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High Sec Hauling/Mining Kills - TY CCP for No Protection

First post First post
Author
Milan Nantucket
Doomheim
#141 - 2014-08-27 23:02:33 UTC
Abrazzar wrote:
Velicitia wrote:
All those low-slots you have ARE NOT for expanded cargohold II ...

Milan Nantucket wrote:
When you dont have defensive stuff in your fit what do you expect. Drop two of the carohold expanders and put n a dc2 and a bulkhead2

Then again you already knew that and chose not to bother.

You seriously propose a *tank* on a *Prorator*? You've never flown a Blockade Runner, did you? Your tank is your cloak. Never getting locked is the only thing that will save you. Putting bulkheads in there that will make you get caught more easily is the exact opposite of saving your ass.

Actually I have two blockade runners.... both have bulkheads and dc2. Your cloak doesnt protect you from a smartbombing battle ship on a gate.... you also cant cloak with 2500 meters of the station.

If your read the op you would see why you need them.
Vyl Vit
#142 - 2014-08-27 23:04:12 UTC  |  Edited by: Vyl Vit
Ramona McCandless wrote:
But you already know she didn't deserve it and her attackers must be "sociopaths" and sufferers of "mental disorders" Go you, I'm sure you are a credit to your creed.

I have noticed you on more than one occasion pronounce what people deserve, and do not deserve.
Creed? (vitriol removed for the sake of civility)

Paradise is like where you are right now, only much, much better.

Luukje
Commonwealth Mercenaries
BLACKFLAG.
#143 - 2014-08-27 23:04:35 UTC
Celthric Kanerian wrote:
Rule number 357 of EVE: The word safe doesn't have meaning any place in EVE.


... and it was probably CODE who shot you... Bunch of retards...


Really? come on look further than that. I deserve more credit for my work than to be compared to a few freighter gankers. atleast check out a killboard before you spread lies! : /
dont CODE always gank under their own flag anyway to show the kills on their kb? ;p
Maekchu
Doomheim
#144 - 2014-08-27 23:08:48 UTC
What a great post OP.

You are a true entertainer. Damn, gave me some good laughs. Thanks for that!
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#145 - 2014-08-27 23:11:08 UTC  |  Edited by: BeBopAReBop RhubarbPie
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.

Smile


I'd love to see CCP provide protection to people's haulers by logging in in logi ships! That would probably be enough to get me back into ganking.

Luukje wrote:
Celthric Kanerian wrote:
Rule number 357 of EVE: The word safe doesn't have meaning any place in EVE.


... and it was probably CODE who shot you... Bunch of retards...


Really? come on look further than that. I deserve more credit for my work than to be compared to a few freighter gankers. atleast check out a killboard before you spread lies! : /
dont CODE always gank under their own flag anyway to show the kills on their kb? ;p

Good job on these tears man! As for the New Order, not all of us are in CODE. though that is the largest new order alliance.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Luukje
Commonwealth Mercenaries
BLACKFLAG.
#146 - 2014-08-27 23:22:43 UTC
my personal ingame mailbox is like a museum of collected tears. this is the first guy to post on here; but i've got soooooo many hate/threaten mails Pirate
Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#147 - 2014-08-27 23:40:03 UTC
KIller Wabbit wrote:
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.

Smile


Ah yes, the old blame the victim defense.



More like, explain the reality adjustment just given to the poor victim.


\m/ O.o \m/

"You're a freak ..." - Solecist Project

Rowells
Blackwater USA Inc.
Pandemic Horde
#148 - 2014-08-27 23:48:52 UTC
KIller Wabbit wrote:
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.

Smile


Ah yes, the old blame the victim defense.


"I didn't know walking through the Serengeti in a meat-suit would get me mauled by lions. Obviously we need to get rid of all lions" if it's something the victim could prevent then blaming them is acceptable. Risks are known, and so are securities.
Hiply Rustic
Aliastra
Gallente Federation
#149 - 2014-08-28 00:26:16 UTC  |  Edited by: Hiply Rustic
Luukje wrote:
Celthric Kanerian wrote:
Rule number 357 of EVE: The word safe doesn't have meaning any place in EVE.


... and it was probably CODE who shot you... Bunch of retards...


Really? come on look further than that. I deserve more credit for my work than to be compared to a few freighter gankers. atleast check out a killboard before you spread lies! : /
dont CODE always gank under their own flag anyway to show the kills on their kb? ;p



I give props where I think they are deserved, and in this case that means to you.

You set up a naive 'bear hauler who accepted a contract on the character she was going to actually haul in, you somehow...wow...convinced her to cough up a 7 bil collateral payment by using a too good to be true contract offer, used a perfect location, and then polished it all off with a lock 'n pop between WTZ-decloak and dock.

