These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Average character skill points for PVP?

First post
Author
Grog Aftermath
Doomheim
#121 - 2014-09-10 09:10:17 UTC
baltec1 wrote:
Tippia wrote:
Claud Tiberius wrote:
But sometimes to have the proper fit, you need SP.
…but since skill trumps a proper fit, you don't need SP to begin with.

Quote:
And you cannot have pilot skill without experience. And experience requires SP (in order you to use ships, modules, etc).
No, it does not. Experience requires time. Time just so happens to also give you SP. So the two correlate, but there is no actual connection — much less any type of requirement — between the two. They simply share the same source.


I would say experience requires experience.



I wouldn't

Experience is gained from doing something and you learn from the outcome, doesn't matter if the outcome was a success or failure, the important part is you learn from it and factor what you have learnt into whatever you do next where what you learnt is relevant.
Grim Hood
Federal Navy Academy
Gallente Federation
#122 - 2014-09-10 11:09:42 UTC
I started roaming lowsec solo around 500,000 sp and managed to get a few kills.

I'd say it depends what you want to fly. Frigates have a low skill ceiling. You could have 1 million sp and blow up someone with 30 million sp in a 1v1 frigate fight.
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#123 - 2014-09-10 11:28:48 UTC
With all those pro high SP solo PvPers trying to talk others down here you could think the main thing in eve is solo pvp instead of it being a niche Pirate
Gorski Car
#124 - 2014-09-11 04:11:47 UTC
Ka'Narlist wrote:
With all those pro high SP solo PvPers trying to talk others down here you could think the main thing in eve is solo pvp instead of it being a niche Pirate


It's almost as if skillpoints or player skill matters with 1000 fleet members.

Collect this post

Ka'Narlist
Dreddit
Test Alliance Please Ignore
#125 - 2014-09-11 09:04:21 UTC
Gorski Car wrote:
Ka'Narlist wrote:
With all those pro high SP solo PvPers trying to talk others down here you could think the main thing in eve is solo pvp instead of it being a niche Pirate


It's almost as if skillpoints or player skill matters with 1000 fleet members.

It does, a low SP 1000 man group in ****** T1 cruisers who don't know how to fly them usually doesn't have a chance against a high SP 1000 man group in T3s who know them in and out.

But we shouldn't go from one extreme to the other Blink

The simple botton line of this thread imho should be that low SP shouldn't stop you from PvP and that Eve is no single player game. Find a group to roam with and you can have fun PvPing whatever your SP.
Ralph King-Griffin
New Eden Tech Support
#126 - 2014-09-11 11:48:58 UTC
Ka'Narlist wrote:
With all those pro high SP solo PvPers trying to talk others down here you could think the main thing in eve is solo pvp instead of it being a niche Pirate

23.6 million sp, (**** all of it in frigates) you don't need heaps of sp, just knowledge, steady hand, and balls.
Othran
Route One
#127 - 2014-09-11 16:34:26 UTC
I started PvPing with around 3-4 million SP & that was OK, if a bit limiting on occasions.

There's a lot more links around in low-sec these days however so the busier areas are probably less viable for newbie PvPrs than they used to be.

Depends what sort of PvP you want really - when you're very new then running T1 tackle for large gangs is probably easier than doing small gang work. They both teach you skills but slightly different ones.

Summer Isle
Autumn Industrial Enterprises
#128 - 2014-09-11 22:05:57 UTC
For a while, I had a PvP char that I purposely kept at sub-900k levels and it did pretty well for itself, Sure, I had to be more considerate of the fights I picked than normal (which was an awesome learning experience, actually, as I had never bothered to learn the whole "pick your battles carefully" part prior), but there were still plenty of victories to be had. Sure, it was limited to frigs, but there are still a lot of great battles available to frigs (also, no Thermodynamics, because getting Science to the pre-req levels accounts for half your SP), but it was still a great character to play.

Sadly, I've since opted to essentially mothball the character for about a year to train it into a much more specialized role.

Even so, you can PvP just fine at 900k SP or less. You'll have to learn how to pick your fights, but it's still a great experience!

 Talk is cheap, but Void S and Quake L are cheaper.

Owen Levanth
Sagittarius Unlimited Exploration
#129 - 2014-09-11 22:10:48 UTC
Tweek Etimua wrote:
It has been argued several thousand time that new player will not or can not, catch up to the consistant/bitter vet players when it comes to PVP. I do not beilive this is true. How ever there is truth in that you are going to be useless until you hit a certain amount of SP.

Assuming they are properly alocated. In the fallowing areas what is a good number of skill points to have for pvp?
Solo
Small gang
Big Gang
Tournament events

If you think Im being to broad feel free to post your opinions, as I'm sure you dont need me to tell you.



Fixed typo in thread title. ISD Ezwal.


50-100k should be enough to be useful.
Hasikan Miallok
Republic University
Minmatar Republic
#130 - 2014-09-11 23:53:15 UTC  |  Edited by: Hasikan Miallok
Sad to say, almost all my PvP was back when i was a low SP (sub 30 mill) character.

These days with less time in EVE I tend to log in check some stuff with my carebear alts and log off.

Especially now I am playing Pathfinder Alpha. (Anyone wants an invite PM an email address - I have 4 available)

Yesterday for example all I did was move 20 Itty Vs to a better market and then queue 20 more and change the sell price on 300 or so Ventures that were not selling at a hub then logged in a different alt and grabbed about half a bill of P2 from a 0.3 system and ran them back to highsec for Red Frogging to a hub.

Not a skeric of PvP these days.
Ka'Narlist
Dreddit
Test Alliance Please Ignore
#131 - 2014-09-12 08:12:18 UTC
Hasikan Miallok wrote:
Especially now I am playing Pathfinder Alpha. (Anyone wants an invite PM an email address - I have 4 available)

Damn you stop tempting meAttention
Aivo Dresden
State War Academy
Caldari State
#132 - 2014-09-12 15:20:34 UTC  |  Edited by: Aivo Dresden
My PvP character, currently at just under 30m SP (EVEBoard). This is very much work in progress though. I need to finish up with this remap and then finalize the perception and willpower skills. :)

I like Tippias's character and I see her point. Personally, I would train a fair chunk of those IVs to V. While you can definitely attribute wins and losses to player skill, the actual skill points do matter to a degree. Not having a single gunnery support skill trained to V, against a pilot who's of equal skill and does have these at V, could mean the difference. Over time you should make sure you don't leave any of that chance in play. Those skills should be maxed in my opinion.

It's not JUST that extra % of damage. It's the extra damage + tracking + Rate of fire + Falloff + less cap used by prop mod, guns, scram, web, ... + that extra cycle of overheating + drugs + everything else. It just adds up.

There will be situations where your cap dies, the scram turns off and your target gets out. Those situations could have potentially been avoided by having that little bit of extra DPS and cap you'd get from having those skills at V.

That said, this character is just a year old and is well on its way to catch it. In a way it's already even. Of course you can PvP with any amount of skill points. Personally I'd go for the Magic 14 at IV (ideally V) + racial frigate V + t2 guns (with IV gunnery support - V pretty high on the 'to do' list).

Edit; Doing those skills listed above, including racial frigate V and t2 guns puts you just under 3M SP.