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Garmur's should not exist.

Author
Phaade
Know-Nothings
Negative Feedback
#1 - 2014-10-20 00:56:45 UTC  |  Edited by: Phaade
This ship is horrible for PvP in Eve.

I can understand a battleship pointing me at 70km (sort of).

I can understand a cruiser pointing me at 70km (......sort of).

I cannot fathom why a frigate should be able to point 70km, move at 8km/s, and apply 150 dps through that range.

This ship (combined with links) is about as close to pay to win as you can get. It never should have been introduced to the game. Since it is, what should be done about it? I say gut the point range, so that the larger ships point farther than the smaller ones.

With this ship, there is only one reason to bring an interceptor: cost. On that note, funny how they took a wrecking ball to the LML Crow and Malediction for doing exactly what the Garmur does, about three times worse.

But hey, what do I know about balance.
Damen Apol
Republic Military School
Minmatar Republic
#2 - 2014-10-20 01:16:17 UTC
Garmurs suck outside of a solo context tbh.

Their cap lasts like a minute and a half if they're holding point and moving that fast.

Solo fight? Yea that's going to last the entire fight, but in a larger setting it's pretty negligible.

You're really not wrong about a Garmur basically being a pre-nerf Crow with more dps and shittier capacitor though.
Chainsaw Plankton
FaDoyToy
#3 - 2014-10-20 01:55:04 UTC
Damen Apol wrote:
Garmurs suck outside of a solo context tbh.

Their cap lasts like a minute and a half if they're holding point and moving that fast.

Solo fight? Yea that's going to last the entire fight, but in a larger setting it's pretty negligible.

You're really not wrong about a Garmur basically being a pre-nerf Crow with more dps and shittier capacitor though.


eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

but yea outside of solo, and very small gang, it isn't all that bad.

@ChainsawPlankto on twitter

Luwc
State War Academy
Caldari State
#4 - 2014-10-20 06:44:58 UTC
100% agree

needs nerf.

http://hugelolcdn.com/i/267520.gif

Odithia
Ministry of War
Amarr Empire
#5 - 2014-10-20 07:04:11 UTC
Agree too, make the range bonus scale with the ship size, bs get 70km, cruiser 55ish, frig 35ish.
Lug Muad'Dib
Funk'in Hole
#6 - 2014-10-20 07:35:20 UTC
I kill Garmurs every week with a 2m isk fast Atron and a corpmate in DPS or ewar frig.. nerf Atron please Roll
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#7 - 2014-10-20 07:36:31 UTC
Argument lost all credibility when you said Garmur is "pay to win".

No Worries

Ralph King-Griffin
New Eden Tech Support
#8 - 2014-10-20 09:08:19 UTC
Phaade wrote:

(combined with links)

^^ this is what you're actually experiencing, links need addressing, it's just particularly obvious with the Garmur.
I know because everyone in my Corp has a booster/scanning/cloaky scout alt either in system with them or in the system they're about to be in pretty much at all times, because it's too good not to.
Zappity
New Eden Tank Testing Services
#9 - 2014-10-20 09:29:01 UTC
Kind of like poorly placed apostrophes.

Zappity's Adventures for a taste of lowsec and nullsec.

Doctor Knuckles
Sebiestor Tribe
Minmatar Republic
#10 - 2014-10-20 10:00:23 UTC
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.
Syrias Bizniz
some random local shitlords
#11 - 2014-10-20 11:33:37 UTC
Doctor Knuckles wrote:
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.



FLy a hookbil, 5 mids, should have one spare for a dampener, eh? Oh would you LOOK AT THAT YOU JUST CUT HIS ENGAGEMENT RANGE INTO HALF! DAAAAYUMN, DAAAAAAAAAAAAAYYYYYUUUUUUMNNNN!!!!!
Doctor Knuckles
Sebiestor Tribe
Minmatar Republic
#12 - 2014-10-20 12:07:36 UTC
Syrias Bizniz wrote:
Doctor Knuckles wrote:
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.



FLy a hookbil, 5 mids, should have one spare for a dampener, eh? Oh would you LOOK AT THAT YOU JUST CUT HIS ENGAGEMENT RANGE INTO HALF! DAAAAYUMN, DAAAAAAAAAAAAAYYYYYUUUUUUMNNNN!!!!!



too bad he can get closer and still cozily outrun hookbill missiles

dayum, dayum.

