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Hyperion Must Go

Author
Nymphalidea
Imperial Academy
Amarr Empire
#61 - 2014-09-01 23:50:14 UTC  |  Edited by: Nymphalidea
Here is my take on things.

Before Hyperion was introduced, wh dwellers lived in their own bubble. It was safe (eyes on exits/wh collapsing) and profitable (anoms, PI and tech3 production) and when they wanted to PVP they would look for those unlucky ones who risked farming without their eyes on exits. It was a stale, boring and predictable place.

Now, these wh dwellers are not safe anymore and therefore can't profit as much as they did before. All the philosophical, hypothetical and theoretical BS that tries to legitimize all the tears in this thread is just that...BS. It came down to carebears not being able to profit anymore. Period. Some people say that they can't farm safely due to randoms in their hole (or scared to, due to 16 exits) and at the same time people say that wh dwellers are leaving wh (which supposedly means less pvp activity). These two things contradict each other. Less people in wormholes = safer to "farm" it. Or vice versa (if considering the former statement) which means "**** YEAH! MORE PVP IN INTERESTING ENVIRONMENT!".

There are ways that a person or even a small corp can still live in a wormhole relatively safe. Ready to get your head exploded? Merge your corp with an established wormhole alliance or if you are alone, join a corp that is in an established wormhole alliance!! Easy. Problem solved. I know, I know, you are not that smart to figure this out on your own. But that is why i am here! To teach you people how to survive in the harsh places which are known as wormholes.

TLDR;
I think this came down to CCP getting rid of all the carebears in WH space and that is Awesome! WH is a pvp zone, with blobs (albeit frigate-sized), and all the rest of the **** tactic package. True wh dwellers will find a way and man up. People who complain will leave for high sec because that is where the isk is (and they care for isk more than anything in EVE hence they complain here).
The whole incursion vs wormhole debate just proves it.

Goodbye carebears! До свидания! Auf Wiedersehen! وداعا! Au revoir!

You won't be missed.

<3 CCP.
Icarus Able
Refuse.Resist
#62 - 2014-09-02 00:09:50 UTC
Nymphalidea wrote:
bullcrap



I live in a c5...I am poor as ****. I dont carebear i only do sites when i need isk to buy ships, and from my experience thats what most wormholers do.

The problem is, is that when we need to carebear to replace the ships weve just whelped in pvp we cant so how are we supposed to pvp??

For those doing cap escals when 10 bills on the field if they get ganked how can they replace their ships?

Yes some people abused to system to build huge fortunes but the majority used it as a way so that we could pve less and pvp more.
Nymphalidea
Imperial Academy
Amarr Empire
#63 - 2014-09-02 00:16:50 UTC  |  Edited by: Nymphalidea
Icarus Able wrote:
Nymphalidea wrote:
bullcrap



I live in a c5...I am poor as ****. I dont carebear i only do sites when i need isk to buy ships, and from my experience thats what most wormholers do.

The problem is, is that when we need to carebear to replace the ships weve just whelped in pvp we cant so how are we supposed to pvp??

For those doing cap escals when 10 bills on the field if they get ganked how can they replace their ships?

Yes some people abused to system to build huge fortunes but the majority used it as a way so that we could pve less and pvp more.


You/your corp/your alliance can't protect itself?
Most wormholers carebear (I said Most, not all). That is the reason they are in a wormhole. Mostly to carebear.
Things changed now and they begin to complain by comparing isk ratios.

As I mentioned, there are ways out there. If you don't want to consider them, maybe wormhole life is not for you anymore.


The question "we spent all the isk on pvp ships, now we have none, how do we pvp?"
Fit an indy with lasers. There you go. You can pvp now.

On a serious note, you have to understand that you won't be alone in that aspect. Everyone will be running out of isk which means lower end pvp ships.
Georgia Aguilar
Brutor Tribe
Minmatar Republic
#64 - 2014-09-02 00:22:51 UTC
Nymphalidea wrote:
Here is my take on things.

