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Petition to remove pvp ship combat from high sec.

First post
Author
Benton Risalo
Risalo Industries
#81 - 2014-09-17 13:25:48 UTC
Kaarous Aldurald wrote:
Benton Risalo wrote:

How have I broken or intend to break any of those rules?


Like this.


I see no rule breaking here.
Kaarous Aldurald
Black Hydra Consortium.
#82 - 2014-09-17 13:26:27 UTC
Benton Risalo wrote:
Kaarous Aldurald wrote:
Benton Risalo wrote:

How have I broken or intend to break any of those rules?


Like this.


I see no rule breaking here.


http://cdn.memegenerator.net/instances/400x/22539584.jpg

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Charax Bouclier
Silvershield Universal
#83 - 2014-09-17 13:30:42 UTC
Benton Risalo wrote:
Charax Bouclier wrote:
Quote:
I'm tired of having my ships destroyed in high sec while I'm carrying expensive goods. I'm tired of not being able to retaliate against people like the agents of New Order because I lack the isk, guns, and skills to do so.


Maybe you should make friends and join an active corp. Perhaps have an escort for hauling valuable items.

What you are proposing would make high sec extremely stale. Like, what's the point of skilling for my ships if they are going to be impervious against PvP?



If I wanted to fight in Pvp or worry about getting attacked, I would go to null sec or low sec. Why does there have to be pvp in high sec at all? Even just removing it from .8 and up would be something.


Why does there have to be PvP in high sec? If there wasn't, it would completely invalidate the whole purpose of skilling for ships, and kill immersion by thinking there is a magical bubble protecting you from all harm.

At this point, you really should try to come up with some compelling arguments for your stance otherwise I would doncur with others that your intent is just to engage in low caliber trolling.
Komi Toran
Perkone
Caldari State
#84 - 2014-09-17 13:31:39 UTC
Benton Risalo wrote:
They call us care bears, but they don't understand that we are the ones who make it possible for them to build their ships.

Really? Tell me how you produced the BPOs that are sold by NPCs. I'm very curious as to how you pulled this feat off.
Owen Levanth
Sagittarius Unlimited Exploration
#85 - 2014-09-17 13:32:27 UTC
Benton Risalo wrote:
Ralph King-Griffin wrote:
From ccp

The legendary CCP Falcon wrote:
you're not suppose to feel safe in New Eden.

Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

That's the beauty of EVE. Action and reaction. Emergence.

Welcome to the most frightening virtual playground you'll ever experience.


This has gone beyond danger and excitement. This has become plain harassment and is a problem. Something needs to be done to reign in the players who abuse their ability to gank and harass other players. They need to learn to appreciate their freedoms, and learn to respect it.


What about the people who abuse their forum posting privileges? Shouldn't someone fight them and their keyboard-vomit? Maybe I should make a thread addressing this.

People should learn to appreciate their freedom to post and learn to respect the human mind, instead of drooling like a mindless monster of moronity.

As an aside, I should point out wardecs do not magically transform PVP into PVE, so taking PVP out of HighSec and allowing wardecs at the same time is kind of contradictory. But I guess that kind of happens when someone has a half-baked idea and doesn't think it through. Straight
Inxentas Ultramar
Ultramar Independent Contracting
#86 - 2014-09-17 13:33:11 UTC
I wanted to type a harsh but honest reply to the OP, but you know... I give up on people like this. Blink
Benton Risalo
Risalo Industries
#87 - 2014-09-17 13:33:42 UTC
Komi Toran wrote:
Benton Risalo wrote:
They call us care bears, but they don't understand that we are the ones who make it possible for them to build their ships.

Really? Tell me how you produced the BPOs that are sold by NPCs. I'm very curious as to how you pulled this feat off.


Tell me how you get the materials to make those things with those blueprints.
Jonah Gravenstein
Machiavellian Space Bastards
#88 - 2014-09-17 13:34:30 UTC
ITT OP fails to realise what drives the economy, and how his incredibly stupid ideas would be the death of Eve.

:popcorn:

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Omar Alharazaad
New Eden Tech Support
#89 - 2014-09-17 13:34:44 UTC
There seriously should be an in game charge for shiptoasting on the forums. A massive one.

Come hell or high water, this sick world will know I was here.

Benton Risalo
Risalo Industries
#90 - 2014-09-17 13:35:26 UTC
Owen Levanth wrote:
[quote=Benton Risalo][quote=Ralph King-Griffin]
As an aside, I should point out wardecs do not magically transform PVP into PVE, so taking PVP out of HighSec and allowing wardecs at the same time is kind of contradictory. But I guess that kind of happens when someone has a half-baked idea and doesn't think it through. Straight

Wardecs can be avoided by those wishing to not engage in pvp combat my staying in a npc corp. They are a choice the player can make to be part of pvp, or not.
Benton Risalo
Risalo Industries
#91 - 2014-09-17 13:36:13 UTC
Jonah Gravenstein wrote:
ITT OP fails to realise what drives the economy, and how his incredibly stupid ideas would be the death of Eve.

