These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: Long-Distance Travel Changes Inbound

First post First post First post
Author
Arun Tadaruwa
Drunkendis Order
#281 - 2014-10-01 18:00:45 UTC
Oh the tears, the sweet, sweet tears.

Go on, get off the boat with your 17 alts.
We don't care.

There's plenty of us willing to adapt to the new EVE.

Loyal players are precious, but they're also a limited, constantly diminishing pool.

It ain't 9 year vets CCP needs.

Alt posting because yes.

JC Anderson
RED ROSE THORN
#282 - 2014-10-01 18:00:51 UTC  |  Edited by: JC Anderson
Domanique Altares wrote:
Fonac wrote:

This makes that part even more painfull.




You know what was probably painful? The days when alliances had to put together freighter convoys through low into null and back again, because there were no easy-move options.

CCP should bring that back for a few weeks first, so that 5ly and jump fatigue seems like a blessing.


Yup..

I remember back with the ASCN, our freighter convoys took all night to get from sov space to empire, then another night to get back.

Was actually kind of cool though. Enemies were able to plan strikes on freighter convoys and stage ambushes that would seriously hurt an alliance.
Viktor Corgo
GoonWaffe
Goonswarm Federation
#283 - 2014-10-01 18:00:52 UTC
CCP Greyscale wrote:

Retar Aveymone wrote:
The abolition of podjumping makes it massively difficult for our newbies to join us in Deklein. Has any thought been put into that?


Yes, but it's a thing we're still not happy with the state of. We're going to discuss this specific issue more tomorrow, with the aim of coming up with a reasonable solution that deals with the newbie use case without opening the door to more general problems. Stay tuned for more info.


Why not just also allow remote installation in a corp/alliance designated "capital"?
Davion Falcon
Those Once Loyal
#284 - 2014-10-01 18:01:12 UTC
CCP Grayscale, the dev eve deserves, well done.

Ruthlessness is the kindness of the wise. Never forgotten, never forgiven.

Zajian
Brutor Tribe
Minmatar Republic
#285 - 2014-10-01 18:01:22 UTC  |  Edited by: Zajian
Currently i have to jump 80 light years to low and back to nullsec.

So after the Patch i need 9 Cyno Chars for all systems?

Seriously that kills eve for me, if this comes to Tranquilty i will quit eve.

This is stupid ****, dont **** up the EVE Community CCP.


PS. make Logistik easier for big corps with jump freighters i have to spent one day for logistics every week right now to get my members prepared for nullsec.

These changes would be okay for me, if these changes just happening to capitals.
Trinneth
Knights of Nii
The 20 Minuters
#286 - 2014-10-01 18:01:23 UTC
Fantastic change - this is the bravest and best devblog for a very long time.
Kismeteer
Bat Country
Pandemic Horde
#287 - 2014-10-01 18:01:54 UTC
Anybody who lives far from NPC space is basically untouchable now. We can hole up in Branch and nobody could touch us.

And for those who are uninformed, the reason that the null sec groups are 'crying' is because they understand null sec. I know it's hard to understand when you live in high sec, but using jump bridges and capitals are daily living up here. Hell, I traveled 30 LY just today via jump bridge, and that was just to pick up a single module. Without this, we're back to the days of daily freighter runs, which are boring as hell.

And if you want a fight? Good ******* luck. And eve without fights is a dead eve.
Christopher AET
Lethal Injection Inc.
Pandemic Legion
#288 - 2014-10-01 18:02:11 UTC  |  Edited by: Christopher AET
Let's keep ranges the same and revisit in December. Else it's too much in one go.

And buff capital align times plz

I drain ducks of their moisture for sustenance.

Geerunk
Aliastra
Gallente Federation
#289 - 2014-10-01 18:02:17 UTC
This is the best change ever, **** yeah CCP.

So you want to move that dread, but worried about being tackled by a frigate, have friends escort you, not difficult eve is risky, you can avoid that risk by simply waiting out your timer, point is you have a choice.

Seriously all the people whining are gonna be part of some large coalition that depends on huge numbers to defend the assets and space that they own, now they will actually have to make an effort to defend it against smaller groups.

This just brought back small scale pvp, that is only a good thing, not to mention a reshuffle of what has become a stagnent 0.0.

Now if you really WANT that space you have to dedicate time and effort to take and defend it, rather than bridge in 2000 people from 14 different alliances to create one big clusterfuck that ultimately nobody can fight, making it a boring as **** engagement for all parties involved.

