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EVE is not dying and you all are illinformed

First post
Author
Khergit Deserters
Crom's Angels
#81 - 2014-09-07 01:06:49 UTC
Mining and Tunneling Simulator EVE has that, plus wandering monsters trying to stop you from mining and tunneling. (And also being prick-like-- not necessarily better, but more immersion value).
Xpaulusx
Naari LLC
#82 - 2014-09-07 02:49:37 UTC
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.

......................................................

Harrison Tato
Yamato Holdings
#83 - 2014-09-07 04:34:07 UTC
Josef Djugashvilis wrote:


Even though real life gives me little spare time to play for the next few months, it is still good value if only to keep my never ending skill queue going.


That is what the guys at corporate are counting on.
RubyPorto
RubysRhymes
#84 - 2014-09-07 04:59:05 UTC
Chribba wrote:
DaReaper wrote:
eve-offline, and to invoke him to this thread, correct me if I am wrong oh eve god Chribba, just shows the average users online in a day. It pretty much takes eve's low point and its high point, and find the number in the middle. This mearly shows, that yes, less people are playing eve for a long period of time. This doesn't show loss of accounts.
Semi-correct yes, the longer period graphs are more average values, but random picked points in time (it does not aggregate periods)

Hopefully I may find a better way to graph stuff, perhaps daily max or something (except last time I did that it was VERY jumpy).

/c


Trailing 7 day average of the daily maxes? That would seem to take care of the weekly cycles and reduce the jumpiness.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Kaarous Aldurald
Black Hydra Consortium.
#85 - 2014-09-07 05:13:27 UTC
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Go shoot some people then.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

IIshira
School of Applied Knowledge
Caldari State
#86 - 2014-09-07 05:21:26 UTC
Kaarous Aldurald wrote:
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Go shoot some people then.


Ships and pods... Not people. Some of these crazies might take that the wrong way
Kaarous Aldurald
Black Hydra Consortium.
#87 - 2014-09-07 05:48:05 UTC
IIshira wrote:
Kaarous Aldurald wrote:
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Go shoot some people then.


Ships and pods... Not people. Some of these crazies might take that the wrong way


But the carebears keep telling me that there are real people behind the screen.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

TharOkha
0asis Group
#88 - 2014-09-07 05:55:32 UTC
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Not exactly true dude. I remember pre-dominion sov when nullsec was full of small alliances (occupying 1-2 systems), there was many unoccupied space systems, there were many conflicts between those small alliances. After dominion and "meaningful" plant-a-infinite HP-flag mechanic, everything goes to hell. Sov null was never so boring as it is now. Yes we can see some epic fights, occasionally, but in the long term...it is boring.

So yes, it is also CCPs fault.
Derrick Miles
Death Rabbit Ky Oneida
#89 - 2014-09-07 06:14:22 UTC
ill-informed
IIshira
School of Applied Knowledge
Caldari State
#90 - 2014-09-07 06:20:41 UTC
Kaarous Aldurald wrote:
IIshira wrote:
Kaarous Aldurald wrote:
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Go shoot some people then.


Ships and pods... Not people. Some of these crazies might take that the wrong way


But the carebears keep telling me that there are real people behind the screen.


Yeah the way some people act destroying another player's ship is like murder lol...

Maybe a new Eve carebear slogan "Pixels are people too!"
Kaarous Aldurald
Black Hydra Consortium.
#91 - 2014-09-07 06:46:23 UTC
Derrick Miles wrote:
ill-informed


"ill'in"

Where do you think that term came from?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ocih
Space Mermaids
#92 - 2014-09-07 07:20:40 UTC
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.



I don't agree with you on this one.

The shrinking of EVE was a long time coming and it was always on the backs of CCP and their notorious Nerf Bat. They don't swing it to balance, they swing it when something is trending. Nobody is immune, it can get aimed at High Sec, Low Sec, Null Sec. Of course it was never popular to hang out in low sec so there was never a trend demand to nerf it. Null has seen nerfs when people began to pool there. It would again if 200K decided to roll in to null and be happy Null bear farmers.

I understand why they do it. PvP is not a true ISK sink, it in fact creates ISK. The EVE we have right now is the best they can hope for in terms of ISK sink. All Sov to index 5 is the biggest ISK sink in the game. They have a conflict in their job. ISK reduction or vibrant PvP. They can't have both. They created this problem when they pulled all the ISK sinks out of the seed based POS fuel system and added it to a Planet side system.

CCP did this. We just skirted it better than they expected, like we always do.
Indahmawar Fazmarai
#93 - 2014-09-07 07:55:10 UTC
(I wonder if the likes from deleted posts still count on the grand total...)

