These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Phoebe] Lowsec Doomsdays

First post First post
Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#81 - 2014-10-13 17:29:56 UTC
Gypsio III wrote:
DSTs, the Venture and, er, supercapitals.

Two are industrial ships with no significant offensive capacity. The other is the most powerful ships in the game. But all have built-in, penalty-free WCS. The main difference is that the one that isn't an industrial has an infinite number of them instead of just two. Lol

Remove the WCS from supercapitals.


Which is being countered by ships with infinite +1 warp scramble strength. And it can be easily bumped out of alignment if it wants to warp.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Grath Telkin
Amok.
Goonswarm Federation
#82 - 2014-10-14 22:38:39 UTC
Arsine Mayhem wrote:
Grath Telkin wrote:



Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.


Yea, low sec doesn't have treaty's with everyone else. We prefer to play the game instead of butsmootch.


You could be friends with the entire rest of the game and you still wouldn't build supers in lowsec.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

elitatwo
Zansha Expansion
#83 - 2014-10-14 23:22:42 UTC
spottington wrote:
Grath Telkin wrote:


Hello there Never Surrender guy.

Guess what would happen if you could build supers in lowsec?


Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.

Shh Grath we want to build titans in amamake!


Why am I not surprised??

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Aiyshimin
Shiva Furnace
#84 - 2014-10-15 05:07:42 UTC
What is the purpose of this change?
Rek Seven
University of Caille
Gallente Federation
#85 - 2014-10-15 07:34:28 UTC  |  Edited by: Rek Seven
Aiyshimin wrote:
What is the purpose of this change?

to allow doomsdays to be used in low sec, i think... What?
gascanu
Bearing Srl.
#86 - 2014-10-15 11:15:05 UTC
Rek Seven wrote:
Aiyshimin wrote:
What is the purpose of this change?

to allow doomsdays to be used in low sec, i think... What?


no it's to keep all those titan pilots subbed, by giving them a bone - more exactly a reason to stay subbed after this patch hit; Blink
gascanu
Bearing Srl.
#87 - 2014-10-15 11:21:00 UTC
CCP Fozzie wrote:
Hey everyone. As we mentioned in our recent dev blog, we are looking at enabling titan doomsday device operation in lowsec space.

The restriction against lowsec use of doomsdays is a relic of the days when the doomsday was an AoE weapon like bombs. We have been wanting to clear up this exception for quite a while, and with the changes to capital ship movement in Phoebe we have an excellent opportunity to clear this up.

All existing restrictions around the doomsday decide will remain, including the fact that they can only be used against capitals.

Let us know what you think!


the fact that you don't know there was a time when titan DDs where allowed in low sec, and then very soon after that, removed, scare the **** out of me; why they where removed, do you think?
but yea just post more about how are you guys going to improve the game, and then act surprised when "the new stuff" blow off in your face.....
Soldarius
Dreddit
Test Alliance Please Ignore
#88 - 2014-10-15 18:35:51 UTC
JEFFRAIDER wrote:


Jeff, no! Bad Jeff! That should be a smartbombing titan!

http://youtu.be/YVkUvmDQ3HY

Arronicus
State War Academy
Caldari State
#89 - 2014-10-16 13:26:30 UTC
Soldarius wrote:
There are plenty of idiots in losec with supers and other caps. Feel free to go roam Genesis. The nobs in Beke like to drop carriers on everything.

Well, at least they did until recently. http://eve-kill.net/?a=kill_detail&kll_id=24589980 huehuehuehuehue


t2 fit.
empty rigslot.
Only 1 carrier lost.

And you really expect them to learn a lesson here? =P
Kalihira
Ultramar Independent Contracting
#90 - 2014-10-16 16:24:29 UTC
Zloco Crendraven wrote:
Whatever you did with force projection nerf to ajevolate small gang pvp (small capital brawls) you destroyed with DDs. Even our litle corp ha enough of them to scar a capital brawl.

Imo best option for lowsec would be to remove both SC and Titans completely from lowsec. That be a small gang heaven and finally lowsec would have its identity. Nullsec peeps will have their NPC 0.0 to keep them safe which would give more meaning to that sec also.


This... you will still lock out a good portion of lowsec to smaller gangs with no acces to supercaps or titans. You are nerfing the range, but buffing the power..
Vol Arm'OOO
Central Co-Prosperity Union
#91 - 2014-10-17 00:27:51 UTC
CCP Fozzie wrote:
Noah Swan wrote:
Will this lead to bombs and bubbles also becoming useable in low-sec in the long run?


Nope.


I don't see any reason why bombs shouldn't be allowed in low, but enabling bubbles would be making low too much like null imo.

I don't play, I just fourm warrior.

