calls for other ways to 'improve' the SP system.

The system is fine as is.

On the OCD thing accomodating someones compulsions is clinically a Very Bad Thing(Tm) so even the medical community would vote no here :)
McChicken Combo HalfMayo
The Happy Meal
#20 - 2014-10-29 09:18:57 UTC  |  Edited by: McChicken Combo HalfMayo
Mike Azariah wrote:
OCD clean up the specified character (The universe increases in entropy, get used to it)

Pretty much this. As an elite highsec PVPer I find myself having no use for the limited industrial instruction set that has been naively injected into my mind by younger me. They are distracting. They sometimes even give me nightmares. I want to forget all about them.

There are all our dominion

Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin

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