These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

CCP - Why you don't want to fix nebulaes for weeks now???

First post
Author
Avila Cracko
#1 - 2011-11-25 15:19:05 UTC
The nebula's dark areas, the ones that are supposed to be unlit actually show all of the background stars.
That's is killing 3D look of nebulaes and they are looking like wallpapers...

Players wrote about that problem in Test Server Feedback forums for weeks but no one wants to talk to us... like some other problems too...

We are a little disappointed with this. The nebulae should look as how they're shown in this video. They should definitely possess some depth to them.

And we are disappointed with CCPs "communication" with players that are testing features on SiSi before releasing on TQ.
We just want to show you the problems... and if you cant fix it... just say it... don't ignore us.

truth, the whole truth and nothing but the truth.

Cailais
The Red Pill Taker Group
#2 - 2011-11-25 15:22:30 UTC
This 'we' you're talking about is erm....who exactly?

C.
Hungry Eyes
Imperial Academy
Amarr Empire
#3 - 2011-11-25 15:23:34 UTC
fully agreed. hopefully it's fixed over time, but it's a half-assed job now and a wasted of potential
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#4 - 2011-11-25 15:24:55 UTC
Cailais wrote:
This 'we' you're talking about is erm....who exactly?

C.


And this is relevant to the issue how ??
Avila Cracko
#5 - 2011-11-25 15:25:22 UTC
Cailais wrote:
This 'we' you're talking about is erm....who exactly?

C.



Yea... that's the main problem here... word that i used...Roll


but...
And "we" would be ppl that care about EVE and test changes before release...

truth, the whole truth and nothing but the truth.

Cailais
The Red Pill Taker Group
#6 - 2011-11-25 15:32:16 UTC
Jaroslav Unwanted wrote:
Cailais wrote:
This 'we' you're talking about is erm....who exactly?

C.


And this is relevant to the issue how ??


Id say its relevance would be a direct correlation to the value of 'we'. If 'we' is the OP and his buddy then the OP is rather overstating the implication that all of EVEs players support that view point. If 'we' on the other hand can be shown to be 25,000 accounts maybe its an important issue for CCP.

Hows that for defining relevance? Or would you like me to draw you a picture? Smile

C.
Morganta
The Greater Goon
#7 - 2011-11-25 15:37:44 UTC
of course you set your gfx options to "high" before posting this

RIGHT?
Avila Cracko
#8 - 2011-11-25 15:47:06 UTC
Morganta wrote:
of course you set your gfx options to "high" before posting this

RIGHT?



All High... only anti-aliasing Low..
That's how i play EVE on my laptop.

truth, the whole truth and nothing but the truth.

Utremi Fasolasi
La Dolce Vita
#9 - 2011-11-25 15:51:02 UTC  |  Edited by: Utremi Fasolasi
Avila Cracko wrote:
The nebula's dark areas, the ones that are supposed to be unlit actually show all of the background stars.
That's is killing 3D look of nebulaes and they are looking like wallpapers...


You do know that in real life nebulas have stars both in front and behind and they shine through, right?

I thought it looked fine and 3D enough. They look so realistic that now the stations need improvements to look less cartoonish in comparison, but one thing at a time, k? No need to be rude to our HOSTS, we are guests on their servers.

EDIT: Just was in newest build of Sisi and the station graphics are a lot improved, and they "fit" the background now more than they did.
Avila Cracko
#10 - 2011-11-25 16:09:12 UTC  |  Edited by: Avila Cracko
Utremi Fasolasi wrote:
Avila Cracko wrote:
The nebula's dark areas, the ones that are supposed to be unlit actually show all of the background stars.
That's is killing 3D look of nebulaes and they are looking like wallpapers...


You do know that in real life nebulas have stars both in front and behind and they shine through, right?

I thought it looked fine and 3D enough. They look so realistic that now the stations need improvements to look less cartoonish in comparison, but one thing at a time, k? No need to be rude to our HOSTS, we are guests on their servers.



Yea... all stars in the universe are in front of the nebulaes... Roll
And look at that CCP video... and you will see how its supposed to look like... it dont look like that in game...
And look at real satellite space pictures... it looks the same like in that video...

And I am not rude...
I just do what we supposed to do on TEST server...
and just want a response...

And if you are guest... how do you become guest???
i would be guest too... because for guests is all free...
you know... i am a customer here... I PAY... and still TEST their product for free... and because that i expect at least an response.

truth, the whole truth and nothing but the truth.

Ranger 1
Ranger Corp
Vae. Victis.
#11 - 2011-11-25 16:44:59 UTC
This thread got me looking a bit more closely.