:popcorn:


Tell me how it would be the death of eve.
Eugene Kerner
TunDraGon
Goonswarm Federation
#92 - 2014-09-17 13:36:47 UTC
Benton Risalo wrote:
Owen Levanth wrote:
[quote=Benton Risalo][quote=Ralph King-Griffin]
As an aside, I should point out wardecs do not magically transform PVP into PVE, so taking PVP out of HighSec and allowing wardecs at the same time is kind of contradictory. But I guess that kind of happens when someone has a half-baked idea and doesn't think it through. Straight

Wardecs can be avoided by those wishing to not engage in pvp combat my staying in a npc corp. They are a choice the player can make to be part of pvp, or not.

Wait...who gave the Like to that guy?
Nice touch though.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Owen Levanth
Sagittarius Unlimited Exploration
#93 - 2014-09-17 13:36:47 UTC
Benton Risalo wrote:
Komi Toran wrote:
Benton Risalo wrote:
They call us care bears, but they don't understand that we are the ones who make it possible for them to build their ships.

Really? Tell me how you produced the BPOs that are sold by NPCs. I'm very curious as to how you pulled this feat off.


Tell me how you get the materials to make those things with those blueprints.


Most of it comes from moon mining or people collecting gas in W-Space. HighSec has not much to do with both, by the way. Even for T1 mining alone doesn't help, since stuff like Megacyte doesn't exactly grows on highsecurity-trees.
Ralph King-Griffin
New Eden Tech Support
#94 - 2014-09-17 13:36:57 UTC
Benton Risalo wrote:
Komi Toran wrote:
Benton Risalo wrote:
They call us care bears, but they don't understand that we are the ones who make it possible for them to build their ships.

Really? Tell me how you produced the BPOs that are sold by NPCs. I'm very curious as to how you pulled this feat off.


Tell me how you get the materials to make those things with those blueprints.

Usually by reprocessing the crap I pull out of bear wrecks Blink
Solecist Project
#95 - 2014-09-17 13:38:13 UTC
All this unity makes me feel soooo aroused.....

Holy meta, I love when people band together....

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Inxentas Ultramar
Ultramar Independent Contracting
#96 - 2014-09-17 13:39:53 UTC
No Benton, why would anyone attack your personal phychosis with a shred of logic? It makes no sense to even argue with you. Go figure out this stuff for yourself, we've been through this a thousand times already and frankly, I'm already done with your carebear rhetoric.
Benton Risalo
Risalo Industries
#97 - 2014-09-17 13:40:26 UTC
Eugene Kerner wrote:
[quote=Benton Risalo]
Wait...who gave the Like to that guy?
Nice touch though.


That would be the other players who agree with me starting to trickle in through the rest of you. 75% of Eve subscribers don't play for the PvP, you know.
Jonah Gravenstein
Machiavellian Space Bastards
#98 - 2014-09-17 13:40:29 UTC
Benton Risalo wrote:
Jonah Gravenstein wrote:
ITT OP fails to realise what drives the economy, and how his incredibly stupid ideas would be the death of Eve.

:popcorn:


Tell me how it would be the death of eve.
Trammelisation.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Omar Alharazaad
New Eden Tech Support
#99 - 2014-09-17 13:40:39 UTC
Shush Ralph. You'll make him cry moar. I mean, yes yes... what else am I gonna do with the leftovers from all of those shitfit wrecks that I scoop up? reprocess and perhaps use the minerals to make more ship hulls for doing naughty things? never!
Oh wait. Never mind. Nothing to see here.

Come hell or high water, this sick world will know I was here.

Lucas Kell
Solitude Trading
S.N.O.T.
#100 - 2014-09-17 13:40:49 UTC
Ralph King-Griffin wrote:
Benton Risalo wrote:
Komi Toran wrote:
Benton Risalo wrote:
They call us care bears, but they don't understand that we are the ones who make it possible for them to build their ships.

Really? Tell me how you produced the BPOs that are sold by NPCs. I'm very curious as to how you pulled this feat off.
Tell me how you get the materials to make those things with those blueprints.

Usually by reprocessing the crap I pull out of bear wrecks Blink
Thus, bears make it possible for you to build your ships! AHA! DEFEATED!

Sorry, couldn't help myself. The guy needs a hand here.

The Indecisive Noob - EVE fan blog.

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