People are bitching now but long term CCP just saved eve and created more pvp.

100% behind this change and fair play as I imagine this would of been controversal as **** behind the scenes and fair play for having the balls to see there is a problem currently and fixing it.

Bravo.
Agrippa Arkaral
Viziam
Amarr Empire
#290 - 2014-10-01 18:02:34 UTC
ayy lmao
P0RT4R0
Caldari Provisions
Caldari State
#291 - 2014-10-01 18:02:35 UTC  |  Edited by: P0RT4R0
You guys are killing your own game. What the hell! I wouldn't make these changes even if I was drunk.
drummendejef maaktnietuit
Ramm's RDI
Tactical Narcotics Team
#292 - 2014-10-01 18:02:36 UTC
I'm not sure if the 90% reduce of tiredness will be enough for JF pilot. When there is alot of stuff to be hauled away JF pilots jump back and forth 3 - 4 times a cyno.

I think the jump tiredness shouldn' t count if you jump back and forth, logistics are hard and slow enough already, don't slow down the game too much :(

Lady Isabell
Ministry of War
Amarr Empire
#293 - 2014-10-01 18:02:37 UTC
Chinicata Shihari wrote:
I know you wouldn't do this but just to show the facts

Spreadsheets are good for the mind https://docs.google.com/spreadsheets/d/1IjH2JyeTd0suTC43REymnoiD2TF70HxbkRWqNtJjqds/edit#gid=0

yes that is 2.43 millennium.


on the bright side we'll have all skills at 5 at the end of the journey (if you brought them books to begin with) ;)
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#294 - 2014-10-01 18:02:44 UTC
People wanted content in these expansions instead of simple patches right?

Well there you go Big smile

Good Job CCP Cool
Arun Tadaruwa
Drunkendis Order
#295 - 2014-10-01 18:02:45 UTC
Zajian wrote:
Currently i have to jump 80 light years to low and back to nullsec.

So after the Patch i need 9 Cyno Chars for all systems?

Seriously that kills eve for me, if this comes to Tranquilty i will quit eve.

This is stupid ****, dont **** up the EVE Community CCP.


shhh bend and take it like a trooper

HTFU

Alt posting because yes.

Milton Middleson
Rifterlings
#296 - 2014-10-01 18:02:52 UTC
Be strong, Greyscale. Bathe in the tears. These changes are mostly good. Deathcloning is a little harsh (might just stick a long cool down and add corp HQ and rookie system to allowed list), but the rest is good.
Liang Nuren
No Salvation
Top Belt for Fun
#297 - 2014-10-01 18:03:25 UTC  |  Edited by: Liang Nuren
Arun Tadaruwa wrote:

It ain't 9 year vets CCP needs.


Eve has the same problem that all social games/networks have. Players beget players, and when the players go - especially the "hub" players - so does everyone else. This definitely has the capability to be a bigger shake up than Incarna ever thought of being. At least Incarna was just an annoying waste of dev resources and addition of a feature nobody used. This literally redefines the entire low/null sec game.

-Liang

Ed: As I said before, I wish them the best of luck with this change. I personally think they're going to need it.

I'm an idiot, don't mind me.

Pseudo Ucksth
Camellia Void Cartographics
#298 - 2014-10-01 18:03:44 UTC
These are some of the best changes I've seen in my 11 years playing this game. Good thing I include humor factor in to those calculations or else I might be mad.

Any change that makes the major nullsec powers hugely mad probably means you're on the right track. Have they not been begging for change? Did they not just publish a big fancy open letter with a veritable blue donut of signatories?

Well, here's your change. If you quit, can I have your stuff?
Terito Balefire
Sebiestor Tribe
Minmatar Republic
#299 - 2014-10-01 18:03:48 UTC
I had to swim through all the loser nullbear tears just to get here and say AWESOME.

Just last night friend and I were discussing some of the Null Deal proposed changes, and I literally said limiting the speed/distance of power projection would coincide nicely with a lot of the good ideas in there.

Clearly you guys are taking steps in the right direction!
Switchblade Soliloquy Asheki
Imperial Academy
Amarr Empire
#300 - 2014-10-01 18:03:56 UTC
Obsidian Hawk wrote:
It looks like everyone rage quitting are CFC, N3 and PL.


Id figure to see more Black Legion since they are fanboys of the hotdrop.