These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

War Decs as a griefing tool

First post
Author
Good Posting
Doomheim
#341 - 2014-08-30 01:57:55 UTC
La Nariz wrote:
npc corps need to be wardecable


And then what would you do, to die right at 4-4 or run forsaken hubs the whole week? Big smile
Ramona McCandless
Silent Vale
LinkNet
#342 - 2014-08-30 01:59:29 UTC
Lucas Kell wrote:
[targets that can't possibly fight back


1) No such thing

2) There are alternatives to fighting

3) Only people who havent found their first corp, alts and quitters belong in NPC corps. Of course, if anyone here wants to be scammed, ganked, and generally treated like dirt, by all means follow Lucas advice.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

La Nariz
Aliastra
Gallente Federation
#343 - 2014-08-30 02:04:37 UTC
Good Posting wrote:
La Nariz wrote:
npc corps need to be wardecable


And then what would you do, to die right at 4-4 or run forsaken hubs the whole week? Big smile


i would get a bunch of newbees in throw away frigates and have a highsec roam

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Good Posting
Doomheim
#344 - 2014-08-30 02:08:46 UTC
La Nariz wrote:
Good Posting wrote:
La Nariz wrote:
npc corps need to be wardecable


And then what would you do, to die right at 4-4 or run forsaken hubs the whole week? Big smile


i would get a bunch of newbees in throw away frigates and have a highsec roam


Really? When i was with you guys we never did that when we got wardecced. Maybe you are right and you would do that today, but i doubt it.
Kaarous Aldurald
Black Hydra Consortium.
#345 - 2014-08-30 02:12:11 UTC
Lucas Kell wrote:
So to clarify, If I refuse to undock in a T3 because a rookie ship has a gun and therefore might eventually be able to kill me (although the chance is so minimal it's impossible to measure), then I'm mitigating that minimal risk, not being risk averse?


First of all, no one actually does that.

Second of all, I refuse to believe that you are unaware of what a huge category error the two are.


Quote:

In that case, carebears refusing to undock or avoiding wardecs by dropping or reforming corps are also just mitigating risk. Therefore there is no such thing as risk aversion. I'll remember that next time someone calls someone else risk averse and send them your way so you can explain it.


Deliberately misunderstanding my point does not, in fact, defeat it.

It still stands on it's own, since you can only manage to defeat some wildly hyperbolic caricature of what my point actually is.

So here, let's break this down Barney style.

You claim that gankers using disposable ships is risk aversion.

It is not, it is smart gameplay, and managing and mitigating risk.

Refusing to undock is risk aversion. It is risk aversion because it would rather not play the game at all, than take steps to mitigate and manage risk.

Risk management manages and mitigates risk.

Risk aversion refuses to do those things.

And they all lived happily ever after, The End.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#346 - 2014-08-30 02:17:21 UTC
Ramona McCandless wrote:
Lucas Kell wrote:
[targets that can't possibly fight back


1) No such thing

2) There are alternatives to fighting

3) Only people who havent found their first corp, alts and quitters belong in NPC corps. Of course, if anyone here wants to be scammed, ganked, and generally treated like dirt, by all means follow Lucas advice.

1. Of course there is. A 2 man industrial corp for example would stand no chance of fighting a 500 man merc corp

2. Yes there are, and they all take time and effort, which can be bypassed by jumping straight into an NPC corp.

3. The great part is anyone can take the advice. And it's not like you don;t get ganked, scammed and treated like dirt in a player run corp. An NPC corp just means you won't also get wardecced. Further to that, the more people in NPC corps, the more the wardeccers in the game cry about the amount of people in NPC corps, so it's a win-win.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#347 - 2014-08-30 02:23:43 UTC
Kaarous Aldurald wrote:
First of all, no one actually does that.

Second of all, I refuse to believe that you are unaware of what a huge category error the two are.
You are right, I'm not unaware. So when I say most wardeccers are risk averse because they only take odds where they are 99% sure of success, I do NOT mean they mitigate the risk, I mean they are bunch of cowardly asshats. This is an incredibly long and poinltess argument that boils down to wardeccers not like being called risk averse even though most of them are.

Kaarous Aldurald wrote:
Deliberately misunderstanding my point does not, in fact, defeat it.

It still stands on it's own, since you can only manage to defeat some wildly hyperbolic caricature of what my point actually is.

So here, let's break this down Barney style.

You claim that gankers using disposable ships is risk aversion.

It is not, it is smart gameplay, and managing and mitigating risk.

Refusing to undock is risk aversion. It is risk aversion because it would rather not play the game at all, than take steps to mitigate and manage risk.

