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advice on failed bombing run

Author
Sebero Sinak
Doomheim
#1 - 2011-11-26 05:18:02 UTC  |  Edited by: Sebero Sinak
There were 3 myrmidons, 1 hurricane, 1 drake, 1 Keres and a Flycatcher camping a gate. I was in a Hound stealthbomber and had a clear run at the interdictor.

I released bomb at 30 km and fired torps at the interdictor , some one warp scrambled me and i couldn't get out and died.

But the Interdictor only went down about 1/3 shields , i thought a bomber can kill an Inty.....what the hell did I do wrong ?
Bernie Nator
Seal Club Six
Plug N Play
#2 - 2011-11-26 05:26:20 UTC
In all honesty, firing torps was your big mistake. A fleet of that size rips bombers to shreds. You should have launched a bomb, warped off, recloaked, and baited them about to get them off the gate. It might have gone better for you had you had more than just you there for support and a full engagement. Just my thoughts on it.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#3 - 2011-11-26 06:39:47 UTC
Well, judging by your midichlorian count, you shouldn't have switched off your targeting computer.



Serious answer? Fine.

Sig radius. Bombs have sig radii of 400, meaning that they will barely damage frigate-sized ships. Unless they have microwarpdrives running. But even then, interceptors have a sig radius reduction bonus. That's why your bomb hit it for a few hundred damage at best.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Nyla Skin
Caldari Provisions
Caldari State
#4 - 2011-11-26 07:07:31 UTC  |  Edited by: Nyla Skin
Sebero Sinak wrote:


But the Interdictor only went down about 1/3 shields , i thought a bomber can kill an Inty.....what the hell did I do wrong ?


Lesson learned: a lone bomber cant kill a fly (unless the fly makes a mistake of MWDing). Why cant people get it?
Bombers are only good in fleets of them.

I also second Bernie: dont even think about firing torps.
Align to celestial so that target is between you and the celestial, uncloak, drop bomb, warp. Oh and didn't I mention that solobombing is futile?

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

OninoTimmo
Republic Military School
Minmatar Republic
#5 - 2011-11-26 07:48:50 UTC
Sebero Sinak wrote:
.what the hell did I do wrong ?
pretty much everything
Xuse Senna
Nocturnal Romance
Cynosural Field Theory.
#6 - 2011-11-26 08:54:07 UTC
Just use it to gank Low/Null miners :)

http://img152.imageshack.us/img152/7501/mindgamesceptionfinaldr.jpg

Lady Spank
Get Out Nasty Face
#7 - 2011-11-26 09:11:27 UTC
Bombers are nigh on useless versus small ships.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Vol Arm'OOO
Central Co-Prosperity Union
#8 - 2011-11-26 14:23:16 UTC
Lady Spank wrote:
Bombers are nigh on useless versus small ships.


not entirely true check out this guys blog
shall we not revenge

I don't play, I just fourm warrior.

BolsterBomb
Perkone
Caldari State
#9 - 2011-11-26 15:13:17 UTC
The only way a solo bomber can kill a frig is if the firg has an mwd on.

All else is useless as the bomb will not do enough damage and your torps will do far less.

In reality a bomber should not ever be taking on a frig or destroyer variant solo. It is a death wish, because when the frig gets you, you will die.

Another thing, if you are doing a bombing run on multiple ships. Bomb and run dont sit around.

If you are taking on a drake or a bs 1v1 its a different story.

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Eridanii
Aliastra
Gallente Federation
#10 - 2011-11-27 10:56:33 UTC
If you drop the bomb towards the dictor, you can try locking him and target painting him with two TPs and you are aligning to warp out. It'll boost his sig to take about 2x the damage he'd normally take from a bomb.
Othran
Route One
#11 - 2011-11-27 11:31:41 UTC  |  Edited by: Othran
If you are solo bombing then you can kill (just with bomb) :

a) frigates with mwd on - NB not inties;
b) destroyers - depends on fit but you're probably going to have to depend on mwd again, especially after Tuesday;
c) T1 industrials - assuming we're not talking battle Badgers most will pop.

Barring failfits then that's about it. Solo bombing is fairly depressing.

Obviously you can paint the target but, as you've found, a solo bomber staying on grid is a dead bomber staying on grid if fast tackle (in your case the Keres) is around.
Sjugar
Science and Trade Institute
Caldari State
#12 - 2011-11-27 20:16:14 UTC
Bombers are fun ships to fly but they fly in packs.

And then again the chances to bomb target are far and few between.


I've found bombers are most effective with a few tackle inties and bombers fitted with sensor damps and target painters and chugging torpedoes at opponents unable to target them. Mostly I didn't even have a bomb launcher fit. This frees up a lot of resources to fit better other mods.

Bombers requires good piloting skill and careful target selection but they are fun.
Sebero Sinak
Doomheim
#13 - 2011-11-27 21:10:37 UTC
Want to say thanks for the many good answers I've learned alot and so has a friend.
Soldarius
Dreddit
Test Alliance Please Ignore
#14 - 2011-11-28 05:39:53 UTC
First, I must point out that you chose a very poor target to engage. 1 bomber vs a fleet of BC and small T2 ships camping a gate is pretty much suicide. Keres is the EAF with bonuses to point range and damps. You were screwed as soon as you decloaked.

