These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Dodging Wardecs

First post
Author
Veers Belvar
Swordmasters of New Eden
#601 - 2014-09-12 05:40:51 UTC
Steppa Musana wrote:
Celly S wrote:

If someone doesn't want to PvP, then they can make a decision to be in that NPC corp and there's not a darn thing that you. or anyone else can do about it

Wrong. They can still be ganked.
Which really proves the point. EVE is not supposed to be a game where you cannot be forced into PVP. Mechanics should actively promote PVP.

Angeal MacNova wrote:

Send out duel requests, if they are interested have 7 logi alts on standby they will accept.

Fixed that for you Blink


People live in highsec because they don't want to be forced into PvP without CONCORD intervention. If they wanted regular PvP they would live in low/null. No wardecc mechanic can force them to fight without CONCORD assistance. The most you can accomplish is to force people to drop to NPC corps or to play on alts. The current wardecc mechanics already allow you to engage the medium-large corporations that are unwilling to disband. The attempt to force single player corps into wars is never going to work, nor does it accomplish any of CCP's goals. If you really are so desperate to kill these people, just sucide gank them.
Kaely Tanniss
The Conference Council
The Conference
#602 - 2014-09-12 05:43:03 UTC
Wow..this thread is still open. I thought for sure it would have been locked by now. So much of it has gone so off topic.Ugh

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Lucas Kell
Solitude Trading
S.N.O.T.
#603 - 2014-09-12 07:25:13 UTC
Prince Kobol wrote:
War Machine.. lmao

It is not Low or Null sec.. They are not fighing the CFC or NC.

Most HS War Deccing Corps are small in size, they certainly would not be able to take on 60 corps as given in the example. Even if you had 30 guys in T3 + logi, against 100's of guys in nothing more then frigs they are still going to lose ships.

In that kind of fight a couple of T3's will make sure they lose the isk war and bruise quite a few ego's.

I would of thought somebody in the CFC would appreciate how effective new players in nothing more then frig can be.

Unfortunately because of people like you telling people it is just easier to drop corp and wait out the the war they miss out on what is the most enjoyable aspect of the game.

Oh horseshit. Yes a noob in frigates can be good but they need more than just that to be useful. A strong leadership and unified direction for example. They type of corps that will disband and reform would stand no change and you know it.

And yes, I'll tell people to drop corp. BECUASE THEY DO NOT WANT TO FIGHT. That is not the part of the game they enjoy, so why would I suggest they spend 7 days doing something they hate in a fight they will probably lose, when they can just evade you if they are small enough and laugh in your face because you were too dumb to realise they were small enough to do so with minimal effort? Threads like this show why they SHOULD do it, because it's the most effective way of squeezing out wardeccer tears.

The stupid thing is, if it was change they still would not fight or pay or do anything you want them to, they would simply find another method of avoiding you, even if that method was not logging in. Most of you here want this change so you can gank more targets, even if you want to pretend it's about something else, but that's never going to happen. So HTFU and play EVE.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#604 - 2014-09-12 07:56:33 UTC
Quote:
Oh horseshit.


Oh now, stop that.

Quote:

And yes, I'll tell people to drop corp. BECUASE THEY DO NOT WANT TO FIGHT.


Quote:
So HTFU and play EVE.


Well, you have managed to flabbergast me, sir.
*head explodes*




\m/ O.o \m/

"You're a freak ..." - Solecist Project

Lucas Kell
Solitude Trading
S.N.O.T.
#605 - 2014-09-12 09:11:23 UTC
Ssabat Thraxx wrote:
Quote:
And yes, I'll tell people to drop corp. BECAUSE THEY DO NOT WANT TO FIGHT.


Quote:
So HTFU and play EVE.


Well, you have managed to flabbergast me, sir.
*head explodes*
It's really not that hard to understand. Avoidance is a valid mechanic. People can and do avoid fights in all areas of the game. This thread is about whining because it's too hard to wardec tiny corps, like 1 man, 2 man corps. So HTFU.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#606 - 2014-09-12 09:14:07 UTC
Quote:
Avoidance is a valid mechanic. People can and do avoid fights in all areas of the game.



