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Missions & Complexes

 
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Burner Mission - Ship advice to solo them including fittings

First post
Author
neovita
Cyber Collapse.
Fanatic Legion.
#921 - 2015-11-12 22:06:44 UTC  |  Edited by: neovita
woops, doublepost...
Vargur
Doomheim
#922 - 2015-11-12 22:15:05 UTC
did they make any changes to burner missions lately or my game is ******* up due to brain in the box.

Specifically i am talking about Anomic Team Hawk mission, for team missions I used to use Two LML Garmurs which worked quite well in the past, I took a 3-4 week break and tried doing one tonight but could not break the Bantam's reps without heat, when before they would break in 1-2mins without heat.

Is it just me or they changed something lately?
Ploing
Blue Republic
RvB - BLUE Republic
#923 - 2015-11-12 22:28:21 UTC
neovita wrote:

That's exactly what i wanted to try out, thanks for confirming the yet untested (by me) idea :D



your welcome Smile
Ploing
Blue Republic
RvB - BLUE Republic
#924 - 2015-11-12 22:32:01 UTC
Vargur wrote:
did they make any changes to burner missions lately or my game is ******* up due to brain in the box.

Specifically i am talking about Anomic Team Hawk mission, for team missions I used to use Two LML Garmurs which worked quite well in the past, I took a 3-4 week break and tried doing one tonight but could not break the Bantam's reps without heat, when before they would break in 1-2mins without heat.

Is it just me or they changed something lately?


check

https://forums.eveonline.com/default.aspx?g=posts&t=454677

ccp lebowski is on it
Vargur
Doomheim
#925 - 2015-11-13 12:52:30 UTC
Ploing wrote:
Vargur wrote:
did they make any changes to burner missions lately or my game is ******* up due to brain in the box.

Specifically i am talking about Anomic Team Hawk mission, for team missions I used to use Two LML Garmurs which worked quite well in the past, I took a 3-4 week break and tried doing one tonight but could not break the Bantam's reps without heat, when before they would break in 1-2mins without heat.

Is it just me or they changed something lately?


check

https://forums.eveonline.com/default.aspx?g=posts&t=454677

ccp lebowski is on it

thanks
Tearavygh Quillam
Bye Bye Fat Rats
#926 - 2015-11-14 22:45:40 UTC  |  Edited by: Tearavygh Quillam
Haha, just did the Anomic Base (4 dramiel) in a Brutix. It's NOT as time efficient as in a Vigilant, but you don't need to buy a Vigilant, lol!

[Brutix, anomic base small blasters]
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Medium Armor Repairer II
Medium Armor Repairer II
Armor Explosive Hardener II
Armor Explosive Hardener II

Stasis Webifier II
Stasis Webifier II
Stasis Webifier II
Medium Capacitor Booster II, Navy Cap Booster 800

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
[empty high slot]

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I


Tracking is an issue, hence the small guns! Antimatter works too, but the damage is more heratic because of the range penality, I believe.

Tank is quite nice and needed. Drones help a lot, too, but not T2.
Hasikan Miallok
Republic University
Minmatar Republic
#927 - 2015-11-16 04:26:48 UTC  |  Edited by: Hasikan Miallok
Had some spare time so been playing around with the Generic T2 fitted Vengeance against the Angel Burner (Dramiel). I am still deciding on the way to go with one midslot mod.

[Vengeance, Angel Burner]

Explosive Plating II -or- EM Plating II -or- Small Ancillary Armor Repairer
Ballistic Control System II
Ballistic Control System II
Small Armor Repairer II

Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I

Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket
[empty high slot]
Rocket Launcher II, Caldari Navy Mjolnir Rocket
Rocket Launcher II, Caldari Navy Mjolnir Rocket

Small Warhead Rigor Catalyst II
Small Warhead Rigor Catalyst II

I have tried to do some basic comparisons on SISI but these missions now drop so rarely it can take up to an hour to get one.

