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Null-sec data/relics in WH space in Phoebe

First post First post
Author
Obil Que
Star Explorers
Solis Tenebris
#1 - 2014-10-10 17:22:13 UTC
From https://forums.eveonline.com/default.aspx?g=posts&t=378604&p=2

CCP RedDawn wrote:
Obil Que wrote:
Quote:
Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes.


Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do?


For this release they will be the exact same as they are in Null Sec.
Doesn't mean that they won't change in the future however.
Also, the dev blog should be out soon regarding this change.


Wonderful change CCP!

Not only does this give WH corporation lower SP line members content both in their home system and throughout the chain, but it can easily attract more daytrippers to WH space looking for these sites. Obvious benefits for PvP corps from that.

Still anxious to hear what the end result is for all this blue loot lore but these are some good, small, effective changes


Lakshata Chawla
Blue-Fire
#2 - 2014-10-10 17:53:12 UTC
I wonder if that includes the drone data sites, since those can escalate.

Also I want my augmented drone bpc's
MooMooDachshundCow
University of Caille
Gallente Federation
#3 - 2014-10-10 18:31:00 UTC
Lakshata Chawla wrote:
I wonder if that includes the drone data sites, since those can escalate.

Also I want my augmented drone bpc's


That's an interesting question. Don't null escalations usually spawn within a certain number of jumps from the place where they were triggered? How would that mechanic play in WH space?

My guess: Most likely they will not escalate. If they do, it would be smart to have that take place in the same system. It would be bad to have them take place in some random null that nobody would ever reach. It would be AMAZING if they spawned within a certain # of jumps in your chain, but then the system would have to know which WH's were close and spawn in one of them based on that. Of course, the last idea is the least likely, but it would generate the most content.

tl;dr: I don't think they will escalate.

On another note, I've always found it curious that there wasn't more evidence of NPC groups in Anoikis. It seemed only logical to me that they would spread out in search of resources in a similar way to how players do. I'm glad they're working this into the program.

It will also be interesting to compare in a C1/C2 the difference between the value of a can from a "null" data site versus a sleeper data site. Sleeper data sites are currently worthless, but I understand they're about to get another pass.

Yeah, well, it's just like my opinion, man.

Alundil
Rolled Out
#4 - 2014-10-10 19:22:23 UTC
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.

I'm right behind you

Alundil
Rolled Out
#5 - 2014-10-10 19:23:54 UTC
To add, I think it's a bad idea that exploration sites in kspace have no rats in them. Making that same change to wspace is even worse IMO.

I'm right behind you

Obil Que
Star Explorers
Solis Tenebris
#6 - 2014-10-10 19:59:45 UTC
Alundil wrote:
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.


Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs
Alundil
Rolled Out
#7 - 2014-10-10 20:03:41 UTC
Obil Que wrote:
Alundil wrote:
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.


Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs

OOOOOH - I completely missed the implication that null data/relics were being added IN ADDITION to the existing sites.

I'm right behind you

Obil Que
Star Explorers
Solis Tenebris
#8 - 2014-10-10 20:12:06 UTC
Alundil wrote:
Obil Que wrote:
Alundil wrote:
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.


Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs

OOOOOH - I completely missed the implication that null data/relics were being added IN ADDITION to the existing sites.


Factor in the general data site loot rebalance and I hope this has a nice effect both on the new additional sites and the existing data sites in all WH classes
Shilalasar
Dead Sky Inc.
#9 - 2014-10-10 21:42:41 UTC
Do those sites still drop faction towers /-mods? I recall a lot of claims they didn“t anymore for a while now.
If not those sites are hardly worth the 40M isk ship you risk as you do not have local like in the nullsites. So you get some datacores randomly from time to time but have even more useless sites to scan 99% of the time.
Maker Atavuli
Atavuli Exploration Society
#10 - 2014-10-10 21:47:43 UTC
Honestly ANY added content to W space is a great change. It's new and that will draw traffic that's a good thing.

I am NOT crazy they made me take my medication this morning!

Winthorp
#11 - 2014-10-10 23:56:30 UTC
Alundil wrote:
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.


This drop in income potential will be made up for in Phoebe when they introduce ill thought out reverse engineering changes and then are forced to nerf the drop rate of MNR's as confirmed by a CCP dev....
umnikar
Fishbone Industries
#12 - 2014-10-11 12:47:39 UTC
So, this gonna be the income balance for wormhole space? What?
As if there are not enough connections to null/low already and one could run relics for hours.
Ok, have to wait and see what they will be, once they become specialized wormhole sites, but...

-1 for adding non new content

As I hear, escalations mechanics are not going to be touched on the other end. So I still don't see any balance.
Is CCP going to encourage larger group residents in wh space while doing the opposite in null?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#13 - 2014-10-11 13:20:24 UTC  |  Edited by: epicurus ataraxia
This is a good start, adding some content for individuals, outside of main time zone play is an excellent idea, more ships in space is the only thing that will bring any vibrancy back to wormholes, and this is definately a good beginning.

It doesn't matter what class of holes you live in, more will be travelling to lower class holes each day rather than going to null or elsewhere in kspace as the only choice for solo content.

There is one EvE. Many people. Many lifestyles. WE are EvE

Rek Seven
University of Caille
Gallente Federation
#14 - 2014-10-11 14:05:00 UTC
Why wouldn't the add it to all classes? ... I guess there are already too many solo activities in c5/c6 space. Straight
Teleil Zoomers
Royal Sphynx Ltd
#15 - 2014-10-11 21:44:30 UTC
sounds kinda interesting. At least they are playing with ideas for c1-3. +1
calaretu
Honestly We didnt know
#16 - 2014-10-12 09:20:12 UTC
Rek Seven wrote:
Why wouldn't the add it to all classes? ... I guess there are already too many solo activities in c5/c6 space. Straight


You guys dont ever have lowclass wh's in you'r chain? If so I can explain how much more fun a c4 is atm :)
Terrorfrodo
Interbus Universal
#17 - 2014-10-13 07:11:45 UTC
Are these sites any good? Last I heard, the exploration item market crashed and all that stuff is worthless anyway. I think a site must pay at least 20m or nobody will bother.

.

Obil Que
Star Explorers
Solis Tenebris
#18 - 2014-10-13 12:16:02 UTC
Terrorfrodo wrote:
Are these sites any good? Last I heard, the exploration item market crashed and all that stuff is worthless anyway. I think a site must pay at least 20m or nobody will bother.


The other part is that data site rewards are being rebalanced/modified across the board. Looking forward to that dev blog to hear the details
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#19 - 2014-10-13 12:42:30 UTC
Liking this as a change, quite like doing the odd bit of exploration :)
corbexx
Sebiestor Tribe
Minmatar Republic
#20 - 2014-10-13 12:45:40 UTC
Bit scripted as wanted to make sure its all fine with CCP.

After doing the pve research and showing it to CCP Affinity, she agreed that we could look at things and see how much impact this has and to try and add more content to wh's where it makes sense, The reason its old content not new content is not to balance income but to not penalise wh players.

Its also worth remembering that these being added doesn't mean we wont get new content.

I'm hoping this will atleast give a small increase in income and hopefully provide some more content.
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