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Science & Industry

 
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Research POS

Author
Naki Uesugi
Rancid Chickens
#1 - 2014-10-25 17:57:02 UTC
Having built up some capital and good science skills i wanted to try my hand at researching blueprints and invention but much information is outdated concerning the subject or don't answer some of my questions. I figured i'd go to the source and ask the experts.

1) Labs no longer have slots and thus the only bottleneck in the amount of research i can do are my skills. Am i right in assuming you then only need 2 labs ? one for R&D and the other for copying/invention?

2) Crius added system index costs etc but does this apply to a POS ? will research costs increase the more research jobs you are running in a pos like in a station or do pos's use a flat rate?

3) If i give a player not in my corp the shield password can he use the labs freely or can only corp/alliance members use the pos utilities?

4) How are research speed bonus's calculated? the hyasyoda lab has -35% , implant another -5% , skills etc
Elena Thiesant
The Scope
Gallente Federation
#2 - 2014-10-25 18:05:28 UTC
Naki Uesugi wrote:
2) Crius added system index costs etc but does this apply to a POS ? will research costs increase the more research jobs you are running in a pos like in a station?


Yes and yes.

Quote:
3) If i give a player not in my corp the shield password can he use the labs freely or can only corp/alliance members use the pos utilities?


Corp-only. Not even alliance members can use the labs.


Naki Uesugi
Rancid Chickens
#3 - 2014-10-25 20:04:16 UTC
Elena Thiesant wrote:
Naki Uesugi wrote:
2) Crius added system index costs etc but does this apply to a POS ? will research costs increase the more research jobs you are running in a pos like in a station?


Yes and yes.

Quote:
3) If i give a player not in my corp the shield password can he use the labs freely or can only corp/alliance members use the pos utilities?


Corp-only. Not even alliance members can use the labs.



thank you , number 3 had me most pre-occupied
Selaria Unbertable
Bellator in Capsulam
#4 - 2014-10-25 22:55:51 UTC  |  Edited by: Selaria Unbertable
Naki Uesugi wrote:

1) Labs no longer have slots and thus the only bottleneck in the amount of research i can do are my skills. Am i right in assuming you then only need 2 labs ? one for R&D and the other for copying/invention?


Yes, but you may not want to jeopardize your more expensive BPOs and instead research them in a station nearby and use copies for research and manufacturing. The time modifiers of labs for ME and TE research are tempting, I know, but stations are safer.

Naki Uesugi wrote:

4) How are research speed bonus's calculated? the hyasyoda lab has -35% , implant another -5% , skills etc


All modifier are multiplied, so in this case you would reduce the total time to about 62%: (1 - 0.35) * (1 - 0.05) = 0.6175.
Keep in mind that Advanced Industry unlike Industry also counts towards science jobs.
Amely Miles
Second Exile
#5 - 2014-10-26 00:41:53 UTC  |  Edited by: Amely Miles
why have a POS at all?? ..... i have it so that almost 1k bpo's are open to all my "citizens" to use as they see fit ..

every bpo' is locked down by a Title called "citizen" this comes with Query access but not take, to two hangers called BPO 1 and BPO 2, as well as access to 1 wallet (public manufacturing) and 1 hanger (public manufacturing) both with Query/take powers

this came to being when i realized CCP was trying to force people to be self sufficent and do things Regionaly. So because of CCP we are now able to live for long periods of time in the middle of no where not near any station Hub and survive just fine :) thank you CCP.

Edit: Don't suggest giving a Citizen title to every tom **** and harry that joins the corp ...wait about 30 days this way awoxxers are not locked in to corp

As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.

I took my finger back out and within seconds she was going down on me.

"I really need a new boat," I thought to myself.