These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
12Next page
 

Higgs Anchor rig and rolling wormholes

Author
Obil Que
Star Explorers
Solis Tenebris
#1 - 2014-10-20 12:51:25 UTC  |  Edited by: Obil Que
I almost missed it in the EVE Vegas notes

http://i.imgur.com/ysrDmTJ.jpg

Higgs Anchor rig
-75% velocity
+100% mass
-55% inertia
-10% warp speed
One per ship

EDIT: After coming out of my Monday haze, this wouldn't help the Orca rolling 1M and 2M mass holes but it would easily bring a Battleship up to the 300M mass limit.

100Mkg + 100% + MWD = 250Mkg before plates

I'm not up on ship mechanics especially how these changes relate to the ship speeds, etc. Seems though like a significant buff to rolling holes with Battleships.
Adarnof
Anoikis Equilibrium
Honorable Third Party
#2 - 2014-10-20 12:56:05 UTC
Obil Que wrote:

At 550 per roll, you're looking at rolling a 1M mass hole in 1 shot?
For 2M mass holes you'd be able to do it with 2 orca round trips?


Good luck stuffing a 500M kg ship through a hole that only lets 300M kg per jump.
Obil Que
Star Explorers
Solis Tenebris
#3 - 2014-10-20 13:00:12 UTC  |  Edited by: Obil Que
Adarnof wrote:
Obil Que wrote:

At 550 per roll, you're looking at rolling a 1M mass hole in 1 shot?
For 2M mass holes you'd be able to do it with 2 orca round trips?


Good luck stuffing a 500M kg ship through a hole that only lets 300M kg per jump.


I knew that sticky note "No Monday morning posts" was there for a reason.

Though on further thought, it could be partially useful to replace the Orca with a Battleship in the equation
Rroff
Antagonistic Tendencies
#4 - 2014-10-20 13:09:18 UTC  |  Edited by: Rroff
Sounds like more some kind of attempt to address the miner bumping thing?

For wh collapsing it turns slowboating back to the wh into something you'd need to use a calendar to measure.
Saavik Ambraelle
Lazerhawks
L A Z E R H A W K S
#5 - 2014-10-20 13:33:33 UTC
Rroff wrote:
Sounds like more some kind of attempt to address the miner bumping thing?

For wh collapsing it turns slowboating back to the wh into something you'd need to use a calender to measure.

Yeah I was thinking that too, and a dread won't fit through any wormhole with one of those on and it'd take 4-5 years to burn back. I think the only application would be on rolling battleships and mining barges who don't know how to orbit.

Intoxication is the most effective of warp scramblers.

Abraham Nalelmir
Viziam
Amarr Empire
#6 - 2014-10-20 13:41:25 UTC
could be a compensation for the caps spawn distance thing, as we don't need them anymore to roll a hole with this rig...

Orca + 1 BS might do it now faster

Did not bother with numbers though, but could be of much use later anyways, I'm sure.

In Go.. ECM I trust

MooMooDachshundCow
University of Caille
Gallente Federation
#7 - 2014-10-20 13:49:22 UTC
Abraham Nalelmir wrote:
could be a compensation for the caps spawn distance thing, as we don't need them anymore to roll a hole with this rig...

Orca + 1 BS might do it now faster

Did not bother with numbers though, but could be of much use later anyways, I'm sure.



Orca +1 BS would work for a 2 bil hole that can take capitals...... I don't think that's a thing. However, 2xOrca + BS would work for a 3B hole if they all had this rig. Assume that they're warping to a ping and back on the other side, this may be a good setup for some people.

I dunno if the whole "not being able to slowboat" is really where you wanna be when you're rolling holes though. I guess that an Orca's pretty hosed either way, but an MWD BS can get up to a pretty good clip.

The lowered align speed so miners can stay aligned is pretty cool for them. I don't mine, but I hear it would leave you in range of your rock for ~28min or something nice like that, meaning you could actually stay aligned for an entire ore hold's worth of mining (?).

tl;dr - This rig is a new layer of possibility that I don't think I'm gonna use.