This is true and good and right

Dropping corp isnt truly avoidance because you can still be violenced

The best avoidance tactics dont involve dropping corp at all.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Decado Thellere
The Scope
Gallente Federation
#607 - 2014-09-12 10:05:01 UTC  |  Edited by: Decado Thellere
Mr Epeen wrote:
Jenn aSide wrote:

Again you are too caught up in prejudice to see it. Doesn't really matter I guess, you don't have to agree with the truth that dec-dodging is broken. In every society there are those people who live in denial. Guess what, for EVE, you're it lol.


There is a lot of prejudice from nearly everyone posting in this thread. Including you.

On the one hand you have the 'I just want to exploit the broken mechanic to ensure risk free kills' people and on the other you have the 'I just want to exploit the broken mechanic to avoid losing ships' people.

At it's basic level, you are all agreeing on one thing. It's a broken mechanic. It will not be fixed by forcing people to stay in corp and it will not be fixed by forcing neutrals to be a part of the war. All I'm seeing is people wanting to keep their preferred exploit and taking away the one the other side is using.

What needs to happen is both sides getting together and hashing out a reworked system and not fighting each other over keeping it broken. It's like arguing over whether to use slaves or citizens to manufacture goods instead of coming up with the steam engine. It's a pointless waste of time.

Instead start a thread in F&I where both sides can brainstorm together to come up with a new system that works. Then make it known to our CSM reps that there is a thread and it's important for them to do their job and act upon the needs of the players who care enough to want to see this mechanic revamped to be a workable solution that is good for the game and not just some small niche that like their little exploit and don't want to see it changed.

Or just keep arguing over whether it's better to pull or push a box instead of working together to invent the wheel. Your choice.

Mr Epeen Cool


+1
Best post in thread imo and it got me thinking...

how about instead of preventing or limiting corp dropping why not just make a corp worth fighting for? Perhaps some benefits that are built up over time (perhaps involving isk expenditure).

One possible example could be corp tax set at 15% (or higher) minimum, with the minimum dropping gradually (either due to time or tax paid). The minimum value would represent concord/empire fees and would be removed entirely, not put into corp wallet. The CEO can set corp above the minimum to generate income to the corp wallet. All new members have to pay their dues, leaving and re-joining corp resets the tax rate and starts the process again. Disbanding and reforming corp starts the process again for everybody. Recruiting bad people and giving them rights to kick people will get expensive. Tough.

Perhaps corp standings with npc factions/corps could work a similar way - if SOE love a corp they don't instantly trust/like a new member of that corp but gain trust with the new member over time. corp dropping resets this.

Similar principles could be applied across many aspects of the game and would need careful balancing. Obviously this wouldn't prevent corp dropping entirely but would give people in corps without POS/POCO infrastructure something to lose.

You still can't force them to undock and fight rather than simply logging on an alt. The game shouldn't be about forcing anyone but about giving them meaningful choices.


just my tuppence worth. :)
Naitrayera
Arthashastra
#608 - 2014-09-12 11:50:11 UTC
I think the solution is not in fiddling with the corp mechanics and what not but providing non pvp oriented players more tools for winning the wardeck and also giving incentives for winning the wardeck.

First, tools :
Direct mechanics for mercenary occupation, maybe something akin to the bounty office.
Maybe even mercenary npc corporations, where npc-s defend you from players if you pay ( or are at least a small nuisance to attackers ).
And also the ability for player mercenary corps to enlist npc ships as help, for a really hefty price, offcourse.
( that way 5 man corp could have some chance , if they play it right against 60 man corp, using npc ships as cannon fodder and having specifically fitted ships for hit and run strikes or something )
And standings with specific corps ( imperial navy, republic fleed, federation navy... etc ) could come into play on the ability to recruit npc-s.
But i digress, its not about npc-s, thats a filler, its about making easier for merc corps to put themsleves out there on the market and for non pvp oriented corps to hire adequate protection when in need.
Sucsessfull mercs could even get some reward from the game ( LP points or something ) if they are in "the mercenary game system" ( not doing merc work based on spoken word alone like now ).
Now if a player corp does not do pvp it is presumable that they earn a lot of isk in industry or missions, so they should be able to aford mercenaries, and teh introduction of more specific game system with added rewards for merc will bring the price of mercs down while players in mercenary bussines effectively earn the same.

