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[Phoebe] Lowsec Doomsdays

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Liberty Belle
Yulai Heavy Industries
#61 - 2014-10-10 13:40:13 UTC
Leave the doomsdays out of low until we see what kind of game play emerges from pheobe as currently proposed. At first pass it just seems unnecessary to go there.
Gempei
Marvinovi pratele
#62 - 2014-10-10 13:46:06 UTC
DJ FunkyBacon wrote:
As I have stated previously, removing DD restriction in lowsec is fine, as long as point immunity goes out the window with it.

But then titans need something to hit small things, in current state without e-war immunity are titans helpless again small targets, like freighters. You cant activate DD and capital guns are useless. And fitting warp stabs is r******d solution.

I think titans, and supers as whole class, need deeper rebalance.
Arsine Mayhem
Doomheim
#63 - 2014-10-10 14:17:16 UTC
Onslaughtor wrote:
I personally do not like this change. Mostly because the balance between capitals and titans is already so imbalanced. Supers are already so hard to tackle in lowsec as it is that this change basically will lead to less interesting and less balanced capfights between lowsec entities.

So either don't do this. Or make it so supers can be tackled by something other than only 4 types of ships that can't be repped.


Basically Lowsec has had a interesting capital balance that was different from null. This would remove some of the uniqueness without adding anything positive for the denizens of lowsec.


Great power should come with great risk.

Simple as that.
Arsine Mayhem
Doomheim
#64 - 2014-10-10 14:28:07 UTC
Liberty Belle wrote:
Leave the doomsdays out of low until we see what kind of game play emerges from pheobe as currently proposed. At first pass it just seems unnecessary to go there.


Exactly. I thought having the null nancy's that are to scared to start a war with their neighbors 'NOT' hot dropping on low sec frigates and cruisers would be a good thing.
Bernin
#65 - 2014-10-10 14:28:25 UTC  |  Edited by: Bernin
CCP Fozzie wrote:
Hey everyone. As we mentioned in our recent dev blog, we are looking at enabling titan doomsday device operation in lowsec space.

The restriction against lowsec use of doomsdays is a relic of the days when the doomsday was an AoE weapon like bombs. We have been wanting to clear up this exception for quite a while, and with the changes to capital ship movement in Phoebe we have an excellent opportunity to clear this up.

All existing restrictions around the doomsday decide will remain, including the fact that they can only be used against capitals.

Let us know what you think!



why not to bring the old DD aoe. but limit it
like this

max radius = 15 km of target "like a bomb"

area of effect = if ( system security ) > 0 then radius = 0 else
radius = absolute ( system security ) x max radius.

how that will work

in a system with true sec -1.0 the domsday will have a radius of 15 km. as side dmg.
or in a system with -0.5 security it will have a radius damage of 7.5 km
while in a system with security 0.0 or higher. aka low sec. the doomsday will only hit the target ship.

its just an idea. but i remember the old days. when a titan was a titan.
not like this days. when a titan cant defend h im self from a t2 cruisier. because it simply cant hit it. "HICTORS"
Arsine Mayhem
Doomheim
#66 - 2014-10-10 16:45:15 UTC
Only thing I see here is more null carebear power.

Anyone mounting an attack from lowsec can just get titan blaped to death.

So lock in that blue doughnut some more.

Better idea, make titans a one way trip to null.
Thead Enco
Thunderwaffe
Goonswarm Federation
#67 - 2014-10-10 17:46:44 UTC
Zloco Crendraven wrote:
Whatever you did with force projection nerf to ajevolate small gang pvp (small capital brawls) you destroyed with DDs. Even our litle corp ha enough of them to scar a capital brawl.

Imo best option for lowsec would be to remove both SC and Titans completely from lowsec. That be a small gang heaven and finally lowsec would have its identity. Nullsec peeps will have their NPC 0.0 to keep them safe which would give more meaning to that sec also.


Adapt or Die #yolo
Arsine Mayhem
Doomheim
#68 - 2014-10-10 18:15:39 UTC
Thead Enco wrote:
Zloco Crendraven wrote:
Whatever you did with force projection nerf to ajevolate small gang pvp (small capital brawls) you destroyed with DDs. Even our litle corp ha enough of them to scar a capital brawl.

Imo best option for lowsec would be to remove both SC and Titans completely from lowsec. That be a small gang heaven and finally lowsec would have its identity. Nullsec peeps will have their NPC 0.0 to keep them safe which would give more meaning to that sec also.


Adapt or Die #yolo


Makes perfect sense, give the null care bears easier targets in low sec to keep them from attacking each other.

Should fit nicely into CCP Greyscale's objective.
Thanatos Marathon
Moira.
#69 - 2014-10-10 18:19:33 UTC
On a somewhat different line:

Supers and Titans can't be built in lowsec, why can they be used here? Is it just an arbitrary restriction against lowsec production? Is it a purposeful effort to give null sec producers/users an advantage when it comes to force projection in lowsec?

I would argue that either Supers & Titans should be able to be produced in lowsec, or they shouldn't work in lowsec (DDs, Bridging, FighterBombers). It seems that restricting production should also restrict usage (Example: Dreads and Carriers can't be build in highsec, and can't be used there), or that freeing up usage should free up production.