Aqriue
Center for Advanced Studies
Gallente Federation
#92 - 2014-10-17 18:53:24 UTC
Throught this idea out

Instead of crying nerf, create new ships

Cruisers that shoot citadel torpedos, larger bombers without a cloak. Shoots like one or two torps, small cargo bay to prevent long engagements but has a good GTFO ability to disengage (think dive bombing the death star).

Battleships with mini-DD with small isotope bay or couple unbonused (no damage, no siege cycle) XL guns (mini-dreads) (maybe only short range guns with tracking bonus for very short range shooting since their speed would kill the hits otherwise)

Ships that are only good against cap ships while being useless against smaller ships except with a few drones to defend themselves and mobile enough to respond at a moment's notice for all those players afraid of lowsec becoming the next nullsec blue donut.

Everyone is crying foul this, jump that after weapon is discharge, nerf this, whine whine whine....just give the players more content to counter newer content (ok, changed old content) in the form of smaller ships with bigger guns since not all players want to train larger ships. XL weapons are near useless against smaller ships, why not just mount them on smaller platforms like the tier 3 assaul battlecruiser or the massive amount of weapons on the destroyers (glass cannons, personally think destroyers should of been 5 guns max with minimum frig tank buffer and slow align..enough to get in and out but not survive a long engagement)
Lord TGR
Brutor Tribe
Minmatar Republic
#93 - 2014-10-20 22:21:46 UTC
Arsine Mayhem wrote:
Grath Telkin wrote:



Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.


Yea, low sec doesn't have treaty's with everyone else. We prefer to play the game instead of butsmootch.

Lowsec also, interestingly, doesn't have a sov system which basically dictates that you either agree to not attack eachother, or you get enough B-Rs to make you (or the other guy vOv) utterly incapable of mounting a defense for years, even if tons of people went into production overdrive.
Reaver Glitterstim
The Scope
Gallente Federation
#94 - 2014-10-22 03:24:47 UTC
I think doomsday devices should not be allowed in lowsec, but they should be allowed against subcaps and cost an expensive fuel to fire, making them less valuable against subcaps. They should also have an explosion radius so that subcaps have a chance of surviving the hit.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Caviar Liberta
The Scope
Gallente Federation
#95 - 2014-10-23 02:14:50 UTC
CCP Fozzie wrote:
Noah Swan wrote:
Will this lead to bombs and bubbles also becoming useable in low-sec in the long run?


Nope.


The best and simplest answer we could ever hope to have right there.
Tappits
Sniggerdly
Pandemic Legion
#96 - 2014-10-23 08:05:23 UTC  |  Edited by: Tappits
Reaver Glitterstim wrote:
I think doomsday devices should not be allowed in lowsec, but they should be allowed against subcaps and cost an expensive fuel to fire, making them less valuable against subcaps. They should also have an explosion radius so that subcaps have a chance of surviving the hit.


You have no idea what your on about.
One of the main resigns the ability to DD's sub-caps was removed in the first place was because you jump in a few titans into a sub-cap fight. DD the command ships DD the FC's and win the fight. Yes lets go back to that.. if your doing changes like that can you make titan guns work vs well... anything is better than we have now with the guns.
Lucrii Dei
Imperial Shipment
Amarr Empire
#97 - 2014-10-26 05:51:23 UTC
EVE is full of classy people. Alluding abortion with half-built ship destruction. What?

On topic; will this make people use them for things other than bridging in lowsec or will they remain sat inside towers because bringing one on field in lowsec is a really bad idea in itself?

╔═══ ♥ ═════════════╗

EVEcandy™; An EVE Gallery!

╚══════════════ ♥ ══╝

Rowells
Blackwater USA Inc.
Pandemic Horde
#98 - 2014-10-26 09:01:29 UTC
JEFFRAIDER wrote:

the T1 inertia stab makes this
Bad Messenger
Rehabilitation Clinic
#99 - 2014-10-29 12:52:54 UTC
CCP Fozzie wrote:
Hey everyone. As we mentioned in our recent dev blog, we are looking at enabling titan doomsday device operation in lowsec space.

The restriction against lowsec use of doomsdays is a relic of the days when the doomsday was an AoE weapon like bombs. We have been wanting to clear up this exception for quite a while, and with the changes to capital ship movement in Phoebe we have an excellent opportunity to clear this up.

All existing restrictions around the doomsday decide will remain, including the fact that they can only be used against capitals.

Let us know what you think!


sad that developers does not even know history of DD usage in lowsec.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#100 - 2014-11-06 20:21:10 UTC
Doomsday podding would be something fun.

But I'd like to think that low-sec still belongs to subcap fleets and small corps, bringing DDs could step up the game a lot for small corps with only a small capital presence.