If a player corp that does not do pvp has no money for simple mercenaries than that corp fails at something in non pve as well and let them disband and create a corp forever in their misery, there will always be lousy players and corps.

Second, incentives :
Why would a corp want to win a war deck at all, then to defend dhemselves and their assets.
When someone has a POS or assets like that it is self evident why they want to defend the corp, assets and even hire mercenaries.
But what with corp with no assets ?
Maybe a reward for winning a wardeck could be introduced, maybe to raise the cost by 150% ( 150M ) and that a fixed amount ( some skills could be introduced here in corporation managment skill set ) of precentage is awarded to the winner.
For example two thirds with skill at max, so the cost stays 50 M as now, if you win the war you created, if not tha the corp you decked gets 100 M.
Also some rewards from CONCORD ( LP. .again ? )... could be gained by sucsessfull defense against a wardeck or something like that.

That are just crude examples, but i believe that the soulution is in creating more incentives to win a war other than obvious.

TL:DR:
In player corps, players themselves give incentives and content for others to join, that should not be meddled with.
When corp has assets in space there is incentive to defend from a wardeck.
When a corp has no assets in space, currently there is no incentive to defend yourself, stay in the corp, win a wardeck or undock for a week for all intents and purposes.
And yes, not everybody pvp-s, but there are plenty of people who do and would be cool if they could have that as a game mechanic accepted profession and to earn isk and stuff by it to replace ships and equipment.
By that you shoot two birds with one stone, giving non pvp-ers easier and more accesable means to defend themselves, and giving more opportunities to players.
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#609 - 2014-09-12 13:46:27 UTC
Lucas Kell wrote:
Ssabat Thraxx wrote:
Quote:
And yes, I'll tell people to drop corp. BECAUSE THEY DO NOT WANT TO FIGHT.


Quote:
So HTFU and play EVE.


Well, you have managed to flabbergast me, sir.
*head explodes*
It's really not that hard to understand. Avoidance is a valid mechanic. People can and do avoid fights in all areas of the game. This thread is about whining because it's too hard to wardec tiny corps, like 1 man, 2 man corps. So HTFU.


OK, so my targets would rather hide in another corp than fight me (or rly just pay me)....but I need to HTFU.

Do you even know what that means?

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Wyn Pharoh
The Scope
Gallente Federation
#610 - 2014-09-12 14:17:45 UTC
Ssabat Thraxx wrote:
Lucas Kell wrote:
Ssabat Thraxx wrote:
Quote:
And yes, I'll tell people to drop corp. BECAUSE THEY DO NOT WANT TO FIGHT.


Quote:
So HTFU and play EVE.


Well, you have managed to flabbergast me, sir.
*head explodes*
It's really not that hard to understand. Avoidance is a valid mechanic. People can and do avoid fights in all areas of the game. This thread is about whining because it's too hard to wardec tiny corps, like 1 man, 2 man corps. So HTFU.


OK, so my targets would rather hide in another corp than fight me (or rly just pay me)....but I need to HTFU.

Do you even know what that means?


I'm pretty sure the semantics here have been butchered, but there was a point at one time...

If Bobcorp is properly prepared and designed, within the current mechanics, then GrrrCorp will never be able to embroil Bobcorp into a profitable wardec. Grrrcorp needs to HTFU because complaining to CCP to make it easier to pin Bobcorp down serves no real purpose, unless that purpose is to perhaps harass a single player or two. Fundamentally, this is what the Grrrcorp faction are actually asking for.

If Bobcorp was an intelligently designed corporate structure, one that really isn't losing anything from a drop/reform, why is this CCP's problem? If you waste your isk targeting shell corporations, then you deserve to lose that isk, plain and simple. CCP has made it clear that player freedom is > than corporate 'responsibility' in pretty much all ways. It has been made clear that this applies to wardecs in particular. It is almost as if CCP intends Wardecs to require some thought on the part of the aggressor, that it may be a case of CCP intending Wardecs to not be thrown about, without consequence.

