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Wormholes

 
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Helping New Pilots and Corps

First post
Author
Rek Seven
University of Caille
Gallente Federation
#61 - 2014-10-21 17:05:57 UTC  |  Edited by: Rek Seven
It could work quite easily if you set it up right... Yes things will be a lot easier once corp roles and access rights are improved but there are several things you can do to secure your stuff through a system of combining roles, separate pos, pos paswords and personal hangars.

There would probably be a limit on the number of people you could have in a system before things get unmanageable/too costly so you simple move half of your corp to a second wormhole when this happens, rinse and repeat.

Day to day, these groups would do the same thing all wormholes do (shoot sleepers and pvp) but they have the added activity created around being under constant war and having a nemesis. The bigger the two sided get, the more they will bump into each other.

Personally, i would start this by having both groups move into their own C2 wormholes that have static HS and a static wormhole connection.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#62 - 2014-10-21 18:08:10 UTC
Advice for people moving to wormholes? Pick a C4 with C4 and C2 xtatics

see what I did there

But it is true, the new superhighway of awesome.
Kalseth
Anomalous Existence
#63 - 2014-10-21 18:08:48 UTC
Come to WH's ... WE HAVE PIE.

King Fu Hostile
Mea Culpa.
Shadow Cartel
#64 - 2014-10-21 18:09:16 UTC
Also, **** agreed fights
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#65 - 2014-10-21 20:23:00 UTC
Isnt that how many wh groups already behave (FAP)?
Adarnof
Kingsparrow Wormhole Division
Birds of Prey.
#66 - 2014-10-21 20:48:09 UTC
Angsty Teenager wrote:
The difference is that in other areas of space there are many more entities that aren't part of the circlejerk and plenty of content that can be found and had in other areas.


It seems to me you're just mad at the few big groups because they won't evict each other. Yet you go on to say:

Angsty Teenager wrote:
The dynamics are completely different, there are contests for space, moons, money that can and do happen in k-space, but don't in w-space because as freeman said, there is no driving lack of space or money.


Would you rather we engineer our own lack of space and money? In who's benefit would that be? Sure evictions are content generators, but squabbles over nothing are well beyond pointless. I like to think wspace has the most intelligent population of players, so is it a surprise we've realized the futility of your desired "content"?


Angsty Teenager wrote:
It's stupid to compare w-space to k-space, the systems are completely different. You are correct in saying that the same thing has happened in k-space as has happened in w-space--this is player nature. I'm not arguing this. But the fact is that while both are a joke, WH's are more of a joke because there is literally nothing else, while in k-space there are many many many more avenues to get pvp and content out of than for w-space.


So it's our fault wormhole mechanics prevent us from experiencing more "avenues to get pvp and content"? We live in a broken system, there's no doubt about that. Is this something players can fix? I have my doubts. Even exploring your "disband the circlejerk" argument, sure we'd have a few evictions off the bat but then we'd run out of entities in wspace. Back to the original problem, this time with fewer people around to notice.

If you want groups to start brawling, there needs to be a motive. Look at the recent SSC/ADHOC action: it was an old feud. A personal grudge. What did SSC get out of it? A little content, and now there's 1 less contender in wspace. There are only two reasons to fight in wormholes these days, and that's out of desperation for content or a personal grudge. Again, is this a player-created problem? Not as far as I can see.

So where's the motive to disband this "circlejerk"? I don't see one. As much as I'm all for content, I don't think making groups hate each other is the right approach. More content can only come from more people actively involved in the space, hence the reason for this campaign. Sure it means the "circlejerk" gets larger, but it also means everyone's having a good time shooting each other.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#67 - 2014-10-22 00:27:03 UTC
Christ on a buttered toast. What the hell is wrong with you people? Like i said, if any newbro wants to see how w-space dysfunctions, just look at this thread. Or joun Gunner GzR's channel which is Low Class fail recruitment channel.

Seriously half the time they were "lets be blue!'.

No. I won't be blue. i won't be red. I'll be on team green or yellow.

I will follow the Unknown Code. If I've got some caps to gank (as low-quality as you may consider that PVP to be, whatever, if someone's screwed up I'm killing his caps) and I lack PVP pilots, then I'll ring your doorbell. If you backstab, you don't get invited again. If I encounter you the next day, and I believe I've got a chance, I'll have a swing at you.

I won't be "red" either. That's assumed. But I'm not going to evict people unless they are terrible farmers who screw up their POS defences and have buckets of tears waiting to be spilled. Even if I hate you, your kittens, your doe-eyed children, your white picket fences and everything you stand for, evicting you like SSC did to AHARM is pointless self-harm. Blowing up all but one of your POSs isn't, though.

