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C4 WH Preservers tanking so hard!!

First post
Author
Jontho Shi
Imperio Galactico
Imperio Galactico.
#1 - 2014-09-30 23:59:36 UTC
Hi guys!

I'm running sites in a C4, Pulsar, like I always do. But since the patch the Preservers are RR so HARD that I cant take them down. Totally crazy, I know Preservers are supposed to RR, but not as I feel they are doing it now and I cant find any info about CCP boosting them or something. Does it have anything to do with the fact that it's a pulsar system?

o7
Rroff
Antagonistic Tendencies
#2 - 2014-10-01 00:08:07 UTC
There has been general fixes for RR NPCs - I've not looked at the C4 ones but the C5 ones have quite decent RR capabilities when working properly - you need a minimum of around 700dps (applied) to break the reps in a C5.
Jontho Shi
Imperio Galactico
Imperio Galactico.
#3 - 2014-10-01 00:10:34 UTC
Rroff wrote:
There has been general fixes for RR NPCs - I've not looked at the C4 ones but the C5 ones have quite decent RR capabilities when working properly - you need a minimum of around 700dps (applied) to break the reps in a C5.


I see, I wonder if that's whats happened. Wow that really ruins my WH soloing X______X Anyone else can confirm this ?
Rroff
Antagonistic Tendencies
#4 - 2014-10-01 00:14:39 UTC  |  Edited by: Rroff
Ouch if my maths is right the last wave on the Frontier Command Post with RR actually properly working can keep the defenders up against almost 1k dps (applied) - so obviously don't go for those first - and theres a few other waves where the weakest target would be tanking 200-300dps.

I assume with the new RR assistance in the new burner missions they've tweaked RR NPCs AI generally including sleepers.


EDIT: This is just assumption at this point as I've tested nothing - but I know they have general RR NPC changes either implemented or work in progress I'm not sure how far they have got or how wide reaching the changes are.
Jontho Shi
Imperio Galactico
Imperio Galactico.
#5 - 2014-10-01 00:37:25 UTC
I just tested it in a no effect C4. Could not take down a frigate with 1 BS RR'ing it. Had to leave. Guess C4 soloing is not viable for me until I'm able to fly marauders. (n) sadface
Rei Moon
Perkone
Caldari State
#6 - 2014-10-01 07:39:50 UTC
meaning, average isk/h going even lower :/

Down the pole podcast "Annhhh"

corbexx
Sebiestor Tribe
Minmatar Republic
#7 - 2014-10-01 07:44:31 UTC
Rei Moon wrote:
meaning, average isk/h going even lower :/


way lower.

I've mentioned in another thread about asking CCP what I can and can't say, so hopefully have something for you soon.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#8 - 2014-10-01 14:20:52 UTC
You can hear the camels back snapping right across wormhole space with this latest "straw"
Remember there is nothing especially heavy about the last straw...........Sad

There is one EvE. Many people. Many lifestyles. WE are EvE

Levina Windstar
Brutor Tribe
Minmatar Republic
#9 - 2014-10-01 14:23:58 UTC
corbexx wrote:
Rei Moon wrote:
meaning, average isk/h going even lower :/


way lower.

I've mentioned in another thread about asking CCP what I can and can't say, so hopefully have something for you soon.


We, C4 residents, are counting on you Corbexx... Your our only hope...Sad

"I can make billions using my mouth ...

... and sometimes when I talk, too" --- Solecist Project

BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#10 - 2014-10-02 10:57:58 UTC
Jontho Shi wrote:
I just tested it in a no effect C4. Could not take down a frigate with 1 BS RR'ing it. Had to leave. Guess C4 soloing is not viable for me until I'm able to fly marauders. (n) sadface



For the sake of arguing, you're going to have the hardest time applying damage to a frig as they're fast and small sig. Also ecm, it's been a while since I checked but i'm vaguely sure an unbonused racial jammer is enough to block out a sleeper. Armour scorps were a thing before they were used for crashing duties.

Also (again just for the sake of it) no one ever said that all sleeper sites must be solo passable.
Derath Ellecon
University of Caille
Gallente Federation
#11 - 2014-10-02 15:45:52 UTC
As a long time C4 resident, while I'm not saying this to discount the fact that maybe this needs to be looked at/adjusted, when was C4 space ever considered "solo" territory.

TBH while the fixing of NPC RR has certainly been annoying, I have never had a ton of sympathy for anyone crying foul for not being able to solo C4+ anoms.
Nash MacAllister
Air
The Initiative.
#12 - 2014-10-02 16:03:15 UTC
Derath Ellecon wrote:
As a long time C4 resident, while I'm not saying this to discount the fact that maybe this needs to be looked at/adjusted, when was C4 space ever considered "solo" territory.

TBH while the fixing of NPC RR has certainly been annoying, I have never had a ton of sympathy for anyone crying foul for not being able to solo C4+ anoms.


Truth...

Yes, if you have to ask yourself the question, just assume we are watching you...

Hatshepsut IV
Un.Reasonable
#13 - 2014-10-04 01:05:26 UTC
Nash MacAllister wrote:
Derath Ellecon wrote:
As a long time C4 resident, while I'm not saying this to discount the fact that maybe this needs to be looked at/adjusted, when was C4 space ever considered "solo" territory.

