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Oceanus Graphics Feedback

First post
Author
Masao Kurata
Perkone
Caldari State
#121 - 2014-09-25 05:42:47 UTC
EBR-23803 is more severe than I thought so I'll post about it here too. If you set LOD to low and zoom out just enough that you get the lowest detail model, the cloaking transition happens at about 1 update per second. Yes seriously, ONE update per second. It looks absolutely terrible and surely can't ship this way.
marVLs
#122 - 2014-09-25 12:39:05 UTC
Ok now cloaking effect looks cool :]
Alstevar Eastern
Caldari State
#123 - 2014-09-26 15:19:43 UTC  |  Edited by: Alstevar Eastern
Ok today the cloak module have exagones.

Cloak stargate jump visual

  • No triangles alignment, it's perfect
  • Colored prismatic effect during transition diseappear, it's good.
  • Transition have horizontal lines on the whole ship length, without that it's good.
  • Translucend effect at complete cloak show horizontal lines on each prism, it's ugly.

Cloak module visual

  • Completed cloak is perfect
  • Exagones border during transition can be good if softened.
  • The horizontal and vertical lines on exagones for the colored prismatic effect during transition aren't looking good.

Suggestion for the cloak module visual

  • Colored prismatic effect during transition can be removed or just be an oil effect following the white border.

Your effective personal standings need to be higher to see the player's signature.

Alstevar Eastern
Caldari State
#124 - 2014-10-03 01:29:45 UTC
Now the Cloak module visual is PERFECT.

Cloak stargate jump visual, i didn't see any changes.

Your effective personal standings need to be higher to see the player's signature.