As I don't know what's left of whatever I said yesterday, will move on to adressing the title of this thread. As, for obvious reasons, It should be called: "EVE is not dying and you all are misinformed" Blink
Prince Kobol
#94 - 2014-09-07 08:04:02 UTC
Congrats to the ISD for removing some very well written constructive posts that in no way could be considered ranting or off topic yet leaving posts about goat simulator....

So now we have selective moderation on our forums, not a good sign.

TharOkha wrote:
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Not exactly true dude. I remember pre-dominion sov when nullsec was full of small alliances (occupying 1-2 systems), there was many unoccupied space systems, there were many conflicts between those small alliances. After dominion and "meaningful" plant-a-infinite HP-flag mechanic, everything goes to hell. Sov null was never so boring as it is now. Yes we can see some epic fights, occasionally, but in the long term...it is boring.

So yes, it is also CCPs fault.


Null Sec is the biggest problem CCP have and the most difficult to solve by a mile.

What we currently have is a group of entities that control near enough the entire of null sec. These entities are control by a small group of people and these people for the most part are friends or at the very least acquaintances. These people have shared a beer or 10 with each at fanfest or at other social gatherings.

There is nothing wrong with any of this. Eve is just the type of game that encourages this and that is a good thing.

Now these people will do what ever they feel is required to keep the status quo. This is just human nature at work, nothing insidious about it.

These entities have been around for a long time in one various guise or another containing players who have also been around for years.

The have an in depth knowledge of the game mechanics, a logistical backbone which is virtually undisruptable, for all intent and purposes a unlimited pool of isk, and play the meta game like no other.

I can not see how any new group which is unconnected to these entities or any person outside of this small group of players can put together a force from scratch to take them on.

You can fly around null sec and come across system after system which are empty yet nobody will try and claim these systems by force as they know they can not win.

The second they fire 1 shot against any structure the opposing force will know. There is no element of surprise when it comes to Sov Mechanics. The defending force has ample time to scout the force the attacking force and then put together a fleet that is more the capable of destroying it in short order with little risk.

The time of new forces emerging is over. What ever wars will occur in null sec will be down to those groups which already exist and we have already seen a number of times that they will happily make agreements and essentially have "good fights" but will never go for the kill.

How do you fix this.. I have no idea. It sure wont be one magic bullet but a multitude of many changes over a period of time and even then you are battling against human nature.

I have said a number that I personally do not believe CCP have any idea how to move forward in regards to null sec and Sov Mechanics.

People have been saying something needs to be done for years and I have yet to see anything from CCP to suggest that they have any idea in what direction to go.

I suspect that part of the reason we are seeing less people logging on and a possible drop in subs is down to people are tired of fighting the same old faces for no end objective. Sure having some fights is all well and good but without any real goal people eventually get tired.
DaReaper
Net 7
Cannon.Fodder
#95 - 2014-09-07 15:30:37 UTC
Prince Kobol wrote:
Congrats to the ISD for removing some very well written constructive posts that in no way could be considered ranting or off topic yet leaving posts about goat simulator....

So now we have selective moderation on our forums, not a good sign.

TharOkha wrote:
Xpaulusx wrote:
Eve is not dieing,its stagnant with most of the blame lieing squarely on the community with Null sec being a prime example.The lack of conflict is smothering this game right now and that is not CPP's fault, its ours.


Not exactly true dude. I remember pre-dominion sov when nullsec was full of small alliances (occupying 1-2 systems), there was many unoccupied space systems, there were many conflicts between those small alliances. After dominion and "meaningful" plant-a-infinite HP-flag mechanic, everything goes to hell. Sov null was never so boring as it is now. Yes we can see some epic fights, occasionally, but in the long term...it is boring.

So yes, it is also CCPs fault.


Null Sec is the biggest problem CCP have and the most difficult to solve by a mile.

What we currently have is a group of entities that control near enough the entire of null sec. These entities are control by a small group of people and these people for the most part are friends or at the very least acquaintances. These people have shared a beer or 10 with each at fanfest or at other social gatherings.

There is nothing wrong with any of this. Eve is just the type of game that encourages this and that is a good thing.

Now these people will do what ever they feel is required to keep the status quo. This is just human nature at work, nothing insidious about it.

These entities have been around for a long time in one various guise or another containing players who have also been around for years.

The have an in depth knowledge of the game mechanics, a logistical backbone which is virtually undisruptable, for all intent and purposes a unlimited pool of isk, and play the meta game like no other.

I can not see how any new group which is unconnected to these entities or any person outside of this small group of players can put together a force from scratch to take them on.

You can fly around null sec and come across system after system which are empty yet nobody will try and claim these systems by force as they know they can not win.