On a general note, the fact that a ship can be countered somehow, doesn't mean that ship isn't a great example of really poor planning on CCP part
Damen Apol
Republic Military School
Minmatar Republic
#13 - 2014-10-20 15:33:43 UTC
Doctor Knuckles wrote:
Syrias Bizniz wrote:
Doctor Knuckles wrote:
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.



FLy a hookbil, 5 mids, should have one spare for a dampener, eh? Oh would you LOOK AT THAT YOU JUST CUT HIS ENGAGEMENT RANGE INTO HALF! DAAAAYUMN, DAAAAAAAAAAAAAYYYYYUUUUUUMNNNN!!!!!



too bad he can get closer and still cozily outrun hookbill missiles

dayum, dayum.

On a general note, the fact that a ship can be countered somehow, doesn't mean that ship isn't a great example of really poor planning on CCP part


Too bad at 8km/s it's a pretty simple mistake away from being slingshotted into scram range
Bastion Arzi
Ministry of War
Amarr Empire
#14 - 2014-10-20 15:35:22 UTC
arent you dead by then?
Frostys Virpio
State War Academy
Caldari State
#15 - 2014-10-20 16:44:30 UTC
Damen Apol wrote:
Doctor Knuckles wrote:
Syrias Bizniz wrote:
Doctor Knuckles wrote:
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.



FLy a hookbil, 5 mids, should have one spare for a dampener, eh? Oh would you LOOK AT THAT YOU JUST CUT HIS ENGAGEMENT RANGE INTO HALF! DAAAAYUMN, DAAAAAAAAAAAAAYYYYYUUUUUUMNNNN!!!!!



too bad he can get closer and still cozily outrun hookbill missiles

dayum, dayum.

On a general note, the fact that a ship can be countered somehow, doesn't mean that ship isn't a great example of really poor planning on CCP part


Too bad at 8km/s it's a pretty simple mistake away from being slingshotted into scram range


How much momentum does he have to get back out of it tho? I'm not familiar with getting scrammwed while MWDing so how close to a hand-brake does it feels?
Chainsaw Plankton
FaDoyToy
#16 - 2014-10-20 17:11:35 UTC
Doctor Knuckles wrote:
Chainsaw Plankton wrote:

eft says 53% cap stable with a Domi point and gistii a-type 1mn mwd, lock range seems to be the biggest issue.

.


Ionic field projector, sensor booster, info links, there's plenty to get that lock range up.


heh didn't realize one of the info links added lock range.

@ChainsawPlankto on twitter

Syrias Bizniz
some random local shitlords
#17 - 2014-10-20 22:18:22 UTC
Frostys Virpio wrote:


How much momentum does he have to get back out of it tho? I'm not familiar with getting scrammwed while MWDing so how close to a hand-brake does it feels?



momentum isn't worth that much, especially when you can't mwd and your opponent can.
So either you run with a defensive scram, too, or you run with tank.

In either way, being forced into close ranges at high velocities leaves little room for failure.
If you see a Garmur, get that Damp going.
Crosi Wesdo
War and Order
#18 - 2014-10-21 01:45:33 UTC  |  Edited by: Crosi Wesdo
This thread is about my garmur.

Rather than try and kill me he would rather whine on the forums.

GG.

Theres actually fairly hard counters to garmur, but people like this dont care. If they cant hit approact and F! they really think something is broken!
Charlie Firpol
Strategic Exploration and Development Corp
Silent Company
#19 - 2014-10-21 13:16:27 UTC
Links are the problem, not Garmurs. Offgrid links are still so goddamn overpowered...

Nerf links, buff drugs!

The Butcher of Black Rise - eve-radio.com

Christopher Mabata
Northern Accounts and Systems
#20 - 2014-10-21 15:08:48 UTC
Garmurs are OP as fuk
I see those when im on my FW alt and I just hightail it, not even going to mess with that
However i must admit im a huge fan of the Orthrus, being able to put out 700+ DPS with RLM's at 50kms while going 3k with a decent shield tank is very very nice.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

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