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A "Great" return to EVE Online

First post
Author
Crumplecorn
Eve Cluster Explorations
#21 - 2014-09-16 03:27:58 UTC
Atik Reptol wrote:
sure, send me some ISK
Sent 1,000,000,000 ISK

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Atik Reptol
Black Canyon
#22 - 2014-09-16 03:29:47 UTC
Crumplecorn wrote:
Atik Reptol wrote:
sure, send me some ISK
Sent 1,000,000,000 ISK


was about to send you back 2bn ISK but i got a socket closed error, sorry Blink
Sibyyl
Garoun Investment Bank
Gallente Federation
#23 - 2014-09-16 03:35:27 UTC


Ok, now who's grumpy?


Nobody!

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Glathull
Warlock Assassins
#24 - 2014-09-16 03:40:29 UTC
Sibyyl wrote:


Ok, now who's grumpy?


Nobody!



Personally, I'm glad to know where ISK doubling scammers come from. Turns out they were all just butthurt about network errors. Will definitely keep this in mind next time I'm in Jita.

In fact, I might start selling "Socket Openers" for a billion isk each and see if I can get the doublers to bite . . . .

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

DaReaper
Net 7
Cannon.Fodder
#25 - 2014-09-16 03:45:52 UTC  |  Edited by: DaReaper
I don;t think you understand how the internet works. there are a few 'backbones' or high speed networks that everyone connects to. 1/2 the world isps don;t need to suck, all it takes is one backbone to have a hiccup and it causes issues.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Atik Reptol
Black Canyon
#26 - 2014-09-16 03:49:46 UTC
DaReaper wrote:
I don;t think you understand how the internet works. there are a few 'backbones' or high speed networks that everyone connects to. 1/2 the world isps don;t need to suck, all it take sis one backbone to have a hickup and it causes issues.


and this only ever happens in EVE and in no other online game/application, or im just really unlucky and its happened 4 times in the last 2 hours and has never happened ever in any other game, also given how many ppl are complaining about this error these 'backbones' must be really really bad, strange how ive never noticed it before...

oh wait sarcasm makes ppl cry, must stop
DeMichael Crimson
Republic University
Minmatar Republic
#27 - 2014-09-16 03:50:08 UTC
Atik Reptol wrote:
Scipio Artelius wrote:
Atik Reptol wrote:
given the amount of complaints on the forums about this, probably not, unless half the worlds ISP suck.

Got links to anything current?

Anything on CCPs twitter?
Any sticky thread here informing anyone of server issues?
Any current threads from other players on the same issue?

Or just, that "New Topic" button looks so shiny, I think I'll whinge and moan and blame CCP without doing any fact finding first.



Current threads, Go check the Issues forum, didn't take long, the 50 page sticky was fairly easy to find, as was finding at least 2 other threads on the first page, secondly CCP don't advertise problems, they never have, they just deny their existence. CCP's twitter, why bother, and finally, this problem happens only in eve, i can play twenty other online games on servers around the world and never have any problems, thats pretty much a clue its not me or my connection

Agreed.

I have LAN connection and last night experienced 2 'Socket Closed' issues within 30 minutes plus the 'Blackout' issue that kicked a large majority of players..

It's definitely an issue on CCP's end.


DMC
Steppa Musana
Doomheim
#28 - 2014-09-16 03:57:07 UTC  |  Edited by: Steppa Musana
Scipio Artelius wrote:
Atik Reptol wrote:
given the amount of complaints on the forums about this, probably not, unless half the worlds ISP suck.

Got links to anything current?

Anything on CCPs twitter?
Any sticky thread here informing anyone of server issues?
Any current threads from other players on the same issue?

Or just, that "New Topic" button looks so shiny, I think I'll whinge and moan and blame CCP without doing any fact finding first.

Socket closures happen. Quite regularly sometimes. Lots of places things can go wrong, including on CCPs end. But not every socket closure is a result of a server issue.

Or just, that "Reply" button looks so shiny, I think I'll sperg and blame the OP without doing any fact finding first.

