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Balancing ships and ammo !

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Author
Gaming God
Gaming God Corporation
#1 - 2014-09-14 00:05:51 UTC  |  Edited by: Gaming God
In every patch note and briefing from CCP i Always see the are balancing stuff .
In the past the nerfed Caldari missile launchers zo mutch that the are completly broken now .
Any way CCP is balancing the frek out of this game right ?.


Why not balance the ganking system that is accepted greatly in this game ?

Shooting down a 22 bil marouder ship (That is not alloaght to fight back until it is attakt ) With 5 dystroyers ships that cost 1 mil a peace within in 5 secconds needs to be nerft .

You have to admit there is an balancing problem here or not ?
Since we all have accepted ganking and since this ganking is part of this game since then it should be watch on too and being nerfed like everything else too .

I dont know what exaktly needs to be nerfed but i take any sugestions in this topic .

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs shoold be nerfed becouse its not balanced like everyting else is in this game :)
I Love Boobies
All Hail Boobies
#2 - 2014-09-14 00:13:51 UTC
Not a balance problem. People specialize in taking down these gankbaited ships. Don't fly what you cannot afford to lose is the oldest mantra in Eve. And a 22 Billion ISK Marauder is asking to be ganked by those destroyers. Use a ship 100th the cost of the Marauder, you will most likely be left alone. I do PVE quite easily in Ravens, as well as Domi's.
Nariya Kentaya
Ministry of War
Amarr Empire
#3 - 2014-09-14 00:15:16 UTC
Gaming God wrote:
In every patch note and briefing from CCP i Always see the are balancing stuff .
In the past the nerfed Caldari missile launchers zo mutch that the are completly broken now .
Any way CCP is balancing the frek out of this game right ?.


Why not balance the ganking system that is accepted greatly in this game ?

Shooting down a 22 bil marouder ship (That is not alloaght to fight back until it is attakt ) With 5 dystroyers ships that cost 1 mil a peace within in 5 secconds needs to be nerft .

You have to admit there is an balancing problem here or not ?
Since we all have accepted ganking and since this ganking is part of this game since then it should be watch on too and being nerfed like everything else too .

I dont know what exaktly needs to be nerfed but i take any sugestions in this topic .

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs shoold be nerfed becouse its not balanced like everyting else is in this game :)

5 destroyers should NEVER be able to kill a marauder in highsec, period, unless the Marauder aggressed or flagged himself (and even THEN, MJD away unless your a moron and aggressed them point blank)

The only time destroyers should be able to burn through it is if its pure "efficiency" fit, as in, mission-spec tank and mostly DPS mods, which is stupid, your flying a ship that costs as much as a capital, omnitank that ******, survivability first, DPS second. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#4 - 2014-09-14 00:16:56 UTC  |  Edited by: Scipio Artelius
What Boobies said.

If you want to balance your chances, go take responsibilty for the situation and manage it yourself. For every nerf CCP introduce to ganking, those determined to gank will find their own solution.

If you did the same, rather than asking for more nerfs for gankers and buffs for yourself, you'd be much less gankable.
Derrick Miles
Death Rabbit Ky Oneida
#5 - 2014-09-14 00:18:00 UTC
Scipio Artelius wrote:
What Boobies said.

Heh. Hehe
Evei Shard
Shard Industries
#6 - 2014-09-14 00:22:48 UTC
Nariya Kentaya wrote:
. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away.


I'd like to see that fit. I don't know much about marauders specifically, but that sounds a little OP.

Profit favors the prepared

Vyl Vit
#7 - 2014-09-14 00:28:55 UTC
(If boobies could speak...men would likely be out of a job.)

Agreed, it's not a balance problem. I've always said ganking is a repercussion problem. It just doesn't cost enough situation-ally to effectively commit cold-blooded murder on the ones the sovereign factions rely upon to be the engines of their economies. No state has EVER just let pirates slide. NONE EVER. IT's far too costly on every level and directly confronts the very basis of being civilized - ergo, the basis of sovereignty itself.

If there was ever international, governmental, and popular agreement on anything in history it has always been to give pirates NO QUARTER, and to summarily execute ON SIGHT. The idea of committing an act of piracy in a sovereign system and living to station up...wait out a timer...only the developmentally challenged, sufferers of personality disorder, and those afflicted with serious inability to emerge from daddy's garage would disagree.

No. The bullets work just fine. The rope would, too, if it were ever EMPLOYED.

Paradise is like where you are right now, only much, much better.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#8 - 2014-09-14 00:54:15 UTC
Obligatory : "show me on the dolly where the bad pirate touched you."

also ibtl

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Gaming God
Gaming God Corporation
#9 - 2014-09-14 01:13:52 UTC  |  Edited by: Gaming God
CCP his reaction would be ITS NOT A BALANCING PROBLEM !! Woepieee problem solved .

Yes stick your had in the sand and it wil fly over :)
To me its stil a balancing problem if you like it or not .


Same as that i was bumped by a Domi going 9000 MS after bumping my raven i was speeding 8000 MS away from the safe station where i was going to dock Never got my raven back from CCP

Alraidy years ships are faster then my missiles can go lol Big problem and when my missiles finaly hit the target LOL the do 10 DPS

The frecking nerfed Caldari rase to a point i say its broken .
But Balancing someting so widly acepted as suecide ganking is a big problem :(
Noriko Mai
#10 - 2014-09-14 01:14:52 UTC
Derrick Miles wrote:
Scipio Artelius wrote:
What Boobies said.

