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So I noticed Turrets will no longer keep firing after reload.

Author
Lilly Naari
Enclave Security Forces
#1 - 2014-08-28 07:35:43 UTC
I was seiging a POS tower on an OP today (With a Non Laser Boat) and .... My guns reloaded and stopped firing. I had to continually click to make them fire every time they reloaded.

When was this changed? I thought they fixed this back in 2009/2010?

Anyone else noticing this?
Tippia
Sunshine and Lollipops
#2 - 2014-08-28 07:38:08 UTC
Eh. I've never had turrets (re)start firing on their own after a reload. Ugh
Celthric Kanerian
Viziam
Amarr Empire
#3 - 2014-08-28 07:39:12 UTC
They stop firing after reload when the turrets are grouped.
Rowells
Pator Tech School
Minmatar Republic
#4 - 2014-08-28 07:54:52 UTC
Celthric Kanerian wrote:
They stop firing after reload when the turrets are grouped.

am I correct to assume that ungrouped they fire automatically after eload? I haven't ever had them ungrouped since i figured out how to do t.
S'Way
State War Academy
Caldari State
#5 - 2014-08-28 08:18:06 UTC  |  Edited by: S'Way
It's to stop bot aspirant POS removals. (surprised CODE. hasn't started selling licences for this afk gameplay yet).

Having to press F1 again every so often is such effort isn't it ? almost like you actually have to play the game....
Lilly Naari
Enclave Security Forces
#6 - 2014-08-28 08:20:17 UTC
Well I usually use missiles/lasers and they Auto refire after reload, Decided to use projectiles today and I noticed this.
Lothras Andastar
Garoun Investment Bank
Gallente Federation
#7 - 2014-08-28 08:23:26 UTC
Lilly Naari wrote:
Well I usually use missiles/lasers and they Auto refire after reload, Decided to use projectiles today and I noticed this.

I have never had missiles auto refire

Because the Legacy Code has too much Psssssssssssssssh, nothing will ever get fixed until CCP stop wasting money on failed sparkle MMOs and instead rewrite the entire backend of EvE from scratch.

Fr3akwave
Mercury Arms Inc.
Ghostbirds
#8 - 2014-08-28 08:23:28 UTC
Lilly Naari wrote:
Well I usually use missiles/lasers and they Auto refire after reload, Decided to use projectiles today and I noticed this.


No weapon system ever had the feature that it automatically started firing again after reload. never. ever.

obvious troll is obvious.
Spazzy Fit
Citalopram Appreciation Society
#9 - 2014-08-28 08:44:08 UTC
Fr3akwave wrote:
Lilly Naari wrote:
Well I usually use missiles/lasers and they Auto refire after reload, Decided to use projectiles today and I noticed this.


No weapon system ever had the feature that it automatically started firing again after reload. never. ever.

obvious troll is obvious.



This.
Danny John-Peter
Blue Canary
Watch This
#10 - 2014-08-28 08:53:27 UTC
Just use a Nag.

A single Clip should pretty much last you a Siege cycle.

Also you will be vertical and therefore superior to all others.
Lothras Andastar
Garoun Investment Bank
Gallente Federation
#11 - 2014-08-29 05:40:23 UTC
Danny John-Peter wrote:
Just use a Nag.

A single Clip should pretty much last you a Siege cycle.

Also you will be vertical and therefore superior to all others.

But the Revelation doesn't need to reload :)

Because the Legacy Code has too much Psssssssssssssssh, nothing will ever get fixed until CCP stop wasting money on failed sparkle MMOs and instead rewrite the entire backend of EvE from scratch.

Val'Dore
PlanetCorp InterStellar
#12 - 2014-08-29 10:32:35 UTC
No module that needs to reload will reactivate after doing so. And they never have.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Chribba
Otherworld Enterprises
Otherworld Empire
#13 - 2014-08-29 11:07:24 UTC
Mining Turrets > Regular turrets.

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Hasikan Miallok
Republic University
Minmatar Republic
#14 - 2014-08-29 13:24:06 UTC
Get a Lazor/drone geddon with sentries and T1 crystals.

It will fire forever.

Aiwha
School of Applied Knowledge
Caldari State
#15 - 2014-08-29 14:18:38 UTC
Lothras Andastar wrote:
Danny John-Peter wrote:
Just use a Nag.

A single Clip should pretty much last you a Siege cycle.

Also you will be vertical and therefore superior to all others.

But the Revelation doesn't need to reload :)




The revelation is also not very vertical.

Sanity is fun leaving the body.

Caviar Liberta
The Scope
Gallente Federation
#16 - 2014-08-29 15:08:05 UTC
We have:

Jump Drives
Jump Bridges
Cloaking Technology
Cloning Technology
Faster Than Light Warp Drives
Capital ships the size of small moons.

But lack the skill to design auto feed weapons systems.
Tara Vorkosigan
Federal Navy Academy
Gallente Federation
#17 - 2014-08-29 15:34:00 UTC
No, they feed automatically, but when you have to retract a missile battery to reload all the tubes, and then re-extend it, it makes since to require an action to start firing again.
Esmeraelda Jade
University of Caille
Gallente Federation
#18 - 2014-08-29 18:19:51 UTC
Chribba wrote:
Mining Turrets > Regular turrets.


Chribba wins as always. Miners are the true champions. Running out of ammo is outdated technology!
Crumplecorn
Eve Cluster Explorations
#19 - 2014-08-29 18:23:40 UTC
S'Way wrote:
It's to stop bot aspirant POS removals.
But POSes don't require button presses to keep doing POS things.

When I had a POS that one time, I literally mined for a month at a time without even logging in. And no permit either!

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Sibyyl
Garoun Investment Bank
Gallente Federation
#20 - 2014-08-29 20:10:37 UTC
Esmeraelda Jade wrote:
Chribba wrote:
Mining Turrets > Regular turrets.


Chribba wins as always. Miners are the true champions. Running out of ammo is outdated technology!


Miners always have inverse ammo loss, since we procure free minerals to turn into ammo!

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

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