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If capitals are allowed to use Hi-sec gates........

Author
Tengu Grib
Caldari Provisions
Caldari State
#61 - 2014-10-09 16:36:25 UTC
Chopper Rollins wrote:
Pretty sure the idea was for caps to be able to use null and lowsec gates, not hisec.
People can read and write, but they're still mostly illiterate.




Read the dev blog more closely. CCP clearly stated that the idea of allowing caps back into high sec is still on the table but will be discussed in more detail at a later time. That is what this thread is about, not the upcoming changes.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Baneken
Arctic Light Inc.
Arctic Light
#62 - 2014-10-09 16:41:03 UTC
ITT people who have no idea how easy it is to actually kill a lone carrier or dread or even a one with a repping buddy. Pirate

Mijou Star
ICE is Coming to EVE
Goonswarm Federation
#63 - 2014-10-09 16:49:04 UTC  |  Edited by: Mijou Star
The carebear scrublet in me compleatly wants caps I hs.... imean wtf haha I cant die..... but in hs they would be stupidly strong... atleast in low and null you havethe constant threat of neutral partys wtf powning you. That threat does not exist in hs....... or maby any capital in hs could be perma suspect
Tengu Grib
Caldari Provisions
Caldari State
#64 - 2014-10-09 17:07:45 UTC
Mijou Star wrote:
The carebear scrublet in me compleatly wants caps I hs.... imean wtf haha I cant die..... but in hs they would be stupidly strong... atleast in low and null you havethe constant threat of neutral partys wtf powning you. That threat does not exist in hs....... or maby any capital in hs could be perma suspect

omg perma suspect would make me so happy in the pants. But I highly doubt it.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Anonymous Forumposter
State War Academy
Caldari State
#65 - 2014-10-09 17:09:17 UTC
There's a mentality most of you are completely neglecting in your considerations. By bringing caps into high sec, you will give the carebears a taste of low/null fights and hopefully train and inspire them into leaving high sec.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#66 - 2014-10-09 17:50:46 UTC
Eldwinn wrote:
Hevymetal wrote:


Do you think it will happen again? (capitals allowed in Hi-sec)



Nope.


Ill go with yes but with restrictions so that they cant be used in combat like stealth bomber's bombs, if it wasnt for that restriction i believe ganking would be far worse....imagine jita. other then capitals doing convoys, we dont need cap ship station games in empire, they can keep combat and station games to low and null

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Dun'Gal
Myriad Contractors Inc.
#67 - 2014-10-09 19:08:43 UTC
I strongly suspect that because they said specifically that it "is a larger discussion that we would like to revisit in future," they will most certainly be allowed at some point - though atm it's all speculation, which is exactly what the op seems to be about... speculation.
Vincent Athena
Photosynth
#68 - 2014-10-09 19:58:14 UTC
Existing capitals in high sec are limited to defensive modules that only help themselves. I can live with allowing new caps in that adhere to those rules. But that would have to be written into the client, not something handled by good faith and petitions.

Know a Frozen fan? Check this out

Frozen fanfiction

Snucklefruts
Dirty Stinky Pirates
#69 - 2014-10-09 22:43:09 UTC
Paranoid Loyd wrote:
Tengu Grib wrote:
Kaidu Kahn wrote:
Val'Dore wrote:
Large POSes were never safe in Hi Sec.


Might as well be. How many have been blown up in hisec, 3 in 7 years? LOL Unless you are in a big alliance and can rally 100+ members to bash a properly fitted large POS you are out of luck. The sheer amount of damage required to kill one cannot be done by smaller corps. If you could bring out 3-4 dreads to help in the process it would make it an achievable goal for just about every corp.

Hisec capital fleet fights would be glorious. (readies ninja loot/salvage ship)

Would could go wrong?


You know not of what you speak. You should stop while you still only look silly. This is not meant to be mean, but is legitimate advice.