I may eventually pick a fight by grinding upon your structures. A bit of POCO frottage or stront testing a foolishly undefended POS puts a timer in front of everyone, and lets us has teh fisticuffs. Bring a fight, and win or lose, you'll be part of the Prolapse. "catch and release" sport fishing programme.

We don't need Red vs Blue. That's just infantile circlejerk. it works for low-quality push button get candy gameplay in highsec. If RVB needed to reinforce each other's stations and could be evicted from highsec, it wouldn't be RVB, and the corollary is true. There is no point arranging fights. Move out to highsec if that's what you want.

True, we do need more content creators. As a content creator, I find that it is frustrating seeing the big grow bigger, and the small guys staying small. But success, PR, propaganda, boastful bombastic silhouette recruiters proclaiming their corp or alliance is elite when it is not (on all factual bases), all of this is frustrating.

it's frustrating because not only are the puffed-up cockerells of w-space misrepresenting their true ability to provide content, their new members are just fooling themselves in the process of contributing to the rarification of content - as has been pointed out. Again, it's up to the recruits to take a chance on some of the smaller entities, help them grow bigger and more active, and eventually there will be more smaller entities rolling about, having small gang fights without having to frot POCOs for attention.
Gunner GzR
Timber Wolves
#68 - 2014-10-22 01:18:49 UTC
This Thread is way off topic now. The Responses of some in here just show how they must stroke there e penis and Troll each other..

We have Null corps and pilots stating What they think about w space. I Laugh at those post's as they are uninformed and to be stating things about Blues being bad from a null Corp is just funny.

I have a toon in a null alliance and its all about blues.

In w space we have blues that we fly with in the am and will have fights with in the pm..Its w space and most of us are here to fight. We do what we have to do to find content because ccp has done nothing yet to help with that..

oh and this statement

Quote:
Also my main point in this thread was that Gunner GzR is dumb and shouldn't be in charge of teaching anybody anything,


Please continue thinking thatLol

I stand with lazerhawks and others who want to help pilots and corps get into w space. That is our goal to do what ccp has not.
Create content and make w space a better place for newer corps..

So please stop hijacking the thread to stroke your ego. Do it in your own thread

Change For the Sake of Change is bad Listen to you community CCP We are what make you Money. Remove Local From 0.0 and Low Space Please

Bronya Boga
Ministry of War
Amarr Empire
#69 - 2014-10-22 01:24:56 UTC
Trinkets friend wrote:


I will follow the Unknown Code. If I've got some caps to gank (as low-quality as you may consider that PVP to be, whatever, if someone's screwed up I'm killing his caps) and I lack PVP pilots, then I'll ring your doorbell. If you backstab, you don't get invited again. If I encounter you the next day, and I believe I've got a chance, I'll have a swing at you.


Thats how we have been operating for forever...
Ilaister
Binary Aesthetics
#70 - 2014-10-22 08:44:39 UTC
Bronya Boga wrote:
Thats how we have been operating for forever...


I thought that's how everyone in w-space operates.

... Rite guyz?
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#71 - 2014-10-22 09:31:00 UTC
Not everyone, but most of us do... or at least I'd like to think so.

Hence I kind of fail to see how this wspace RvB thing is new, or (if they are meant to fight mostly each other) how is it viable given the randomness.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#72 - 2014-10-22 09:46:56 UTC
The perceived need for arranged fights is a symptom of game design issue, and not a solution.

Please lets work towards encouraging CCP to introduce more conflict drivers for smaller operations. This is not only an issue in wormhole space, but in EVE general.

I've been both in RvB and FW, and out of those FW is a clear winner. Fighting to reach an objective is always better than fighting just for the sake of it.

New Eden needs things that can be blown up but don't have ridiculous amounts of HP, insanely long timers and notifications and which offer tangible benefits when successfully operated- and "operated" here means more than just anchoring and onlining.
Rek Seven
University of Caille
Gallente Federation
#73 - 2014-10-22 10:01:12 UTC  |  Edited by: Rek Seven
Axloth Okiah wrote:
Not everyone, but most of us do... or at least I'd like to think so.

Hence I kind of fail to see how this wspace RvB thing is new, or (if they are meant to fight mostly each other) how is it viable given the randomness.


There's nothing new under the sun... However, if you're claiming it's already being done, i would be interested to know what corps/alliances are involved.