Risk management manages and mitigates risk.

Risk aversion refuses to do those things.

And they all lived happily ever after, The End.
I think you've massively misread this (especially since I never once said that gankers using disposable ships is risk aversion). Let me explain:
I claimed that wardeccers refusing to undock for anything but sure successes are risk averse. Some asshat didn't like that term so started going on about how it's risk mitigation. You seem to agree with me as highlighted above, so I'm not sure why there's even an argument about it.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Good Posting
Doomheim
#348 - 2014-08-30 02:25:01 UTC  |  Edited by: Good Posting
Lucas Kell is starting to see the light. He understands that there are more players in this game with different play styles and refuses to follow blindy the forum parrots, e-tough guys wannabes.
Ramona McCandless
Silent Vale
LinkNet
#349 - 2014-08-30 02:26:49 UTC
Lucas Kell wrote:
Ramona McCandless wrote:
Lucas Kell wrote:
[targets that can't possibly fight back


1) No such thing

2) There are alternatives to fighting

3) Only people who havent found their first corp, alts and quitters belong in NPC corps. Of course, if anyone here wants to be scammed, ganked, and generally treated like dirt, by all means follow Lucas advice.

1. Of course there is. A 2 man industrial corp for example would stand no chance of fighting a 500 man merc corp

You really have no imagination

Most Wardeccers ARE two man corps and they dec the BIGGEST corps they can find.

You actually have me convinced you have not got the first clue about what you are talking about.

Lucas Kell wrote:
2. Yes there are, and they all take time and effort, which can be bypassed by jumping straight into an NPC corp.

Yeah, its a real effort to put your cloak on. Hurts my arm just lifting it to click the mouse.

Lucas Kell wrote:
3. The great part is anyone can take the advice. And it's not like you don;t get ganked, scammed and treated like dirt in a player run corp.

Not in a good one you dont. But maybe yours isnt a good one.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#350 - 2014-08-30 02:30:44 UTC
Lucas Kell wrote:

I claimed that wardeccers refusing to undock for anything but sure successes are risk averse.


And I already told you, when you gave an example of "won't undock against a rookie ship", that no one actually does that. Or if they do, it's no one I've ever traded ammo with. Or heard of, or seen on a killboard.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#351 - 2014-08-30 02:33:39 UTC
Ramona McCandless wrote:
You really have no imagination

Most Wardeccers ARE two man corps and they dec the BIGGEST corps they can find.

You actually have me convinced you have not got the first clue about what you are talking about.
Lol. Yes, I see those 2 man wardeca all the time. You can keep arguing it all you want to, but the fact is that some people do not have the skills, either character or personal to fight back. If you don;t believe that to be true, then that's your failing, so stop projecting.

Ramona McCandless wrote:
Yeah, its a real effort to put your cloak on. Hurts my arm just lifting it to click the mouse.
So people should just stop playing and cloak up when they are attacked? Wh ynot just join an NPOC corp? That way they can continue playing the game they like. See your problem is you only look at this from your point of view. Some people don;t want to spend their time playing a game running around and hiding or fighting people, and they shouldn't be forced to because this is a game.

Ramona McCandless wrote:
Not in a good one you dont. But maybe yours isnt a good one.
lol, there's so much stupid in this part it's unreal. Do you really think people are going to be convinced that by joining a player run corp people are suddenly immune to all forms of ganking, scamming, etc, even though they are in fact open to wardec and awoxes in addition to every other type of negative interaction?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#352 - 2014-08-30 02:38:45 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:

I claimed that wardeccers refusing to undock for anything but sure successes are risk averse.


And I already told you, when you gave an example of "won't undock against a rookie ship", that no one actually does that. Or if they do, it's no one I've ever traded ammo with. Or heard of, or seen on a killboard.
No, they don;t, that was rightly an exaggeration, but that doesn't change the fact that most wardeccers will not undock without absolute certainty of victory.

And I'm bored of arguing and off topic non-point, so I'm done with this particular part of the discussion. You've already stated yourself exactly what it was I stated in the first place so clearly you agree and are now choosing to argue for the sake of it..

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#353 - 2014-08-30 02:41:10 UTC
Lucas Kell wrote:
Yes, I see those 2 man wardeca all the time. You can keep arguing it all you want to, but the fact is that some people do not have the skills, either character or personal to fight back. If you don;t believe that to be true, then that's your failing, so stop projecting.


WHat am I projecting? If its my opinion that its not impossible for anyone to learn how to fight, which is what you said, ten yes, I am projecting that opinion. Because its a fricking fact.

