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Maybe it is time for Low sec without supers?

Author
Xavier Saraki
Saraki Brothers
#101 - 2011-11-24 16:39:27 UTC  |  Edited by: Xavier Saraki
What about making the game bigger? And more avenues into low-sec? Or are we talking about wanting Battleship PVP battlegrounds?
Othran
Route One
#102 - 2011-11-24 16:42:06 UTC
If you cant build it in low-sec then it shouldn't be allowed to enter low-sec.

Simple as that.
Hungry Eyes
Imperial Academy
Amarr Empire
#103 - 2011-11-24 17:11:26 UTC
lets keep this **** bumped
Mag's
Azn Empire
#104 - 2011-11-24 17:32:02 UTC
I can see the attraction and understand why you think this is needed, but I just don't like it.

Sorry Apollo, but it's a no from me bud.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rebnok
Dependable Delinquents
Fraternity.
#105 - 2011-11-24 17:46:11 UTC
Wow look at all these pubbie tears. Scrubs whining cause PL pushed there poop in. The thing is even without supers the better. Prepared and better skilled pilots will prevail. And no I am not talking about skill points. We will own you in t1 frigs.
Othran
Route One
#106 - 2011-11-24 18:06:42 UTC
Mag's wrote:
I can see the attraction and understand why you think this is needed, but I just don't like it.


Why?

My viewpoint on this is that if you can build them in lowsec (yeah yeah stop laughing at the back) then you can use them there. I don't care whether its supers or whatever, the point is that they shouldn't be there if you can't build them there. Its unbalanced to say the very least - just like carriers in high-sec would be now.

Now people can go trolling us "pubbies" but the bottom line is that its bollox for gameplay in low-sec, and you all know it is.

I don't mind getting hot-dropped but when you see some of the stuff that is getting dropped by supers before the nerf happens then its laughable. There's no other word for it.

Make the playing field level - ships that can be used in low-sec Empire can be built there. Then there might be some better fights. Or not. I suspect not but I'm cynical to say the least.
OninoTimmo
Republic Military School
Minmatar Republic
#107 - 2011-11-24 18:14:25 UTC
Hi hello, it is not hard to kill a supercarrier in low-sec and it will become even easier after the patch. Stop being bad and set a trap and catch an idiot and he will not drop on your again. It's called defending yourself instead of running to the forums and whining to CCP every time you die.
Angel Lust
Ministry of War
Amarr Empire
#108 - 2011-11-24 18:20:07 UTC
Low sec pirates like to gank....
not to be ganked... Lol
Hirana Yoshida
Behavioral Affront
#109 - 2011-11-24 18:22:31 UTC
Rebnok wrote:
Wow look at all these pubbie tears. Scrubs whining cause PL pushed there poop in. The thing is even without supers the better. Prepared and better skilled pilots will prevail. And no I am not talking about skill points. We will own you in t1 frigs.

Perhaps, but since you lot (read: null monkeys) are too damn lazy to use stargates, that argument is academic at best. Since you (read: still all null monkeys) are very rarely seen in numbers that allow sunlight to pass or in sub-caps I'd go so far as to say: Bring it pubbie.

Hotdrops are in use not just because they are powerful/unscoutable but because they give people the "ability" to PvP from their recliners .. never being further away from home than the push of a button. Eve players has adopted one of the worst traits from CCP, the irrational fear of :effort:.
Ranger 1
Ranger Corp
Vae. Victis.
#110 - 2011-11-24 18:30:08 UTC
All I will say is that the engagement with CCP would have been a lot more interesting post patch. It might very well have ended up the same, but people would have had a lot more fun along the way.

This is not so much an endorsement of the main theme of the thread, it's more of an affirmation that the upcoming changes are a good thing for EVE in general and will to a small degree address problems with SC's in low sec.

I'm still deciding whether fighter/bombers should be allowed in low sec, I can see both sides.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mag's
Azn Empire
#111 - 2011-11-24 18:56:03 UTC
Othran wrote:
Mag's wrote:
I can see the attraction and understand why you think this is needed, but I just don't like it.


Why?
Because I don't think it's a balanced approach.
If any sort of change was to be made in this regard, then the cyno mechanics themselves should be the first post of call. Simply barring certain ships is in my honest opinion, OTT.

I also would like to add that I actually enjoy the whole hot drop scenario and the edge of your seat feeling it brings, but I'm not normal I guess. LolLol

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Blast x
Doomheim
#112 - 2011-11-24 19:34:55 UTC
Apollo Gabriel wrote:
Blast x wrote:


few titans,few sc,few carriers,few t3s ,few comedy fits

384 kills - 2 frigs lost

without titans and supers the result would have been EXACTLY the same // if not better