Heh, at a glance I count five this month, and its the 9th.

https://zkillboard.com/group/365/highsec/


And now 6 Big smile
Tengu Grib
Caldari Provisions
Caldari State
#70 - 2014-10-09 22:45:25 UTC
Snucklefruts wrote:
Paranoid Loyd wrote:
Tengu Grib wrote:
Kaidu Kahn wrote:
Val'Dore wrote:
Large POSes were never safe in Hi Sec.


Might as well be. How many have been blown up in hisec, 3 in 7 years? LOL Unless you are in a big alliance and can rally 100+ members to bash a properly fitted large POS you are out of luck. The sheer amount of damage required to kill one cannot be done by smaller corps. If you could bring out 3-4 dreads to help in the process it would make it an achievable goal for just about every corp.

Hisec capital fleet fights would be glorious. (readies ninja loot/salvage ship)

Would could go wrong?


You know not of what you speak. You should stop while you still only look silly. This is not meant to be mean, but is legitimate advice.


Heh, at a glance I count five this month, and its the 9th.

https://zkillboard.com/group/365/highsec/


And now 6 Big smile

He means that one just died and hasn't posted yet. Should be there tomorrow sometime. Pirate

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Herzog Wolfhammer
Sigma Special Tactics Group
#71 - 2014-10-09 22:52:18 UTC
Hevymetal wrote:
I personally believe it will reusher in a old mechanic once allowed many years ago that will add many more points of potential conflict and fun if implemented correctly.

If only to travel from pont A to B with no potential for offensive or defensive actions while enroute, then meh, nothing much will change. The noobs will drool seeing a ship they have never witnessed in operation.

But if capitals are given the green light for Hi-sec operations, offensive and defensive what a fun and exciting change of pace and strategy. Of course Concord will have to upgrade their weapons as well to prevent the asshats from smartbombing or DD at Jita 4-4. No longer will Large POSes be safe in Hi-sec because noone can muster the resources or be bothered to waste the hours required to take it down. Industrialists and researchers would open up a giant potential lootpile to dedicated POS bashing corps. Corps under a wardec would no longer have their most valuable assests out of reach in Hi-sec.

The battlefields would potentially be anywhere. No longer would Hi-sec be limited to minor skirmishes of small ships between warring corporations. Imagine a 200+ fleet fight including caps happening in Amsen, Jita or any other Hi-sec system.

Do you think it will happen again? (capitals allowed in Hi-sec)

To what extent? What do you think the ramifications would be?



The solution to Smart Bombing Jita 4-4 just might end up being to make Smart Bombs and DD just as "you can't use it" as the bomb launcher on a Stealth Bomber.


And that could herald doing it for ALL weapons in highsec - except perhaps in deadspace and mission rooms.


I don't think people would be happy with that.

Bring back DEEEEP Space!

Altirius Saldiaro
Doomheim
#72 - 2014-10-09 23:26:11 UTC
It will likely happen. CCP wouldnt have even mentioned it if they weren't at least thinking about doing it.

I look forward to it if they get to go into hisec.
admiral root
Red Galaxy
#73 - 2014-10-10 02:43:59 UTC
Vincent Athena wrote:
Existing capitals in high sec are limited to defensive modules that only help themselves. I can live with allowing new caps in that adhere to those rules. But that would have to be written into the client, not something handled by good faith and petitions.


Those current rules are because only a few people have caps and no-one else can bring theirs in. If you're going to make it a free-for-all those rules won't be needed. After all, there's no point allowing a fleet of roaming dreads or carriers to come through Jita if they're not allowed to use their guns.

No, your rights end in optimal+2*falloff

Tengu Grib
Caldari Provisions
Caldari State
#74 - 2014-10-10 03:38:01 UTC
Herzog Wolfhammer wrote:
Hevymetal wrote:
I personally believe it will reusher in a old mechanic once allowed many years ago that will add many more points of potential conflict and fun if implemented correctly.

