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Dodging Wardecs

First post
Author
Trixie Lawless
State War Academy
Caldari State
#1201 - 2014-09-20 05:44:40 UTC  |  Edited by: Trixie Lawless
[quote=Ssabat Thraxx]
I disagree. You have no "right" to avoid PvP in a game, the main focus and premise of which is non-consensual PvP, even if it is also a sandbox.

[quote]

Okay...maybe I didn't phrase that well enough. He has the right to attempt to dodge PvP. He does not have to earn that. It's a built in mechanic.

And I'm pretty sure this game is marketed as a sandbox, not as "primarily a non-consensual PvP game". And by that I mean that non-consensual pvp comes from it being a sandbox...not the other way around.

And they aren't circumventing the game rules... They are using them to their advantage.
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1202 - 2014-09-20 06:07:53 UTC
Trixie Lawless wrote:

Okay...maybe I didn't phrase that well enough. He has the right to attempt to dodge PvP. He does not have to earn that. It's a built in mechanic.


I don't believe it's an intentional, built in mechanic, I believe it's along the same lines as the cloak/mwd trick. Surely that was never intended, it's really an exploit in the "spirit of the law" if not in the "letter of the law." CCP just can't "fix it" it because it hinges on a fundamental of the games inner workings, being server ticks. They can't fix it, they can't realistically punish ppl for using it because thousands do a day I'm sure, so they say "well... it's ok to do that."[/quote]

Quote:

And I'm pretty sure this game is marketed as a sandbox, not as "primarily a non-consensual PvP game". And by that I mean that non-consensual pvp comes from it being a sandbox...not the other way around.


Idk, one the one hand I'd be curious to know what CCP REALLY thinks about that, but on the other hand is it just arguing semantics? Can we each word "our side" differently and get it to "stick?" I honestly don't know.

Quote:

And they aren't circumventing the game rules... They are using them to their advantage.


They're using CCP's current inability to fix the completely broken wardec system to their advantage by exploiting a fundamental flaw that completely negates and renders absolutely worthless the ability to declare war.

It's just like the cloak/mwd trick. CCP will never admit "we have no idea how to remedy this" so they say it's ok.

Given that we're on page 61 of this thread and tbh we're all making the same arguments over and over again, I see continued conversation as played out, really. I will, however, make 2 more points and then leave it at that.

1. Didnt CCP say that continually corp-cycling or doing it too many times or something along those lines would attract negative attention fro the GMs or something to that effect?

2. How can anyone say that it is working as intended to completely nullify a war dec (which costs isk btw, a small amount but still) if it's literally quite trivial to avoid it? Put another way, why the hell do you honestly think the wardec mechanic even EXISTS if ppl can just nullify it with a flick of the wrist??"

I believe I've said this once before, but out of utter frustration I will say it again: I'm glad I'm a cat person, because this "arguing with a brick wall" makes me wanna take a cute puppy and punch it in the face. Evil

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Trixie Lawless
State War Academy
Caldari State
#1203 - 2014-09-20 06:30:12 UTC  |  Edited by: Trixie Lawless
Ssabat Thraxx wrote:


I believe I've said this once before, but out of utter frustration I will say it again: I'm glad I'm a cat person, because this "arguing with a brick wall" makes me wanna take a cute puppy and punch it in the face. Evil


Shocked THINK OF THE CHILDREN MAN!

I am interested to see if CCP will chime in. I'm curious if they have read this thread and if they have anything to say about the current discussion. If they decide to change it then eh...honestly doesn't effect me one way or the other. I stay away from hi and low sec because I don't find them as fun as null.