The EM Plate version gives better tank on EFT than explosive but is more vulnerable to the wrecking shots. In SIS it seems maybe the Explosive version is safer.

I deliberately ran the Small Ancillary Armor Repairer version without charges for one test. It got the Vengeance down to structure before blowing up itself.

Anyone have thoughts ?
Chainsaw Plankton
FaDoyToy
#928 - 2015-11-16 05:27:22 UTC
Vengance was the preferred t2 ship when they first released them, although people quickly found out 90% web daredevils were good. Since you can't seem to decide between em/exp why not adaptive? And looks like there is just enough extra room to throw a small autocannon on the last high slot. Specific a-type platings are really cheap too.

does swapping a web for a painter help at all, or swapping rigor for flare? Probably a case where throwing it into the missile damage formula would probably just far easier than testing every possible combo.

@ChainsawPlankto on twitter

Anize Oramara
WarpTooZero
#929 - 2015-11-16 08:34:00 UTC  |  Edited by: Anize Oramara
I had a quick look at the hookbil and without testing it I'm not a huge fan of some of the numbers like the explosion radius on LM and the potential vulnerability to defender missiles because of the lowered speed. The semi locked damage is also not great. It might be a good alternative for the jaguar specifically though as both the range and the damage bonus is good there. I think the javelin Garmur with 3 ECM is probably better for the other three for now. Just need to figure out what's going on with the rockets that keep vanishing into the void.

Edit: scratch that, I have no idea how you'd make a lml hookbill work, at all. Especially not a 4 ECM one.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#930 - 2015-11-17 00:46:40 UTC
yes the ECM polar rocket is probably (as in almost guaranteed) better, it also costs more. The hookbill is dirt cheap, has 5 mid slots, but does low dps. With the typical 2 ecm fits jams can be unreliable adding more ECM mods should make the jams more consistent which was the main motivation behind the fit. And coming in December: Hookbill: Change damage bonus to 25% Kin, 20% Em/Therm/Exp

as for dps and application I'm not terribly worried about it as you only really shoot the AF and that is usually the easiest to hit. and you aren't dps racing with reps as they got jammed out and should be 50km+ behind the fight. Yes the lower dps will mean it takes longer to kill it, but the extra ecm should mean you are shooting and eating through hp sooner.

no idea where the break even is, and to get a good statistical sample would take god knows how long. although we could probably make a good model to guess at it using chruker data. heck it might even suggest fitting a signal distortion amp as being a better idea then a bcu.

Although at this point I'm interested enough to actually go try it

@ChainsawPlankto on twitter

Anize Oramara
WarpTooZero
#931 - 2015-11-17 01:25:51 UTC
This I think is pretty much the best garmur I could come up with for the time being until/if they fix the bug. The empty slot gets either a missile guidance enhancer for the Jag or a Signal amp for the other 3.

[Garmur, Burner - Unified]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
[empty low slot]

Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
5MN Cold-Gas Enduring Microwarpdrive
Enfeebling Phase Inversion ECM I

Polarized Rocket Launcher, Scourge Javelin Rocket
Polarized Rocket Launcher, Scourge Javelin Rocket
Polarized Rocket Launcher, Scourge Javelin Rocket

Small Warhead Rigor Catalyst II
Small Warhead Flare Catalyst II
Small Ionic Field Projector II

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Hasikan Miallok
Republic University
Minmatar Republic
#932 - 2015-11-17 02:41:52 UTC  |  Edited by: Hasikan Miallok
Anize Oramara wrote:

Small Ionic Field Projector II


Why such a long targeting range?

Is that to get the ECMs on earlier and activated for longer?


Just curiosity as currently I am sticking with the LML version - for me having a 900 wrecking shot instead of 1300+ tends to give me a warm fuzzy feeling of security that outweighs saving a few minutes.