If only to travel from pont A to B with no potential for offensive or defensive actions while enroute, then meh, nothing much will change. The noobs will drool seeing a ship they have never witnessed in operation.

But if capitals are given the green light for Hi-sec operations, offensive and defensive what a fun and exciting change of pace and strategy. Of course Concord will have to upgrade their weapons as well to prevent the asshats from smartbombing or DD at Jita 4-4. No longer will Large POSes be safe in Hi-sec because noone can muster the resources or be bothered to waste the hours required to take it down. Industrialists and researchers would open up a giant potential lootpile to dedicated POS bashing corps. Corps under a wardec would no longer have their most valuable assests out of reach in Hi-sec.

The battlefields would potentially be anywhere. No longer would Hi-sec be limited to minor skirmishes of small ships between warring corporations. Imagine a 200+ fleet fight including caps happening in Amsen, Jita or any other Hi-sec system.

Do you think it will happen again? (capitals allowed in Hi-sec)

To what extent? What do you think the ramifications would be?



The solution to Smart Bombing Jita 4-4 just might end up being to make Smart Bombs and DD just as "you can't use it" as the bomb launcher on a Stealth Bomber.t


And that could herald doing it for ALL weapons in highsec - except perhaps in deadspace and mission rooms.


I don't think people would be happy with that.

I don't really see DD (which is no longer AOE) or Smartbombs are a threat. See a titan of your enemy on the undock? Get close to him with a cloaky neutral alt, if he activates smart bombs, he dies to Concorde in hilarious fassion. Concorde are no longer the weak sauce chumps they once were.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Galphii
Caldari Provisions
Caldari State
#75 - 2014-10-10 05:17:01 UTC  |  Edited by: Galphii
Unsuccessful At Everything wrote:
Mining carriers... AFK mining carriers everywhere....


I had an idea about that:

In the carrier traits, alter where it says:
"Can deploy one additional drone or fighter" to "Can deploy one additional fighter"

and for Drone Control Unit attributes:
"Max active drone bonus" to "Max active fighter or fighter bomber bonus"

Since fighters don't suck anywhere near as much as they used to, it should be considered the primary weapon for a carrier. With these alterations, a carrier can still launch 15 fighters, but only 5 drones. Indeed, the restriction on supercarriers using drones could also be lifted, since they could only use 5 max (much less drone power than a domi). And if the Gecko is a template of fighter changes to come during capital balancing (i.e. 50m3), fighters could be 50m3 and fighter bombers could be 100m3, thus reducing the need for massive drone bays which can be filled with sentries etc. I figure around 800m3 for a carrier and 1500m3 for a super.

Oh and another thought about highsec caps in general - ccp have stated they want to diminish the power of NPC's (the factions etc) and give players more control. This step could be phrased as 'the factions are no longer able to keep capsuleer capital ships out of their secure space. The rising power of the capsuleer continues' etc.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Herzog Wolfhammer
Sigma Special Tactics Group
#76 - 2014-10-10 05:28:34 UTC
Tengu Grib wrote:
Herzog Wolfhammer wrote:
Hevymetal wrote:
I personally believe it will reusher in a old mechanic once allowed many years ago that will add many more points of potential conflict and fun if implemented correctly.

If only to travel from pont A to B with no potential for offensive or defensive actions while enroute, then meh, nothing much will change. The noobs will drool seeing a ship they have never witnessed in operation.

But if capitals are given the green light for Hi-sec operations, offensive and defensive what a fun and exciting change of pace and strategy. Of course Concord will have to upgrade their weapons as well to prevent the asshats from smartbombing or DD at Jita 4-4. No longer will Large POSes be safe in Hi-sec because noone can muster the resources or be bothered to waste the hours required to take it down. Industrialists and researchers would open up a giant potential lootpile to dedicated POS bashing corps. Corps under a wardec would no longer have their most valuable assests out of reach in Hi-sec.