Yeah, well, it's just like my opinion, man.

Levina Windstar
Brutor Tribe
Minmatar Republic
#8 - 2014-10-20 13:58:53 UTC  |  Edited by: Levina Windstar
I'm not very familiar with the math and effect with this rig so plz help.

When you equip this rig :

-Will you align slower or faster?

-Will go into warp slower or faster?

Correct me if I'm wrong :

-75% velocity : it's not the same as being web (reducing in max velocity) so : go into warp slower
+100% mass : increase align time
-55% inertia : increase align time
-10% warp speed : it will be a little bit longer to enter/leaving warp

I don't see a boost anywhere so I'm probably being wrong, plz halp Blink

EDIT : grammar

"I can make billions using my mouth ...

... and sometimes when I talk, too" --- Solecist Project

Shilalasar
Dead Sky Inc.
#9 - 2014-10-20 14:14:50 UTC  |  Edited by: Shilalasar
More mass per jump, so you need less jumps, less polarization and you can really screw over someone“s math.
Makes orcas for rolling noncapholes easily replaced by a BS with this rig, so less isk at risk (and to kill) and you can fight back with more than just the few drones.
Also a procurer/skiff gets exactly the maxmass of a c1 Big smile
Question is if this will double hullmass or also the propmod-extra.
Saera Ezliha
Honestly We didnt know
#10 - 2014-10-20 14:20:06 UTC
Secret buff to dread bowling?
Rroff
Antagonistic Tendencies
#11 - 2014-10-20 14:23:41 UTC
MooMooDachshundCow wrote:

I dunno if the whole "not being able to slowboat" is really where you wanna be when you're rolling holes though. I guess that an Orca's pretty hosed either way, but an MWD BS can get up to a pretty good clip.


With the velocity, mass and agility penalties your not going to see much of a "pretty good clip" out of a BS with one of those rigs - it'll take about 40 seconds just to see any real increase in speed :P before you even start moving anywhere much.
Rroff
Antagonistic Tendencies
#12 - 2014-10-20 14:28:01 UTC  |  Edited by: Rroff
Levina Windstar wrote:
I'm not very familiar with the math and effect with this rig so plz help.

When you equip this rig :

-Will you align slower or faster?

-Will go into warp slower or faster?

Correct me if I'm wrong :

-75% velocity : it's not the same as being web (reducing in max velocity) so : go into warp slower
+100% mass : increase align time
-55% inertia : increase align time
-10% warp speed : it will be a little bit longer to enter/leaving warp

I don't see a boost anywhere so I'm probably being wrong, plz halp Blink

EDIT : grammar


I think -55% inertia is slightly (but not entirely) offsetting the penalty from the extra mass but don't quote me on that inertia/agility numbers are a bit confusing.

EDIT: From some quick numbers it looks like align time wouldn't be much different under normal speed but agility somewhat penalised when using MWD - MWD speeds would be reduced to somewhere around 80-100m/s on a BS depending on ship and fit.
Obil Que
Star Explorers
Solis Tenebris
#13 - 2014-10-20 14:30:39 UTC
Rroff wrote:
MooMooDachshundCow wrote:

I dunno if the whole "not being able to slowboat" is really where you wanna be when you're rolling holes though. I guess that an Orca's pretty hosed either way, but an MWD BS can get up to a pretty good clip.


With the velocity, mass and agility penalties your not going to see much of a "pretty good clip" out of a BS with one of those rigs - it'll take about 40 seconds just to see any real increase in speed :P before you even start moving anywhere much.


Overdrive injectors in the lows?
Trinkets friend
Sudden Buggery
Sending Thots And Players
#14 - 2014-10-20 15:06:39 UTC
Giant steaming pile of "people are hating rage rolling (if situation = don't have 200 members in corp = true)"and cue Higgs Rig laughability.

