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Yo, CCP, any ETA on new concept art of the sexy new Blackbird?

First post
Author
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#1 - 2014-10-26 17:49:23 UTC
You guys showed off the Mordu's Legion ships at FanFest months before they actually went into the game.

That little sneak peek from EVE Vegas is killing me. I want MORE.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Abrazzar
Vardaugas Family
#2 - 2014-10-26 17:53:45 UTC
Ranger 1
Ranger Corp
Vae. Victis.
#3 - 2014-10-26 17:58:15 UTC
In before the "I want to keep my old Lego Blackbird" posts begin. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#4 - 2014-10-26 18:11:23 UTC
Ranger 1 wrote:
In before the "I want to keep my old Lego Blackbird" posts begin. Smile

"they should give us the OPTION of picking between the old blackbird and the new one"

you see the above in response to so many cosmetic changes Straight
CCP BunnyVirus
C C P
C C P Alliance
#5 - 2014-10-26 19:46:34 UTC
soon in the universe near you....

serioulsy, texturing is almost done, animations are done only setting it up for the game is left regards to content generation

so the release of the ship will be in december with the rhea release as it looks right now.

3D Artist

Ralph King-Griffin
New Eden Tech Support
#6 - 2014-10-26 19:49:49 UTC  |  Edited by: Ralph King-Griffin
CCP BunnyVirus wrote:
animations

\o/
Tollen Gallen
Glory of Reprisal Enterprise
#7 - 2014-10-26 20:19:14 UTC
Ralph King-Griffin wrote:
CCP BunnyVirus wrote:
animations

\o/



+1





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Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!!

Harvey James
The Sengoku Legacy
#8 - 2014-10-26 20:28:13 UTC  |  Edited by: Harvey James
CCP BunnyVirus wrote:
soon in the universe near you....

serioulsy, texturing is almost done, animations are done only setting it up for the game is left regards to content generation

so the release of the ship will be in december with the rhea release as it looks right now.


with a nice pretty drone bay?

any news on the domi?

also any plans too change the assault frigs like you did with the command ships?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

CCP BunnyVirus
C C P
C C P Alliance
#9 - 2014-10-26 20:48:37 UTC
Harvey James wrote:
CCP BunnyVirus wrote:
soon in the universe near you....

serioulsy, texturing is almost done, animations are done only setting it up for the game is left regards to content generation

so the release of the ship will be in december with the rhea release as it looks right now.


with a nice pretty drone bay?

any news on the domi?

also any plans too change the assault frigs like you did with the command ships?



not at the moment

3D Artist

Harvey James
The Sengoku Legacy
#10 - 2014-10-26 22:38:54 UTC
CCP BunnyVirus wrote:
Harvey James wrote:
CCP BunnyVirus wrote:
soon in the universe near you....

serioulsy, texturing is almost done, animations are done only setting it up for the game is left regards to content generation

so the release of the ship will be in december with the rhea release as it looks right now.


with a nice pretty drone bay?

any news on the domi?

also any plans too change the assault frigs like you did with the command ships?



not at the moment


this gives me sad panda eyes Sad

how about removing the silly lance off the enyo?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Jandice Ymladris
Aurora Arcology
#11 - 2014-10-26 22:47:57 UTC
CCP BunnyVirus wrote:
soon in the universe near you....

serioulsy, texturing is almost done, animations are done only setting it up for the game is left regards to content generation

so the release of the ship will be in december with the rhea release as it looks right now.


Yay! Cheers for the info!

Providing a new home for refugees in the Aurora Arcology

Lady Spank
Get Out Nasty Face
#12 - 2014-10-26 22:49:22 UTC
Is this going to be yet another boring symmetrical ship?

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Altrue
Exploration Frontier inc
Tactical-Retreat
#13 - 2014-10-26 22:56:04 UTC
Lady Spank wrote:
Is this going to be yet another boring symmetrical ship?


Is it going to be a ship where I can tell where the front is when its cloaked? Big smile
Asymmetry is pretty for about 5 seconds.

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Hasikan Miallok
Republic University
Minmatar Republic
#14 - 2014-10-26 23:07:13 UTC
Altrue wrote:
Lady Spank wrote:
Is this going to be yet another boring symmetrical ship?


Is it going to be a ship where I can tell where the front is when its cloaked? Big smile
Asymmetry is pretty for about 5 seconds.



Seeming as the animation does not necessarily line up with the ships actual alignment does it matter ?

All ships in games could be borg cubes and death star spheres and it would have minimal effect on game play.
Rain6637
GoonWaffe
Goonswarm Federation
#15 - 2014-10-26 23:13:45 UTC
I need asymmetry to hold my attention, please don't let a ship be symmetrical omgad wat do
Yourmoney Mywallet
Doomheim
#16 - 2014-10-26 23:32:10 UTC
Harvey James wrote:
how about removing the silly lance off the enyo?

dafuq
Remiel Pollard
Aliastra
Gallente Federation
#17 - 2014-10-26 23:38:14 UTC
Yourmoney Mywallet wrote:
Harvey James wrote:
how about removing the silly lance off the enyo?

dafuq


dafuq indeed, if they're making changes to the Incursus hull, it sure as hell better be to add MORE lances. Like, at least a dozen of them, each one animated to spin like a drill bit. Then they gotta add a highslot module to the game called a ramming module, and when it's fit, ship deals structure damage when it bumps stuff, ignoring armour, shields, and resistances, and the Incursus hull and variants get bonus bumping damage with ramming modules fit.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Doc Fury
Furious Enterprises
#18 - 2014-10-26 23:40:10 UTC
Thread fails without pics.

There's a million angry citizens looking down their tubes..at me.

Harrison Tato
Yamato Holdings
#19 - 2014-10-27 00:22:18 UTC
Remiel Pollard wrote:
Yourmoney Mywallet wrote:
Harvey James wrote:
how about removing the silly lance off the enyo?

dafuq


dafuq indeed, if they're making changes to the Incursus hull, it sure as hell better be to add MORE lances. Like, at least a dozen of them, each one animated to spin like a drill bit. Then they gotta add a highslot module to the game called a ramming module, and when it's fit, ship deals structure damage when it bumps stuff, ignoring armour, shields, and resistances, and the Incursus hull and variants get bonus bumping damage with ramming modules fit.


Or at least a mini game where you can launch your Incursus / Enyo at a large dartboard for ISK.
Harrison Tato
Yamato Holdings
#20 - 2014-10-27 00:26:32 UTC
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