A large number of NA players have reported socket closures for some time now. It's happening to me daily.

Hey guys.

Atik Reptol
Black Canyon
#29 - 2014-09-16 03:57:12 UTC
it may not be a direct problem with CCP's infrastructure, but you cant seriously say "the internet stopped working between you and CCP" is a genuine excuse, not when it happens to loads of ppl all the time.

Also the whole time this has been going on the person in the next room has been playing COH2 and several other games online without any network errors/timeouts or in fact any problem at all, so why is EVE so prone to timeouts and socket errors ?
Glathull
Warlock Assassins
#30 - 2014-09-16 03:58:49 UTC
DeMichael Crimson wrote:
Atik Reptol wrote:
Scipio Artelius wrote:
Atik Reptol wrote:
given the amount of complaints on the forums about this, probably not, unless half the worlds ISP suck.

Got links to anything current?

Anything on CCPs twitter?
Any sticky thread here informing anyone of server issues?
Any current threads from other players on the same issue?

Or just, that "New Topic" button looks so shiny, I think I'll whinge and moan and blame CCP without doing any fact finding first.



Current threads, Go check the Issues forum, didn't take long, the 50 page sticky was fairly easy to find, as was finding at least 2 other threads on the first page, secondly CCP don't advertise problems, they never have, they just deny their existence. CCP's twitter, why bother, and finally, this problem happens only in eve, i can play twenty other online games on servers around the world and never have any problems, thats pretty much a clue its not me or my connection

Agreed.

I have LAN connection and last night experienced 2 'Socket Closed' issues within 30 minutes plus the 'Blackout' issue that kicked a large majority of players..

It's definitely an issue on CCP's end.


DMC


That's an interesting problem you have there. Might I interest you in a Socket Opener? I'm selling them in Jita for 1 Billion ISK a piece.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Atik Reptol
Black Canyon
#31 - 2014-09-16 04:02:59 UTC
Glathull wrote:
DeMichael Crimson wrote:
Atik Reptol wrote:
Scipio Artelius wrote:
Atik Reptol wrote:
given the amount of complaints on the forums about this, probably not, unless half the worlds ISP suck.

Got links to anything current?

Anything on CCPs twitter?
Any sticky thread here informing anyone of server issues?
Any current threads from other players on the same issue?

Or just, that "New Topic" button looks so shiny, I think I'll whinge and moan and blame CCP without doing any fact finding first.



Current threads, Go check the Issues forum, didn't take long, the 50 page sticky was fairly easy to find, as was finding at least 2 other threads on the first page, secondly CCP don't advertise problems, they never have, they just deny their existence. CCP's twitter, why bother, and finally, this problem happens only in eve, i can play twenty other online games on servers around the world and never have any problems, thats pretty much a clue its not me or my connection

Agreed.

I have LAN connection and last night experienced 2 'Socket Closed' issues within 30 minutes plus the 'Blackout' issue that kicked a large majority of players..

It's definitely an issue on CCP's end.


DMC


That's an interesting problem you have there. Might I interest you in a Socket Opener? I'm selling them in Jita for 1 Billion ISK a piece.


Maybe you can get a job with CCP then Smile
Lugia3
Federal Navy Academy
Gallente Federation
#32 - 2014-09-16 04:18:55 UTC
6 million ISK.

You made a forum thread to ***** about losing 6 million ISK.


I have literally used 10 times that much in the last 48 hours between jump fuel, repairs, and ammo.

"CCP Dolan is full of shit." - CCP Bettik

Atik Reptol
Black Canyon
#33 - 2014-09-16 04:22:59 UTC
Lugia3 wrote:
6 million ISK.

You made a forum thread to ***** about losing 6 million ISK.


I have literally used 10 times that much in the last 48 hours between jump fuel, repairs, and ammo.


nice to know you didnt even read the thread past the 1st post, no this post was to complain about the fact my first 2 hours of my new eve experience being a total waste of time and money due to a well known error that is in no way my fault, but thanks for missing the point, and the post where i explained the point, good job :)
Glathull
Warlock Assassins
#34 - 2014-09-16 04:26:01 UTC
Atik Reptol wrote:
it may not be a direct problem with CCP's infrastructure, but you cant seriously say "the internet stopped working between you and CCP" is a genuine excuse, not when it happens to loads of ppl all the time.

