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The Prospect

Author
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#21 - 2014-10-24 17:12:07 UTC
Tedd Haggard wrote:
And lets face it, there's nothing more exciting in EVE than nearly being caught.


"There is nothing more exhilarating than to be shot at with no result." - Winston Churchill. Big smile

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Raimoondough Fathke
Republic Military School
Minmatar Republic
#22 - 2014-11-10 21:34:14 UTC
Donnachadh wrote:
Browneye84 wrote:
Donnachadh wrote:
Have not mined anything in several years but I say -1 to this idea.

Keep aligned to anything you can warp to, keep an eye on d-scan and your overview and there should be no reason for the additional range on the harvesters.

.



Thats the point, you cannot 'keep aligned' as your harvesting range is 1,500m... could you explain how you keep aligned and mine when you have 1,500m to work with.


Are you sure you are a miner? Hell every miner I know learns this trick in the first few weeks.

I can passively align a Hulk and stay within less that 1,000 meters of an asteroid and you cannot figure out how to passively align a ship as small and nimble as the prospect in less than 1,500 meters. I suggest a trip back to basic piloting skills training cause you sir need it desperately

However since you did ask nicely here are the basics.
Approach asteroid or gas cloud.
When you get within range start harvesting/mining.
When you reach less than 500 meters from roid/cloud stop ship.
Find something, anything in space you have a clear warp path to that you can warp to, station, gate whatever.
Right click object and select align to.
Once aligned stop ship.
Congratulations you are now passively aligned to that object thus reducing the time required to GTFO to about half or a little more of your normal align time.

Considering that a Prospect can be fit to align in less than 2.5 seconds you are now talking about needing less than 2 seconds to GTFO.


I'm pretty sure you don't want to be standing still when you're mining. It doesn't matter whether you're "passively aligned" or not. Someone can still warp to your location (granted you weren't quick enough to notice their probes on d-scan) in a cloaky ship, and get right up your grill, ESPECIALLY if you are standing still. A moving target is significantly harder to track/time than one that is standing still.

What I do is orbit a jetcan that is within the cloud. That gives you some space to get his cloak to break once he gets too close to the cloud.


Aran Hotchkiss
School of Applied Knowledge
Caldari State
#23 - 2014-11-10 23:01:36 UTC
Ok so my two cents to offer on this so far,

When I first got a prospect I fit it with nano's/overdrives and a perma-burning MWD, so if something landed on grid I could click in space, then after a second hit f1 and cloak.

I tested this fit out by having a fleet member in a crow with 2 sebo's and 2 scrams warp to me at 0 (pretty much worst case scenario as far as I can tell). Now I live in Australia and the latency may have something to do with this, but the time it took me to 1) see the crow 2) react and click 3) start moving, he'd already have a lock on me and that's that. Tried this 5 times, he caught me every single time. SO I just went with 4 stabs.

An additional comment on increasing gas harvester range, you have to manually de-cycle each harvester before it will allow you to cloak, which (rough guess) can add up to another half second before you're able to cloak.

Whilst the range bonus would be nice, if it were implemented it would likely need a reworking of harvesters in general, and that's before we've even decided if this change is needed or not.

Personally I'd be up for a small bonus to gas harvester cycle time ^.^

You should have enough control over your herd of cats to make them understand. If they constantly make misstakes, get better cats.

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