That is without even talking about how much harder it is to trap and kill supers and titans in lowsec than it is in nullsec, and not being able to anchor a cyno inhibitor to restrict their deployment into a system through anything but gates (awsome change on gate usage!).
Irya Boone
The Scope
#70 - 2014-10-10 20:03:20 UTC
Humm what about no ?!

do we have a good way to pin down a titan in lowsec ? and no bubbles in lowsec por favor!!

titan bridge/jump should'nt even be allowed in lowsec like thanatos said if we can't produce them in low sec they should'nt be there.

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Grath Telkin
Amok.
Goonswarm Federation
#71 - 2014-10-11 00:09:30 UTC  |  Edited by: Grath Telkin
Arsine Mayhem wrote:


Anyone mounting an attack from lowsec can just get titan blaped to death.
.


You're using words you don't understand, Dooms Days had nothing to do with the functions of Titan Blapping.

Irya Boone wrote:
Humm what about no ?!

do we have a good way to pin down a titan in lowsec ? and no bubbles in lowsec por favor!!

titan bridge/jump should'nt even be allowed in lowsec like thanatos said if we can't produce them in low sec they should'nt be there.



Hello there Never Surrender guy.

Guess what would happen if you could build supers in lowsec?


Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Irya Boone
The Scope
#72 - 2014-10-11 00:54:42 UTC
hé hello there !!

You are totally right so .. no titan doomsday in lowsec and it would be better if we could'nt use titan in lowsec neither , it's my personal PoV.

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Budrick3
Moira.
#73 - 2014-10-11 07:52:16 UTC
Zloco Crendraven wrote:
Whatever you did with force projection nerf to ajevolate small gang pvp (small capital brawls) you destroyed with DDs. Even our litle corp ha enough of them to scar a capital brawl.

Imo best option for lowsec would be to remove both SC and Titans completely from lowsec. That be a small gang heaven and finally lowsec would have its identity. Nullsec peeps will have their NPC 0.0 to keep them safe which would give more meaning to that sec also.


Best response ever. Just remove supers from low sec and it really would polish the game.
Kagura Nikon
Native Freshfood
Minmatar Republic
#74 - 2014-10-11 16:15:28 UTC
Supercapitals of both kinds should be frowned upon in Low sec. They shoudl NOT stay there. Allowing DD is the WRONG move.

IF I coudl make the call I would make the 4 empires state a regulatory ban on super capitals in low sec.

After that whenever a supercapital enter a low sec system it shall have 1 hour less 100*security status of system minutes to leave, otherwise a NPC capital force from the emprie owner of low sec would intervene and gank the supercapital.

That way supers can Cross low sec to travel, but they cannot disrupt low sec nad meke it just the backyard of 0.0 alliances.

"If brute force does not solve your problem....  then you are  surely not using enough!"

X Gallentius
Black Eagle1
#75 - 2014-10-11 16:37:45 UTC  |  Edited by: X Gallentius
In exchange, can you please remove the invulnerability of supers to tackle?

Edit: Also, If a super would never be built in low sec, then why put artificial restrictions on building them there?
Arsine Mayhem
Doomheim
#76 - 2014-10-12 02:09:36 UTC
Grath Telkin wrote:



Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.


Yea, low sec doesn't have treaty's with everyone else. We prefer to play the game instead of butsmootch.
FT Diomedes
The Graduates
#77 - 2014-10-12 02:20:06 UTC
Clearly heavy Interdictors need to be buffed.

If you took all the Supercapitals out of lowsec, I would not complain, but then you would not have the counter for someone when they dropped a bunch of boot carriers on you, which they would do with impunity.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Steppa Musana
Doomheim
#78 - 2014-10-12 10:58:04 UTC  |  Edited by: Steppa Musana
Grath Telkin wrote:
Irya Boone wrote:
Humm what about no ?!

do we have a good way to pin down a titan in lowsec ? and no bubbles in lowsec por favor!!

titan bridge/jump should'nt even be allowed in lowsec like thanatos said if we can't produce them in low sec they should'nt be there.



Hello there Never Surrender guy.

Guess what would happen if you could build supers in lowsec?


Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.

This sounds like a reason to allow it Blink. So many stupid pilots, so many potential CSAA's to go blap.

Hey guys.

spottington
ElitistOps
Deepwater Hooligans
#79 - 2014-10-12 11:36:47 UTC
Grath Telkin wrote:


Hello there Never Surrender guy.

Guess what would happen if you could build supers in lowsec?


Nothing, because you wouldn't build supers in lowsec. There is literally zero defense for your tower except for you and your tower, and I can pretty much promise you that every time you threw a CSAA up somebody NOT in Never Surrender would come along and curb stomp the living **** out of it.

There is no 'well maybe I could' involved in it, the builds would all always die in the womb.

Shh Grath we want to build titans in amamake!
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#80 - 2014-10-12 13:05:00 UTC
DSTs, the Venture and, er, supercapitals.

Two are industrial ships with no significant offensive capacity. The other is the most powerful ships in the game. But all have built-in, penalty-free WCS. The main difference is that the one that isn't an industrial has an infinite number of them instead of just two. Lol

Remove the WCS from supercapitals.