Before Hyperion was introduced, wh dwellers lived in their own bubble. It was safe (eyes on exits/wh collapsing) and profitable (anoms, PI and tech3 production) and when they wanted to PVP they would look for those unlucky ones who risked farming without their eyes on exits. It was a stale, boring and predictable place.

Now, these wh dwellers are not safe anymore and therefore can't profit as much as they did before. All the philosophical, hypothetical and theoretical BS that tries to legitimize all the tears in this thread is just that...BS. It came down to carebears not being able to profit anymore. Period. Some people say that they can't farm safely due to randoms in their hole (or scared to, due to 16 exits) and at the same time people say that wh dwellers are leaving wh (which supposedly means less pvp activity). These two things contradict each other. Less people in wormholes = safer to "farm" it. Or vice versa (if considering the former statement) which means "**** YEAH! MORE PVP IN INTERESTING ENVIRONMENT!".

There are ways that a person or even a small corp can still live in a wormhole relatively safe. Ready to get your head exploded? Merge your corp with an established wormhole alliance or if you are alone, join a corp that is in an established wormhole alliance!! Easy. Problem solved. I know, I know, you are not that smart to figure this out on your own. But that is why i am here! To teach you people how to survive in the harsh places which are known as wormholes.

TLDR;
I think this came down to CCP getting rid of all the carebears in WH space and that is Awesome! WH is a pvp zone, with blobs (albeit frigate-sized), and all the rest of the **** tactic package. True wh dwellers will find a way and man up. People who complain will leave for high sec because that is where the isk is (and they care for isk more than anything in EVE hence they complain here).
The whole incursion vs wormhole debate just proves it.

Goodbye carebears! До свидания! Auf Wiedersehen! وداعا! Au revoir!

You won't be missed.

<3 CCP.


Yet another forum troll,
hiding behind an alt.
knows nothing
of wormholes.

MaxPayne117
Chesty Puller Inc
#65 - 2014-09-02 00:25:28 UTC
This effort will increase pvp in the short term but empty the space more long term. If that is the goal, it will exceed expectations.

Less hole crashing = less pvp

Less people living in wh= less pvp


The systems are less safe and I'm not against that but the connecting worm holes to such an extent vs. what was in place seems like overkill without the end goal in mind.

The small changes, baby steps was the rule that should have been applied. I like a few of the features in the change. C4's are messed up. And when C4's and C2's intermingle off all the static connections it's a mess for everyone. I don't even see your pvp fleets you talk about. The sad fact is I keep running into some of the same corps far to often.

WH space was one of those places where if you wanted to keep to yourself you could do it better there vs. anyplace else.

I'm willing to bet money that less people live in wh after these changes. C4's are screwed up now. The population in these worm holes will drop significantly.

Nymphalidea
Imperial Academy
Amarr Empire
#66 - 2014-09-02 00:31:02 UTC  |  Edited by: Nymphalidea
Quote:


Yet another forum troll,
hiding behind an alt.
knows nothing
of wormholes.



How about some content hmm?

In Internet slang, a troll (/ˈtroʊl/, /ˈtrɒl/) is a person who sows discord on the Internet by starting arguments or upsetting people by posting inflammatory extraneous, or off-topic messages in an online community (such as a newsgroup, forum, chat room, or blog) with the deliberate intent of disrupting normal on-topic discussion.

Instead of pointing fingers and calling someone a troll, how about some constructive response? Otherwise, you are disrupting normal on-topic discussion.
Nymphalidea
Imperial Academy
Amarr Empire
#67 - 2014-09-02 00:39:08 UTC  |  Edited by: Nymphalidea
MaxPayne117 wrote:
This effort will increase pvp in the short term but empty the space more long term. If that is the goal, it will exceed expectations.

Less hole crashing = less pvp

Less people living in wh= less pvp


The systems are less safe and I'm not against that but the connecting worm holes to such an extent vs. what was in place seems like overkill without the end goal in mind.

The small changes, baby steps was the rule that should have been applied. I like a few of the features in the change. C4's are messed up. And when C4's and C2's intermingle off all the static connections it's a mess for everyone. I don't even see your pvp fleets you talk about. The sad fact is I keep running into some of the same corps far to often.