Lucas Kell wrote:
So people should just stop playing and cloak up when they are attacked? Wh ynot just join an NPOC corp? That way they can continue playing the game they like. See your problem is you only look at this from your point of view. Some people don;t want to spend their time playing a game running around and hiding or fighting people, and they shouldn't be forced to because this is a game.


See, the thing is you are being obtuse now to troll. And Im sorry but you are the only one buying your really blinkered argument.
Have an ounce of wit.

Lucas Kell wrote:
Do you really think people are going to be convinced that by joining a player run corp people are suddenly immune to all forms of ganking, scamming, etc, even though they are in fact open to wardec and awoxes in addition to every other type of negative interaction?


Are you actuially simple?

In a GOOD CORP new players are taught how not to get scammed, how not to die in a war and how to avoid being ganked. Their CEO makes sure AWOXing is made virtually impossible.

If you dont understand that, then you are THE SHITTEST CEO this side of Joe Phoenix

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#354 - 2014-08-30 02:43:22 UTC
Lucas Kell wrote:
lol, there's so much stupid in this part it's unreal. Do you really think people are going to be convinced that by joining a player run corp people are suddenly immune to all forms of ganking, scamming, etc, even though they are in fact open to wardec and awoxes in addition to every other type of negative interaction?


That's how it works in this character's alliance. Just the other day I taught somebody what a Margin scam was, and how to spot one. Hopefully I can get in on this active wardec we have this weekend, although I am pretty sure my prime playtime is when they're asleep, sadly. I'm also rather helpful when asked about tips on how to avoid being suicide ganked. Of course, some people don't listen or never ask, and those people are supposed to die, that's how it works.

Wardecs are not a "negative" interaction, by the way. Not if your corp isn't awful, and run by a bunch of morons. PvP is fun, that's pretty much the entire point of this game to begin with.

Awoxing is a minimal issue at best, nevermind also not a "negative" interaction. It's a learning experience. Of course once again that requires your corp to be awful and run by a bunch of morons.

It is not hard to not be terribad at EVE Online. It is not asking too much for someone to put some effort into their own self defense.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaarous Aldurald
Black Hydra Consortium.
#355 - 2014-08-30 02:45:38 UTC
Lucas Kell wrote:
No, they don;t, that was rightly an exaggeration, but that doesn't change the fact that most wardeccers will not undock without absolute certainty of victory.


Yeah, it actually completely refutes that "fact", since your only actual example was something you made up on the spot.

You're just spouting off carebear talking points at this point, and you aren't at all interested in the realities of the game.

"Gankers are evil, wardecs make people quit, PvP shouldn't happen in highsec because new players" and all those other lies.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#356 - 2014-08-30 02:52:40 UTC
Kaarous Aldurald wrote:
Yeah, it actually completely refutes that "fact", since your only actual example was something you made up on the spot.
Honestly, I can't be bothered to argue this. If you want to think that wardecers are not risk averse and take even odd, even though it's commonly known that is not the case, then proceed, IDGAF. It doesn't change my point of view.

Kaarous Aldurald wrote:
You're just spouting off carebear talking points at this point, and you aren't at all interested in the realities of the game.
Wrong. I've happily accepted that the game will never change, since the majority of the playrbase is hostile to ANY change, so instead I'm giving those carebears the good advice of joining NPC corps, which accomplishes both the removal of wardecs and the pissing off of people like you. It is however a fully valid tactic.

Kaarous Aldurald wrote:
"Gankers are evil, wardecs make people quit, PvP shouldn't happen in highsec because new players" and all those other lies.
Other than wardecs make SOME people quit, the rest of that you've made up. So I apologise for not being able to back up claims that you have made up and then attributed to me.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#357 - 2014-08-30 02:56:58 UTC
Ramona McCandless wrote:
What am I projecting? If its my opinion that its not impossible for anyone to learn how to fight, which is what you said, ten yes, I am projecting that opinion. Because its a fricking fact.
I didn't say they can't LEARN to fight though did I? I said they CANT fight back. Of course they can learn, but they probably don't want to. NOT EVERYONE WANTS TO PLAY THE GAME THE SAME WAY YOU DO. Is that clear enough for you to understand?

Ramona McCandless wrote:
In a GOOD CORP new players are taught how not to get scammed, how not to die in a war and how to avoid being ganked. Their CEO makes sure AWOXing is made virtually impossible.

If you dont understand that, then you are THE SHITTEST CEO this side of Joe Phoenix
I've never seen a single corp where all members are immune to all forms of negative interaction. Even if such a place does exist, the majority of the playerbase (which is what we are discussing here) do not have access to it, so it's irrelevant.