Also the whole time this has been going on the person in the next room has been playing COH2 and several other games online without any network errors/timeouts or in fact any problem at all, so why is EVE so prone to timeouts and socket errors ?


It's not happening to loads of people all the time. It happened to loads of people for a little while a couple of days ago. If it were happening to loads of people all the time, we would know about it. The problems you and a few other grumpy people are experience are a tiny fraction of a percent of everyone playing EvE and getting along just fine.

The fact of the matter is that there are tons of variables between you and CCP's servers. There's your own internal network, which is probably not an optimal setup for gaming. You mentioned that someone else was gaming in the next room. Adding lots of high-network traffic up usually degrades performance for at least one of the people trying to use that bandwidth. Get some people doing a lot of gaming in the next room and try to stream a video from Netflix: someone will notice a problem.

Your own network hardware will do some traffic-shaping before your packets even leave your house to get to your ISP.

Then your ISP shapes traffic by prioritizing certain types of traffic over others as well, especially during peak demand. Are you on a cable modem where you share your bandwidth with your entire neighborhood? Guess what? Everyone can't have everything all the time. Some people get dropped. Many websites and applications handle this pretty gracefully. When all a site has to do is render a page until you click on another link for another page, that is relatively resistant to brief network slowdowns like the ones you get under heavy load. Games that have to interact with the server every second are not so forgiving.

After you vie with your internal home network traffic, and then compete with possibly everyone in your entire neighborhood, then the traffic actually has to get routed somewhere and hop from node to node to actually get somewhere useful. Small things can happen at any of these nodes that can cause anything from a slight delay to something your game client interprets as a disconnect.

There are literally hundreds of variables from your own computer to your own network to your ISP to your city infrastructure to your country's infrastructure that could be causing problems. I think it's pretty safe to say that when it's a tiny number of people having the problem, it's really probably not CCP. Obviously, when everyone gets kicked off the server, that's a different issue. But that's not what's happening right now.

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Remiel Pollard
Aliastra
Gallente Federation
#35 - 2014-09-16 04:27:46 UTC
Atik Reptol wrote:
it may not be a direct problem with CCP's infrastructure, but you cant seriously say "the internet stopped working between you and CCP" is a genuine excuse, not when it happens to loads of ppl all the time.

Also the whole time this has been going on the person in the next room has been playing COH2 and several other games online without any network errors/timeouts or in fact any problem at all, so why is EVE so prone to timeouts and socket errors ?


Except that the internet does stop working for loads of people all the time, especially for people that don't know how to internet.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Atik Reptol
Black Canyon
#36 - 2014-09-16 04:37:01 UTC  |  Edited by: Atik Reptol
yes its true, i've only been working in IT for 10-15 years, i have no clue about the internet, network routing or anything ;) please stop with this persistent fanboy arse licking, this problem is not related to my system or my local connection, and i have pingplots to prove it, its always 2-3 steps down the line, and none of that denies the point that it happens only and exclusively with EVE and quite frankly im in central london, probably less than 10 miles from the server, its amazing how the internet can stream 2 hours of film to my phone in the middle of a field but is drastically flawed trying to talk to a server in my own town :)

Last time this happened i tried 17 websites(F5=live refresh dontcha know), and 4 other games (average ping <10ms), all of which performed flawlessly, and yet i was unable to connect to the game or the eve website, and your still trying to tell me its not eve related, please stop

If your code isnt strong enough to handle the randomly switched nature of the internet, you shouldnt be charging ppl to use it.
Grimpak
Aliastra
Gallente Federation
#37 - 2014-09-16 04:38:43 UTC
Glathull wrote:
Atik Reptol wrote:
it may not be a direct problem with CCP's infrastructure, but you cant seriously say "the internet stopped working between you and CCP" is a genuine excuse, not when it happens to loads of ppl all the time.

