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Pilot-able Fighters & Bombers

Author
Gro0kie
THREE PERCENT PIRATE
#1 - 2011-11-25 23:21:15 UTC
Hey,

I had an idea where players are able to skill into flying Fighters & Bombers.

Of cause the skills required will be tricky, but will give people who develop their drone skills only to be used with a carrier for something other than logging on in low-sec / nul-sec only when they are needed.

The idea I had was for Fighters & Bombers to be flown from the cockpit like a FPS(First Person Shooter) with profit modules and attributes exact to that of a the original Drones. But of cause their will be limitation like the following...



1) They have no Jump Drive which means they cannot be jumped through high-sec systems.

2) Warp Drive will run from the capacitor limiting how often it can warp.

3) Must be able to dock / undock from a station.

4) If you do enter a modified Fighter / Bomber, you will not enter a pod if you are blown up making it high risk.

5) You cannot at any point repackage a modified Fighter / Bomber which will mean that Drone is limited to the system you chose to assemble unless you have a large enough cargo to transport it... And that we can not assembled ships on our own it will force the use and risk of contracts.

6) Manual Fighter / Bomber special ability would be to drop at of warp at any time.

I am sure there are more things to limit, but I can't think of any right now..

The only other thing would be to some day if this was included into eve is to go further and allow special orders from a carrier as well as the ability to come and go from its drone hold.
Velicitia
XS Tech
#2 - 2011-11-26 02:39:33 UTC
1. Um, you realise jumpdrives are for CAPITAL class vessels that are banned from entering hisec, right
2. You do realise this is how a normal warpdrive works
3. wtf?
4. and if you're not in your pod, how are you expected to interface with the ship
5. wtf... i don't even?
6. what purpose does that give you?


other than the complete fail of understanding how certain things work in the game (specifically, the controls), you've essentially described stealth bombers and assault frigates...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

D'Tell Annoh
Machiavellian Empire
Test Alliance Please Ignore
#3 - 2011-12-03 21:11:28 UTC
You know, I've considered something similar.

I was imagining Fighters and Bombers to be the equivalent of battle pods. If you are destroyed, you jump into a medical clone, just as if you'd been podkilled.

I don't agree with your guidelines, I see them as ultralight, super-fast frigates.

It could be worthwhile to entertain the thought.