Joining an NPC corp is a sound and valid tactic. You don't like it, and that's fair enough, but it's very effective and requires minimal effort.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#358 - 2014-08-30 03:03:44 UTC
Lucas Kell wrote:
If you want to think that wardecers are not risk averse and take even odd, even though it's commonly known that is not the case


I didn't say they take even odds. No one who isn't an idiot does that on purpose.

I did say that your claims that they only undock with 99% certainty are nonsense. And they are. You're just trying to apply the negative label of "risk averse" (one that rightly belongs to the people you are advocating for) to justify your continued campaign to have PvP nerfed in highsec, you've been doing this for a while now, across several boards on this site.

And you aren't doing anything original, either. This same nonsense has been repeated by so many carebear advocates before you. It was bullshit then, and it's bullshit now.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#359 - 2014-08-30 03:18:41 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
If you want to think that wardecers are not risk averse and take even odd, even though it's commonly known that is not the case


I didn't say they take even odds. No one who isn't an idiot does that on purpose.

I did say that your claims that they only undock with 99% certainty are nonsense. And they are. You're just trying to apply the negative label of "risk averse" (one that rightly belongs to the people you are advocating for) to justify your continued campaign to have PvP nerfed in highsec, you've been doing this for a while now, across several boards on this site.

And you aren't doing anything original, either. This same nonsense has been repeated by so many carebear advocates before you. It was bullshit then, and it's bullshit now.
No, I totally accept that no nerf will be coming even though my opinions on the matter remain the same (and in fact are only strengthened by CCP shutting down their SF office). But I hereby declare there shall be no nerfs.

Clear enough?

Most wardeccers are still risk averse. They do not want to lose their 95+% isk efficiency, so they use neutral logi and only undock when they significantly outgun their enemies.

And at no point did I ever say carebears weren't risk averse either. I'm even suggesting the most risk averse solution to avoiding wardecs, on purpose.

Regarding my opinions though, I don't want high sec to be totally safe, or even globally safer, but I don';t see the problem with people waning to play the game in whatever way they want. If they want to avoid all combat, then they by all means should, and if someone wants to try to kill them, they can too. What I mostly disagree with though is someone having a hard time with the game, then having 200 morons crawling out of the woodwork screaming insults at them and telling them to get over it or quit. It's a game which a lot of people take way too seriously, and the new player experience sucks beyond belief mainly because many people that play this game are assholes that don't like outsiders who don't agree with their every opinion. Rather than responding like adults, they choose to respond like 12 year olds, and so I'll continue to poke them with a very large stick until they either shut up or divert all of their attention towards personally attacking me, at which point I'm clearly victorious.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Sibyyl
Garoun Investment Bank
Gallente Federation
#360 - 2014-08-30 03:35:38 UTC
Lucas Kell wrote:


Most wardeccers are still risk averse. They do not want to lose their 95+% isk efficiency, so they use neutral logi and only undock when they significantly outgun their enemies.

...

Regarding my opinions though, I don't want high sec to be totally safe, or even globally safer, but I don';t see the problem with people waning to play the game in whatever way they want. If they want to avoid all combat, then they by all means should, and if someone wants to try to kill them, they can too. What I mostly disagree with though is someone having a hard time with the game, then having 200 morons crawling out of the woodwork screaming insults at them and telling them to get over it or quit. It's a game which a lot of people take way too seriously, and the new player experience sucks beyond belief mainly because many people that play this game are assholes that don't like outsiders who don't agree with their every opinion. Rather than responding like adults, they choose to respond like 12 year olds, and so I'll continue to poke them with a very large stick until they either shut up or divert all of their attention towards personally attacking me, at which point I'm clearly victorious.


I see that all of the points you've brought up have nothing to do with the existing or proposed wardecc mechanics.

1. Wardeccers are risk averse: It has been shown how wardeccers can be trounced using their own tactics. The fact that they may be risk averse is a human trait and has nothing to do with the mechanics. This risk averse player would be doing other risk averse stuff, given a completely different set of mechanics.


2. Screaming insults and people behaving like children. This behavior should be documented and shamed/reported. Wardecc mechanics have nothing to do with this.


3. Someone having a hard time with the game. You're right, a wardecc doesn't "help" this situation, but I don't really see how learning to use Local better, being aware that highsec is a battleground, and being situationally paranoid is a BAD thing. No, this is a good thing and will produce better players.


4. People playing the game however they want. You know, as they say.. your right to play the game however you want ends at my barrel which I can choose to fire however I want. We all share the same room, so don't expect to always sleep in top bunk.



So.. you want to continue criticizing human behavior, or actually talk about the mechanics and how that might change the game?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.