TBH while the fixing of NPC RR has certainly been annoying, I have never had a ton of sympathy for anyone crying foul for not being able to solo C4+ anoms.


Truth...


+1 Making friends isn't that hard.

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BlakPhoenix
Load Up Blast Everything
DARKNESS.
#14 - 2014-10-04 06:21:53 UTC
Derath Ellecon wrote:
As a long time C4 resident, while I'm not saying this to discount the fact that maybe this needs to be looked at/adjusted, when was C4 space ever considered "solo" territory.

TBH while the fixing of NPC RR has certainly been annoying, I have never had a ton of sympathy for anyone crying foul for not being able to solo C4+ anoms.


The only issue is that the rewards do not stack well when you bring in more than 1 character in C4 holes. You can't blitz them due to large spawn ranges like you can C5+ and there's no extra isk up for grabs by bringing in more players like in C5+. C4's really are the runt child of WH space for anomalies.
Syzygium
Ventures Bar
#15 - 2014-10-04 14:22:53 UTC
I farm solo in a C4 frequently and have no problem with the RR. In fact, if you field a ship that is able to apply reliable ~1000 DPS (Marauder, Carrier), the RR is hardly noticable.

Sites take around 1-2 Minutes longer now, which is absolutely fine when looking at the insane amount of ISK/h doable in a C4.

The changes are absolutely fine and whoever has problems with the RR in a C4 is probably not ready for this class of WHs when it comes to fieldable equipment. Besides that, no one is forced to do the sites alone. Tests with 2 or 3 ships have shown, that the RR is not even worth mentioning.
Shilalasar
Dead Sky Inc.
#16 - 2014-10-04 17:59:16 UTC
BlakPhoenix} wrote:

The only issue is that the rewards do not stack well when you bring in more than 1 character in C4 holes. You can't blitz them due to large spawn ranges like you can C5+ and there's no extra isk up for grabs by bringing in more players like in C5+. C4's really are the runt child of WH space for anomalies.


I would say it stacks infinitly better since you get nothing if you canĀ“t finish the sites.
But I really do not get how you can loose money if you run the sites with more people, so more dps, so you are faster, so you make more isk.
Just look at people like f.e. Nash here whose corp has had a c4static forever and they never had problems with iskies.
umnikar
Fishbone Industries
#17 - 2014-10-04 23:22:29 UTC  |  Edited by: umnikar
BlakPhoenix wrote:
Derath Ellecon wrote:
As a long time C4 resident, while I'm not saying this to discount the fact that maybe this needs to be looked at/adjusted, when was C4 space ever considered "solo" territory.

TBH while the fixing of NPC RR has certainly been annoying, I have never had a ton of sympathy for anyone crying foul for not being able to solo C4+ anoms.


The only issue is that the rewards do not stack well when you bring in more than 1 character in C4 holes. You can't blitz them due to large spawn ranges like you can C5+ and there's no extra isk up for grabs by bringing in more players like in C5+. C4's really are the runt child of WH space for anomalies.


If they are not profitable for your setup, don't run em ;)
But I agree that the command post, which was a tedius site already, became a bit nasty now - takes about double the time compared to frontier barracks inc. looting.
Well, I guess there's a change on it's way. I doubt it will be a big buf to lower classes though...as ccp tends to run in the other direction these days. What?
Nash MacAllister
Air
The Initiative.
#18 - 2014-10-05 18:26:09 UTC  |  Edited by: Nash MacAllister
Look, I think the biggest issue here is people running questionable doctrines are now in a jam. What has not changed is that you can warp to zero on any site, apply full dps to wherever the sleepers spawn, and clear sites in under 7 minutes (or far better). 3 pilots, even if triple-boxing can do it easily and reliably. So yeah, CCP screwed the pooch on communicating the change, go figure. But in the end there is no actual gameplay issue and certainly no reason a corp cannot survive farming C4. Adapt, or leave, the choice is yours. But until the last Marauder changes, C4 were definitely not "solo" territory except in very unique cases, so I really don't know what all the crying is about across the forums. People need to stop with the "always been that way" mantra because except for a very small number of us, C4's were generally considered crap and nobody ran them consistently. I have lived in systems with a static C4 for the past 3.5 years, and most of the time correcting people that they were wrong on them being crap ISK. Most people crying about this change are recent Marauder "converts" so please give it a rest because your gameplay arguments have little merit.

And truly, I am not trying to **** on anyone's parade, but the amount of simply wrong information or opinions without basis around this "issue" is staggering.

Yes, if you have to ask yourself the question, just assume we are watching you...

Nash MacAllister
Air
The Initiative.
#19 - 2014-10-05 18:29:25 UTC
BlakPhoenix wrote:

The only issue is that the rewards do not stack well when you bring in more than 1 character in C4 holes. You can't blitz them due to large spawn ranges like you can C5+ and there's no extra isk up for grabs by bringing in more players like in C5+. C4's really are the runt child of WH space for anomalies.


This statement is completely and utterly wrong. For the low low price of 20 bil ISK I will send you a guide on how to run C4 properly. Big smile

Yes, if you have to ask yourself the question, just assume we are watching you...