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Oceanus now on Singularity

First post
Author
Darkblad
Doomheim
#81 - 2014-09-25 21:31:42 UTC
Noriko Mai wrote:
Darkblad wrote:


  • That same window still lacks a title and still can't be reduced to the title bar. At least it has content again in the tooltip when minimized to the Neocom.

And it still lacks an icon Smile
For me it does, the sheet of paper icon like currently on TQ.

NPEISDRIP

Noriko Mai
#82 - 2014-09-26 13:34:24 UTC
Darkblad wrote:
Noriko Mai wrote:
Darkblad wrote:


  • That same window still lacks a title and still can't be reduced to the title bar. At least it has content again in the tooltip when minimized to the Neocom.

And it still lacks an icon Smile
For me it does, the sheet of paper icon like currently on TQ.

But it's just the default icon. Big smile It needs it's own!!!!111!111eins!elf

"Meh.." - Albert Einstein

Darkblad
Doomheim
#83 - 2014-09-26 13:40:21 UTC  |  Edited by: Darkblad
Noriko Mai wrote:
But it's just the default icon. Big smile It needs it's own!!!!111!111eins!elf
It still doesn't with today's patch (build 829266). And the title bar of the station services is still missing, no way to reduce to it. Looks like this is intended. Station Service buttons appear to have changed a little as well (currently got my client set to german again, sorry about that -.-)

Update: No change to the other points in the previous patch's list. I've noticed translated UI items for those that are new - like Hide Level 5 Skills, Plain Text Fitting Export/Import.

NPEISDRIP

Noriko Mai
#84 - 2014-09-26 14:48:56 UTC
Cloak effect changed againRoll

"Meh.." - Albert Einstein

Darkblad
Doomheim
#85 - 2014-09-26 15:15:50 UTC
If someone wants to check the results of module tiericide part 1.

NPEISDRIP

Noriko Mai
#86 - 2014-09-26 15:17:42 UTC
Darkblad wrote:
If someone wants to check the results of module tiericide part 1.

Do you have a Dev comment or something on the impact on invention? With no meta levels, invention will be much harder. I can't find anything

"Meh.." - Albert Einstein

Darkblad
Doomheim
#87 - 2014-09-26 15:27:47 UTC  |  Edited by: Darkblad
Noriko Mai wrote:
Darkblad wrote:
If someone wants to check the results of module tiericide part 1.

Do you have a Dev comment or something on the impact on invention? With no meta levels, invention will be much harder. I can't find anything
Once the changes for invention are in place, meta items are no longer used there. For the time until then ... invention should probably be on hold for those cases where one would like to use meta > 1 items.

http://community.eveonline.com/news/dev-blogs/lighting-the-invention-bulb/ For the context of meta items no longer an option soon™ (maybe Phoebe)

NPEISDRIP

Noriko Mai
#88 - 2014-09-26 21:04:33 UTC
Darkblad wrote:
Noriko Mai wrote:
Darkblad wrote:
If someone wants to check the results of module tiericide part 1.

Do you have a Dev comment or something on the impact on invention? With no meta levels, invention will be much harder. I can't find anything
Once the changes for invention are in place, meta items are no longer used there. For the time until then ... invention should probably be on hold for those cases where one would like to use meta > 1 items.

http://community.eveonline.com/news/dev-blogs/lighting-the-invention-bulb/ For the context of meta items no longer an option soon™ (maybe Phoebe)

I know that and it's not the answer to my question Big smile

So they just release it and the invention pleople figure it our and put thier inventions on hold. \o/ Let's wait for the shitstorm on tuesday Big smile

"Meh.." - Albert Einstein

Darkblad
Doomheim
#89 - 2014-09-26 21:17:29 UTC
Noriko Mai wrote:
So they just release it and the invention pleople figure it our and put thier inventions on hold. \o/ Let's wait for the shitstorm on tuesday Big smile
It'll just add to the pile that already built up due to the language channel "consolidiation", Dojos, power projection change plans and that wall of text by James 315.

NPEISDRIP

Rowells
Blackwater USA Inc.
Pandemic Horde
#90 - 2014-09-30 00:38:40 UTC
anyone know a good way to test and really push the new LOD?
Odelya d'Hanguest
Order of St. Severian
#91 - 2014-09-30 20:50:55 UTC
Noriko Mai wrote:
Darkblad wrote:
Ventablack Jacket (sort of) and more. Not (yet?) in the NES.

Everyone has fine leather, Minmatar have cheap cotton Big smileBig smile

Any Khanid versions spotted?
Darkblad
Doomheim
#92 - 2014-09-30 21:02:24 UTC
Odelya d'Hanguest wrote:
Noriko Mai wrote:
Darkblad wrote:
Ventablack Jacket (sort of) and more. Not (yet?) in the NES.

Everyone has fine leather, Minmatar have cheap cotton Big smileBig smile

Any Khanid versions spotted?
None that I stumbled opon, sorry.

NPEISDRIP

Bagrat Skalski
Koinuun Kotei
#93 - 2014-09-30 21:07:01 UTC
You have to autopilot and when you have CQ on, and the store open with previev of your character, the clothing on you will automatically move on to your body in CQ on the Tranquility now. Lol

But not to your inventory.

Look how I sexy.Cool
Odelya d'Hanguest
Order of St. Severian
#94 - 2014-09-30 21:42:08 UTC
Darkblad wrote:
Odelya d'Hanguest wrote:
Noriko Mai wrote:
Darkblad wrote:
Ventablack Jacket (sort of) and more. Not (yet?) in the NES.

Everyone has fine leather, Minmatar have cheap cotton Big smileBig smile

Any Khanid versions spotted?
None that I stumbled opon, sorry.
Thanks for uploading them anyway, I enjoyed browsing them!

May CCP realise that the great Khanid Kingdom and its inhabitants need some love!
Soren Moller
#95 - 2014-10-22 23:23:13 UTC
Has there been any news on when those jackets will go live? The Sisters one looks neat.

This is true about you.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#96 - 2014-10-24 02:24:48 UTC
Soren Moller wrote:
Has there been any news on when those jackets will go live? The Sisters one looks neat.

Four of them the main faction ones are available now see my picture.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.