The second they fire 1 shot against any structure the opposing force will know. There is no element of surprise when it comes to Sov Mechanics. The defending force has ample time to scout the force the attacking force and then put together a fleet that is more the capable of destroying it in short order with little risk.

The time of new forces emerging is over. What ever wars will occur in null sec will be down to those groups which already exist and we have already seen a number of times that they will happily make agreements and essentially have "good fights" but will never go for the kill.

How do you fix this.. I have no idea. It sure wont be one magic bullet but a multitude of many changes over a period of time and even then you are battling against human nature.

I have said a number that I personally do not believe CCP have any idea how to move forward in regards to null sec and Sov Mechanics.

People have been saying something needs to be done for years and I have yet to see anything from CCP to suggest that they have any idea in what direction to go.

I suspect that part of the reason we are seeing less people logging on and a possible drop in subs is down to people are tired of fighting the same old faces for no end objective. Sure having some fights is all well and good but without any real goal people eventually get tired.


i'm going to very slightly disagree. I think CCP has an idea on how they want to fix sov, but my thinking is that it could not be done in a single release, i.e. nerf this, remove that, add that, so they did not make a new expansion dealing with it. I also think they decided stuff like corp/alliance roles and pos' needed to be addressed first to help open up the code for a better sov mechanic.

I'm not sure what will fix it. I personally am a fan of the 'if you don;t use it, you lose it' idea. And not a big fan of the popular 'power projection' nerf ideas.

This is what makes the new cycle an interesting point. They could do a simple fix in one release, do another in the next, another in the next, tweek thous in the 4th etc. Will it pan out this way and will it help open up more ave of battle? idk. I do know that we have always had renters, and i think that the proliferation of supers and titans, due to the abomination of a sov mechanic that was constellation sov, helped bring us to where we are.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Kaiia Gavlas Thessia
Ravens' Nest
#96 - 2014-09-07 15:54:37 UTC
what you said doesn't matter, because eve is dying.

RAVENS' NEST - Bringing the Dread Bomb Back

IIshira
School of Applied Knowledge
Caldari State
#97 - 2014-09-07 15:56:53 UTC
Kaiia Gavlas Thessia wrote:
what you said doesn't matter, because eve is dying.

I agree... I think everyone who agrees with this should unsubscribe ASAP
Cameron Freerunner
Republic Military School
Minmatar Republic
#98 - 2014-09-07 17:28:08 UTC
The best argument that the "eve is alive and well" crowd can make is that EVE is stable and has been for a long time. The best argument that the "eve is dying" crowd can make is that it's stagnant and has been for a long time. Those two arguments are essentially the same argument. One thing is for certain: EVE isn't growing and it isn't thriving.

The data we have implies that there are lots of old characters still playing, there is a slow trickle of new players coming in, and most of the people who are going to try EVE already have and the majority did not stay with the game. EVE has found it's base and it's base has found their niche. It works well enough for now, but its not a prescription for long term growth or health.
Jenn aSide
Worthless Carebears
The Initiative.
#99 - 2014-09-07 18:59:23 UTC
Cameron Freerunner wrote:
The best argument that the "eve is alive and well" crowd can make is that EVE is stable and has been for a long time. The best argument that the "eve is dying" crowd can make is that it's stagnant and has been for a long time. Those two arguments are essentially the same argument. One thing is for certain: EVE isn't growing and it isn't thriving.

The data we have implies that there are lots of old characters still playing, there is a slow trickle of new players coming in, and most of the people who are going to try EVE already have and the majority did not stay with the game. EVE has found it's base and it's base has found their niche. It works well enough for now, but its not a prescription for long term growth or health.


I don't know how anyone could subscribe to this particular brand of dumb. The whole "most people who are gonna try EVE have done so" bit could only possibly be true if everyone on earth had access to a computer and the internet (they don't) and if new people stopped being born.

And I'm totally sure that an 11 year old game that generates almost 100 million dollars a year in revenue for it's developer can't possibly be considered to be 'thriving' lol, especially in an industry where most games of it's type are generating exactly zero dollars after 4-5 years because they are shut down.

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#100 - 2014-09-07 19:38:01 UTC
Quote:
Your three points together, show decently that yes eve is down subs, thats proven in the finances. But no it actually is not at the same time. All three make a big case, but you still don;t have enough info to fully claim eve is down sub


This isn't a court of law and no we don't have every bit of evidence. However, its irrelevant to the matter at hand. An increasing trend of less players playing the game and decreased income will result in death of the game.

I don't want that to happen, I don't think its going to happen soon, but it needs fixed sooner than later. Ignoring the writing on the wall has been the downfall of many a great entity.

internet spaceships

are serious business sir.

and don't forget it