You never know, maybe both sides of the discussion use the wardec differently than they originally thought or intended. Wouldn't surprise me if they hop on here and say we are all derps.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#1204 - 2014-09-20 07:13:46 UTC
Trixie Lawless wrote:
I am interested to see if CCP will chime in. I'm curious if they have read this thread and if they have anything to say about the current discussion.

they generally don't read these kinds of threads, and deffo not sixty-page back-and-forth 'no YOU'RE trying to make us play YOUR way' crap like this
Elsa Hayes
Science and Trade Institute
Caldari State
#1205 - 2014-09-20 07:17:36 UTC
Ssabat Thraxx wrote:
Trixie Lawless wrote:

Okay...maybe I didn't phrase that well enough. He has the right to attempt to dodge PvP. He does not have to earn that. It's a built in mechanic.


I don't believe it's an intentional, built in mechanic, I believe it's along the same lines as the cloak/mwd trick. Surely that was never intended, it's really an exploit in the "spirit of the law" if not in the "letter of the law." CCP just can't "fix it" it because it hinges on a fundamental of the games inner workings, being server ticks. They can't fix it, they can't realistically punish ppl for using it because thousands do a day I'm sure, so they say "well... it's ok to do that."


Quote:

And I'm pretty sure this game is marketed as a sandbox, not as "primarily a non-consensual PvP game". And by that I mean that non-consensual pvp comes from it being a sandbox...not the other way around.


Idk, one the one hand I'd be curious to know what CCP REALLY thinks about that, but on the other hand is it just arguing semantics? Can we each word "our side" differently and get it to "stick?" I honestly don't know.

Quote:

And they aren't circumventing the game rules... They are using them to their advantage.


They're using CCP's current inability to fix the completely broken wardec system to their advantage by exploiting a fundamental flaw that completely negates and renders absolutely worthless the ability to declare war.

It's just like the cloak/mwd trick. CCP will never admit "we have no idea how to remedy this" so they say it's ok.

Given that we're on page 61 of this thread and tbh we're all making the same arguments over and over again, I see continued conversation as played out, really. I will, however, make 2 more points and then leave it at that.

1. Didnt CCP say that continually corp-cycling or doing it too many times or something along those lines would attract negative attention fro the GMs or something to that effect?

2. How can anyone say that it is working as intended to completely nullify a war dec (which costs isk btw, a small amount but still) if it's literally quite trivial to avoid it? Put another way, why the hell do you honestly think the wardec mechanic even EXISTS if ppl can just nullify it with a flick of the wrist??"

I believe I've said this once before, but out of utter frustration I will say it again: I'm glad I'm a cat person, because this "arguing with a brick wall" makes me wanna take a cute puppy and punch it in the face. Evil
[/quote]

War deccing exists so that you can legally without Concord interference battle other corps however in pursuit of easy ganks people abuse that system by specifically targeting small corps or newer corps instead of seeking for a challenging fight with established corps. The new or small guy can´t really fight back on his own, he has to either seek help, which he might not be able to afford or close shop and move on. He uses his tools the ganker uses theirs, if the gankers would actually be seeking pvp they would not war dec these noob or 1-2 man corpses in the first place.

War dec a 30-50 man corp or larger and they won´t close shop so easily and fighting them might actually be a challenge.
Here is the next question, what if the guy with his small corp has some alts in an other small corp and for the duration of the war does not simply log in his war decced char? Is that an exploit as well? You have still wasted your money, you still got no easy ganks.

This whole thread proves quite well what this is all about, easy ganks with as little risk as possible, here is a hint, instead of griefing the noobs war dec some established corp or alliance...ah yes then it would not be so easy since they might deploy the same bullshiat shenanigans of neutral logis and boosters as you do and there would not be any easy ganks.

So in a nutshell you people cry about not getting enough risk free pvp because the little guy uses a valid mechanic to avoid your gank attempts. Maybe you should man up and look for targets who can fight back but hey that would involve courage.

P.S. Yes I am in a npc corp to exactly avoid getting war decced all the time by every wanna be school yard bully and I consider corp hopping a hassle and I pay my 11% tax to be exempt from all the bullshiat surrounding it.