Also the whole time this has been going on the person in the next room has been playing COH2 and several other games online without any network errors/timeouts or in fact any problem at all, so why is EVE so prone to timeouts and socket errors ?


It's not happening to loads of people all the time. It happened to loads of people for a little while a couple of days ago. If it were happening to loads of people all the time, we would know about it. The problems you and a few other grumpy people are experience are a tiny fraction of a percent of everyone playing EvE and getting along just fine.

The fact of the matter is that there are tons of variables between you and CCP's servers. There's your own internal network, which is probably not an optimal setup for gaming. You mentioned that someone else was gaming in the next room. Adding lots of high-network traffic up usually degrades performance for at least one of the people trying to use that bandwidth. Get some people doing a lot of gaming in the next room and try to stream a video from Netflix: someone will notice a problem.

Your own network hardware will do some traffic-shaping before your packets even leave your house to get to your ISP.

Then your ISP shapes traffic by prioritizing certain types of traffic over others as well, especially during peak demand. Are you on a cable modem where you share your bandwidth with your entire neighborhood? Guess what? Everyone can't have everything all the time. Some people get dropped. Many websites and applications handle this pretty gracefully. When all a site has to do is render a page until you click on another link for another page, that is relatively resistant to brief network slowdowns like the ones you get under heavy load. Games that have to interact with the server every second are not so forgiving.

After you vie with your internal home network traffic, and then compete with possibly everyone in your entire neighborhood, then the traffic actually has to get routed somewhere and hop from node to node to actually get somewhere useful. Small things can happen at any of these nodes that can cause anything from a slight delay to something your game client interprets as a disconnect.

There are literally hundreds of variables from your own computer to your own network to your ISP to your city infrastructure to your country's infrastructure that could be causing problems. I think it's pretty safe to say that when it's a tiny number of people having the problem, it's really probably not CCP. Obviously, when everyone gets kicked off the server, that's a different issue. But that's not what's happening right now.


in addition to to the node infrastructure, it must be said that EVE while not very hungry on bandwidth, it is extremely sensible to latency. Any sudden spike on latency can cause socket closed errors, and that is an issue between you and EVE.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Remiel Pollard
Aliastra
Gallente Federation
#38 - 2014-09-16 04:41:29 UTC  |  Edited by: Remiel Pollard
Atik Reptol wrote:
yes its true, i've only been working in IT for 10-15 years, i have no clue about the internet, network routing or anything ;) please stop with this persistent fanboy arse licking, this problem is not related to my system or my local connection, and i have pingplots to prove it, its always 2-3 steps down the line, and none of that denies the point that it happens only and exclusively with EVE and quite frankly im in central london, probably less than 10 miles from the server, its amazing how the internet can stream 2 hours of film to my phone in the middle of a field but is drastically flawed trying to talk to a server in my own town :)

Last time this happened i tried 17 websites(F5=live refresh dontcha know), and 4 other games (average ping <10ms), all of which performed flawlessly, and yet i was unable to connect to the game or the eve website, and your still trying to tell me its not eve related, please stop


If I had a penny for everyone that claimed to work in IT and be having persistent connection difficulties to EVE, I would own Canada. Roll

Fanboy? I know that's intended as an insult but I'm going to take it as a compliment, because I love EVE. Play it all the time, and I have had no connection trouble ever since I fixed my own socket closed issues. And I live in Australia, we have worse internet than India you know.

Quote:
(F5=live refresh dontcha know)


Realy? It took you working in IT for over a decade to figure that one out? Roll

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Atik Reptol
Black Canyon
#39 - 2014-09-16 04:42:04 UTC
Grimpak wrote:
Glathull wrote:
Atik Reptol wrote:
it may not be a direct problem with CCP's infrastructure, but you cant seriously say "the internet stopped working between you and CCP" is a genuine excuse, not when it happens to loads of ppl all the time.

Also the whole time this has been going on the person in the next room has been playing COH2 and several other games online without any network errors/timeouts or in fact any problem at all, so why is EVE so prone to timeouts and socket errors ?