Perhaps it is a problem of target selection after all.

I think HTFU goes somewhere around here...
Ramona McCandless
Silent Vale
LinkNet
#611 - 2014-09-12 14:25:31 UTC
Now HTFU means "Gank them in their NPC corp", apparently

Cool.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Lucas Kell
Solitude Trading
S.N.O.T.
#612 - 2014-09-12 14:25:57 UTC
Ssabat Thraxx wrote:
OK, so my targets would rather hide in another corp than fight me (or rly just pay me)....but I need to HTFU.

Do you even know what that means?
Uh yes, I do.

Buddy, you are crying on the forum because a tiny insignificant corp can avoid you using a mechanic when you try to bully them out of isk, purely because they are small enough to do so. Your target selection methods are flawed, and rather than just rethink your approach you'd rather whine on the forum for CCP to save you. HTFU is the absolute perfect response to that.

Or do you think because you are trying to shoot/extort people and not grinding rocks or red crosses that you are somehow entitled to cry over things you think are too difficult?

What makes it weirder is this:
Ssabat Thraxx wrote:
And just so everyone here understands something, neither I nor my corpmates have ever been involved in an extortion racket. We've talked it over a few times, and even done our due dilligence, meaning we've checked out a couple of corps, who their members are, where and during what TZ theyre active, etc. That's "doing it right," and Ive been arguing simply that it's a valid thing to do in this game.
So your issue isn't even that you tried to fight a little guy and he ran away, but that you've thought that in theory someone might run away in this way. You are also assuming that if they couldn't reform the corp to run away, that they would either pay or fight. Newsflash buddy, neither is likely to happen. Hundreds of corps avoid wardecs in other ways all the time, so they would simply adapt another method. There is nothing to gain from this.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#613 - 2014-09-12 14:29:36 UTC
Quote:
Hundreds of corps avoid wardecs in other ways all the time, so they would simply adapt another method. There is nothing to gain from this.


Which is what I said a long long long time ago and a certain person argued me blue in the face that dropping Corp was the best and tbh only reliable thing to do.

Hmm

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#614 - 2014-09-12 14:40:07 UTC
Wyn Pharoh wrote:


I'm pretty sure the semantics here have been butchered, but there was a point at one time...

If Bobcorp is properly prepared and designed, within the current mechanics, then GrrrCorp will never be able to embroil Bobcorp into a profitable wardec. Grrrcorp needs to HTFU because complaining to CCP to make it easier to pin Bobcorp down serves no real purpose, unless that purpose is to perhaps harass a single player or two. Fundamentally, this is what the Grrrcorp faction are actually asking for.

If Bobcorp was an intelligently designed corporate structure, one that really isn't losing anything from a drop/reform, why is this CCP's problem? If you waste your isk targeting shell corporations, then you deserve to lose that isk, plain and simple. CCP has made it clear that player freedom is > than corporate 'responsibility' in pretty much all ways. It has been made clear that this applies to wardecs in particular. It is almost as if CCP intends Wardecs to require some thought on the part of the aggressor, that it may be a case of CCP intending Wardecs to not be thrown about, without consequence.

Perhaps it is a problem of target selection after all.

I think HTFU goes somewhere around here...


Good post, +1

Maybe we are down to arguing semantics. HTFU to me means"get tough, man up." The way I see it, if a corp disbands to avoid a wardec then they are the ones who need to HTFU, not the aggressors. I concede that in the end it may well boil down to smart target selection, but HTFU doesnt seem to cover that, at least in my understanding of the term. No matter how "hard" you are or are not doesnt seem to come into play when making a decision as to who to target and who not to.

That said, during my years as a slimeball mortgage broker (which is really just a glorified salesman who's selling money) I used what I called the shotgun approach. Call every single person that has ever done business with us in the past. Call everyone in the state who is 2-3 years into a Chapter 13 bankruptcy and offer to pay it off for them. I found that just talking to everyone was actually a more productive use of my time than analyzing each file to see if they were worth contacting and pitching.