So in this thread who whines the hardest? I think the answer is quite obvious.
Remiel Pollard
Aliastra
Gallente Federation
#1206 - 2014-09-20 07:20:48 UTC
Elsa Hayes wrote:
So in a nutshell you people cry about not getting enough risk free pvp ...


Incorrect. This has been covered in this thread already, you're just parroting a line that's already been addressed on many many many many occasions.

If you're going to jump in to a conversation half way through or nearing the end of its lifespan, usually it helps to be up to date on where that conversation's already been. There's no reason for anyone to repeat themselves if you can't be bothered reading.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Solecist Project
#1207 - 2014-09-20 07:26:05 UTC
Remiel Pollard wrote:
Elsa Hayes wrote:
So in a nutshell you people cry about not getting enough risk free pvp ...


Incorrect. This has been covered in this thread already, you're just parroting a line that's already been addressed on many many many many occasions.

If you're going to jump in to a conversation half way through or nearing the end of its lifespan, usually it helps to be up to date on where that conversation's already been. There's no reason for anyone to repeat themselves if you can't be bothered reading.

You just cut 90% of all threads down to a quarter of their sizes ...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1208 - 2014-09-20 07:37:24 UTC
Elsa Hayes wrote:
foolish ignorance of topics already covered because she cba to read the thread before jumping in


I spent many pages discussing reasons to dec a corp without having the intention to ever fire a shot. So no, not about easy ganks. Since you cba to join the conversation in a productive way by actually reading the conversation thus far, I cba to repeat myself.

Go back and read the last 60 pages, and I shall be with you in Spirit.

AAAAAUUUUUUMMMMMMMM

Quote:

So in this thread who whines the hardest? I think the answer is quite obvious.


I see a lot of whine in your post. I was even gonna offer some cheese to go with it.

FRUMUNDA CHEESE Shocked

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Grog Aftermath
Doomheim
#1209 - 2014-09-20 09:30:43 UTC
Ssabat Thraxx wrote:


I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."



Wrong, avoiding a conflict is a legitimate tactic, be it in RL or a game.


Same as picking your fights, no point picking a fight you know you can't win.
Xuixien
Solar Winds Security Solutions
#1210 - 2014-09-20 09:40:33 UTC  |  Edited by: Xuixien
Elsa Hayes wrote:





War deccing exists so that you can legally without Concord interference battle other corps however in pursuit of easy ganks people abuse that system by specifically targeting small corps or newer corps instead of seeking for a challenging fight with established corps. The new or small guy can´t really fight back on his own, he has to either seek help, which he might not be able to afford or close shop and move on. He uses his tools the ganker uses theirs, if the gankers would actually be seeking pvp they would not war dec these noob or 1-2 man corpses in the first place.

War dec a 30-50 man corp or larger and they won´t close shop so easily and fighting them might actually be a challenge.
Here is the next question, what if the guy with his small corp has some alts in an other small corp and for the duration of the war does not simply log in his war decced char? Is that an exploit as well? You have still wasted your money, you still got no easy ganks.

This whole thread proves quite well what this is all about, easy ganks with as little risk as possible, here is a hint, instead of griefing the noobs war dec some established corp or alliance...ah yes then it would not be so easy since they might deploy the same bullshiat shenanigans of neutral logis and boosters as you do and there would not be any easy ganks.

So in a nutshell you people cry about not getting enough risk free pvp because the little guy uses a valid mechanic to avoid your gank attempts. Maybe you should man up and look for targets who can fight back but hey that would involve courage.

P.S. Yes I am in a npc corp to exactly avoid getting war decced all the time by every wanna be school yard bully and I consider corp hopping a hassle and I pay my 11% tax to be exempt from all the bullshiat surrounding it.