Well played.


The only carebears who are going to have any long term enjoyment in this game are those of us who realize we're seals in an ocean full of great whites and killer whales. I'm usually faster or smarter, but sometimes I'm just dead. I don't mind the odds, I like to swim.

Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the strong-willied need apply.

admiral root
Red Galaxy
#150 - 2014-08-28 00:28:33 UTC
KIller Wabbit wrote:
Ah yes, the old blame the victim defense.


There's no victim described in the OP, just an Eve player whose knowledge of game mechanics wasn't up to the task, or who is challenged in the grey matter department, or who was too lazy to do it right. A combination of all three is possible.

No, your rights end in optimal+2*falloff

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#151 - 2014-08-28 00:40:25 UTC
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.

Smile



If CONCORD was such a "deterrent" , ganking wouldn't exist. It's called "suicide ganking" for a reason.

Now typically, a ganker won't sacrifice their ship if the value of the target is less than the value of their own ship. This was one of the defenses against ganking. What happens when the ganker doesn't care about isk lost vs isk destroyed? That defense becomes obsolete. Buffing you tank to the nines helps. If CONCORD can show up and clear house before the gankers can break your tank, then chances are they won't gank you in the first place. However, once again, with enough fire power on the field, no amount of tank will save you. Again, the system falls apart when the ganker doesn't care about isk lost vs isk destroyed.

Now in the case of the OP, there were steps they could've taken. However, the only sure way not to get ganked when the ganker doesn't care about isk is to simply not undock and if that's the problem, then it becomes pointless to even log in (read: pointless to even support the game financially). If it gets to that point, well, all I have to say is I hope you don't like working for CCP.

There is actually a fine line between playing the game and causing trouble for the game. WRT the above defense, that's part of the game. Isk lost vs isk destroyed. So if you lost isk to a gank and the ganker lost less isk than you in the process, then you did something wrong. When players start ganking for the sake of ganking just to grief others and don't care about how much isk they lose to do so, then that line is crossed. They are no longer playing the game, they are simply hurting the game. As it stand, if a ganker follows you around from system to system and repeatedly ganks you (no one else, just you) CCP has considered this to fall under harassment. I know this from someone I know in game. A person in game ganked someone we knew, so the person I know ganked them back again, and again, and again, and then the person I know got a warning from CCP. No doubt a complaint by that ganker.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Tippia
Sunshine and Lollipops
#152 - 2014-08-28 00:47:43 UTC  |  Edited by: Tippia
Captain Davy wrote:
I know this is not this case... but come on... freighter ganking is too much easy this days
That is indeed not the case. If it was “too much easy” it would be a very common occurrence. Instead, it's something you can go through your entire EVE life without seeing and something that is the domain of a very select few niche outfits.

Vincent Athena wrote:
Except that bringing guns or an escort does not work. Here is what happens: Your ship exits warp and explodes in less than a second.
Except that your ship will not explode in less than a second, because the server code simply does not allow for it. You have to stop being invulnerable, you have to be locked, and you have to actually take more damage than your total EHP. Warping to -40km and insta-docking with AP means the first two never happen; fitting a tank means the third never will.

Quote:
When in that sequence was I supposed to identify the attacker, lock the attacker and destroy the attacker first, especially as shooting first gets me CONCORDed?
Oh, about a minute or so before your hauler arrives on grid.

Angeal MacNova wrote:
If CONCORD was such a "deterrent" , ganking wouldn't exist. It's called "suicide ganking" for a reason.
No. Other way around: if it wasn't such a deterrent, ganking wouldn't exist. Instead, it would be a wholesale, carefree, and unavoidable slaughter. The fact that ganks are as rare as they are shows that the deterrent works. You can fly around for hours on end without even being locked out, that's how good a deterrent it is: it even keeps people from doing stuff that isn't even being punished.

Quote:
What happens when the ganker doesn't care about isk lost vs isk destroyed?
What happens then is that people are playing the game just to have fun rather than just be a slave to the mighty ISK. It's a good thing. It means they are rather selflessly helping the game economy without actually getting anything in return.
Paranoid Loyd
#153 - 2014-08-28 00:52:46 UTC
Angeal MacNova wrote:
When players start ganking for the sake of ganking just to grief others and don't care about how much isk they lose to do so, then that line is crossed. They are no longer playing the game, they are simply hurting the game.


If I gank an empty freighter then the demand for said freighter just increased by one, the demand for all the ships used to perform the gank also went up by an equal number. Ships are supposed to explode, it's what drives the economy and is therefore good for the game.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Sibyyl
Garoun Investment Bank
Gallente Federation
#154 - 2014-08-28 01:16:41 UTC
Chris Winter wrote:
CCP Falcon wrote:
If you want your haulage to be safer, bring the guns.

