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Rebalance Cloakers Before Modules

Author
Sieonigh
Sebiestor Tribe
Minmatar Republic
#41 - 2014-09-27 09:35:03 UTC  |  Edited by: Sieonigh
(warning very TLDR)
assume that blops did get covert cloaks? (not saying they should, hypothetical here)

first lets looks how the module would interact with the ship.

the cov cloak module stats:
........................ being able to warp cloaked
........................ lock Recalibration time 10s
........................ Reactivation delay 30s
........................ pg 1 CPU 100
........................ velocity penalty 0%

the bonuses of blops effecting cloaks:
........................ no targeting delay after decloaking
........................ cloak reactivation reduced to 5 sec
........................ 125% to ship velocity when cloaked per lvl of blops skill

now given the current level of power creep that EVE has has sustained over the ship tiriside warping cloaked wouldn't be too massively powerful given their isk investment. how ever the bonuses with blops would have to change, in their current state the only draw back they would take is paying full CPU for the cloak. the cloaking skill at lvl 5 will reduce the lock Recalibration time to 1/2 (5s) and that is over ridden with the role bonus. the speed bonus would be insane with the cov cloaks stats being able to move at MWD speeds hidden (although very amusing).

so if cov cloaks were to be implemented some draw backs would have to be considered. firstly would be to address the cloak speed bonus, personally i don't think having it at all would be better and replaced with with another bonus that could be universal to all blops ships however if it were to stay 10% per lvl (total 50% looking at about 300m/s from a panther no mods) would be reasonable. next to address would be the delay timers, with the cloak skill already halving the lock Recalibration time and rigs to also help reduce removing the "no targeting delay after decloaking" role bonus would be sufficient. the Reactivation delay role bonus would also need to be removed so taking that gate while cloaked will mean having to wait the timer be for committing to warp (gotta be careful with them gate camps) anyone who played the astero when it first came out will know this feel.

so what would the blops ship's bonuses look like after this supposed change?

can fit covert cloak
can fit cover cyno gen
can fit covert jump portal gen

hmm rather bare don't you think? assuming that the other battle ship bonuses will be for it guns and the blops would be for ship velocity and X or cloak speed bonus, something more interesting should be added? i would veto the addition of MJD bonus as marauders already got that and we don't want repetition, so lets address their most common uses in their current state.

currently their uses consist of blops ganking and blops bridging and CCP have already deemed that the new jump fuel economizer modules would be too much although much favored by blops pilots. so an idea, put the cloak speed as the role bonus (flat 50%) justification of this is that you only getting it when toggling to cloak and put a new bonus for the blops skill that all blops can benefit from. 10% reduction in capacitor consumption after using jump drive, this on the blops skill would encourage the train to lvl 5 which would be a long train as well as there would be a sense of progression along the 5 lvls.

so e.g. panther

Role Bonus:
........................can fit covert cloak, cover cyno gen and covert jump portal gen
........................ 50% to ship velocity when cloaked

Minmatar Ship Bonus: (per skill lvl)
........................ 5% to large projectile damage
........................ 5% to large projectile rate of fire

Blops Skill Bonus: (per skill lvl)
........................ 5% to ship velocity
........................ 10% reduction in capacitor consumption after using jump drive.
Arya Regnar
Darwins Right Hand
#42 - 2014-09-27 10:20:45 UTC
Is this seriously not nerf afk cloaking thread.

What a twist.

I am shocked.

SHOCKED!

EvE-Mail me if you need anything.

Lugh Crow-Slave
#43 - 2014-09-27 10:31:46 UTC
Sieonigh wrote:
(warning very TLDR)


well you were close but you don't seem to address everything partly the fewer fitting options as now there would be no reason not to use a Cov cloak and put the rest of the cloaks nearly out of the job as BLOPS are one of the last ships they are widely used on.


in the balancing yes being able to warp cloaked would be to strong for a battleship just the ease at which you could disengage and move around systems safely. You also forgot the scan res as it stands BLOPS are given the highest scan res of all battleships to compensate for the cloak (after cloak putting them just under the faction) with a cov cloak they would not take a res hit putting something like the panther at 140mm base. From there you can bring there lock speed up to frig w/o sacrificing DPS.
Sieonigh
Sebiestor Tribe
Minmatar Republic
#44 - 2014-09-27 10:52:27 UTC  |  Edited by: Sieonigh
Lugh Crow-Slave wrote:
Sieonigh wrote:
(warning very TLDR)


well you were close but you don't seem to address everything partly the fewer fitting options as now there would be no reason not to use a Cov cloak and put the rest of the cloaks nearly out of the job as BLOPS are one of the last ships they are widely used on.