So in this thread who whines the hardest? I think the answer is quite obvious.


a few things

valid tactic...its not really a tactic, its taking advantage of a gameplay weakness which ccp hasnt been ableto fix yet. ccp also doesnt like it hence the warning that if yo do it habitually,gms will come pay you a visit.

as far as risk free, its not. the deccers and defenders both face equal risks.

as far as noobs...sorry kid,you got some stats on that? yeah i didnt think you did. youre just following a brainless narrative like a butthurt brainless sheep. when i was doing decs most corps i decd wee 20-100 members (and i was solo). they still dodged pvp via docking,but at least they suffered a consequence for it. eve is all about consequences. right now dropping corp or rolling has no consequence and this runs against the spirit of the game.

im sorry your panties are twisted because you feel inferior topvpers wh you percieve as "bullying" you, but the health of the game is more important than you

Epic Space Cat, Horsegirl, Philanthropist

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1211 - 2014-09-20 09:41:00 UTC
Grog Aftermath wrote:
Ssabat Thraxx wrote:


I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."



Wrong, avoiding a conflict is a legitimate tactic, be it in RL or a game.


Same as picking your fights, no point picking a fight you know you can't win.


That's too sweeping a generalization to be an honest counterpoint, IMO. Isn't it HOW one avoids conflict that we're discussing here?

For example, back in the Everquest days (hey its the first thing that comes to mind, ok :D) there was an exploit called "plugging;" if someone was killing you, you'd just unplug your cable modem, the game would then "autoplay" your character for you, only WAY WAY more powerful than you'd normally be. IIRC the idea was to save you form dying to a monster if you somehow lost connection, but in reality it was abused to avoid PVP deaths.

That was "avoiding conflict," too. Coming up with an exploit that would make you be able to warp away without stabs even when pointed would be "avoiding conflict." Would that be ok? No.

Too generalized counterpoint is too generalized.



\m/ O.o \m/

"You're a freak ..." - Solecist Project

Grog Aftermath
Doomheim
#1212 - 2014-09-20 10:08:18 UTC
Ssabat Thraxx wrote:
Grog Aftermath wrote:
Ssabat Thraxx wrote:


I disagree. You have no "right" to avoid PVP in a game, the main focusw and premise of which is non-consensual PVP, even if it is also a "sandbox."



Wrong, avoiding a conflict is a legitimate tactic, be it in RL or a game.


Same as picking your fights, no point picking a fight you know you can't win.


That's too sweeping a generalization to be an honest counterpoint, IMO. Isn't it HOW one avoids conflict that we're discussing here?

For example, back in the Everquest days (hey its the first thing that comes to mind, ok :D) there was an exploit called "plugging;" if someone was killing you, you'd just unplug your cable modem, the game would then "autoplay" your character for you, only WAY WAY more powerful than you'd normally be. IIRC the idea was to save you form dying to a monster if you somehow lost connection, but in reality it was abused to avoid PVP deaths.

That was "avoiding conflict," too. Coming up with an exploit that would make you be able to warp away without stabs even when pointed would be "avoiding conflict." Would that be ok? No.

Too generalized counterpoint is too generalized.





That Everquest example is irrelevant to what's being discussed and you know it. That's just plain cheating (as your example is a game).

You were also saying that they shouldn't be able to avoid the fight, they have no right to. Regardless if you like it or not avoiding fights is a tactic just as valid as any other.


Without what we have at the moment how do people avoid the fight?

I can tell you how people used to avoid fights, by not using the character that was in the corp. which had the war-dec on them (I'm sure there were other methods as well) but that was a common method. How was that good for the game?

You see you pick fights (why I added the second line in what you quoted) you don't pick fights you know you would lose. Because that would see you sat in a station or playing another character or something else. I know you do it (if you do) just to extort isk from corps but they don't know that. You are just being selfish in a way as all you care about is making easy isk, you don't even care about the PvP.



Adolfus Shakor
Doomheim
#1213 - 2014-09-20 10:20:30 UTC
This thread is a pointless exercise! Their are too many ways for a person/corp to avoid a war-dec if they have no intention to fight back.

The current system as it stands fits in quite well with the risk vs reward ethos of eve, the aggressor pays their ISK with the risk that their intended targets have no intention of fighting back. The reward being finding a corp that fights back.