OK, so, theorycrafting duncecap on (so as i look like the drug-addled mess CCP employs for these things);

Superfat BS lurking on a hole rockspidering; idiot jumps through, BS jump behind and instaclose hole. Hey it worked for us once, so don't discount this. And I spent hours rockspidering inside N432's while signed up with NC Dot, on the hope that some clown in a dread would try rolling the hole and I could trap him out into nullsec, cyno up and yolla!

never worked. But a good theory.

-55% inertia. Thats suspiciously like a Black Hole. So woe betide any Higgs rigged BS trying to warp out of POS in a C5 BH. Trololol, it would take...a full minute, maybe a minute and a half if you accidentally stabbed a prop mod.

I can see applications for Higgs Rigged HICtors. Double the mass, then minus 80% for a single bubble. Add 3 more bubbles, and you're still Superthin (240t vs 120t). Turn on your 100MN and you'd be, hm, 85 Kt instead of 70Kt. Superfat. That's not bad.

I can also see Higgs rigged 100MN MWD omen navy bumping lols. Super bumps on undock, somebody call Garmon with his triple-web Vindi banhammerboat.

But i really want to wait for Rhea in December, and Higgs rig a Tug and stick two T2 Bulky Rigs on it, and see how long it takes to fly from deep hillybilly country, like Teonusude, to Deliverance country at, oh, Badivefi. Days? Weeks? Who cares!

Truly, a totally excrable idea and a bit of stupid backpedalling to workaround murdering wormholes and ragerolling. Hurf blurf, I'm CCP, I just smoke dope and hope.

However, truly, the place this will come in most handy is the C1 crowd, who can tailor their mass a lot better to the needs of Michael Jacksoning their exits (stuffing things in small holes and moonwalking away). Dessies, Cruisers, etc, could be fattened up for crushinator duties.

Or you could just use a HIC anyway. Which has a highslot module that works like a reverse Higgs Rig, and you can turn it OFF and it tackles pods so you can harvest corpses.

yeah, let's go with that.
Rroff
Antagonistic Tendencies
#15 - 2014-10-20 15:13:28 UTC
I guess you could fit the rig right before jumping back then destroy heh in some situations.
MooMooDachshundCow
University of Caille
Gallente Federation
#16 - 2014-10-20 15:32:50 UTC
Rroff wrote:
I guess you could fit the rig right before jumping back then destroy heh in some situations.


All the rig builders are greedily rubbing their hands together hoping that this becomes a thing.

Yeah, well, it's just like my opinion, man.

Jack Hayson
The Scope
Gallente Federation
#17 - 2014-10-20 15:48:27 UTC  |  Edited by: Jack Hayson
Trinkets friend wrote:

-55% inertia. Thats suspiciously like a Black Hole.

Black hole is +50% not -50%.
Align time should actually increase decrease slightly so when you plan to bounce that might be viable. ( I think align time was something like Mass x Inertia x ln 0.25 )


Still, that thing looks more like it's intended as a bump protection than a hole roller. (Hence the name Anchor)
The speed reduction is most likely in place to prevent it from being used as a bump amplifier.

EDIT: align time decreases not increases ofc - didn't have enough coffee today
Alundil
Rolled Out
#18 - 2014-10-20 15:49:19 UTC
Rroff wrote:
Sounds like more some kind of attempt to address the miner bumping thing?

For wh collapsing it turns slowboating back to the wh into something you'd need to use a calendar to measure.

That's my thought as well.

Perhaps this might be intended to also help freighters and the new Tug get aligned and into warp faster as well as less susceptible to bumping.

I'm right behind you

Nolak Ataru
Hedion University
Amarr Empire
#19 - 2014-10-20 15:56:59 UTC
Now, I know I haven't had my coffee this morning, but this reeks of bad design, making a new module/rig for a singular purpose / to band-aid a patch, but I'll check back when i got two cups into me and see if is makes any sense then.
Pro TIps
Doomheim
#20 - 2014-10-20 16:05:45 UTC
Alundil wrote:
Perhaps this might be intended to also help freighters and the new Tug get aligned and into warp faster as well as less susceptible to bumping.

Freighters don't have any rig slots. Tug maybe?
12Next page