It's not happening to loads of people all the time. It happened to loads of people for a little while a couple of days ago. If it were happening to loads of people all the time, we would know about it. The problems you and a few other grumpy people are experience are a tiny fraction of a percent of everyone playing EvE and getting along just fine.

The fact of the matter is that there are tons of variables between you and CCP's servers. There's your own internal network, which is probably not an optimal setup for gaming. You mentioned that someone else was gaming in the next room. Adding lots of high-network traffic up usually degrades performance for at least one of the people trying to use that bandwidth. Get some people doing a lot of gaming in the next room and try to stream a video from Netflix: someone will notice a problem.

Your own network hardware will do some traffic-shaping before your packets even leave your house to get to your ISP.

Then your ISP shapes traffic by prioritizing certain types of traffic over others as well, especially during peak demand. Are you on a cable modem where you share your bandwidth with your entire neighborhood? Guess what? Everyone can't have everything all the time. Some people get dropped. Many websites and applications handle this pretty gracefully. When all a site has to do is render a page until you click on another link for another page, that is relatively resistant to brief network slowdowns like the ones you get under heavy load. Games that have to interact with the server every second are not so forgiving.

After you vie with your internal home network traffic, and then compete with possibly everyone in your entire neighborhood, then the traffic actually has to get routed somewhere and hop from node to node to actually get somewhere useful. Small things can happen at any of these nodes that can cause anything from a slight delay to something your game client interprets as a disconnect.

There are literally hundreds of variables from your own computer to your own network to your ISP to your city infrastructure to your country's infrastructure that could be causing problems. I think it's pretty safe to say that when it's a tiny number of people having the problem, it's really probably not CCP. Obviously, when everyone gets kicked off the server, that's a different issue. But that's not what's happening right now.


in addition to to the node infrastructure, it must be said that EVE while not very hungry on bandwidth, it is extremely sensible to latency. Any sudden spike on latency can cause socket closed errors, and that is an issue between you and EVE.


If its a latency spike then how does one account get socket closed and the other doesnt sometimes and other times both, thats a pretty strong indicator its not a local error, nor does it explain the fact the website doesnt work straight after a socket error
Atik Reptol
Black Canyon
#40 - 2014-09-16 04:55:07 UTC
Remiel Pollard wrote:
Atik Reptol wrote:
yes its true, i've only been working in IT for 10-15 years, i have no clue about the internet, network routing or anything ;) please stop with this persistent fanboy arse licking, this problem is not related to my system or my local connection, and i have pingplots to prove it, its always 2-3 steps down the line, and none of that denies the point that it happens only and exclusively with EVE and quite frankly im in central london, probably less than 10 miles from the server, its amazing how the internet can stream 2 hours of film to my phone in the middle of a field but is drastically flawed trying to talk to a server in my own town :)

Last time this happened i tried 17 websites(F5=live refresh dontcha know), and 4 other games (average ping <10ms), all of which performed flawlessly, and yet i was unable to connect to the game or the eve website, and your still trying to tell me its not eve related, please stop


If I had a penny for everyone that claimed to work in IT and be having persistent connection difficulties to EVE, I would own Canada. Roll

Fanboy? I know that's intended as an insult but I'm going to take it as a compliment, because I love EVE. Play it all the time, and I have had no connection trouble ever since I fixed my own socket closed issues. And I live in Australia, we have worse internet than India you know.

Quote:
(F5=live refresh dontcha know)


Realy? Who'd have known you'd need to have worked in IT for over a decade to figure that one out Roll


your insults still dont negate the point that this problem doesnt exist with anything apart from EVE, didnt exist 5 months ago, nor in the 6 years i was playing eve before that, the simple fact is that pingtrace proves the problem occurs upstream from me and doesnt happen in the tens of other online things i do online every day, and blaming "the internet" isnt really a justifiable excuse, if my connection can hold stable <10ms pings to multitudes of other applications isnt it reasonable to expect EVE to not have a problem ?