The battlefields would potentially be anywhere. No longer would Hi-sec be limited to minor skirmishes of small ships between warring corporations. Imagine a 200+ fleet fight including caps happening in Amsen, Jita or any other Hi-sec system.

Do you think it will happen again? (capitals allowed in Hi-sec)

To what extent? What do you think the ramifications would be?



The solution to Smart Bombing Jita 4-4 just might end up being to make Smart Bombs and DD just as "you can't use it" as the bomb launcher on a Stealth Bomber.t


And that could herald doing it for ALL weapons in highsec - except perhaps in deadspace and mission rooms.


I don't think people would be happy with that.

I don't really see DD (which is no longer AOE) or Smartbombs are a threat. See a titan of your enemy on the undock? Get close to him with a cloaky neutral alt, if he activates smart bombs, he dies to Concorde in hilarious fassion. Concorde are no longer the weak sauce chumps they once were.



A Sansha carrier in a live event was taken out in a similar manner once.

Yes it was dev-piloted too.

Bring back DEEEEP Space!

Jon Hellguard
X-COM
#77 - 2014-10-10 05:45:55 UTC
I hope it will not be allowed. This might act as a pull factor to have people moving to high-sec. It needs to stay a relevant factor that people move to other areas of space to experience other kind of fleets and ships. Having the 80% of people living in high-sec is enough. Allowing us capitals will not make people move to other spaces at all.

The questions should be: "what is wrong with high-sec space and how can we change that for the better?". Speaking of allowing capital in high-sec or not is pointless unless we all agree on what we are trying to archieve (or in that case, CCP).

I think high-sec space still attracts too many pilots. I still believe there should be either more out there to go for or less benefits in high-sec to stay. It's hard to take stuff away from capsuleers so we should start throwing ideas to what could attrackt high-sec people to move.

If you give me dreads, towers will burn. Some will call a CTA and have thier 0.0 buddies come help (pulling people from 0.0 back to high-sec, really?!?). Indies will in the long run stop using POSs and do their stuff in NPC stations? Now that there is no limit for that, it's possible to have all our goods produced under a unrealisticly high safety.

Isn't it enough to have jita? Do we really need more reinforced high-sec nodes on tranq.? high-sec is too growded, find a way to get people out. Find a way to make it interessting for me to go somewhere else.
Ocih
Space Mermaids
#78 - 2014-10-10 05:52:32 UTC
It would make for funny War dec's.

As it is, if I get a War Dec I just don't undock in High Sec. If I could launch a carrier in Amarr and laugh at people for 5 or 10 minutes while they shoot at it? Yea, I'd do it.
Darius Brinn
The Scope
Gallente Federation
#79 - 2014-10-10 08:28:24 UTC
LOL.

I recently returned to the game after a break, and apart from freaking the **** out when I released drones in my Rattlesnake and only two Sentries appeared, I saw a Phoenix in Stacmon and thought these changes were already up and running Roll

Apart from Chribba's and perhaps a Nyx that appeared in Jita once, I had never met any other capitals in High Sec.
Hevymetal
POT Corp
#80 - 2014-10-10 12:31:43 UTC
Komi Toran wrote:
Chopper Rollins wrote:
"We are going to allow capital ships to use gates in lowsec/nullsec,... "

http://community.eveonline.com/news/dev-blogs/long-distance-travel-changes-inbound/


You're a damn kettle.


"As above, capital ships will be able to use stargates, but will for the time being they will still be barred from entering Highsec (that is a larger discussion that we would like to revisit in future)."

I'm a little teapot.


Exactly, that was the article that I read as well. From the way they worded it, "but will for the time being" it seems there is hope they will return to Hi-sec. There may have been internal discussion on the matter already.

If they do decide to bring them back, the exact implementation of this return is still undecided and this thread is intended to spur a discussion on people's opinions on the best way of doing this.

So yeah, I guess it is speculation, but that could be said of 50% of the GD threads :) the other 50% are mostly rants.

Speculate away.