Some of the darker area's on the video do indeed block out the stars, which does give a bit more dimension to the Nebulae.

On Sisi only the very bright area's block out the stars, all dark area's that I checked tended to let the stars shine through. It's a subtle difference in effect that doesn't bother me much at all. However, I have to admit that the way they are handled in the video looks a bit better.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Crucis Cassiopeiae
Ministry of War
Amarr Empire
#12 - 2011-11-25 16:50:33 UTC
Ranger 1 wrote:
This thread got me looking a bit more closely.

Some of the darker area's on the video do indeed block out the stars, which does give a bit more dimension to the Nebulae.

On Sisi only the very bright area's block out the stars, all dark area's that I checked tended to let the stars shine through. It's a subtle difference in effect that doesn't bother me much at all. However, I have to admit that the way they are handled in the video looks a bit better.



Yea...
and dark area are supposed to be dust clouds (if i remember correctly from school)
you you cant see stars through that parts.

when you look at it, this on sisi looks so flat compered to that video.

Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 

Denidil
Cascades Mountain Operatives
#13 - 2011-11-25 17:15:21 UTC
you realize that stars can be in front of the dust lanes right?

they should increase the number of the stars in the lighter regions (even if they have to bake them into the skybox) so that you can stop whining.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Rakshasa Taisab
Sane Industries Inc.
#14 - 2011-11-25 17:52:47 UTC
Denidil wrote:
you realize that stars can be in front of the dust lanes right?

No, we didn't realize that.

Also, we didn't realize that the nebula's are 13 billion lightyears away, and that is why we can see all the stars of the galaxy in the dark areas.

Nyan

tiberiusric
Comply Or Die
Pandemic Horde
#15 - 2011-11-25 19:09:29 UTC
I must admit the nebs do just look like pictures stuck in space, they dont look immersive, or cloud dusty. I thought you was supposed to be able to fly into them and be covered, it snot that case. sadly another half assed finished feature...nothing changes eh

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

Morganta
The Greater Goon
#16 - 2011-11-25 20:05:33 UTC
well if it looks good in the video (recorded using someone elses gfx card and settings)
and it looks bad on your machine on sisi, perhaps the issue is with your gfx setup not rendering the view the same as the dev who recorded it


and really, the OP should be boiled in oil posting about gfx issues while playing on a laptop display adapter....
Morganta
The Greater Goon
#17 - 2011-11-25 20:08:46 UTC
tiberiusric wrote:
I must admit the nebs do just look like pictures stuck in space, they dont look immersive, or cloud dusty. I thought you was supposed to be able to fly into them and be covered, it snot that case. sadly another half assed finished feature...nothing changes eh


lol, expectations are your problem

it was never to be what you said

its designed to look better and retain its relative positioning as you travel, so you appear to be traveling in respect to the background, and not traveling in a skybox.

IE if you move lightyears closer to a feature of a neb, it should appear that way in space
Krixtal Icefluxor
INLAND EMPIRE Galactic
#18 - 2011-11-25 20:13:17 UTC  |  Edited by: Krixtal Icefluxor
If you actually THINK for 2 seconds.....the programming code and video card power needed to generate all the Particle stuff for actual 3D Gas Nebulae so that YOU can be 'physically encompassed' by them.........I do not want to PAY for that.

Indeed a ridiculous WHINE here............................

THEY LOOK FREAKING FANTASTIC.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Utremi Fasolasi
La Dolce Vita
#19 - 2011-11-25 20:22:33 UTC
Avila Cracko wrote:

And if you are guest... how do you become guest???
i would be guest too... because for guests is all free...
you know... i am a customer here... I PAY... and still TEST their product for free... and because that i expect at least an response.


Take that attitude of entitlement that paying means you can be rude and demanding to the host of a venue to any of the bars in my neighborhood, and a brawny tattooed guy will show you to the sidewalk at butt-bruising high velocity no matter how much cover you paid or drinks you bought. Think about it. Honey and vinegar people, if you are sweet everyone will want into your hive, but vinegar is for douches.
Avila Cracko
#20 - 2011-11-25 20:31:02 UTC
Morganta wrote:
well if it looks good in the video (recorded using someone elses gfx card and settings)
and it looks bad on your machine on sisi, perhaps the issue is with your gfx setup not rendering the view the same as the dev who recorded it


and really, the OP should be boiled in oil posting about gfx issues while playing on a laptop display adapter....



I have no idea what are you talking about...
That's CCPs video from around fanfest time...
And it does not look like that anymore on any PC you use...

truth, the whole truth and nothing but the truth.

123Next pageLast page