FEW TITANS, oh the comedy


m8r ..titans and supers asside .. ppl failed to kill even 1 carrier or 1 t3

so yes .. result would have been EXACTLY the same

so if we use all available ingame options when engaging into pvp we are bad ? :D

ccp picked a perfect place .. tama very very close to jita - aka 1200+ppl can fit very very easy 1ship and come play

we ware 57 , grid was 450? or more with 650+ in local

we killed 384 and lost 2frigs :D .. thats surely 1 reason to be smug bout it // everybody has supers

ppl in incursions that run them 10h a day make 1bil/daily ..in 30days thats 1super+decent fit <- per player

everybody has supers // not everybody uses them

win the subcap war ..win the fight ..simple as that // after the patch will be even easyer to kill supers :DDD cant wait

\o/
Ikra Atarm
The defenders of Greyskull inc.
#113 - 2011-11-24 19:45:58 UTC
Ever think wo supers otherwise would have enough time to break the tank or wouldnt be primarying the supers
Russell Casey
Doomheim
#114 - 2011-11-24 21:01:11 UTC
Nah, supercaps need to be buildable in lowsec that's all. Supers are getting nerfed but they still have a place in 0.0 warfare, so letting lowsec alliances make them would go a long way towards turning lowsec into a transition point between high and null.
Rebnok
Dependable Delinquents
Fraternity.
#115 - 2011-11-24 23:31:11 UTC
*looks at all the sore rectums*
*washes meatpole off*
*awaits our next date*
Aqriue
Center for Advanced Studies
Gallente Federation
#116 - 2011-11-25 00:44:17 UTC
1. Titans will no longer be able to instapop smaller ships with DD
2. Super Carrier fighter/bombers will have a harder time attacking smaller ships
3. All cap ships (excluding carriers) are loosing drones.
4. ??? (<--You guys living in lulsec, who fly mainly cruisers and battlecruisers)
5. PROFIT!!!!! You win.

Wait till Crucible and all you need is a HIC to nab those solo SC/TC then call in your buddies. Now, those supercaps are allowed to defend themselves, so they will need to hot drop in smaller ships (if its a titan) but the SC...will just die. So that means less people just randomly trolling around lulsec unless they are flying in a blob which is basicly the entire point of gang warfare now. If you encounter a blob that summons a cap ship, then it will be your fault and your ability to either 1) Bring your own super cap support 2) GTFO cause you don't always need to destroy everyship you see and if the odds are against you well you probably didn't plan well enough to begin with.
MirrorGod
Imperial Academy
Amarr Empire
#117 - 2011-11-25 01:19:08 UTC
Hi there.

So I have kind-of a unique perspective. I founded and ran a successful pirate alliance for something like 3 years. During that time, I FC'd fleets pretty much daily.

My alliance never lost a single ship to a super-capital, or at-least nothing worth mentioning. After that, BANE lost some supers to a big old super fleet, and only because they didn't do their homework.

THE BOTTOM LINE:

Nerf supers, nerf nanos, nerf it all. At the end of the day, a more organized group with more resources and more courage is going to come out on top. There's always going to be tactic, and someone's always going to be better than you, unless you do something about it. Stop asking for free handouts, they're not going to help.

http://farm7.static.flickr.com/6070/6122338654_85e9bbfca9_z.jpg

Mocam
Aliastra
Gallente Federation
#118 - 2011-11-25 02:41:59 UTC
steave435 wrote:
Andreus Ixiris wrote:
Ecky X wrote:
The fact is without lowsec accessibility, capitals would be trapped in pockets of space.


I'd be totally cool with this.

....Which means that only the defenders would be able to use caps, and thus have a HUGE advantage for several reasons, the main one being in the ability to win fights by using them, and secondly the fact that the attackers need to have those caps to reinforce stuff with.


Jump Drive Calibration 4... Titan = 7 LY range. Super Carrier = 8 LY range.

Would one of you who know better mind pointing out which systems are "nullsec pockets" requiring a jump into a lowsec system to reach it?

I tried checking and didn't find any that would suddenly become pockets due to this proposed change, not with JDC 4. Of course if that's too high an expectation, I suppose it could be lowered down but I don't think I'd find even one such pocket at 4 LY. I might be wrong - thus the question.
Drew Solaert
Aliastra
Gallente Federation
#119 - 2011-11-25 02:49:55 UTC
Firstly saying that your Elite PvPer's PL because you dropped a load of supercaps in lowsec, is plain stupid, if you really wanted a bit of respect and to show your actually decent pvp squad, you would of rolled up in a sub cap fleet.

Supercaps do have a nasty habit of appearing and trashing GF's in FW and general lowsec roaming, while generally being too tough to crack before the logoffski timer finishes, thankfully CCP are looking at that, but really, it's not enough. Lower HP or Restricted usage (such as a "travel only" limit) in lowsec would be great.

Supers don't get trapped, super hotdrops don't ruin our day.

Not saying we don't want to fight you, it'd just be nice to see you folks grow some balls and come in a subcap fleet and actually have a good fight.

I lied :o

Zaratustra
Mining Under the Influence
Influential Operations
#120 - 2011-11-25 03:09:18 UTC
Definitely in support of this.

Side note: All I see is PL thinking they're still in high school thinking they're all badass when they have all their friends behind them, and trying not to act like this going into effect would cripple them.

Give us reasons why this would be bad, PL. Real reasons. Any elitist attitudes will invalidate your argument.