As said above, small ships take reduced damage from bombs and torps due to the ship's signature radius being smaller then the explosion radius of the bomb. (Not to be confused with the area of effect.) Fast ships take reduced damage from torps due to velocity being faster than the explosion velocity of the torp. An active MWD causes the target's signature radius to increase by 500%, thus quintupling the bomb's applied damage. A solo torp bomber can kill frigates due to this. It also greatly enhances your damage vs large targets.

Know your targets. While technically possible to kill other small ships, it is not a good idea to try. As soon as they switch off the MWD, or if they are AB fit, you're pretty much screwed. Solo, your primary targets are non-combat ships like industrials and miners, or PvE-fit BS and BC while they are actively engaged with rats. With good piloting you can also solo PvP T1 battleships, battlecruisers, and sometimes cruisers. Destroyers are generally a no-no.

MOST IMPORTANT: Drones will wtfpwn a bomber in no time. They are your worst enemy. As soon as they start coming towards you, gtfo unless you are absolutely certain of popping the controlling ship in the next 10 seconds.

imo, a solo bomber relies more on torps due to the above issues. Because torpedoes are so badly affected by size and speed of your target, a target painter is a good module to use solo. It will enhance your applied dps against your primary targets. A webifier is not a good module to use because your in a paper-thin frigate and don't want to be webbed yourself.

Some folks above say that bombers are not solo vehicles. That is not true. There are plenty of solo bomber pilots out there. It is entire feasible. You just need patience and a willingness to lose a few bombers while learning. Once you get the hang of solo combat in a stealth bomber, it can be very rewarding.

Bomb-fit bombers are no less effective. A single bomb can wipe the shields off of an armor tanked BS, kill dozens of drones, and insta-pop those MWDing frigs. But they are far more effective in waves of 6 or 7, which ofc requires a fleet.

Know your damage type. Each bomber has a specific racial damage bonus. Choose the bomber for the task. Purifiers are the bomber of choice for shield-tanks. Hounds for armor tanks.

EWAR can be very useful for bombers. A single target painter will increase damage noticeably for every bomber in your fleet. But more than 3 or 4 is a waste due to stacking penalties.

Remote Sensor Dampeners can also be effective, though more so when used in a fleet. Like TPs they also suffer stacking penalties. Always use scripts for sensor damps. A couple of these can reduce your target's locking range to almost nothing (range damping) allowing bombers to engage from outside the target's locking range, or cause them to take so long to lock your bombers that they never even get a lock before being destroyed (scan res damping).

Solo, I would recommend a target painter.

tl;dr: torps for solo, bombs for fleet. TP/damps for EWAR.

Disclaimer, I've been living solo in w-space where a probe launcher is required. So I've gotten used to going without the bomb launcher. Perhaps I've become biased in that regard.

http://youtu.be/YVkUvmDQ3HY

Mr Bigwinky
The Scope
Gallente Federation
#15 - 2011-11-30 12:52:29 UTC
Lady Spank wrote:
Bombers are nigh on useless versus small ships.

Wouldn't wholly agree with this, choosing when and where to engage is the key.

Here is what might have worked for you:

- Uncloak 120 or so from targets
- Let ceptor burn toward you
- Fire bomb whilst alligned (depending on how fast the ceptor is, you should be pre-emptively bombing)
- Leave

Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
Ang Min
CPD Adventures Pte. Ltd.
#16 - 2011-12-01 14:17:02 UTC
Mr Bigwinky wrote:
Lady Spank wrote:
Bombers are nigh on useless versus small ships.

Wouldn't wholly agree with this, choosing when and where to engage is the key.♥


Ditto. I've killed CovOps frigs with bombs before (and they didn't have MWD on).

And SB's can indeed be fun to fly solo, just have to know what you're doing. They are a lot of fun in WSpace, for example. Big smile
Kara Books
Deal with IT.
#17 - 2011-12-03 17:39:36 UTC
Destroyers got a buff to their Sig rad in this expansion.

Thought, I have several times taken direct hits in a dramiel and usually came away with 30-80% armor intact every time, so dont worry, every other bomber pilot iv ran up against was fail to.
Mocam
Aliastra
Gallente Federation
#18 - 2011-12-04 04:08:18 UTC
Ang Min wrote:
Mr Bigwinky wrote:
Lady Spank wrote:
Bombers are nigh on useless versus small ships.

Wouldn't wholly agree with this, choosing when and where to engage is the key.♥


Ditto. I've killed CovOps frigs with bombs before (and they didn't have MWD on).

And SB's can indeed be fun to fly solo, just have to know what you're doing. They are a lot of fun in WSpace, for example. Big smile


The MWD cloak trick used by many Covert Ops pilots, will make the sig on that thing large enough to be blown up easily by a bomber. Pretty much any frigate class ship that hits their MWD to get away from a bomb will find itself dead.

Covert Ops frigates also tend towards your bomber's tank - thinnest of any of the frigates. As such, they take the least amount of damage to kill.
Widemouth Deepthroat
Pink Sockers
#19 - 2011-12-05 14:45:23 UTC
You need to catch them with the mwd on. Decloak a fair way off and hope they are dumb enough to fly at you and also that you get your timing right, killed a few sabre this way. Or just sit off a bubble and try pop dudes burning from bubble to gate/camping the bubble.
ZANE VOIDSTALKER
Space Wizards.
Tactical Narcotics Team
#20 - 2011-12-06 12:20:47 UTC
get ten of your friends in stealth bombers set jump points like above mentioned and try again bet you have desired result hehe
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