WH space was one of those places where if you wanted to keep to yourself you could do it better there vs. anyplace else.

I'm willing to bet money that less people live in wh after these changes. C4's are screwed up now. The population in these worm holes will drop significantly.



What about

Less hole crashing = less pvp
Less people living in wh = less pvp
Less pvp = more carebears from K-space/even fleets of them with POS setups etc.
More carebears = more pvp

In all honesty, I think it will balance out.
Rroff
Antagonistic Tendencies
#68 - 2014-09-02 00:43:36 UTC  |  Edited by: Rroff
Nymphalidea wrote:
Quote:


Yet another forum troll,
hiding behind an alt.
knows nothing
of wormholes.



How about some content hmm?

In Internet slang, a troll (/ˈtroʊl/, /ˈtrɒl/) is a person who sows discord on the Internet by starting arguments or upsetting people by posting inflammatory extraneous, or off-topic messages in an online community (such as a newsgroup, forum, chat room, or blog) with the deliberate intent of disrupting normal on-topic discussion.

Instead of pointing fingers and calling someone a troll, how about some constructive response? Otherwise, you are disrupting normal on-topic discussion.


One of the first thing you missed is that the larger number of the people who are posting dissent in this thread (and the other thread) come from larger organised alliances for who the actual risk aspect is largely unchanged. Which tends to suggest your either a troll or have limited actual knowledge of wormhole space.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#69 - 2014-09-02 00:51:59 UTC
Nymphalidea wrote:


What about

Less hole crashing = less pvp
Less people living in wh = less pvp
Less pvp = more carebears from K-space/even fleets of them with POS setups etc.
More carebears = more pvp

In all honesty, I think it will balance out.


Less pvp = more carebears from K-space/even fleets of them with POS setups etc.
More carebears = more pvp
More pvp = less carebears because they've run out of ISK because no sites spawn = *crickets chirping*
Interagent
Parandrus
#70 - 2014-09-02 00:52:16 UTC
All things considered, I think any effect that we are witnessing right now is the huge emotional response due to the change. I think everything will calm down in the future and reach equilibrium, like anything in eve.

Rroff wrote:


One of the first thing you missed is that the larger number of the people who are posting dissent in this thread (and the other thread) come from larger organised alliances for who the actual risk aspect is largely unchanged. Which tends to suggest your either a troll or have limited actual knowledge of wormhole space.


How does one thing (experienced large organized alliances) = another (suggest he/she is a troll) is beyond me.

I have read the whole thread and everyone is entitled to their own opinion.

Rei Moon
Perkone
Caldari State
#71 - 2014-09-02 02:49:44 UTC
Dusettes required

Down the pole podcast "Annhhh"

Noxisia Arkana
Deadspace Knights
#72 - 2014-09-02 04:26:16 UTC
I love how farming isk is the bad guy in this equation, but I'm rolling my most senior toons into HS so that i can run buffed incursions in relative safety... So, what's really the issue?

The groups that have farmed ridiculous amounts of isk in WH space are a pretty small group - so the fix is to crush the souls of the other 98% that are either enjoying themselves or scraping by?

I'm waiting for some answers that aren't these two combos:
1. CCP said that they thought emergent gameplay by players in wormholes was great and they didn't want to discourage it.
Followed closely by:
1A. Yeah, but people shouldn't be safe rolling holes, and farming isk.

So either we're okay or not. Either CCP isn't happy with the way wormhole space is going and lied to us or they are happy and screwed up. Lets not pretend these changes are 'we're happy, but also want to **** off this customer base by playing with some numbers.'

2. People in Wormholes make too much isk.
2a. Again, I could make much more isk taking my perfect boost alt and I to HS where I farm incursions. However, being able to button up to make enough isk to power a POS or open up a static to see what's up - is what makes j-space enjoyable.

And, I have to say this again - HOW IS THE RELATIVE SAFETY OF BUTTONING UP AN ISSUE WHEN INCURSIONS HAVE BEEN BUFFED? It's really just a giant middle finger.

I'm going to leave a signature, because hopefully it'll annoy some of the people that have annoyed the **** out of me.