Here is a list of ways to avoid that war-dec

1) close the corp and open a new one.
2) Already have a number of corps open held by alts and move members to other corps as the need arrives.
3) Don't un-dock.
4) Find a wormhole and take an extended break from Hi-sec.
5) Make an alt and keep it in a NPC corp and use this.
6) Don't log in and play something else until the war is dropped.

I have been in corps where the whole member base has no combat skills, they can build and mine very well and this is what they enjoy doing, what keeps them logging into eve! Why are you so obsessed with going to war with a corp that can't/won't fight back? A little research into the corps your war-decking will tell you if your going to have a fight on your hands or not .

Stop brainlessly war-decking random small corps and then getting mad when they side step the war-deck problem solved.
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1214 - 2014-09-20 10:57:40 UTC
Grog Aftermath wrote:

That Everquest example is irrelevant to what's being discussed and you know it. That's just plain cheating (as your example is a game).


It's not irrelevant at all. I showed how an EQ player could "avoid conflict," or "avoid dying."

Also, what about my Eve example of somehow making your ship "infini-stabbed" so that you could always warp away, no mater how many points and scrams were on you? That would be "avoiding conflict," too.

Like I said, your point that "avoiding conflict" is reasonable is not true, and I will give an example from personal experience in a minute, but the fact of the matter is that the argument I and others are making revolves around HOW people are avoiding conflict, and I/we believe that corp-cycling is not a fair or reasonable tactic, and is currently only allowed to go one because CCP can't think of a fix for it. Please note also that this opinion is bolstered all the more by CCP saying that if you did it "a lot" you would attract the attention of the GM's or something to that effect.

Quote:

You were also saying that they shouldn't be able to avoid the fight, they have no right to. Regardless if you like it or not avoiding fights is a tactic just as valid as any other.


That's not true. I have never once in this thread said that WT's had no right to avoid "the" fight (IF there even IS a fight during the war.) What I HAVE said is that they have no right to magically wave their hands and suddenly invalidate a valid wardec.

Quote:

Without what we have at the moment how do people avoid the fight?

I can tell you how people used to avoid fights, by not using the character that was in the corp. which had the war-dec on them (I'm sure there were other methods as well) but that was a common method. How was that good for the game?


So should a valid game mechanic be invalidated because some people are stupid? I've been under wardecs many times, like maybe 8 or 9 times, and I've only died once, maybe twice (idr) to the enemy. I didn't not use my character, I didnt stay docked up in station, I didn't not play for a week. It's really quite simple:

Stay out of hisec - The VAST majority of "wardec corps" or (lawl) "mercenary corps" won't leave hisec, mainly because these guys operate by having neutral logi with them, and offgrid boosters. That's something that needs to change too, but right now it's allowed. I believe even CCP has said the neutral logis during a wardec isn't kosher, yet atm it's "allowed." They're also scared of ppl other than their WT's attacking them. Of the merc corps I know of, I am only aware of ONE that will actually hunt you in lowsec.

Stay away from trade hubs and the routes between them - Yeah, if you didn't spend your 24 hours of "prep time" moving your toon out of Jita or Amarr, you're gonna be stuck in station. You are also, as a friend of mine used to say, "stuck on stupid." Pretty much all merc corps park in and around trade hubs. Non-merc corps who dec you will also be keeping an eye on these systems.

Use an out of corp alt for supply runs - A brand new toon starts out with the ability to fly 1 race's frigs. The exploration frigs all have 400m3 of cargo space. another 7 minutes and you can use meta cargo expanders. I suggest amarr frigs as they have 4 low slots you can put expanders in.

Move around when you log Smart wardeccers will use evewho and/or killboards to get names of members in their WT corp. Then they'll run a locator agent on several names and see where they are. Don't have everyone in the same system, spread out. Log off safely in a safe spot in space, or a station is ok if it's in an out of the way system.