EDIT: I may consider outfitting a 2nd Garmur with this fit and use the LML one just for the jag. Garmurs are cheap and a spare is useful, I already lost one just by getting distracted and activating the prop mod about 2 seconds to late.
Chainsaw Plankton
FaDoyToy
#933 - 2015-11-17 07:10:01 UTC
going on one test run the LML hookbill works! had both logi jammed within two cycles. however the dps made me want to cry. almost fell asleep while killing it. but you can totally kill a team burner with 89 dps. might be worth using if you are a newb and bringing a friend or something. Would be more interesting if there was a cheap way to get 2x bcus on it.

probably move over to a 3x ecm garmur build myself.

@ChainsawPlankto on twitter

Anize Oramara
WarpTooZero
#934 - 2015-11-17 07:41:41 UTC  |  Edited by: Anize Oramara
Chainsaw Plankton wrote:
going on one test run the LML hookbill works! had both logi jammed within two cycles. however the dps made me want to cry. almost fell asleep while killing it. but you can totally kill a team burner with 89 dps. might be worth using if you are a newb and bringing a friend or something. Would be more interesting if there was a cheap way to get 2x bcus on it.

probably move over to a 3x ecm garmur build myself.


You know, with 89dps you might as well use a kitsune Lol I can get 83 cold with two 5% damage implants and a calefaction II rig. 88 with faction launchers Pirate

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

probag Bear
Xiong Offices
#935 - 2015-12-11 20:30:33 UTC
So erm, the December release did something. Either burner remote repair got messed with, or defender missiles got removed. Pre-patch, my max-DPS Polarized Rocket Garmur couldn't break anything without ECM. Now, I just got on and ran a couple of Anomic Teams, and my Garmur kills the main Burner ship without any need to kill/jam the logi.
Estella Osoka
Cranky Bitches Who PMS
#936 - 2015-12-11 20:41:38 UTC
probag Bear wrote:
So erm, the December release did something. Either burner remote repair got messed with, or defender missiles got removed. Pre-patch, my max-DPS Polarized Rocket Garmur couldn't break anything without ECM. Now, I just got on and ran a couple of Anomic Teams, and my Garmur kills the main Burner ship without any need to kill/jam the logi.


That is what is supposed to happen. It was broken.
probag Bear
Xiong Offices
#937 - 2015-12-11 21:07:47 UTC
Estella Osoka wrote:
probag Bear wrote:
So erm, the December release did something. Either burner remote repair got messed with, or defender missiles got removed. Pre-patch, my max-DPS Polarized Rocket Garmur couldn't break anything without ECM. Now, I just got on and ran a couple of Anomic Teams, and my Garmur kills the main Burner ship without any need to kill/jam the logi.


That is what is supposed to happen. It was broken.


I refit from ECM Garmur to TC + TP Garmur. It punched through a Burner Hawk like a hot knife through butter: OH'd the entire time and the launchers barely got a chance to take heat damage. It may have been broken before, but this just feels unfairly easy.
Anize Oramara
WarpTooZero
#938 - 2015-12-11 21:35:12 UTC
The hawk is the easiest one of the 4 to begin with. The team burners are 'back to normal'.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ploing
Blue Republic
RvB - BLUE Republic
#939 - 2015-12-11 21:38:24 UTC
Anize Oramara wrote:
The hawk is the easiest one of the 4 to begin with. The team burners are 'back to normal'.


lol would write the same things ^^

the hawk can be done in 1:00 - 1:20.
Chainsaw Plankton
FaDoyToy
#940 - 2015-12-11 21:40:00 UTC
That does seem a little too easy. It seemed like my garmur was breaking the hawk without an ecm, but I think it would be more efficient to kill/ecm one logi and then dps the hawk. Although I use my own cheap variant and not the 3x cn bcu version. the 3x cn bcu version with rage rockets might be able to?

I also feel like the hawk is the easiest one to kill. It's slow, has a low HP buffer and a good resist hole.

pre lml nerf the lml garmur could kill one logi and then kill the burner. had pretty similar dps to the polar rocket garmur with jav (I think?) so rage should punch through even harder.

@ChainsawPlankto on twitter