-Nox
MaxPayne117
Chesty Puller Inc
#73 - 2014-09-02 06:32:51 UTC
Noxisia Arkana sums it up well.

Talaq
Caldari Provisions
Caldari State
#74 - 2014-09-02 06:45:22 UTC
Ofc people are entitled to their opinions, but as wormholers we like to see people post on their mains, if you are going to have a oh everything is so nice, and a whole community cept for a few people are up in arms about it, have the decency or balls to post on your main, so we know you are actually in W-space.

that's the thing so far the main everything is fine, don't cry crowd are either alts, or non w-space people.

coming from a large pvp wormhole corp, having 99% of our kills purely W-space we can already say, targets are diminishing, we have huge huge chains now, and most are devoid of anything, or already are showing abandoned posses.

As said before, most of the wormhole corps are not against change, but they need to at least give an incentive for people to start living in them again, which is not the case now.

so slowly w-space will get devoid of the current community by attrition, and seeing the individual nature of our community, a lot would rather quit than merge into larger entities. I helped run one of the larger ones, trust me, the layout and nature of w-space does not work well for it.

If anything for a start, people should not give up their feedback/ unhappiness cause we still want to have that dialogue with CCP, we still want to have things altered, and hopefully improved.

W-space is something quite unique in eve and should be cherished as proof of their sandbox.




Low-Class Diplomat

Winthorp
#75 - 2014-09-02 07:05:56 UTC  |  Edited by: Winthorp
You guys need to stop with all the whinney entitlement threads allready, you have to realise that WH space is a pale face of its former self, the glory days of mad T3 brawls all the time are over, the majority of groups sum you up when seeing a scout of yours in their chain and roll away 90% of the time.

I get that the changes CCP have made are not the changes we have suggested in years of threads but it is about time CCP spent some dev time on WH space and try and fix the pussy lives you have all started to live in WH's. Do i wish they consulted more with us before? Sure but they are the game developers and we aren't, you are all lucky they discuss this stuff with us as much as they do really.

Fob me off as a troll all you will but i can pretty much call out almost every large group out bar only a couple that has rolled away hostile chains when their numbers were not perfect or they had some other pussy excuse lined up. They either rolled away or did douchey bullshit to avoid the fight anyway.

TBH the only people i feel sorry for this are the people that lived in C2 space before these changes. These people lived here for the ISk and PVP usually and they already risked more then the C4 sooks that come out of the woodwork to cry over these changes, and now they seem to have far too many holes to roll away when needed due to the majority of new C4 statics being C2's.

The only change i would make to hyperion is make the new frig Wh's only available WH>LS or WH>null, i think WH>WH frig holes are beyond stupid and defeat their intended goals of facilitating groups to roam.
Maduin Shi
MAGA Inc
#76 - 2014-09-02 07:08:22 UTC
Nymphalidea wrote:
It came down to carebears not being able to profit anymore. Period.


Ahahahaha so we're upset because we can't carebear in wormholes anymore? When every one of us is half hour away from having our toons out to highsec, running risk-free incursions and making 150 mil/hr? LOL stupid troll is best troll
Maduin Shi
MAGA Inc
#77 - 2014-09-02 07:51:37 UTC  |  Edited by: Maduin Shi
Winthorp wrote:
You guys need to stop with all the whinney entitlement threads allready, you have to realise that WH space is a pale face of its former self, the glory days of mad T3 brawls all the time are over, the majority of groups sum you up when seeing a scout of yours in their chain and roll away 90% of the time.

I get that the changes CCP have made are not the changes we have suggested in years of threads but it is about time CCP spent some dev time on WH space and try and fix the ***** lives you have all started to live in WH's. Do i wish they consulted more with us before? Sure but they are the game developers and we aren't, you are all lucky they discuss this stuff with us as much as they do really.

Fob me off as a troll all you will but i can pretty much call out almost every large group out bar only a couple that has rolled away hostile chains when their numbers were not perfect or they had some other ***** excuse lined up. They either rolled away or did douchey bullshit to avoid the fight anyway.