And so, this is how my approach to target selection would be. Like I said earlier in this thread, if you consistently fling poo at the wall, eventually one of those turds will stick. It's the law of averages. Going for every single potential client/victim actually works a lot quicker than doing too much analysis before even trying to seal the deal.

Wall of Text Crits YOU for OVER 9000!
(sorry)

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#615 - 2014-09-12 14:46:41 UTC
Lucas Kell wrote:
Ssabat Thraxx wrote:
OK, so my targets would rather hide in another corp than fight me (or rly just pay me)....but I need to HTFU.

Do you even know what that means?
Uh yes, I do.

Buddy, you are crying on the forum because a tiny insignificant corp can avoid you using a mechanic when you try to bully them out of isk, purely because they are small enough to do so. Your target selection methods are flawed, and rather than just rethink your approach you'd rather whine on the forum for CCP to save you. HTFU is the absolute perfect response to that.


It is very disingenuous to say Ive been "crying." Why dont you go back through this thread and give me an example of me "crying."

Quote:
Or do you think because you are trying to shoot/extort people and not grinding rocks or red crosses that you are somehow entitled to cry over things you think are too difficult?


See above

[corp]What makes it weirder is this:
Ssabat Thraxx wrote:
And just so everyone here understands something, neither I nor my corpmates have ever been involved in an extortion racket. We've talked it over a few times, and even done our due dilligence, meaning we've checked out a couple of corps, who their members are, where and during what TZ theyre active, etc. That's "doing it right," and Ive been arguing simply that it's a valid thing to do in this game.
So your issue isn't even that you tried to fight a little guy and he ran away, but that you've thought that in theory someone might run away in this way. You are also assuming that if they couldn't reform the corp to run away, that they would either pay or fight. Newsflash buddy, neither is likely to happen. Hundreds of corps avoid wardecs in other ways all the time, so they would simply adapt another method. There is nothing to gain from this.[/quote]

I disagree that neither is likely to happen. Once upon a time I was in one of those "potential victim" corps. I pissed somebody off in the mining channel and her 1-person corp wardecced us. At the time, the most isk I had ever had was about 500M. One day as we all sat in station with our T1 frigs and mining boats, I asked her in local if I could pay to end the war. She agreed. So, for 300M isk (coming from a guy that had never had more than 500m) we surrendered and that was that. I know it happens because I was there when it happened to me.

Also, see my previous post. The "fling it all at the wall and see what sticks" is a proven method.


\m/ O.o \m/

"You're a freak ..." - Solecist Project

malcovas Henderson
THoF
#616 - 2014-09-12 14:49:03 UTC
Lucas Kell wrote:
Prince Kobol wrote:
War Machine.. lmao

It is not Low or Null sec.. They are not fighing the CFC or NC.

Most HS War Deccing Corps are small in size, they certainly would not be able to take on 60 corps as given in the example. Even if you had 30 guys in T3 + logi, against 100's of guys in nothing more then frigs they are still going to lose ships.

In that kind of fight a couple of T3's will make sure they lose the isk war and bruise quite a few ego's.

I would of thought somebody in the CFC would appreciate how effective new players in nothing more then frig can be.

Unfortunately because of people like you telling people it is just easier to drop corp and wait out the the war they miss out on what is the most enjoyable aspect of the game.

Oh horseshit. Yes a noob in frigates can be good but they need more than just that to be useful. A strong leadership and unified direction for example. They type of corps that will disband and reform would stand no change and you know it.

And yes, I'll tell people to drop corp. BECUASE THEY DO NOT WANT TO FIGHT. That is not the part of the game they enjoy, so why would I suggest they spend 7 days doing something they hate in a fight they will probably lose, when they can just evade you if they are small enough and laugh in your face because you were too dumb to realise they were small enough to do so with minimal effort? Threads like this show why they SHOULD do it, because it's the most effective way of squeezing out wardeccer tears.

The stupid thing is, if it was change they still would not fight or pay or do anything you want them to, they would simply find another method of avoiding you, even if that method was not logging in. Most of you here want this change so you can gank more targets, even if you want to pretend it's about something else, but that's never going to happen. So HTFU and play EVE.



Hang on. Did you just say..........

You are willing to tell people to run and hide....... Then go on to tell someone else to HTFU?