The arranged fights, uniting to kill a cap and the dogpile eviction mentality we currently have in wormhole space is not the same as bringing the RvB model to wormhole space.

To be clear i'm not saying this is something wormhole absolutely needs but if we're talking about increasing population in wormhole space, this has more potential than saying "hey, come and join our corp".
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#74 - 2014-10-22 10:51:16 UTC
Rek Seven wrote:
The two groups in red Vs. blue are at constant war with each other but they come together to fight external threats.
Uhmm apart from the lacking wardec, how is that different from the WH FAP? We shoot each other when we meet, but fleet up when theres some bigger fish to fry.

I might be just misunderstanding what you are writing here and if thats the case, I'm afraid you will have to be more specific on how you foresee this wh RvB thing to actually work, because so far it's been quite vague.
Lloyd Roses
Artificial Memories
#75 - 2014-10-22 12:46:01 UTC
If CCP really was into improving wormholes, they'd turn up the anoms in c1/2 space and to an extent in c3/4 space. Something like c1/c2 anoms respawning like nullsec anoms with upgrade and c3/4 considerably quicker.
Even then the ISK/hr would be laughable still compared to L4s for c1/c2 and acceptable compared to c3/4 given the included risk, necessity of teaming up and logistics around it.

Or they could remove MNRs from c5/c6 and slightly increase blue loot instead to help c1/2 people by increasing the value of their salvage.

They did one step into that direction already by adding datas/relics, points where you can grab a scanner and summon an engagement. c1/2 anom spawn rate is an activity killer for small corps to start with, so please - respawn in the same system instead of constellation or w/e, bound to delayed K-hole appearance.
Rek Seven
University of Caille
Gallente Federation
#76 - 2014-10-22 12:55:43 UTC  |  Edited by: Rek Seven
Axloth Okiah wrote:
Rek Seven wrote:
The two groups in red Vs. blue are at constant war with each other but they come together to fight external threats.
Uhmm apart from the lacking wardec, how is that different from the WH FAP? We shoot each other when we meet, but fleet up when theres some bigger fish to fry.

I might be just misunderstanding what you are writing here and if thats the case, I'm afraid you will have to be more specific on how you foresee this wh RvB thing to actually work, because so far it's been quite vague.


I'm being vague because it's theory and i shouldn't need to go into much detail about how a theoretical model would work. I don't want to repeat myself, so just read my last post on page three if you are unsure what i think this would achieve.

Before RvB, maybe someone once said: "we can already fight each other, so what is to be gained from being at permanent war and having an enemy that is ultimately interested in perpetuating your success rather than focusing on your destruction?". That person clearly doesn't get it which seems to be the case here. If you can't see the difference between the current loose confederation of wormhole buddies and a structured organisation focused on creating constant conflict and a noob friendly environment, I can't help you. Try the RvB wiki

Ultimately, i don't really care about the RvB thing. I would rather CCP keep adding stuff to make wormhole more appealing but in the absence of that, i like to make suggestions now and again. Blink
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#77 - 2014-10-22 21:30:56 UTC
Rek Seven wrote:
I don't want to repeat myself, so just read my last post on page three if you are unsure what i think this would achieve.
I am already quite clear on WHAT you would like to achieve (which I think is commendable), I just dont see HOW you would like to achieve it. Hisec and Wspace are as different environments as they get, so Im not sure how do you imagine this concept be translated from one to the other. Im not saying you are wrong or that it is impossible, Im just asking you to elaborate on it a give us specific ideas how this would work in practice beyond repeating "RvB in wspace".
Rek Seven
University of Caille
Gallente Federation
#78 - 2014-10-22 22:05:41 UTC  |  Edited by: Rek Seven
How: Decide on a set of rules that help you achieve your goal and then work within those rules.

Maybe the objectives would dynamically change over time but as long as you base it around a good concept, you can't go far wrong.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#79 - 2014-10-22 22:11:50 UTC
Rek Seven wrote:
How: Decide on a set of rules that help you achieve your goal and then work within those rules.
If thats what you call "specific ideas how this would work in practice", then I think we dont need to hear any more...
Rek Seven
University of Caille
Gallente Federation
#80 - 2014-10-22 22:40:24 UTC  |  Edited by: Rek Seven
Fair enough. I don't know what you are expecting since you said you understand the goal and you understand what RvB does...

Perhaps you needed me make random suggestions like: you have a competition to see who can control the most POCOs in C4 space or kill the most ships or hold a particular systems without using a POS or (heaven forbid) farm the most sleepers, or anything else that involves competition ?! Straight