in the balancing yes being able to warp cloaked would be to strong for a battleship just the ease at which you could disengage and move around systems safely. You also forgot the scan res as it stands BLOPS are given the highest scan res of all battleships to compensate for the cloak (after cloak putting them just under the faction) with a cov cloak they would not take a res hit putting something like the panther at 140mm base. From there you can bring there lock speed up to frig w/o sacrificing DPS.



i admit i overlooked the scan res penalty of regular cloaks, however that would be compensated by the cloak delay as mentioned.

panther: also after skills, leadership 5 and a sebo (res script) the scan res comes up to 341 before any fitting and thats cruiser lock speed. frigs are 500+.
Lugh Crow-Slave
#45 - 2014-09-27 11:03:04 UTC  |  Edited by: Lugh Crow-Slave
Sieonigh wrote:
Lugh Crow-Slave wrote:
Sieonigh wrote:
(warning very TLDR)


well you were close but you don't seem to address everything partly the fewer fitting options as now there would be no reason not to use a Cov cloak and put the rest of the cloaks nearly out of the job as BLOPS are one of the last ships they are widely used on.


in the balancing yes being able to warp cloaked would be to strong for a battleship just the ease at which you could disengage and move around systems safely. You also forgot the scan res as it stands BLOPS are given the highest scan res of all battleships to compensate for the cloak (after cloak putting them just under the faction) with a cov cloak they would not take a res hit putting something like the panther at 140mm base. From there you can bring there lock speed up to frig w/o sacrificing DPS.



i admit i overlooked the scan res penalty of regular cloaks, however that would be compensated by the cloak delay as mentioned.

panther: also after skills, leadership 5 and a sebo (res script) the scan res comes up to 341 before any fitting and thats cruiser lock speed. frigs are 500+.


The delay bonus doesn't comp for that at all. Also you can get to over 550mm in a panther and that's on a char that doesn't have max skills or any fleet boosts you use more then one Sebo

EDIT: also i didn't see your cap bonus i'm not to in favor of that as a reduced cap is used as a draw back for hot dropping it may not need to be as severe as it currently is but its pretty close and that bonus also isn't to helpful on the panther or a good deal of sin fits. a few sin fits actually benefit from reduced cap.

Also is that reduced cap consumption after the use of a jump drive or on using a jump drive?
Athay Huren
Bad Taste Aquarium
#46 - 2014-09-27 11:29:31 UTC
Lugh Crow-Slave wrote:
Sieonigh wrote:
Lugh Crow-Slave wrote:
Sieonigh wrote:
(warning very TLDR)


well you were close but you don't seem to address everything partly the fewer fitting options as now there would be no reason not to use a Cov cloak and put the rest of the cloaks nearly out of the job as BLOPS are one of the last ships they are widely used on.


in the balancing yes being able to warp cloaked would be to strong for a battleship just the ease at which you could disengage and move around systems safely. You also forgot the scan res as it stands BLOPS are given the highest scan res of all battleships to compensate for the cloak (after cloak putting them just under the faction) with a cov cloak they would not take a res hit putting something like the panther at 140mm base. From there you can bring there lock speed up to frig w/o sacrificing DPS.



i admit i overlooked the scan res penalty of regular cloaks, however that would be compensated by the cloak delay as mentioned.

panther: also after skills, leadership 5 and a sebo (res script) the scan res comes up to 341 before any fitting and thats cruiser lock speed. frigs are 500+.


The delay bonus doesn't comp for that at all. Also you can get to over 550mm in a panther and that's on a char that doesn't have max skills or any fleet boosts you use more then one Sebo

EDIT: also i didn't see your cap bonus i'm not to in favor of that as a reduced cap is used as a draw back for hot dropping it may not need to be as severe as it currently is but its pretty close and that bonus also isn't to helpful on the panther or a good deal of sin fits. a few sin fits actually benefit from reduced cap.

Also is that reduced cap consumption after the use of a jump drive or on using a jump drive?


you should probably set your all your skills to level 5 when doing your theory crafting.

and any battleship with 3 sebos will get high scan res so that argument is a bit empity

as for the cloke relock time 2.76 sec is the shortest with a stratios smookscreen + 3T2 rigs
cloke relock time for a recon 3.25 smokescreen +2 rigs

if backlops got the cov cloke it will always have a min of 3.25 sec wait befor locking if we are using what sieonigh suggested
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