TBH the only people i feel sorry for this are the people that lived in C2 space before these changes. These people lived here for the ISk and PVP usually and they already risked more then the C4 sooks that come out of the woodwork to cry over these changes, and now they seem to have far too many holes to roll away when needed due to the majority of new C4 statics being C2's.

the only change i would make to hyperion is make the new frig Wh's only available WH>LS or WH>null, i think WH>WH frig holes are beyond stupid and defeat their intended goals of facilitating large groups to roam.


I get where ur coming from dude, the mass/distance change was put in to make it harder for groups to roll away from you. The problem is if they really don't want to fight, they will just POS up and log. You cannot force people to PvP, not even CCP can force PvP. At least with the old mechanics, if there wasn't going to be a fight, rolling away could be handled in minutes and everyone could get back to whatever it was they wanted to do. With the mass/distance changes, its the same outcome, barring stupidity I guess. Its just a lot worse for w-space to have groups POS spinning and logging out rather than simply rolling the hole.

If you want more groups to take fights at a numbers disadvantage, the only way you'll see it happen more is if it gets easier to replace losses and there are mechanics in place to help level the playing field. Hyperion arguably nerfed both for those trying to fund their PvP by running wormhole sites.
Winthorp
#78 - 2014-09-02 07:56:57 UTC
Maduin Shi wrote:
Winthorp wrote:
You guys need to stop with all the whinney entitlement threads allready, you have to realise that WH space is a pale face of its former self, the glory days of mad T3 brawls all the time are over, the majority of groups sum you up when seeing a scout of yours in their chain and roll away 90% of the time.

I get that the changes CCP have made are not the changes we have suggested in years of threads but it is about time CCP spent some dev time on WH space and try and fix the ***** lives you have all started to live in WH's. Do i wish they consulted more with us before? Sure but they are the game developers and we aren't, you are all lucky they discuss this stuff with us as much as they do really.

Fob me off as a troll all you will but i can pretty much call out almost every large group out bar only a couple that has rolled away hostile chains when their numbers were not perfect or they had some other ***** excuse lined up. They either rolled away or did douchey bullshit to avoid the fight anyway.

TBH the only people i feel sorry for this are the people that lived in C2 space before these changes. These people lived here for the ISk and PVP usually and they already risked more then the C4 sooks that come out of the woodwork to cry over these changes, and now they seem to have far too many holes to roll away when needed due to the majority of new C4 statics being C2's.

the only change i would make to hyperion is make the new frig Wh's only available WH>LS or WH>null, i think WH>WH frig holes are beyond stupid and defeat their intended goals of facilitating large groups to roam.


I get where ur coming from dude, the mass/distance change was put in to make it harder for groups to roll away from you. The problem is if they really don't want to fight, they will just POS up and log. You cannot force people to PvP, not even CCP can force PvP. At least with the old mechanics, if there wasn't going to be a fight, rolling away could be handled in minutes and everyone could get back to whatever it was they wanted to do. With the mass/distance changes, its the same outcome, barring stupidity I guess. Its just a lot worse for w-space to have groups POS spinning and logging out rather than simply rolling the hole.

If you want more groups to take fights at a numbers disadvantage, the only way you'll see it happen more is if it gets easier to replace losses and there are mechanics in place to help level the playing field. Hyperion arguably nerfed both.


I will be more then happy to discuss things further with you when you can post on your main, i will not discuss mechanics, gameplay or the joy of kitten cams with NPC alts.
Maduin Shi
MAGA Inc
#79 - 2014-09-02 07:59:56 UTC
Winthorp wrote:

I will be more then happy to discuss things further with you when you can post on your main, i will not discuss mechanics, gameplay or the joy of kitten cams with NPC alts.


I'll take that as a "you're probably right". Blink
Winthorp
#80 - 2014-09-02 08:02:15 UTC
Maduin Shi wrote:
Winthorp wrote:

I will be more then happy to discuss things further with you when you can post on your main, i will not discuss mechanics, gameplay or the joy of kitten cams with NPC alts.


I'll take that as a "you're probably right". Blink


You shouldn't i am more then happy to debate with people further as i always have if you can look at my post history.

But i have a strict no debate with NPC alt rule other then to troll you for posting on that toon.