The problem is, with the way ganking works, bringing guns doesn't make your hauling any safer.


You mean packing a sidearm in the industrial's gun locker?

Simplifying player vs. player mechanics to "I brought gun.. I can't die" may be your initial mistake.


Hauler defense is a bit more complicated than that. And the best defense is not being present at the scene of the crime. Here is an exhaustive checklist by Super spikanator.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

RubyPorto
RubysRhymes
#155 - 2014-08-28 01:46:11 UTC
Vincent Athena wrote:
CCP Falcon wrote:
Why should CCP provide protection for your haulage in high sec?

CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive.

If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.

Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back.

Smile


Except that bringing guns or an escort does not work. Here is what happens: Your ship exits warp and explodes in less than a second.
When in that sequence was I supposed to identify the attacker, lock the attacker and destroy the attacker first, especially as shooting first gets me CONCORDed?
When in that sequence was an escort supposed to help? Well, he could have told me to not warp in the first place. But I can do that by not logging in at all. CCP Falcon, is that the outcome you want to see?

Maybe it would be better if you adjust how warping to stations works, so my ship actually warps to docking range. Customer services will thank you.


You send a scout, notice the Tornado lingering suspiciously outside the station, and gank the tornado. They don't hold up to much more than a stiff breeze.

As soon as you're sure they're gonna pop, you start your warp in to the station (where you have an insta-dock).

Nobody said the guns have to be right next to your transport.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Duchess Amarrian
Tesla Aerospace Industries
#156 - 2014-08-28 01:55:42 UTC
I just want to say a big thank you to those people who did give some positives out of this. As for the macho ego's out there I thank you for wasting your time in this post as it didn't really contribute to anything apart from many http addresses.

It was hard to take a punch below the belt in eve but hey i take it and will only get better to not get another one soon. I love the game thats for sure. I got blown up instantly coming out of cloak whilst at the station in docking range. It sounds like I"m guilty for this action by the sound of some people in this post, amazing.


Anyways thank you and enjoy.
Abrazzar
Vardaugas Family
#157 - 2014-08-28 01:59:21 UTC
Angeal MacNova wrote:
If CONCORD was such a "deterrent"

Have you ever been spawn-killed on a badly managed PvP server? Imagine every starter system being like that. CONCORD is a damn good deterrent.
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#158 - 2014-08-28 01:59:24 UTC
WRT ganking.

Constantly losing a ship to perform the gank will increase the demand of the type of ship commonly used. Price inflates = bad.
The target ships are often haulers and miners. Again, they are losing a ship and so the demand for these ships go up. Price inflates = bad.

Now that is just the short term.

Long term, when the price goes up and the gap between production cost and market price widens, more people make them. Supply goes up, price come back down, and the moving quantity increases even further. This is good but....

There is a problem.

The target ships are the indy players. So their ship loss becomes an expense that is taken into consideration. So even if the profit margin widens, this increase in revenue doesn't equate to an increase in profit. Profit = Revenue - Expenses. So despite the increase in price, the market doesn't see the influx of new producers and the price inflates. Even in the long term which is bad.

It goes even deeper than that.

The indy guys being ganked are being done so by destroyers mostly. So they have an incentive not to produce them if they are only going to be used against them. They'll produce other things instead. So now the price of whatever flavor of the month ganking ship will inflate even in the long term. This is bad, especially for the gankers. Talk about shooting your own feet lol.

Not only that but the added expense is factored in when goods are produced. So two things happen;

1. If the indy players are just in it for the isk and the loss of their ships becomes too much of an expense, they'll do something else like run missions. Less producers means inflated prices. This is compounded if the other thing these players do causes them to lose ships as this will now increase the demand also.

2. Those that do stick it out will factor the expense into their selling price and the price of all goods will increase. Again, inflation.


So while the act of ganking in itself is not bad and can be good for the economy, the gankers' favorite choice of target is bad for the games economy in both the short and long term.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#159 - 2014-08-28 02:00:35 UTC
Abrazzar wrote:
Angeal MacNova wrote:
If CONCORD was such a "deterrent"

Have you ever been spawn-killed on a badly managed PvP server? Imagine every starter system being like that. CONCORD is a damn good deterrent.


Actually CCP is a damn good deterrent for that sort of thing. Ever gank newbies in starter systems within EVE online? Good way to get banned.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Paranoid Loyd
#160 - 2014-08-28 02:07:12 UTC  |  Edited by: Paranoid Loyd
Angeal MacNova wrote:
WRT ganking.


Your whole post is under the false pretense that people are one or the other. The fact is I don't know one ganker who doesn't enjoy the industry side of the game. I don't manufacture catalysts because there is very little profit, if the margin were to rise enough I would start making them.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!