Heh. Hehe

hihihihi

"Meh.." - Albert Einstein

Remiel Pollard
Aliastra
Gallente Federation
#11 - 2014-09-14 01:17:35 UTC
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gaming God
Gaming God Corporation
#12 - 2014-09-14 01:24:06 UTC  |  Edited by: Gaming God
Remiel Pollard wrote:
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...



Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :)

KILL Link
Remiel Pollard
Aliastra
Gallente Federation
#13 - 2014-09-14 01:27:22 UTC  |  Edited by: Remiel Pollard
Gaming God wrote:
Remiel Pollard wrote:
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...



Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :)

KILL Link


Those aren't destroyers, they are battlecruisers, and they cost substantially more than 1 mil a piece. I suggest learning more about the game before asserting it needs better balance.

And that Marauder fit is terrible. I could make a list, or call Bingo right now, but I need only mention stacking penalties on Ballistic Controls. You have too many, and no DCU.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Good Posting
Doomheim
#14 - 2014-09-14 01:30:28 UTC
I'm starting to think that you are not really a gaming god.
Nariya Kentaya
Ministry of War
Amarr Empire
#15 - 2014-09-14 01:34:22 UTC  |  Edited by: Nariya Kentaya
Evei Shard wrote:
Nariya Kentaya wrote:
. Hell, a pure-T2 tank fit Paladin can get several hundred EHP omni-tank, a large repper, and still have enough raw damage from a full rack of 4 Tachyon's to nuke any lvl 4 ship short of a BS in 1 shot, and most battleships in only a couple shots, from 80km away.


I'd like to see that fit. I don't know much about marauders specifically, but that sounds a little OP.

Ill snag it and edit this post with the fit if i can login tonight after work. But its pretty much all the tachyons, high damage ammo, gunnery skills, and ALOT the siege module. in the bottom i think its 3 EANM, 2 1600 plates, DCU II, and a repper (or was it 2 EANM and 3 1600 plates? ill have to check, needless to say Im maxed out on the ships fitting space)

the big downside is that its vulnerable to neuts between the repper and tachyons, but for missions you still have several minutes before capping out if your only running things when needed
Rhiannon Marius
Marius Family Enterprises Unlimited
#16 - 2014-09-14 01:35:01 UTC
Gaming God wrote:
Remiel Pollard wrote:
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...



Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :)

KILL Link



There was plenty wrong with that ship. Putting that much bling on a boat in high sec screams 'gank me'.
Ruskarn Andedare
Lion Investments
#17 - 2014-09-14 01:35:28 UTC  |  Edited by: Ruskarn Andedare
doh! wasted post
Gaming God
Gaming God Corporation
#18 - 2014-09-14 01:36:48 UTC
Ruskarn Andedare wrote:
Gaming God wrote:
Remiel Pollard wrote:
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...



Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :)

KILL Link


Those are Tornados - not destroyers!


Ok i rememberd it wrong but its stal not balanced :)
Nariya Kentaya
Ministry of War
Amarr Empire
#19 - 2014-09-14 01:38:04 UTC
Vyl Vit wrote:
(If boobies could speak...men would likely be out of a job.)

Agreed, it's not a balance problem. I've always said ganking is a repercussion problem. It just doesn't cost enough situation-ally to effectively commit cold-blooded murder on the ones the sovereign factions rely upon to be the engines of their economies. No state has EVER just let pirates slide. NONE EVER. IT's far too costly on every level and directly confronts the very basis of being civilized - ergo, the basis of sovereignty itself.

If there was ever international, governmental, and popular agreement on anything in history it has always been to give pirates NO QUARTER, unless we hired them, and to summarily execute ON SIGHT. The idea of committing an act of piracy in a sovereign system and living to station up...wait out a timer...only the developmentally challenged, sufferers of personality disorder, and those afflicted with serious inability to emerge from daddy's garage would disagree.

No. The bullets work just fine. The rope would, too, if it were ever EMPLOYED.

Fixed. Cause you know, that whole issue with privateers back in the carribean
Nariya Kentaya
Ministry of War
Amarr Empire
#20 - 2014-09-14 01:39:06 UTC
Gaming God wrote:
Ruskarn Andedare wrote:
Gaming God wrote:
Remiel Pollard wrote:
Gaming God wrote:

So a 5 mil gang shooting down a 22 bil defencles ship in 5 secs ...


If it's only taking 5 destroyers to kill a Marauder, someone is doing something very wrong on the Marauder end...

And since when are Marauders defenceless? This is the first I've heard of it...



Ok it was 6 desytroyers i checked the kill mail . There was nothing wrong wit the marauder or de player behind it . It just went so fast that even 18 of the 22 gankers dit not get on the kill mail it went so fast there was no time to enable any mod on the ship to defend it self Thats what i mean with Defencless marauder :)

KILL Link


Those are Tornados - not destroyers!


Ok i rememberd it wrong but its stal not balanced :)

Why? tornadoes are T3 battlecruisers, that means in exchange for having NO TANK, they get a full rack of 8 battleship weapons, which are pretty damn powerful.

your basically complaining your battleship got ganked by 6 battleships and that somehow isnt fair?
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