These are things just off the top of my head that my komrades and I have done, and it works. Sure it's still inconvenient, but that's part of the reason ppl dec you to begin with, to make things a hassle for you. But as you can see, to claim that corp-flipping is the only way to avoid the conflict is wrong.

Quote:
You see you pick fights (why I added the second line in what you quoted) you don't pick fights you know you would lose.


1st of all, if that were true, it's sorta common sense, right? I mean who does pick a fight they know they'd lose?

BUT, often there are no "losers" in a wardec. I can screenshot 100 finished wars that had no casualties on either side, because the defenders followed my above steps.

Quote:
I know you do it (if you do) just to extort isk from corps but they don't know that. You are just being selfish in a way as all you care about is making easy isk, you don't even care about the PvP.


Welcome to Eve?

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1215 - 2014-09-20 10:59:56 UTC
Adolfus Shakor wrote:
This thread is a pointless exercise! Their are too many ways for a person/corp to avoid a war-dec if they have no intention to fight back.

The current system as it stands fits in quite well with the risk vs reward ethos of eve, the aggressor pays their ISK with the risk that their intended targets have no intention of fighting back. The reward being finding a corp that fights back.

Here is a list of ways to avoid that war-dec

1) close the corp and open a new one.
2) Already have a number of corps open held by alts and move members to other corps as the need arrives.
3) Don't un-dock.
4) Find a wormhole and take an extended break from Hi-sec.
5) Make an alt and keep it in a NPC corp and use this.
6) Don't log in and play something else until the war is dropped.


Those are all stupid.

Quote:

I have been in corps where the whole member base has no combat skills, they can build and mine very well and this is what they enjoy doing, what keeps them logging into eve! Why are you so obsessed with going to war with a corp that can't/won't fight back? A little research into the corps your war-decking will tell you if your going to have a fight on your hands or not .


Just tells me theyve probably got some isk they can shell out to me in return for my accepting their surrender. That's *my* point in deccing "small/weak" corps.


Quote:
Stop brainlessly war-decking random small corps and then getting mad when they side step the war-deck problem solved.


It's not brainless if it's done for extortion purposes. That said, if some "brainless" corp wants to dec you too, that's their right.


\m/ O.o \m/

"You're a freak ..." - Solecist Project

malcovas Henderson
THoF
#1216 - 2014-09-20 11:04:58 UTC
Adolfus Shakor wrote:


Stop brainlessly war-decking random small corps and then getting mad when they side step the war-deck problem solved.



Have you even read the thread?. There are some very valid reasons to WD a Corp, totally nullified by this mechanic.
Grog Aftermath
Doomheim
#1217 - 2014-09-20 11:05:12 UTC
Ssabat Thraxx wrote:

It's not irrelevant at all. I showed how an EQ player could "avoid conflict," or "avoid dying."


By cheating, we're not talking about deliberately causing a lost connect by pulling a cable out.


Would like to spend more time answering your post but I've run out of time, party to be at.

Be at least 24 hours before I'll be posting again.
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#1218 - 2014-09-20 11:06:04 UTC
Grog Aftermath wrote:
Ssabat Thraxx wrote:

It's not irrelevant at all. I showed how an EQ player could "avoid conflict," or "avoid dying."


By cheating, we're not talking about deliberately causing a lost connect by pulling a cable out.


Would like to spend more time answering your post but I've run out of time, party to be at.

Be at least 24 hours before I'll be posting again.


Drink one for me! Big smile

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Josef Djugashvilis
#1219 - 2014-09-20 11:36:41 UTC
A Venture would struggle to collect all the gas in this thread.

This is not a signature.

Kaarous Aldurald
Black Hydra Consortium.
#1220 - 2014-09-20 11:47:43 UTC
Anslo wrote:

You should know veers might not do something.

But I will.


I had to take a deep breath before I laughed this hard.

You, the blowhard who won't even fight without a full gatecamp fleet at your back?

No one here is scared of you, so take your carebear apologist crap and slink back to OOPE.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.