Double standards at it's absolute finest.
baltec1
Bat Country
Pandemic Horde
#617 - 2014-09-12 14:51:47 UTC
malcovas Henderson wrote:
Lucas Kell wrote:
Prince Kobol wrote:
War Machine.. lmao

It is not Low or Null sec.. They are not fighing the CFC or NC.

Most HS War Deccing Corps are small in size, they certainly would not be able to take on 60 corps as given in the example. Even if you had 30 guys in T3 + logi, against 100's of guys in nothing more then frigs they are still going to lose ships.

In that kind of fight a couple of T3's will make sure they lose the isk war and bruise quite a few ego's.

I would of thought somebody in the CFC would appreciate how effective new players in nothing more then frig can be.

Unfortunately because of people like you telling people it is just easier to drop corp and wait out the the war they miss out on what is the most enjoyable aspect of the game.

Oh horseshit. Yes a noob in frigates can be good but they need more than just that to be useful. A strong leadership and unified direction for example. They type of corps that will disband and reform would stand no change and you know it.

And yes, I'll tell people to drop corp. BECUASE THEY DO NOT WANT TO FIGHT. That is not the part of the game they enjoy, so why would I suggest they spend 7 days doing something they hate in a fight they will probably lose, when they can just evade you if they are small enough and laugh in your face because you were too dumb to realise they were small enough to do so with minimal effort? Threads like this show why they SHOULD do it, because it's the most effective way of squeezing out wardeccer tears.

The stupid thing is, if it was change they still would not fight or pay or do anything you want them to, they would simply find another method of avoiding you, even if that method was not logging in. Most of you here want this change so you can gank more targets, even if you want to pretend it's about something else, but that's never going to happen. So HTFU and play EVE.



Hang on. Did you just say..........

You are willing to tell people to run and hide....... Then go on to tell someone else to HTFU?

Double standards at it's absolute finest.


My irony glands have been tingling for days with this thread.
Lucas Kell
Solitude Trading
S.N.O.T.
#618 - 2014-09-12 15:06:31 UTC
Ramona McCandless wrote:
Quote:
Hundreds of corps avoid wardecs in other ways all the time, so they would simply adapt another method. There is nothing to gain from this.


Which is what I said a long long long time ago and a certain person argued me blue in the face that dropping Corp was the best and tbh only reliable thing to do.

Hmm
For tiny one and 2 man corps it is. If it were to be removed, it would no longer be the best option, but other options would still exist. For any corp with anything to protect, other options are already what they use.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#619 - 2014-09-12 15:11:15 UTC
Ssabat Thraxx wrote:
I disagree that neither is likely to happen. Once upon a time I was in one of those "potential victim" corps. I pissed somebody off in the mining channel and her 1-person corp wardecced us. At the time, the most isk I had ever had was about 500M. One day as we all sat in station with our T1 frigs and mining boats, I asked her in local if I could pay to end the war. She agreed. So, for 300M isk (coming from a guy that had never had more than 500m) we surrendered and that was that. I know it happens because I was there when it happened to me.

Also, see my previous post. The "fling it all at the wall and see what sticks" is a proven method.
So you were dumb and paid someone off, thereby setting a precedent that you pay people off. There are plenty of dumb people out there, sure, and they will pay. But those people are the people who would already pay right now. People who actively dodge the dec would still do so even if their method to do so was changed.

And yes, fling it at the wall, see what sticks, that already works. When it doesn't stick, deal with it. Don't come on the forum whining that CCP need to make it harder for people to avoid.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#620 - 2014-09-12 15:13:36 UTC
malcovas Henderson wrote:
Hang on. Did you just say..........

You are willing to tell people to run and hide....... Then go on to tell someone else to HTFU?

Double standards at it's absolute finest.
How is that double standards? A carebear who carebears every single day, then gets blown up, accepts it and moves on, he doesn't need to HTFU. A ganker who ganks every day, finds a handful of people who can avoid him then comes on the forum whining that CCP need to change the system so he has an easier time ganking, yes, he needs to HTFU.

It has nothing to do with how you choose to play, it has to do with how much you whine about it when you don't get what you want.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.